--炎舞－「隠元」
function c29143457.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCountLimit(1,29143457+EFFECT_COUNT_CODE_OATH)
	e1:SetOperation(c29143457.activate)
	c:RegisterEffect(e1)
	--tohand
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(29143457,0))
	e2:SetCategory(CATEGORY_TOHAND)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
	e2:SetCode(EVENT_TO_GRAVE)
	e2:SetCountLimit(1,29143458)
	e2:SetCondition(c29143457.thcon)
	e2:SetTarget(c29143457.thtg)
	e2:SetOperation(c29143457.thop)
	c:RegisterEffect(e2)
end
c29143457.fusion_effect=true
function c29143457.filter1(c,e)
	return not c:IsImmuneToEffect(e)
end
function c29143457.filter2(c,e,tp,m,f,chkf)
	return c:IsType(TYPE_FUSION) and c:IsRace(RACE_BEASTWARRIOR) and (not f or f(c))
		and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c29143457.activate(e,tp,eg,ep,ev,re,r,rp)
	local chkf=tp
	local mg1=Duel.GetFusionMaterial(tp):Filter(c29143457.filter1,nil,e)
	local sg1=Duel.GetMatchingGroup(c29143457.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
	local mg2=nil
	local sg2=nil
	local ce=Duel.GetChainMaterial(tp)
	if ce~=nil then
		local fgroup=ce:GetTarget()
		mg2=fgroup(ce,e,tp)
		local mf=ce:GetValue()
		sg2=Duel.GetMatchingGroup(c29143457.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
	end
	if (sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0)) and Duel.SelectYesNo(tp,aux.Stringid(29143457,1)) then
		Duel.BreakEffect()
		local sg=sg1:Clone()
		if sg2 then sg:Merge(sg2) end
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local tg=sg:Select(tp,1,1,nil)
		local tc=tg:GetFirst()
		if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
			local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
			tc:SetMaterial(mat1)
			Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
			Duel.BreakEffect()
			Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
		else
			local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
			local fop=ce:GetOperation()
			fop(ce,e,tp,tc,mat2)
		end
		tc:CompleteProcedure()
	end
end
function c29143457.thcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return c:IsPreviousLocation(LOCATION_SZONE) and c:IsPreviousPosition(POS_FACEUP)
end
function c29143457.thfilter(c)
	return c:IsSetCard(0x79) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c29143457.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c29143457.thfilter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c29143457.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectTarget(tp,c29143457.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c29143457.thop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SendtoHand(tc,nil,REASON_EFFECT)
	end
end
