--神影金龍ドラッグルクシオン
local s,id,o=GetID()
function s.initial_effect(c)
	aux.AddXyzProcedure(c,nil,8,2)
	c:EnableReviveLimit()
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCountLimit(1,id)
	e1:SetCondition(s.thcon)
	e1:SetTarget(s.thtg)
	e1:SetOperation(s.thop)
	c:RegisterEffect(e1)
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,id+o)
	e2:SetCost(s.spcost)
	e2:SetTarget(s.sptg)
	e2:SetOperation(s.spop)
	c:RegisterEffect(e2)
end
function s.thcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsSummonLocation(LOCATION_EXTRA)
end
function s.thfilter(c)
	return c:IsSetCard(0x7b,0x2b3) and c:IsAbleToHand()
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,2,REASON_COST) end
	e:GetHandler():RemoveOverlayCard(tp,2,2,REASON_COST)
end
function s.xyzfilter(c,e,tp,mc)
	return c:IsRank(8) and c:IsRace(RACE_DRAGON) and c:IsType(TYPE_XYZ) and c:IsAttack(3000)
		and mc:IsCanBeXyzMaterial(c)
		and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_XYZ,tp,false,false)
		and Duel.GetLocationCountFromEx(tp,tp,mc,c)>0
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return aux.MustMaterialCheck(c,tp,EFFECT_MUST_BE_XMATERIAL)
		and Duel.IsExistingMatchingCard(s.xyzfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,c) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function s.xfilter(c)
	return c:IsSetCard(0x7b) and c:IsCanOverlay()
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsFaceup() and c:IsRelateToEffect(e) and c:IsControler(tp) and not c:IsImmuneToEffect(e) and aux.MustMaterialCheck(c,tp,EFFECT_MUST_BE_XMATERIAL) then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local g=Duel.SelectMatchingCard(tp,s.xyzfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,c)
		local tc=g:GetFirst()
		if tc then
			local mg=c:GetOverlayGroup()
			if mg:GetCount()>0 then
				Duel.Overlay(tc,mg)
			end
			tc:SetMaterial(Group.FromCards(c))
			Duel.Overlay(tc,Group.FromCards(c))
			if Duel.SpecialSummon(tc,SUMMON_TYPE_XYZ,tp,tp,false,false,POS_FACEUP)~=0 then
				if Duel.IsExistingMatchingCard(s.xfilter,tp,LOCATION_EXTRA,0,1,nil)
					and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
					Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
					local g=Duel.SelectMatchingCard(tp,s.xfilter,tp,LOCATION_EXTRA,0,1, 1,nil)
					if g:GetCount()>0 then
						Duel.BreakEffect()
						Duel.Overlay(tc,g)
					end
				end
				tc:CompleteProcedure()
			end
		end
	end
end