--ガガガガール－ゼロゼロコール
local s,id,o=GetID()
function s.initial_effect(c)
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e1:SetRange(LOCATION_HAND)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
	e1:SetCountLimit(1,id)
	e1:SetCondition(s.spcon)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
	--atk
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_ATKCHANGE)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_MOVE)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetCountLimit(1,id+o)
	e2:SetCondition(s.atkcon)
	e2:SetTarget(s.atktg)
	e2:SetOperation(s.atkop)
	c:RegisterEffect(e2)
end
function s.cfilter(c,tp)
	return c:IsSummonPlayer(tp) and c:IsPreviousLocation(LOCATION_EXTRA)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(s.cfilter,1,nil,1-tp)
end
function s.CreateTempLevelEffect(ec,level_source)
	local e1=Effect.CreateEffect(ec)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_XYZ_LEVEL)
	e1:SetValue(s.xyzlv)
	e1:SetLabel(level_source:GetLevel())
	e1:SetReset(RESET_EVENT+RESETS_STANDARD)
	ec:RegisterEffect(e1,true)
	return e1
end
function s.SetTempLevel(ec,level_source,reset,callback)
	local e1=s.CreateTempLevelEffect(ec,level_source)
	local res=callback()
	if e1 and reset then e1:Reset() end
	return res
end
function s.xyzlv(e,c,rc)
	return e:GetHandler():GetLevel() | (e:GetLabel() << 16)
end
function s.xyzfilter(c,tp,mc)
	if not c:IsFaceup() or not c:IsLevelAbove(1) then return false end
	local mg=Group.FromCards(c,mc)
	return s.SetTempLevel(mc,c,true,function()
		return Duel.IsExistingMatchingCard(Card.IsXyzSummonable,tp,LOCATION_EXTRA,0,1,nil,mg,2,2)
	end)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	local c=e:GetHandler()
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and s.xyzfilter(chkc,tp,c) end
	if chk==0 then return Duel.IsPlayerCanSpecialSummonCount(tp,2)
		and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
		and Duel.IsExistingTarget(s.xyzfilter,tp,LOCATION_MZONE,0,1,nil,tp,c) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	Duel.SelectTarget(tp,s.xyzfilter,tp,LOCATION_MZONE,0,1,1,nil,tp,c)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,2,tp,LOCATION_EXTRA)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToChain() or Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)==0 then return end
	local tc=Duel.GetFirstTarget()
	if not tc:IsRelateToChain() or tc:IsFacedown() or not tc:IsControler(tp) then return end
	local mg=Group.FromCards(c,tc)
	if mg:FilterCount(Card.IsLocation,nil,LOCATION_MZONE)<2 then return end
	s.SetTempLevel(c,tc,false,function()
		Duel.AdjustAll()
		local xyzg=Duel.GetMatchingGroup(Card.IsXyzSummonable,tp,LOCATION_EXTRA,0,nil,mg,2,2)
		if xyzg:GetCount()>0 then
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
			local xyz=xyzg:Select(tp,1,1,nil):GetFirst()
			Duel.XyzSummon(tp,xyz,mg)
		end
	end)
end
function s.atkcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return c:IsReason(REASON_COST) and re:IsActivated() and re:IsActiveType(TYPE_XYZ)
		and c:IsPreviousLocation(LOCATION_OVERLAY)
end
function s.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
	local g=Duel.GetMatchingGroup(aux.nzatk,tp,0,LOCATION_MZONE,nil)
	if chk==0 then return #g>0 end
	Duel.SetOperationInfo(0,CATEGORY_ATKCHANGE,g,1,0,0)
end
function s.atkop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
	local g=Duel.GetMatchingGroup(aux.nzatk,tp,0,LOCATION_MZONE,nil):Select(tp,1,1,nil)
	local tc=g:GetFirst()
	if tc then
		Duel.HintSelection(g)
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetCode(EFFECT_SET_ATTACK_FINAL)
		e1:SetValue(0)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD)
		tc:RegisterEffect(e1)
	end
end
