--妖精伝姫－ウィキャット
local s,id,o=GetID()
function s.initial_effect(c)
	--xyz summon
	aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsRace,RACE_SPELLCASTER),4,2)
	c:EnableReviveLimit()
	--immune
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_IMMUNE_EFFECT)
	e1:SetRange(LOCATION_MZONE)
	e1:SetTargetRange(LOCATION_MZONE,0)
	e1:SetTarget(s.etg)
	e1:SetValue(s.efilter)
	c:RegisterEffect(e1)
	--to grave
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,0))
	e2:SetCategory(CATEGORY_TOGRAVE)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,id)
	e2:SetCost(s.tgcost)
	e2:SetTarget(s.tgtg)
	e2:SetOperation(s.tgop)
	c:RegisterEffect(e2)
	--spsummon
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,1))
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOGRAVE)
	e3:SetType(EFFECT_TYPE_QUICK_O)
	e3:SetRange(LOCATION_GRAVE)
	e3:SetCode(EVENT_FREE_CHAIN)
	e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e3:SetHintTiming(0,TIMING_END_PHASE)
	e3:SetCountLimit(1,id+o)
	e3:SetTarget(s.sptg)
	e3:SetOperation(s.spop)
	c:RegisterEffect(e3)
end
function s.etg(e,c)
	return c:IsFaceup() and c:IsSetCard(0x2db) and c:GetOriginalAttribute()&ATTRIBUTE_LIGHT~=0
end
function s.efilter(e,re)
	return e:GetHandlerPlayer()~=re:GetOwnerPlayer() and re:IsActivated()
end
function s.tgcost(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return c:CheckRemoveOverlayCard(tp,1,REASON_COST) end
	local rt=Duel.GetMatchingGroupCount(s.tgfilter,tp,LOCATION_DECK,0,nil)
	local ct=c:RemoveOverlayCard(tp,1,math.min(2,rt),REASON_COST)
	e:SetLabel(ct)
end
function s.tgfilter(c)
	return c:IsSetCard(0x2db) and c:IsAbleToGrave()
end
function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:IsCostChecked() and Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,e:GetLabel(),tp,LOCATION_DECK)
end
function s.tgop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(s.tgfilter,tp,LOCATION_DECK,0,nil)
	local ct=e:GetLabel()
	if g:GetCount()<ct then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local sg=g:Select(tp,ct,ct,nil)
	if sg:GetCount()>0 then
		Duel.SendtoGrave(sg,REASON_EFFECT)
	end
end
function s.tfilter(c)
	return c:IsFaceup() and c:IsAbleToGrave()
		and c:IsSetCard(0x2db) and c:GetOriginalAttribute()&ATTRIBUTE_LIGHT~=0
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and s.tfilter(chkc) end
	local c=e:GetHandler()
	if chk==0 then return c:IsCanBeSpecialSummoned(e,0,tp,false,false)
		and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingTarget(s.tfilter,tp,LOCATION_MZONE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectTarget(tp,s.tfilter,tp,LOCATION_MZONE,0,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToChain() or not aux.NecroValleyFilter()(c) then return end
	if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
		local tc=Duel.GetFirstTarget()
		if tc:IsRelateToChain() and tc:IsType(TYPE_MONSTER) then
			Duel.SendtoGrave(tc,REASON_EFFECT)
		end
	end
end
