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miniaudio
Commits
ffa0a51d
Commit
ffa0a51d
authored
Aug 14, 2021
by
David Reid
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Move ma_delay out of the MA_NO_NODE_GRAPH section.
parent
f6d8a753
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miniaudio.h
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miniaudio.h
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ffa0a51d
...
...
@@ -3418,6 +3418,43 @@ MA_API ma_uint32 ma_hishelf2_get_latency(const ma_hishelf2* pFilter);
/*
Delay
*/
typedef struct
{
ma_uint32 channels;
ma_uint32 sampleRate;
ma_uint32 delayInFrames;
ma_bool32 delayStart; /* Set to true to delay the start of the output; false otherwise. */
float wet; /* 0..1. Default = 1. */
float dry; /* 0..1. Default = 1. */
float decay; /* 0..1. Default = 0 (no feedback). Feedback decay. Use this for echo. */
} ma_delay_config;
MA_API ma_delay_config ma_delay_config_init(ma_uint32 channels, ma_uint32 sampleRate, ma_uint32 delayInFrames, float decay);
typedef struct
{
ma_delay_config config;
ma_uint32 cursor; /* Feedback is written to this cursor. Always equal or in front of the read cursor. */
ma_uint32 bufferSizeInFrames; /* The maximum of config.startDelayInFrames and config.feedbackDelayInFrames. */
float* pBuffer;
} ma_delay;
MA_API ma_result ma_delay_init(const ma_delay_config* pConfig, const ma_allocation_callbacks* pAllocationCallbacks, ma_delay* pDelay);
MA_API void ma_delay_uninit(ma_delay* pDelay, const ma_allocation_callbacks* pAllocationCallbacks);
MA_API ma_result ma_delay_process_pcm_frames(ma_delay* pDelay, void* pFramesOut, const void* pFramesIn, ma_uint32 frameCount);
MA_API void ma_delay_set_wet(ma_delay* pDelay, float value);
MA_API float ma_delay_get_wet(const ma_delay* pDelay);
MA_API void ma_delay_set_dry(ma_delay* pDelay, float value);
MA_API float ma_delay_get_dry(const ma_delay* pDelay);
MA_API void ma_delay_set_decay(ma_delay* pDelay, float value);
MA_API float ma_delay_get_decay(const ma_delay* pDelay);
/************************************************************************************************************************************************************
*************************************************************************************************************************************************************
...
...
@@ -8532,44 +8569,6 @@ MA_API ma_result ma_hishelf_node_reinit(const ma_hishelf_config* pConfig, ma_his
MA_API void ma_hishelf_node_uninit(ma_hishelf_node* pNode, const ma_allocation_callbacks* pAllocationCallbacks);
/*
Delay
*/
typedef struct
{
ma_uint32 channels;
ma_uint32 sampleRate;
ma_uint32 delayInFrames;
ma_bool32 delayStart; /* Set to true to delay the start of the output; false otherwise. */
float wet; /* 0..1. Default = 1. */
float dry; /* 0..1. Default = 1. */
float decay; /* 0..1. Default = 0 (no feedback). Feedback decay. Use this for echo. */
} ma_delay_config;
MA_API ma_delay_config ma_delay_config_init(ma_uint32 channels, ma_uint32 sampleRate, ma_uint32 delayInFrames, float decay);
typedef struct
{
ma_delay_config config;
ma_uint32 cursor; /* Feedback is written to this cursor. Always equal or in front of the read cursor. */
ma_uint32 bufferSizeInFrames; /* The maximum of config.startDelayInFrames and config.feedbackDelayInFrames. */
float* pBuffer;
} ma_delay;
MA_API ma_result ma_delay_init(const ma_delay_config* pConfig, const ma_allocation_callbacks* pAllocationCallbacks, ma_delay* pDelay);
MA_API void ma_delay_uninit(ma_delay* pDelay, const ma_allocation_callbacks* pAllocationCallbacks);
MA_API ma_result ma_delay_process_pcm_frames(ma_delay* pDelay, void* pFramesOut, const void* pFramesIn, ma_uint32 frameCount);
MA_API void ma_delay_set_wet(ma_delay* pDelay, float value);
MA_API float ma_delay_get_wet(const ma_delay* pDelay);
MA_API void ma_delay_set_dry(ma_delay* pDelay, float value);
MA_API float ma_delay_get_dry(const ma_delay* pDelay);
MA_API void ma_delay_set_decay(ma_delay* pDelay, float value);
MA_API float ma_delay_get_decay(const ma_delay* pDelay);
typedef struct
{
ma_node_config nodeConfig;
...
...
