Commit ead73739 authored by David Reid's avatar David Reid

Update the WAV decoder to use the new backend infrastructure.

parent ea445337
...@@ -46760,158 +46760,640 @@ static ma_result ma_decoder_init_custom__internal(const ma_decoder_config* pConf ...@@ -46760,158 +46760,640 @@ static ma_result ma_decoder_init_custom__internal(const ma_decoder_config* pConf
#ifdef dr_wav_h #ifdef dr_wav_h
#define MA_HAS_WAV #define MA_HAS_WAV
static size_t ma_decoder_internal_on_read__wav(void* pUserData, void* pBufferOut, size_t bytesToRead) typedef struct
{ {
ma_decoder* pDecoder = (ma_decoder*)pUserData; ma_data_source_base ds;
ma_read_proc onRead;
ma_seek_proc onSeek;
ma_tell_proc onTell;
void* pReadSeekTellUserData;
ma_format format; /* Can be f32, s16 or s32. */
ma_uint64 cursor; /* TODO: Manage this within dr_wav. */
#if !defined(MA_NO_WAV)
drwav dr;
#endif
} ma_wav;
MA_API ma_result ma_wav_init(ma_read_proc onRead, ma_seek_proc onSeek, ma_tell_proc onTell, void* pReadSeekTellUserData, const ma_decoding_backend_config* pConfig, const ma_allocation_callbacks* pAllocationCallbacks, ma_wav* pWav);
MA_API ma_result ma_wav_init_file(const char* pFilePath, const ma_decoding_backend_config* pConfig, const ma_allocation_callbacks* pAllocationCallbacks, ma_wav* pWav);
MA_API ma_result ma_wav_init_file_w(const wchar_t* pFilePath, const ma_decoding_backend_config* pConfig, const ma_allocation_callbacks* pAllocationCallbacks, ma_wav* pWav);
MA_API ma_result ma_wav_init_memory(const void* pData, size_t dataSize, const ma_decoding_backend_config* pConfig, const ma_allocation_callbacks* pAllocationCallbacks, ma_wav* pWav);
MA_API void ma_wav_uninit(ma_wav* pWav, const ma_allocation_callbacks* pAllocationCallbacks);
MA_API ma_result ma_wav_read_pcm_frames(ma_wav* pWav, void* pFramesOut, ma_uint64 frameCount, ma_uint64* pFramesRead);
MA_API ma_result ma_wav_seek_to_pcm_frame(ma_wav* pWav, ma_uint64 frameIndex);
MA_API ma_result ma_wav_get_data_format(ma_wav* pWav, ma_format* pFormat, ma_uint32* pChannels, ma_uint32* pSampleRate, ma_channel* pChannelMap, size_t channelMapCap);
MA_API ma_result ma_wav_get_cursor_in_pcm_frames(ma_wav* pWav, ma_uint64* pCursor);
MA_API ma_result ma_wav_get_length_in_pcm_frames(ma_wav* pWav, ma_uint64* pLength);
static ma_result ma_wav_ds_read(ma_data_source* pDataSource, void* pFramesOut, ma_uint64 frameCount, ma_uint64* pFramesRead)
{
return ma_wav_read_pcm_frames((ma_wav*)pDataSource, pFramesOut, frameCount, pFramesRead);
}
static ma_result ma_wav_ds_seek(ma_data_source* pDataSource, ma_uint64 frameIndex)
{
return ma_wav_seek_to_pcm_frame((ma_wav*)pDataSource, frameIndex);
}
static ma_result ma_wav_ds_get_data_format(ma_data_source* pDataSource, ma_format* pFormat, ma_uint32* pChannels, ma_uint32* pSampleRate)
{
return ma_wav_get_data_format((ma_wav*)pDataSource, pFormat, pChannels, pSampleRate, NULL, 0);
}
static ma_result ma_wav_ds_get_cursor(ma_data_source* pDataSource, ma_uint64* pCursor)
{
return ma_wav_get_cursor_in_pcm_frames((ma_wav*)pDataSource, pCursor);
}
static ma_result ma_wav_ds_get_length(ma_data_source* pDataSource, ma_uint64* pLength)
{
return ma_wav_get_length_in_pcm_frames((ma_wav*)pDataSource, pLength);
}
static ma_data_source_vtable g_ma_wav_ds_vtable =
{
ma_wav_ds_read,
ma_wav_ds_seek,
NULL, /* onMap() */
