--H・E・R・O フラッシュ！
local s,id,o=GetID()
function s.initial_effect(c)
	--activate
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND+CATEGORY_GRAVE_SPSUMMON+CATEGORY_GRAVE_ACTION)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
function s.cfilter(c)
	return c:IsFaceup() and c:IsSetCard(0x3008)
end
function s.thfilter(c,e,tp)
	if not (c:IsSetCard(0x3008) and c:IsType(TYPE_MONSTER)) then return false end
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	return c:IsAbleToHand() or (ft>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false))
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) end
	local ct=Duel.GetMatchingGroupCount(s.cfilter,tp,LOCATION_MZONE,0,nil)
	local b1=Duel.GetFlagEffect(tp,id)==0 and Duel.IsAbleToEnterBP()
	local b2=ct>0 and Duel.IsExistingTarget(aux.TRUE,tp,0,LOCATION_ONFIELD,1,nil)
	local b3=Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp)
	local b4=Duel.GetFlagEffect(tp,id+o)==0 and Duel.IsAbleToEnterBP()
	if chk==0 then return b1 or b2 or b3 or b4 end
	local op=aux.SelectFromOptions(tp,
			{b1,aux.Stringid(id,1),1},
			{b2,aux.Stringid(id,2),2},
			{b3,aux.Stringid(id,3),3},
			{b4,aux.Stringid(id,4),4})
	e:SetLabel(op)
	e:SetCategory(0)
	e:SetProperty(0)
	if op==2 then
		if e:IsCostChecked() then
			e:SetCategory(CATEGORY_DESTROY)
			e:SetProperty(EFFECT_FLAG_CARD_TARGET)
		end
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
		local g=Duel.SelectTarget(tp,aux.TRUE,tp,0,LOCATION_ONFIELD,1,ct,nil)
		Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
	elseif op==3 then
		if e:IsCostChecked() then
			e:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND+CATEGORY_GRAVE_SPSUMMON+CATEGORY_GRAVE_ACTION)
		end
	end
end
function s.atkfilter(e,c)
	return c:IsSetCard(0x3008)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if e:GetLabel()==1 then
		if Duel.GetFlagEffect(tp,id)==0 then
			local e1=Effect.CreateEffect(c)
			e1:SetType(EFFECT_TYPE_FIELD)
			e1:SetCode(EFFECT_PIERCE)
			e1:SetTargetRange(LOCATION_MZONE,0)
			e1:SetTarget(s.atkfilter)
			e1:SetReset(RESET_PHASE+PHASE_END)
			Duel.RegisterEffect(e1,tp)
			Duel.RegisterFlagEffect(tp,id,RESET_PHASE+PHASE_END,0,1)
		end
	elseif e:GetLabel()==2 then
		local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
		local tg=g:Filter(Card.IsRelateToChain,nil):Filter(Card.IsOnField,nil)
		if tg:GetCount()>0 then
			Duel.Destroy(tg,REASON_EFFECT)
		end
	elseif e:GetLabel()==3 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
		local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.thfilter),tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
		local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
		local tc=g:GetFirst()
		if tc then
			local spchk=ft>0 and tc:IsCanBeSpecialSummoned(e,0,tp,false,false)
			if tc:IsAbleToHand() and (not spchk or Duel.SelectOption(tp,1190,1152)==0) then
				Duel.SendtoHand(tc,nil,REASON_EFFECT)
				Duel.ConfirmCards(1-tp,tc)
			elseif spchk then
				Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
			end
		end
	elseif e:GetLabel()==4 then
		if Duel.GetFlagEffect(tp,id+o)==0 then
			local e2=Effect.CreateEffect(e:GetHandler())
			e2:SetType(EFFECT_TYPE_FIELD)
			e2:SetCode(EFFECT_DIRECT_ATTACK)
			e2:SetTargetRange(LOCATION_MZONE,0)
			e2:SetTarget(s.atkfilter)
			e2:SetReset(RESET_PHASE+PHASE_END)
			Duel.RegisterEffect(e2,tp)
			Duel.RegisterFlagEffect(tp,id+o,RESET_PHASE+PHASE_END,0,1)
		end
	end
end
