--フィリアス・ディアベル
local s,id,o=GetID()
function s.initial_effect(c)
	--activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCountLimit(1,id)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
	--tohand
	local e2=Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_ATKCHANGE)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_REMOVE)
	e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
	e2:SetCountLimit(1,id+o)
	e2:SetTarget(s.atktg)
	e2:SetOperation(s.atkop)
	c:RegisterEffect(e2)
end
function s.thfilter(c,e,tp,check)
	return c:IsSetCard(0x19b) and c:IsLevelAbove(8) and (c:IsAbleToHand()
		or check and c:IsCanBeSpecialSummoned(e,0,tp,false,false))
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then
		local check=Duel.GetLocationCount(tp,LOCATION_MZONE)>0
			and Duel.IsExistingMatchingCard(aux.TRUE,tp,0,LOCATION_MZONE,1,nil)
		return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil,e,tp,check)
	end
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local check=Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(aux.TRUE,tp,0,LOCATION_MZONE,1,nil)
	Duel.Hint(HINT_SELECTMSG,tp,thfilter)
	local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp,check)
	if g:GetCount()<=0 then return end
	local tc=g:GetFirst()
	local b=check and tc:IsCanBeSpecialSummoned(e,0,tp,false,false)
	if tc:IsAbleToHand() and (not b or Duel.SelectOption(tp,1190,1152)==0) then
		Duel.SendtoHand(tc,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,tc)
	else
		Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
	end
end
function s.atkfilter(c,e)
	return c:IsFaceup() and c:IsSetCard(0x19b) and (not e or not c:IsImmuneToEffect(e))
end
function s.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.atkfilter,tp,LOCATION_MZONE,0,1,nil) end
end
function s.atkop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local g=Duel.GetMatchingGroup(s.atkfilter,tp,LOCATION_MZONE,0,nil,e)
	if g:GetCount()>0 then
		for tc in aux.Next(g) do
			local e1=Effect.CreateEffect(c)
			e1:SetType(EFFECT_TYPE_SINGLE)
			e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
			e1:SetCode(EFFECT_UPDATE_ATTACK)
			e1:SetValue(500)
			e1:SetReset(RESET_EVENT+RESETS_STANDARD)
			tc:RegisterEffect(e1)
		end
	end
end