NULL, /* onUnmap() */
ma_wav_ds_get_data_format,
ma_wav_ds_get_cursor,
ma_wav_ds_get_length
};
#if !defined(MA_NO_WAV)
static drwav_allocation_callbacks drwav_allocation_callbacks_from_miniaudio(const ma_allocation_callbacks* pAllocationCallbacks)
{
drwav_allocation_callbacks callbacks;
if (pAllocationCallbacks != NULL) {
callbacks.onMalloc = pAllocationCallbacks->onMalloc;
callbacks.onRealloc = pAllocationCallbacks->onRealloc;
callbacks.onFree = pAllocationCallbacks->onFree;
callbacks.pUserData = pAllocationCallbacks->pUserData;
} else {
callbacks.onMalloc = ma__malloc_default;
callbacks.onRealloc = ma__realloc_default;
callbacks.onFree = ma__free_default;
callbacks.pUserData = NULL;
}
return callbacks;
}
static size_t ma_wav_dr_callback__read(void* pUserData, void* pBufferOut, size_t bytesToRead)
{
ma_wav* pWav = (ma_wav*)pUserData;
ma_result result; ma_result result;
size_t bytesRead; size_t bytesRead;
MA_ASSERT(pDecoder != NULL); MA_ASSERT(pWav != NULL);
result = ma_decoder_read_bytes(pDecoder, pBufferOut, bytesToRead, &bytesRead); result = pWav->onRead(pWav->pReadSeekTellUserData, pBufferOut, bytesToRead, &bytesRead);
(void)result; (void)result;
return bytesRead; return bytesRead;
} }
static drwav_bool32 ma_decoder_internal_on_seek__wav(void* pUserData, int offset, drwav_seek_origin origin) static drwav_bool32 ma_wav_dr_callback__seek(void* pUserData, int offset, drwav_seek_origin origin)
{ {
ma_decoder* pDecoder = (ma_decoder*)pUserData; ma_wav* pWav = (ma_wav*)pUserData;
ma_result result; ma_result result;
ma_seek_origin maSeekOrigin;
MA_ASSERT(pDecoder != NULL); MA_ASSERT(pWav != NULL);
result = ma_decoder_seek_bytes(pDecoder, offset, (origin == drwav_seek_origin_start) ? ma_seek_origin_start : ma_seek_origin_current); maSeekOrigin = ma_seek_origin_start;
if (origin == drwav_seek_origin_current) {
maSeekOrigin = ma_seek_origin_current;
}
result = pWav->onSeek(pWav->pReadSeekTellUserData, offset, maSeekOrigin);
if (result != MA_SUCCESS) { if (result != MA_SUCCESS) {
return MA_FALSE; return MA_FALSE;
} }
return MA_TRUE; return MA_TRUE;
} }
#endif
static ma_uint64 ma_decoder_internal_on_read_pcm_frames__wav(ma_decoder* pDecoder, void* pFramesOut, ma_uint64 frameCount) static ma_result ma_wav_init_internal(const ma_decoding_backend_config* pConfig, ma_wav* pWav)
{ {
drwav* pWav; ma_result result;
ma_data_source_config dataSourceConfig;
MA_ASSERT(pDecoder != NULL); if (pWav == NULL) {
MA_ASSERT(pFramesOut != NULL); return MA_INVALID_ARGS;
}
pWav = (drwav*)pDecoder->pInternalDecoder; MA_ZERO_OBJECT(pWav);
MA_ASSERT(pWav != NULL); pWav->format = ma_format_f32; /* f32 by default. */
switch (pDecoder->internalFormat) { if (pConfig != NULL && (pConfig->preferredFormat == ma_format_f32 || pConfig->preferredFormat == ma_format_s16 || pConfig->preferredFormat == ma_format_s32)) {
case ma_format_s16: return drwav_read_pcm_frames_s16(pWav, frameCount, (drwav_int16*)pFramesOut); pWav->format = pConfig->preferredFormat;
case ma_format_s32: return drwav_read_pcm_frames_s32(pWav, frameCount, (drwav_int32*)pFramesOut); } else {
case ma_format_f32: return drwav_read_pcm_frames_f32(pWav, frameCount, (float*)pFramesOut); /* Getting here means something other than f32 and s16 was specified. Just leave this unset to use the default format. */
default: break;
