--幻影騎士団アンブレイジベイル
local s,id,o=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_POSITION)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCountLimit(1,id)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
	--lv
	local e2=Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
	e2:SetCountLimit(1,id+o)
	e2:SetCost(aux.bfgcost)
	e2:SetTarget(s.xyztg)
	e2:SetOperation(s.xyzop)
	c:RegisterEffect(e2)
	--act in set turn
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,0))
	e3:SetType(EFFECT_TYPE_SINGLE)
	e3:SetCode(EFFECT_TRAP_ACT_IN_SET_TURN)
	e3:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
	e3:SetCondition(s.actcon)
	c:RegisterEffect(e3)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:IsCostChecked()
		and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsPlayerCanSpecialSummonMonster(tp,id,0x10db,TYPES_NORMAL_TRAP_MONSTER,0,300,3,RACE_WARRIOR,ATTRIBUTE_DARK) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function s.posfilter(c)
	return c:IsAttackPos() and c:IsCanChangePosition()
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToChain() and Duel.IsPlayerCanSpecialSummonMonster(tp,id,0x10db,TYPES_NORMAL_TRAP_MONSTER,0,300,3,RACE_WARRIOR,ATTRIBUTE_DARK) then
		c:AddMonsterAttribute(TYPE_NORMAL)
		if Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP_DEFENSE)~=0
			and Duel.IsExistingMatchingCard(s.posfilter,tp,0,LOCATION_MZONE,1,nil)
			and Duel.SelectYesNo(tp,aux.Stringid(id,2))then
			Duel.BreakEffect()
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE)
			local tg=Duel.SelectMatchingCard(tp,s.posfilter,tp,0,LOCATION_MZONE,1,1,nil)
			Duel.HintSelection(tg)
			Duel.ChangePosition(tg:GetFirst(),POS_FACEUP_DEFENSE)
		end
	end
end
function s.xyzfilter(c)
	return c:IsAttribute(ATTRIBUTE_DARK) and c:IsXyzSummonable(nil)
end
function s.xyztg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.xyzfilter,tp,LOCATION_EXTRA,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function s.xyzop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(s.xyzfilter,tp,LOCATION_EXTRA,0,nil)
	if g:GetCount()>0 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local tg=g:Select(tp,1,1,nil)
		Duel.XyzSummon(tp,tg:GetFirst(),nil)
	end
end
function s.cfilter(c)
	return c:IsFaceupEx() and c:IsSetCard(0x10db) and c:IsType(TYPE_MONSTER)
end
function s.actcon(e)
	return Duel.IsExistingMatchingCard(s.cfilter,e:GetHandlerPlayer(),LOCATION_MZONE+LOCATION_GRAVE,0,1,nil)
end
