--キラーチューンB2B
local s,id,o=GetID()
function s.initial_effect(c)
	--Synchro Summon
	c:EnableReviveLimit()
	aux.AddSynchroMixProcedure(c,aux.Tuner(nil),nil,nil,aux.FilterBoolFunction(Card.IsSynchroType,TYPE_SYNCHRO),1,99)
	local e0=Effect.CreateEffect(c)
	e0:SetType(EFFECT_TYPE_SINGLE)
	e0:SetCode(EFFECT_MATERIAL_CHECK)
	e0:SetValue(s.valcheck)
	c:RegisterEffect(e0)
	--Increase Level
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_UPDATE_LEVEL)
	e1:SetRange(LOCATION_MZONE)
	e1:SetTargetRange(0,LOCATION_MZONE)
	e1:SetValue(2)
	c:RegisterEffect(e1)
	--Extra attack
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_EXTRA_ATTACK)
	e2:SetRange(LOCATION_MZONE)
	e2:SetTargetRange(LOCATION_MZONE,0)
	e2:SetTarget(s.atktg)
	e2:SetValue(1)
	c:RegisterEffect(e2)
	--Search or SpSummon
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,0))
	e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON)
	e3:SetType(EFFECT_TYPE_QUICK_O)
	e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e3:SetCode(EVENT_CHAINING)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(2,id)
	e3:SetCondition(s.thcon)
	e3:SetTarget(s.thtg)
	e3:SetOperation(s.thop)
	c:RegisterEffect(e3)
end
function s.valcheck(e,c)
	local g=c:GetMaterial()
	if g:IsExists(Card.IsType,2,nil,TYPE_TUNER) then
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
		e1:SetCode(21142671)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TOFIELD+RESET_PHASE+PHASE_END)
		c:RegisterEffect(e1)
	end
end
function s.atktg(e,c)
	return c:IsType(TYPE_TUNER)
end
function s.thcon(e,tp,eg,ep,ev,re,r,rp)
	return rp==1-tp and re:IsActiveType(TYPE_MONSTER)
end
function s.filter(c,e,tp)
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	return c:IsType(TYPE_TUNER) and not c:IsLevel(10) and c:IsFaceupEx()
		and (c:IsAbleToHand() or ft>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false))
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE+LOCATION_REMOVED) and chkc:IsControler(tp) and s.filter(chkc,e,tp) end
	if chk==0 then return Duel.IsExistingTarget(s.filter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
	Duel.SelectTarget(tp,s.filter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE+LOCATION_REMOVED)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE+LOCATION_REMOVED)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToChain() and not aux.NecroValleyFilter()(tc)  then
		local b1=tc:IsAbleToHand()
		local b2=tc:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		local op=aux.SelectFromOptions(tp,
			{b1,1190},
			{b2,1152})
		local res=false
		if op==1 then
			res=Duel.SendtoHand(tc,nil,REASON_EFFECT)>0
			Duel.ConfirmCards(1-tp,tc)
		elseif op==2 then
			res=Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)>0
		end
		if res then
			local g=Duel.GetMatchingGroup(Card.IsSynchroSummonable,tp,LOCATION_EXTRA,0,nil,nil)
			if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
				Duel.BreakEffect()
				Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
				local sg=g:Select(tp,1,1,nil)
				Duel.SynchroSummon(tp,sg:GetFirst(),nil)
			end
		end
	end
end