} }
/* Should never get here. If we do, it means the internal format was not set correctly at initialization time. */ dataSourceConfig = ma_data_source_config_init();
MA_ASSERT(MA_FALSE); dataSourceConfig.vtable = &g_ma_wav_ds_vtable;
return 0;
result = ma_data_source_init(&dataSourceConfig, &pWav->ds);
if (result != MA_SUCCESS) {
return result; /* Failed to initialize the base data source. */
}
return MA_SUCCESS;
} }
static ma_result ma_decoder_internal_on_seek_to_pcm_frame__wav(ma_decoder* pDecoder, ma_uint64 frameIndex) MA_API ma_result ma_wav_init(ma_read_proc onRead, ma_seek_proc onSeek, ma_tell_proc onTell, void* pReadSeekTellUserData, const ma_decoding_backend_config* pConfig, const ma_allocation_callbacks* pAllocationCallbacks, ma_wav* pWav)
{ {
drwav* pWav; ma_result result;
drwav_bool32 result;
pWav = (drwav*)pDecoder->pInternalDecoder; result = ma_wav_init_internal(pConfig, pWav);
MA_ASSERT(pWav != NULL); if (result != MA_SUCCESS) {
return result;
}
if (onRead == NULL || onSeek == NULL) {
return MA_INVALID_ARGS; /* onRead and onSeek are mandatory. */
}
pWav->onRead = onRead;
pWav->onSeek = onSeek;
pWav->onTell = onTell;
pWav->pReadSeekTellUserData = pReadSeekTellUserData;
#if !defined(MA_NO_WAV)
{
drwav_allocation_callbacks wavAllocationCallbacks = drwav_allocation_callbacks_from_miniaudio(pAllocationCallbacks);
drwav_bool32 wavResult;
wavResult = drwav_init(&pWav->dr, ma_wav_dr_callback__read, ma_wav_dr_callback__seek, pWav, &wavAllocationCallbacks);
if (wavResult != MA_TRUE) {
return MA_INVALID_FILE;
}
result = drwav_seek_to_pcm_frame(pWav, frameIndex);
if (result) {
return MA_SUCCESS; return MA_SUCCESS;
} else {
return MA_ERROR;
} }
#else
{
/* wav is disabled. */
(void)pAllocationCallbacks;
return MA_NOT_IMPLEMENTED;
}
#endif
} }
static ma_result ma_decoder_internal_on_uninit__wav(ma_decoder* pDecoder) MA_API ma_result ma_wav_init_file(const char* pFilePath, const ma_decoding_backend_config* pConfig, const ma_allocation_callbacks* pAllocationCallbacks, ma_wav* pWav)
{ {
drwav_uninit((drwav*)pDecoder->pInternalDecoder); ma_result result;
ma__free_from_callbacks(pDecoder->pInternalDecoder, &pDecoder->allocationCallbacks);
return MA_SUCCESS; result = ma_wav_init_internal(pConfig, pWav);
if (result != MA_SUCCESS) {
return result;
}
#if !defined(MA_NO_WAV)
{
drwav_allocation_callbacks wavAllocationCallbacks = drwav_allocation_callbacks_from_miniaudio(pAllocationCallbacks);
drwav_bool32 wavResult;
wavResult = drwav_init_file(&pWav->dr, pFilePath, &wavAllocationCallbacks);
if (wavResult != MA_TRUE) {
return MA_INVALID_FILE;
}
return MA_SUCCESS;
}
#else
{
/* wav is disabled. */
(void)pFilePath;
(void)pAllocationCallbacks;
return MA_NOT_IMPLEMENTED;
}
#endif
} }
static ma_uint64 ma_decoder_internal_on_get_length_in_pcm_frames__wav(ma_decoder* pDecoder) MA_API ma_result ma_wav_init_file_w(const wchar_t* pFilePath, const ma_decoding_backend_config* pConfig, const ma_allocation_callbacks* pAllocationCallbacks, ma_wav* pWav)
{ {
return ((drwav*)pDecoder->pInternalDecoder)->totalPCMFrameCount; ma_result result;
result = ma_wav_init_internal(pConfig, pWav);
if (result != MA_SUCCESS) {
return result;
}
#if !defined(MA_NO_WAV)
{
drwav_allocation_callbacks wavAllocationCallbacks = drwav_allocation_callbacks_from_miniaudio(pAllocationCallbacks);
