--サイバース・コントラクト・ウィッチ
local s,id,o=GetID()
function s.initial_effect(c)
	--link summon
	aux.AddLinkProcedure(c,nil,2,2,s.lcheck)
	c:EnableReviveLimit()
	--search
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetCountLimit(1,id)
	e1:SetCondition(s.thcon)
	e1:SetCost(s.thcost)
	e1:SetTarget(s.thtg)
	e1:SetOperation(s.thop)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCondition(s.thcon2)
	c:RegisterEffect(e2)
	--spsummon
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,1))
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(1,id+o)
	e3:SetTarget(s.sptg)
	e3:SetOperation(s.spop)
	c:RegisterEffect(e3)
end
function s.lcheck(g)
	return aux.SameValueCheck(g,Card.GetLinkRace)
end
function s.thcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK)
end
function s.thcfilter(c,ec)
	if c:IsLocation(LOCATION_MZONE) then
		return ec:GetLinkedGroup():IsContains(c)
	else
		return bit.extract(ec:GetLinkedZone(c:GetPreviousControler()),c:GetPreviousSequence())~=0
	end
end
function s.thcon2(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(s.thcfilter,1,nil,e:GetHandler())
end
function s.cfilter(c)
	return c:IsFaceupEx() and c:IsType(TYPE_SPELL) and c:IsAbleToGraveAsCost()
end
function s.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_HAND+LOCATION_ONFIELD,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_HAND+LOCATION_ONFIELD,0,1,1,nil)
	Duel.SendtoGrave(g,REASON_COST)
end
function s.thfilter(c)
	return c:IsAllTypes(TYPE_RITUAL+TYPE_MONSTER) and c:IsAbleToHand()
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
	if #g>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
function s.cfilter2(c,e,tp,lg)
	return c:IsFaceup() and c:IsType(TYPE_FUSION+TYPE_SYNCHRO+TYPE_XYZ+TYPE_RITUAL) and lg:IsContains(c)
		and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp,c:GetRace(),c:GetType())
end
function s.spfilter(c,e,tp,rac,type)
	return c:IsType(TYPE_FUSION+TYPE_SYNCHRO+TYPE_XYZ+TYPE_RITUAL) 
		and c:GetType()&type&(TYPE_FUSION+TYPE_SYNCHRO+TYPE_XYZ+TYPE_RITUAL)==0
		and c:IsRace(rac)
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	local c=e:GetHandler()
	local lg=c:GetLinkedGroup()
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and s.cfilter2(chkc,e,tp,lg) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingTarget(s.cfilter2,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil,e,tp,lg) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
	local g=Duel.SelectTarget(tp,s.cfilter2,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil,e,tp,lg)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if not tc:IsRelateToChain() or tc:IsFacedown() then return end
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local sc=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.spfilter),tp,LOCATION_GRAVE,0,1,1,nil,e,tp,tc:GetRace(),tc:GetType()):GetFirst()
	if sc then
		Duel.SpecialSummon(sc,0,tp,tp,false,false,POS_FACEUP)
	end
end