@@ -43641,6 +43640,165 @@ MA_API ma_uint32 ma_hishelf2_get_latency(const ma_hishelf2* pFilter)
/*
Delay
*/
MA_API ma_delay_config ma_delay_config_init(ma_uint32 channels, ma_uint32 sampleRate, ma_uint32 delayInFrames, float decay)
{
ma_delay_config config;
MA_ZERO_OBJECT(&config);
config.channels = channels;
config.sampleRate = sampleRate;
config.delayInFrames = delayInFrames;
config.delayStart = (decay == 0) ? MA_TRUE : MA_FALSE; /* Delay the start if it looks like we're not configuring an echo. */
config.wet = 1;
config.dry = 1;
config.decay = decay;
return config;
}
MA_API ma_result ma_delay_init(const ma_delay_config* pConfig, const ma_allocation_callbacks* pAllocationCallbacks, ma_delay* pDelay)
{
if (pDelay == NULL) {
return MA_INVALID_ARGS;
}
MA_ZERO_OBJECT(pDelay);
if (pConfig == NULL) {
return MA_INVALID_ARGS;
}
if (pConfig->decay < 0 || pConfig->decay > 1) {
return MA_INVALID_ARGS;
}
pDelay->config = *pConfig;
pDelay->bufferSizeInFrames = pConfig->delayInFrames;
pDelay->cursor = 0;
pDelay->pBuffer = (float*)ma_malloc((size_t)(pDelay->bufferSizeInFrames * ma_get_bytes_per_frame(ma_format_f32, pConfig->channels)), pAllocationCallbacks);
if (pDelay->pBuffer == NULL) {
return MA_OUT_OF_MEMORY;
}
ma_silence_pcm_frames(pDelay->pBuffer, pDelay->bufferSizeInFrames, ma_format_f32, pConfig->channels);
return MA_SUCCESS;
}
MA_API void ma_delay_uninit(ma_delay* pDelay, const ma_allocation_callbacks* pAllocationCallbacks)
{
if (pDelay == NULL) {
return;
}
ma_free(pDelay->pBuffer, pAllocationCallbacks);
}
MA_API ma_result ma_delay_process_pcm_frames(ma_delay* pDelay, void* pFramesOut, const void* pFramesIn, ma_uint32 frameCount)
{
ma_uint32 iFrame;
ma_uint32 iChannel;
float* pFramesOutF32 = (float*)pFramesOut;
const float* pFramesInF32 = (const float*)pFramesIn;
if (pDelay == NULL || pFramesOut == NULL || pFramesIn == NULL) {
return MA_INVALID_ARGS;
}
for (iFrame = 0; iFrame < frameCount; iFrame += 1) {
for (iChannel = 0; iChannel < pDelay->config.channels; iChannel += 1) {
ma_uint32 iBuffer = (pDelay->cursor * pDelay->config.channels) + iChannel;
if (pDelay->config.delayStart) {
/* Delayed start. */
/* Read */
pFramesOutF32[iChannel] = pDelay->pBuffer[iBuffer] * pDelay->config.wet;
/* Feedback */
pDelay->pBuffer[iBuffer] = (pDelay->pBuffer[iBuffer] * pDelay->config.decay) + (pFramesInF32[iChannel] * pDelay->config.dry);
} else {
/* Immediate start */
/* Feedback */
pDelay->pBuffer[iBuffer] = (pDelay->pBuffer[iBuffer] * pDelay->config.decay) + (pFramesInF32[iChannel] * pDelay->config.dry);
/* Read */
pFramesOutF32[iChannel] = pDelay->pBuffer[iBuffer] * pDelay->config.wet;
}
}
pDelay->cursor = (pDelay->cursor + 1) % pDelay->bufferSizeInFrames;
pFramesOutF32 += pDelay->config.channels;
pFramesInF32 += pDelay->config.channels;
}
return MA_SUCCESS;
}
MA_API void ma_delay_set_wet(ma_delay* pDelay, float value)
{
if (pDelay == NULL) {
return;
}
pDelay->config.wet = value;
}
MA_API float ma_delay_get_wet(const ma_delay* pDelay)
{
if (pDelay == NULL) {
return 0;
}
return pDelay->config.wet;
}
MA_API void ma_delay_set_dry(ma_delay* pDelay, float value)
{
if (pDelay == NULL) {
return;
}
pDelay->config.dry = value;
}
MA_API float ma_delay_get_dry(const ma_delay* pDelay)
{
if (pDelay == NULL) {
return 0;
}
return pDelay->config.dry;
}
MA_API void ma_delay_set_decay(ma_delay* pDelay, float value)
{
if (pDelay == NULL) {
return;
}
pDelay->config.decay = value;
}
MA_API float ma_delay_get_decay(const ma_delay* pDelay)
{
if (pDelay == NULL) {
return 0;
}
return pDelay->config.decay;
}
/**************************************************************************************************************************************************************
Resampling
...
...