drwav_bool32 wavResult;
wavResult = drwav_init_file_w(&pWav->dr, pFilePath, &wavAllocationCallbacks);
if (wavResult != MA_TRUE) {
return MA_INVALID_FILE;
}
return MA_SUCCESS;
}
#else
{
/* wav is disabled. */
(void)pFilePath;
(void)pAllocationCallbacks;
return MA_NOT_IMPLEMENTED;
}
#endif
} }
static ma_result ma_decoder_init_wav__internal(const ma_decoder_config* pConfig, ma_decoder* pDecoder) MA_API ma_result ma_wav_init_memory(const void* pData, size_t dataSize, const ma_decoding_backend_config* pConfig, const ma_allocation_callbacks* pAllocationCallbacks, ma_wav* pWav)
{ {
drwav* pWav; ma_result result;
drwav_allocation_callbacks allocationCallbacks;
MA_ASSERT(pConfig != NULL); result = ma_wav_init_internal(pConfig, pWav);
MA_ASSERT(pDecoder != NULL); if (result != MA_SUCCESS) {
return result;
}
(void)pConfig; #if !defined(MA_NO_WAV)
{
drwav_allocation_callbacks wavAllocationCallbacks = drwav_allocation_callbacks_from_miniaudio(pAllocationCallbacks);
drwav_bool32 wavResult;
wavResult = drwav_init_memory(&pWav->dr, pData, dataSize, &wavAllocationCallbacks);
if (wavResult != MA_TRUE) {
return MA_INVALID_FILE;
}
return MA_SUCCESS;
}
#else
{
/* wav is disabled. */
(void)pData;
(void)dataSize;
(void)pAllocationCallbacks;
return MA_NOT_IMPLEMENTED;
}
#endif
}
pWav = (drwav*)ma__malloc_from_callbacks(sizeof(*pWav), &pDecoder->allocationCallbacks); MA_API void ma_wav_uninit(ma_wav* pWav, const ma_allocation_callbacks* pAllocationCallbacks)
{
if (pWav == NULL) { if (pWav == NULL) {
return MA_OUT_OF_MEMORY; return;
} }
allocationCallbacks.pUserData = pDecoder->allocationCallbacks.pUserData; (void)pAllocationCallbacks;
allocationCallbacks.onMalloc = pDecoder->allocationCallbacks.onMalloc;
allocationCallbacks.onRealloc = pDecoder->allocationCallbacks.onRealloc;
allocationCallbacks.onFree = pDecoder->allocationCallbacks.onFree;
/* Try opening the decoder first. */ #if !defined(MA_NO_WAV)
if (!drwav_init(pWav, ma_decoder_internal_on_read__wav, ma_decoder_internal_on_seek__wav, pDecoder, &allocationCallbacks)) { {
ma__free_from_callbacks(pWav, &pDecoder->allocationCallbacks); drwav_uninit(&pWav->dr);
return MA_ERROR;
} }
#else
{
/* wav is disabled. Should never hit this since initialization would have failed. */
MA_ASSERT(MA_FALSE);
}
#endif
/* If we get here it means we successfully initialized the WAV decoder. We can now initialize the rest of the ma_decoder. */ ma_data_source_uninit(&pWav->ds);
pDecoder->onReadPCMFrames = ma_decoder_internal_on_read_pcm_frames__wav; }
pDecoder->onSeekToPCMFrame = ma_decoder_internal_on_seek_to_pcm_frame__wav;
pDecoder->onUninit = ma_decoder_internal_on_uninit__wav;
pDecoder->onGetLengthInPCMFrames = ma_decoder_internal_on_get_length_in_pcm_frames__wav;
pDecoder->pInternalDecoder = pWav;
/* Try to be as optimal as possible for the internal format. If miniaudio does not support a format we will fall back to f32. */ MA_API ma_result ma_wav_read_pcm_frames(ma_wav* pWav, void* pFramesOut, ma_uint64 frameCount, ma_uint64* pFramesRead)
pDecoder->internalFormat = ma_format_unknown; {
switch (pWav->translatedFormatTag) { if (pWav == NULL) {
case DR_WAVE_FORMAT_PCM: return MA_INVALID_ARGS;
{ }
if (pWav->bitsPerSample == 8) {
pDecoder->internalFormat = ma_format_s16;
} else if (pWav->bitsPerSample == 16) {
