--レッド・デーモンズ・チェーン
local s,id,o=GetID()
function s.initial_effect(c)
	aux.AddCodeList(c,70902743)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_DISABLE)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_CONTINUOUS_TARGET)
	e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
	e1:SetCost(s.cost)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
	--act in set turn
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetCode(EFFECT_TRAP_ACT_IN_SET_TURN)
	e2:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e2:SetCost(s.accost)
	c:RegisterEffect(e2)
end
function s.cfilter(c,ct)
	return c:IsType(TYPE_MONSTER) and not c:IsPublic()
		and (ct>1 or not c:IsType(TYPE_TUNER))
end
function s.gcheck(g,ct)
	return g:FilterCount(Card.IsType,nil,TYPE_TUNER)<ct
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	local ct=Duel.GetTargetCount(s.filter,tp,0,LOCATION_MZONE,nil)
	if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_HAND,0,1,nil,ct) end
	local g=Duel.GetMatchingGroup(s.cfilter,tp,LOCATION_HAND,0,nil,ct)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
	local sg=g:SelectSubGroup(tp,s.gcheck,false,1,g:GetCount(),ct)
	Duel.ConfirmCards(1-tp,sg)
	Duel.ShuffleHand(tp)
	e:SetLabel(sg:FilterCount(Card.IsType,nil,TYPE_TUNER),sg:GetCount())
end
function s.filter(c)
	return c:IsFaceup() and c:IsType(TYPE_EFFECT)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and s.filter(chkc) and chkc:IsControler(1-tp) end
	if chk==0 then return e:IsCostChecked() and Duel.IsExistingTarget(s.filter,tp,0,LOCATION_MZONE,1,nil) end
	local ct,atk=e:GetLabel()
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	local g=Duel.SelectTarget(tp,s.filter,tp,0,LOCATION_MZONE,ct+1,ct+1,nil)
	Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,g:GetCount(),0,0)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local ct,atk=e:GetLabel()
	local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsType,nil,TYPE_MONSTER)
	local tg=g:Filter(Card.IsRelateToChain,nil)
	local fid=c:GetFieldID()
	if tg:GetCount()>0 then
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_TARGET)
		e1:SetCode(EFFECT_DISABLE)
		e1:SetRange(LOCATION_SZONE)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD)
		c:RegisterEffect(e1)
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_TARGET)
		e2:SetCode(EFFECT_UPDATE_ATTACK)
		e2:SetRange(LOCATION_SZONE)
		e2:SetValue(atk*-100)
		e2:SetReset(RESET_EVENT+RESETS_STANDARD)
		c:RegisterEffect(e2)
		local e3=Effect.CreateEffect(c)
		e3:SetType(EFFECT_TYPE_SINGLE)
		e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
		e3:SetRange(LOCATION_SZONE)
		e3:SetCode(EFFECT_SELF_DESTROY)
		e3:SetCondition(s.descon)
		e3:SetReset(RESET_EVENT+RESETS_STANDARD)
		c:RegisterEffect(e3)
	end
	for tc in aux.Next(tg) do
		c:SetCardTarget(tc)
		tc:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD,0,1,fid)
	end
end
function s.desfilter(c,e)
	return e:GetLabel()~=c:GetFlagEffectLabel(id)
end
function s.descon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():GetCardTarget():GetCount()==0
end
function s.costfilter(c)
	return c:IsCode(70902743) and not c:IsPublic()
end
function s.accost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.costfilter,tp,LOCATION_EXTRA,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
	local g=Duel.SelectMatchingCard(tp,s.costfilter,tp,LOCATION_EXTRA,0,1,1,nil)
	Duel.ConfirmCards(1-tp,g)
end