@@ -65144,164 +65302,6 @@ MA_API void ma_hishelf_node_uninit(ma_hishelf_node* pNode, const ma_allocation_c
/*
Delay
*/
MA_API ma_delay_config ma_delay_config_init(ma_uint32 channels, ma_uint32 sampleRate, ma_uint32 delayInFrames, float decay)
{
ma_delay_config config;
MA_ZERO_OBJECT(&config);
config.channels = channels;
config.sampleRate = sampleRate;
config.delayInFrames = delayInFrames;
config.delayStart = (decay == 0) ? MA_TRUE : MA_FALSE; /* Delay the start if it looks like we're not configuring an echo. */
config.wet = 1;
config.dry = 1;
config.decay = decay;
return config;
}
MA_API ma_result ma_delay_init(const ma_delay_config* pConfig, const ma_allocation_callbacks* pAllocationCallbacks, ma_delay* pDelay)
{
if (pDelay == NULL) {
return MA_INVALID_ARGS;
}
MA_ZERO_OBJECT(pDelay);
if (pConfig == NULL) {
return MA_INVALID_ARGS;
}
if (pConfig->decay < 0 || pConfig->decay > 1) {
return MA_INVALID_ARGS;
}
pDelay->config = *pConfig;
pDelay->bufferSizeInFrames = pConfig->delayInFrames;
pDelay->cursor = 0;
pDelay->pBuffer = (float*)ma_malloc((size_t)(pDelay->bufferSizeInFrames * ma_get_bytes_per_frame(ma_format_f32, pConfig->channels)), pAllocationCallbacks);
if (pDelay->pBuffer == NULL) {
return MA_OUT_OF_MEMORY;
}
ma_silence_pcm_frames(pDelay->pBuffer, pDelay->bufferSizeInFrames, ma_format_f32, pConfig->channels);
return MA_SUCCESS;
}
MA_API void ma_delay_uninit(ma_delay* pDelay, const ma_allocation_callbacks* pAllocationCallbacks)
{
if (pDelay == NULL) {
return;
}
ma_free(pDelay->pBuffer, pAllocationCallbacks);
}
MA_API ma_result ma_delay_process_pcm_frames(ma_delay* pDelay, void* pFramesOut, const void* pFramesIn, ma_uint32 frameCount)
{
ma_uint32 iFrame;
ma_uint32 iChannel;
float* pFramesOutF32 = (float*)pFramesOut;
const float* pFramesInF32 = (const float*)pFramesIn;
if (pDelay == NULL || pFramesOut == NULL || pFramesIn == NULL) {
return MA_INVALID_ARGS;
}
for (iFrame = 0; iFrame < frameCount; iFrame += 1) {
for (iChannel = 0; iChannel < pDelay->config.channels; iChannel += 1) {
ma_uint32 iBuffer = (pDelay->cursor * pDelay->config.channels) + iChannel;
if (pDelay->config.delayStart) {
/* Delayed start. */
/* Read */
pFramesOutF32[iChannel] = pDelay->pBuffer[iBuffer] * pDelay->config.wet;
/* Feedback */
pDelay->pBuffer[iBuffer] = (pDelay->pBuffer[iBuffer] * pDelay->config.decay) + (pFramesInF32[iChannel] * pDelay->config.dry);
} else {
/* Immediate start */
/* Feedback */
pDelay->pBuffer[iBuffer] = (pDelay->pBuffer[iBuffer] * pDelay->config.decay) + (pFramesInF32[iChannel] * pDelay->config.dry);
/* Read */
pFramesOutF32[iChannel] = pDelay->pBuffer[iBuffer] * pDelay->config.wet;
}
}
pDelay->cursor = (pDelay->cursor + 1) % pDelay->bufferSizeInFrames;
pFramesOutF32 += pDelay->config.channels;
pFramesInF32 += pDelay->config.channels;
}
return MA_SUCCESS;
}
MA_API void ma_delay_set_wet(ma_delay* pDelay, float value)
{
if (pDelay == NULL) {
return;
}
pDelay->config.wet = value;
}
MA_API float ma_delay_get_wet(const ma_delay* pDelay)
{
if (pDelay == NULL) {
return 0;
}
return pDelay->config.wet;
}
MA_API void ma_delay_set_dry(ma_delay* pDelay, float value)
{
if (pDelay == NULL) {
return;
}
pDelay->config.dry = value;
}
MA_API float ma_delay_get_dry(const ma_delay* pDelay)
{
if (pDelay == NULL) {
return 0;
}
return pDelay->config.dry;
}
MA_API void ma_delay_set_decay(ma_delay* pDelay, float value)
{
if (pDelay == NULL) {
return;
}
pDelay->config.decay = value;
}
MA_API float ma_delay_get_decay(const ma_delay* pDelay)
{
if (pDelay == NULL) {
return 0;
}
return pDelay->config.decay;
}
MA_API ma_delay_node_config ma_delay_node_config_init(ma_uint32 channels, ma_uint32 sampleRate, ma_uint32 delayInFrames, float decay)
{
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