pDecoder->internalFormat = ma_format_s16;
} else if (pWav->bitsPerSample == 32) {
pDecoder->internalFormat = ma_format_s32;
}
} break;
case DR_WAVE_FORMAT_IEEE_FLOAT: #if !defined(MA_NO_WAV)
{ {
if (pWav->bitsPerSample == 32) { /* We always use floating point format. */
pDecoder->internalFormat = ma_format_f32; ma_result result = MA_SUCCESS; /* Must be initialized to MA_SUCCESS. */
} ma_uint64 totalFramesRead = 0;
} break; ma_format format;
case DR_WAVE_FORMAT_ALAW: ma_wav_get_data_format(pWav, &format, NULL, NULL, NULL, 0);
case DR_WAVE_FORMAT_MULAW:
case DR_WAVE_FORMAT_ADPCM: switch (format)
case DR_WAVE_FORMAT_DVI_ADPCM:
{ {
pDecoder->internalFormat = ma_format_s16; case ma_format_f32:
} break; {
totalFramesRead = drwav_read_pcm_frames_f32(&pWav->dr, frameCount, (float*)pFramesOut);
} break;
case ma_format_s16:
{
totalFramesRead = drwav_read_pcm_frames_s16(&pWav->dr, frameCount, (drwav_int16*)pFramesOut);
} break;
case ma_format_s32:
{
totalFramesRead = drwav_read_pcm_frames_s32(&pWav->dr, frameCount, (drwav_int32*)pFramesOut);
} break;
/* Fallback to a raw read. */
case ma_format_unknown: return MA_INVALID_OPERATION; /* <-- this should never be hit because initialization would just fall back to supported format. */
default:
{
totalFramesRead = drwav_read_pcm_frames(&pWav->dr, frameCount, pFramesOut);
} break;
}
pWav->cursor += totalFramesRead;
/* In the future we'll update dr_wav to return MA_AT_END for us. */
if (totalFramesRead == 0) {
result = MA_AT_END;
}
if (pFramesRead != NULL) {
*pFramesRead = totalFramesRead;
}
return result;
} }
#else
{
/* wav is disabled. Should never hit this since initialization would have failed. */
MA_ASSERT(MA_FALSE);
(void)pFramesOut;
(void)frameCount;
(void)pFramesRead;
if (pDecoder->internalFormat == ma_format_unknown) { return MA_NOT_IMPLEMENTED;
pDecoder->internalFormat = ma_format_f32;
} }
#endif
}
pDecoder->internalChannels = pWav->channels; MA_API ma_result ma_wav_seek_to_pcm_frame(ma_wav* pWav, ma_uint64 frameIndex)
pDecoder->internalSampleRate = pWav->sampleRate; {
ma_get_standard_channel_map(ma_standard_channel_map_microsoft, pDecoder->internalChannels, pDecoder->internalChannelMap); if (pWav == NULL) {
return MA_INVALID_ARGS;
}
#if !defined(MA_NO_WAV)
{
drwav_bool32 wavResult;
wavResult = drwav_seek_to_pcm_frame(&pWav->dr, frameIndex);
if (wavResult != DRWAV_TRUE) {
return MA_ERROR;
}
pWav->cursor = frameIndex;
return MA_SUCCESS;
}
#else
{
/* wav is disabled. Should never hit this since initialization would have failed. */
MA_ASSERT(MA_FALSE);
(void)frameIndex;
return MA_NOT_IMPLEMENTED;
}
#endif
}
MA_API ma_result ma_wav_get_data_format(ma_wav* pWav, ma_format* pFormat, ma_uint32* pChannels, ma_uint32* pSampleRate, ma_channel* pChannelMap, size_t channelMapCap)
{
/* Defaults for safety. */
if (pFormat != NULL) {
*pFormat = ma_format_unknown;
}
if (pChannels != NULL) {
*pChannels = 0;
}
if (pSampleRate != NULL) {
*pSampleRate = 0;
}
if (pChannelMap != NULL) {
MA_ZERO_MEMORY(pChannelMap, sizeof(*pChannelMap) * channelMapCap);
}
if (pWav == NULL) {
return MA_INVALID_OPERATION;
}
if (pFormat != NULL) {
*pFormat = pWav->format;
}
#if !defined(MA_NO_WAV)
{
if (pChannels != NULL) {
*pChannels = pWav->dr.channels;
}
if (pSampleRate != NULL) {
*pSampleRate = pWav->dr.sampleRate;
}
if (pChannelMap != NULL) {
