--K9－∅∅号 ルプス
local s,id,o=GetID()
function s.initial_effect(c)
	--spsummon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_QUICK_O)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END)
	e1:SetRange(LOCATION_HAND+LOCATION_GRAVE)
	e1:SetCountLimit(1,id)
	e1:SetCondition(s.spcon)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
	--xyz effect
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_BATTLE_START+TIMING_BATTLE_END+TIMING_END_PHASE)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,id+o)
	e2:SetCondition(s.xyzcon)
	e2:SetTarget(s.xyztg)
	e2:SetOperation(s.xyzop)
	c:RegisterEffect(e2)
	--get effect
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_XMATERIAL)
	e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
	e3:SetValue(aux.tgoval)
	c:RegisterEffect(e3)
	if not s.global_check then
		s.global_check=true
		local ge1=Effect.CreateEffect(c)
		ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		ge1:SetCode(EVENT_CHAINING)
		ge1:SetOperation(s.checkop1)
		Duel.RegisterEffect(ge1,0)
		local ge2=ge1:Clone()
		ge2:SetCode(EVENT_CHAIN_NEGATED)
		ge2:SetOperation(s.checkop2)
		Duel.RegisterEffect(ge2,0)
	end
end
function s.checkop1(e,tp,eg,ep,ev,re,r,rp)
	local loc=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_LOCATION)
	if re:IsActiveType(TYPE_MONSTER) and loc&(LOCATION_HAND|LOCATION_GRAVE)>0
		and Duel.IsMainPhase() then
		Duel.RegisterFlagEffect(ep,id,RESET_PHASE+PHASE_MAIN1+PHASE_MAIN2,0,1)
	end
end
function s.checkop2(e,tp,eg,ep,ev,re,r,rp)
	local loc=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_LOCATION)
	if re:IsActiveType(TYPE_MONSTER) and loc&(LOCATION_HAND|LOCATION_GRAVE)>0
		and Duel.IsMainPhase() then
		Duel.RegisterFlagEffect(ep,id+o,RESET_PHASE+PHASE_MAIN1+PHASE_MAIN2,0,1)
	end
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetFlagEffect(1-tp,id)>Duel.GetFlagEffect(1-tp,id+o)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToChain() and aux.NecroValleyFilter()(c) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0 then
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
		e1:SetValue(LOCATION_REMOVED)
		c:RegisterEffect(e1,true)
	end
end
function s.xyzcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetTurnPlayer()~=tp
end
function s.exgfilter(c,mg,mc)
	return mg:CheckSubGroup(s.exgselect,1,#mg,c,mc)
end
function s.exgselect(g,exc,mc)
	return g:IsContains(mc) and exc:IsXyzSummonable(g,#g,#g)
end
function s.xyztg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	local mg=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,0,nil)
	if chk==0 then return Duel.GetMatchingGroupCount(s.exgfilter,tp,LOCATION_EXTRA,0,nil,mg,c)>0 end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function s.xyzop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsControler(1-tp) or not c:IsRelateToEffect(e) or c:IsFacedown() then return end
	local mg=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,0,nil)
	local exg=Duel.GetMatchingGroup(s.exgfilter,tp,LOCATION_EXTRA,0,nil,mg,c)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local sc=exg:Select(tp,1,1,nil):GetFirst()
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
	local msg=mg:SelectSubGroup(tp,s.exgselect,false,1,#mg,sc,c)
	Duel.XyzSummon(tp,sc,msg,#msg,#msg)
end
