Commit f630a015 authored by David Reid's avatar David Reid

Fix C++ build for MSVC and DirectSound.

parent 3c4e46bc
......@@ -494,7 +494,7 @@ mal_uint32 mal_get_sample_size_in_bytes(mal_format format);
#ifdef MAL_WIN32
#define MAL_THREADCALL WINAPI
typedef mal_uint32 mal_thread_result;
typedef unsigned long mal_thread_result;
#else
#define MAL_THREADCALL
typedef void* mal_thread_result;
......@@ -1182,7 +1182,7 @@ mal_result mal_device_init__dsound(mal_device* pDevice, mal_device_type type, ma
// Unfortunately DirectSound uses different APIs and data structures for playback and catpure devices :(
if (type == mal_device_type_playback) {
mal_DirectSoundCreate8Proc pDirectSoundCreate8 = (mal_DirectSoundCreate8Proc)GetProcAddress(pDevice->dsound.hDSoundDLL, "DirectSoundCreate8");
mal_DirectSoundCreate8Proc pDirectSoundCreate8 = (mal_DirectSoundCreate8Proc)GetProcAddress((HMODULE)pDevice->dsound.hDSoundDLL, "DirectSoundCreate8");
if (pDirectSoundCreate8 == NULL) {
mal_device_uninit__dsound(pDevice);
return mal_post_error(pDevice, "[DirectSound] Could not find DirectSoundCreate8().", MAL_API_NOT_FOUND);
......@@ -1269,7 +1269,7 @@ mal_result mal_device_init__dsound(mal_device* pDevice, mal_device_type type, ma
return mal_post_error(pDevice, "[DirectSound] IDirectSoundBuffer8_QueryInterface() failed for playback device's IDirectSoundNotify object.", MAL_DSOUND_FAILED_TO_QUERY_INTERFACE);
}
} else {
mal_DirectSoundCaptureCreate8Proc pDirectSoundCaptureCreate8 = (mal_DirectSoundCaptureCreate8Proc)GetProcAddress(pDevice->dsound.hDSoundDLL, "DirectSoundCaptureCreate8");
mal_DirectSoundCaptureCreate8Proc pDirectSoundCaptureCreate8 = (mal_DirectSoundCaptureCreate8Proc)GetProcAddress((HMODULE)pDevice->dsound.hDSoundDLL, "DirectSoundCaptureCreate8");
if (pDirectSoundCaptureCreate8 == NULL) {
mal_device_uninit__dsound(pDevice);
return mal_post_error(pDevice, "[DirectSound] Could not find DirectSoundCreate8().", MAL_API_NOT_FOUND);
......
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