--Jade Dragon Mech
local s,id,o=GetID()
function s.initial_effect(c)
	--Synchro summon
	aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
	c:EnableReviveLimit()
	--tograve
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_SPECIAL_SUMMON+CATEGORY_DECKDES)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCountLimit(1,id)
	e1:SetTarget(s.tgtg)
	e1:SetOperation(s.tgop)
	c:RegisterEffect(e1)
	--Destroy
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_DESTROY)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
	e2:SetCode(EVENT_DESTROYED)
	e2:SetCondition(s.descon)
	e2:SetCost(s.descost)
	e2:SetTarget(s.destg)
	e2:SetOperation(s.desop)
	c:RegisterEffect(e2)
end
function s.tgfilter(c,e,tp,check)
	return c:IsType(TYPE_MONSTER) and c:IsType(TYPE_TUNER) and c:IsRace(RACE_MACHINE)
		and (c:IsAbleToGrave() or check and c:IsCanBeSpecialSummoned(e,0,tp,false,false))
end
function s.cfilter(c)
	local lv=c:GetOriginalLevel()
	return c:IsFaceup() and not c:IsLevel(lv) and c:IsLevelAbove(1)
end
function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then
		local check=Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,nil)
			and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		return Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_DECK,0,1,nil,e,tp,check)
	end
end
function s.tgop(e,tp,eg,ep,ev,re,r,rp)
	local check=Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,nil)
		and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
	local g=Duel.SelectMatchingCard(tp,s.tgfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp,check)
	local tc=g:GetFirst()
	if tc then
		if check and tc:IsCanBeSpecialSummoned(e,0,tp,false,false)
			and (not tc:IsAbleToGrave() or Duel.SelectOption(tp,1191,1152)==1) then
			Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
		elseif tc:IsAbleToGrave() then
			Duel.SendtoGrave(tc,REASON_EFFECT)
		end
	end
end
function s.descon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return c:IsReason(REASON_EFFECT) and c:IsPreviousLocation(LOCATION_MZONE) and c:IsSummonType(SUMMON_TYPE_SYNCHRO)
end
function s.costfilter(c)
	return c:IsType(TYPE_TUNER) and c:IsAbleToRemoveAsCost()
end
function s.descost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.costfilter,tp,LOCATION_GRAVE,0,1,nil) end
	local rt=Duel.GetTargetCount(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g=Duel.SelectMatchingCard(tp,s.costfilter,tp,LOCATION_GRAVE,0,1,rt,nil)
	local ct=Duel.Remove(g,POS_FACEUP,REASON_COST)
	e:SetLabel(ct)
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsOnField() end
	if chk==0 then return Duel.IsExistingTarget(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
	local ct=e:GetLabel()
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,ct,ct,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,ct,0,0)
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
	local tg=Duel.GetTargetsRelateToChain():Filter(Card.IsOnField,nil)
	if #tg>0 then
		Duel.Destroy(tg,REASON_EFFECT)
	end
end
