--ワイトロード
local s,id,o=GetID()
function s.initial_effect(c)
	--change code
	aux.EnableChangeCode(c,32274490,LOCATION_GRAVE)
	--to grave
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_DECKDES)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_HAND+LOCATION_MZONE)
	e1:SetCountLimit(1,id)
	e1:SetCondition(s.tgcon)
	e1:SetCost(s.tgcost)
	e1:SetTarget(s.tgtg)
	e1:SetOperation(s.tgop)
	c:RegisterEffect(e1)
	--spsummon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCountLimit(1,id+o)
	e2:SetCost(aux.bfgcost)
	e2:SetTarget(s.sptg)
	e2:SetOperation(s.spop)
	c:RegisterEffect(e2)
end
function s.tgcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_GRAVE,0,1,nil)
end
function s.tgcost(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return c:IsAbleToGraveAsCost() end
	Duel.SendtoGrave(c,REASON_COST)
end
function s.tgfilter(c)
	return c:IsCode(32274490,36021814)
end
function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>0 and Duel.IsPlayerCanDiscardDeck(tp,1) end
	Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,tp,0)
end
function s.tgop(e,tp,eg,ep,ev,re,r,rp)
	local max=math.min(Duel.GetFieldGroupCount(tp,LOCATION_DECK,0),Duel.GetMatchingGroupCount(s.tgfilter,tp,LOCATION_GRAVE,0,nil))
	if max==0 then return end
	local t={}
	for i=1,max do
		t[i]=max-i+1
	end
	Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(id,2))
	local announce=Duel.AnnounceNumber(tp,table.unpack(t))
	Duel.DiscardDeck(tp,announce,REASON_EFFECT)
end
function s.spfilter(c,e,tp)
	return c:IsCode(32274490,36021814) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and s.spfilter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(s.spfilter,tp,LOCATION_GRAVE,0,1,e:GetHandler(),e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,s.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
	end
end