--宵星の騎士エンリルギルス
local s,id,o=GetID()
---@param c Card
function s.initial_effect(c)
	--link summon
	aux.AddLinkProcedure(c,nil,2,99,s.lcheck)
	c:EnableReviveLimit()
	--to grave
	local e0=Effect.CreateEffect(c)
	e0:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e0:SetCode(EVENT_TO_GRAVE)
	e0:SetCondition(s.regcon)
	e0:SetOperation(s.regop)
	c:RegisterEffect(e0)
	--to hand 
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_TOHAND|CATEGORY_TODECK|CATEGORY_CONTROL)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1,id)
	e1:SetCondition(s.thcon1)
	e1:SetTarget(s.thtg)
	e1:SetOperation(s.thop)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetCondition(s.thcon2)
	c:RegisterEffect(e2)
	--to grave
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,1))
	e3:SetCategory(CATEGORY_TOGRAVE)
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetRange(LOCATION_GRAVE)
	e3:SetCountLimit(1,id+o)
	e3:SetCondition(s.tgcon1)
	e3:SetCost(aux.bfgcost)
	e3:SetTarget(s.tgtg)
	e3:SetOperation(s.tgop)
	c:RegisterEffect(e3)
	local e4=e3:Clone()
	e4:SetType(EFFECT_TYPE_QUICK_O)
	e4:SetCode(EVENT_FREE_CHAIN)
	e4:SetCondition(s.tgcon2)
	c:RegisterEffect(e4)
end
function s.lfilter(c)
	return c:IsLinkType(TYPE_LINK) and c:IsLinkSetCard(0x11b)
end
function s.lcheck(g)
	return g:IsExists(s.lfilter,1,nil)
end
function s.regcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return c:GetPreviousSequence()>4 and c:IsPreviousLocation(LOCATION_MZONE)
end
function s.regop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	c:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
end
function s.thcon1(e,tp,eg,ep,ev,re,r,rp)
	return not aux.IsCanBeQuickEffect(e:GetHandler(),tp,90351981)
end
function s.thcon2(e,tp,eg,ep,ev,re,r,rp)
	return aux.IsCanBeQuickEffect(e:GetHandler(),tp,90351981)
end
function s.thfilter(c)
	return c:IsSetCard(0x11b,0xfe) and c:IsAbleToHand() and c:IsFaceupEx()
end
function s.gcfilter2(c)
	return c:IsFaceup() and c:IsControlerCanBeChanged()
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_REMOVED) and s.thfilter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(s.thfilter,tp,LOCATION_REMOVED,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectTarget(tp,s.thfilter,tp,LOCATION_REMOVED,0,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,LOCATION_REMOVED)
	Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,0,LOCATION_HAND)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and Duel.SendtoHand(tc,nil,REASON_EFFECT)>0
		and tc:IsLocation(LOCATION_HAND)
		and Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,LOCATION_HAND,0,1,nil)
		and Duel.IsExistingMatchingCard(s.gcfilter2,tp,0,LOCATION_MZONE,1,nil)
		and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
		local g=Duel.SelectMatchingCard(tp,Card.IsAbleToDeck,tp,LOCATION_HAND,0,1,1,nil)
		Duel.ShuffleHand(tp)
		Duel.BreakEffect()
		if #g>0 and Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)~=0 then
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL)
			local cg=Duel.SelectMatchingCard(tp,s.gcfilter2,tp,0,LOCATION_MZONE,1,1,nil)
			if cg:GetCount()>0 then
				Duel.HintSelection(cg)
				Duel.GetControl(cg:GetFirst(),tp)
			end
		end
	end
end
function s.tgcon1(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return c:GetFlagEffect(id)~=0 and not aux.IsCanBeQuickEffect(c,tp,90351981)
end
function s.tgcon2(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return c:GetFlagEffect(id)~=0 and aux.IsCanBeQuickEffect(c,tp,90351981)
end
function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToGrave,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,0,0)
end
function s.tgop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,Card.IsAbleToGrave,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
	if g:GetCount()>0 then
		Duel.HintSelection(g)
		Duel.SendtoGrave(g,REASON_EFFECT)
	end
end