ma_get_standard_channel_map(ma_standard_channel_map_microsoft, (ma_uint32)ma_min(pWav->dr.channels, channelMapCap), pChannelMap);
}
return MA_SUCCESS;
}
#else
{
/* wav is disabled. Should never hit this since initialization would have failed. */
MA_ASSERT(MA_FALSE);
return MA_NOT_IMPLEMENTED;
}
#endif
}
MA_API ma_result ma_wav_get_cursor_in_pcm_frames(ma_wav* pWav, ma_uint64* pCursor)
{
if (pCursor == NULL) {
return MA_INVALID_ARGS;
}
*pCursor = 0; /* Safety. */
if (pWav == NULL) {
return MA_INVALID_ARGS;
}
#if !defined(MA_NO_WAV)
{
*pCursor = pWav->cursor;
return MA_SUCCESS;
}
#else
{
/* wav is disabled. Should never hit this since initialization would have failed. */
MA_ASSERT(MA_FALSE);
return MA_NOT_IMPLEMENTED;
}
#endif
}
MA_API ma_result ma_wav_get_length_in_pcm_frames(ma_wav* pWav, ma_uint64* pLength)
{
if (pLength == NULL) {
return MA_INVALID_ARGS;
}
*pLength = 0; /* Safety. */
if (pWav == NULL) {
return MA_INVALID_ARGS;
}
#if !defined(MA_NO_WAV)
{
*pLength = pWav->dr.totalPCMFrameCount;
return MA_SUCCESS;
}
#else
{
/* wav is disabled. Should never hit this since initialization would have failed. */
MA_ASSERT(MA_FALSE);
return MA_NOT_IMPLEMENTED;
}
#endif
}
static ma_result ma_decoding_backend_init__wav(void* pUserData, ma_read_proc onRead, ma_seek_proc onSeek, ma_tell_proc onTell, void* pReadSeekTellUserData, const ma_decoding_backend_config* pConfig, const ma_allocation_callbacks* pAllocationCallbacks, ma_data_source** ppBackend)
{
ma_result result;
ma_wav* pWav;
(void)pUserData; /* For now not using pUserData, but once we start storing the vorbis decoder state within the ma_decoder structure this will be set to the decoder so we can avoid a malloc. */
/* For now we're just allocating the decoder backend on the heap. */
pWav = (ma_wav*)ma_malloc(sizeof(*pWav), pAllocationCallbacks);
if (pWav == NULL) {
return MA_OUT_OF_MEMORY;
}
result = ma_wav_init(onRead, onSeek, onTell, pReadSeekTellUserData, pConfig, pAllocationCallbacks, pWav);
if (result != MA_SUCCESS) {
ma_free(pWav, pAllocationCallbacks);
return result;
}
*ppBackend = pWav;
return MA_SUCCESS;
}
static ma_result ma_decoding_backend_init_file__wav(void* pUserData, const char* pFilePath, const ma_decoding_backend_config* pConfig, const ma_allocation_callbacks* pAllocationCallbacks, ma_data_source** ppBackend)
{
ma_result result;
ma_wav* pWav;
(void)pUserData; /* For now not using pUserData, but once we start storing the vorbis decoder state within the ma_decoder structure this will be set to the decoder so we can avoid a malloc. */
/* For now we're just allocating the decoder backend on the heap. */
pWav = (ma_wav*)ma_malloc(sizeof(*pWav), pAllocationCallbacks);
if (pWav == NULL) {
return MA_OUT_OF_MEMORY;
}
result = ma_wav_init_file(pFilePath, pConfig, pAllocationCallbacks, pWav);
if (result != MA_SUCCESS) {
ma_free(pWav, pAllocationCallbacks);
return result;
}
*ppBackend = pWav;
return MA_SUCCESS;
}
static ma_result ma_decoding_backend_init_file_w__wav(void* pUserData, const wchar_t* pFilePath, const ma_decoding_backend_config* pConfig, const ma_allocation_callbacks* pAllocationCallbacks, ma_data_source** ppBackend)
{
ma_result result;
ma_wav* pWav;
(void)pUserData; /* For now not using pUserData, but once we start storing the vorbis decoder state within the ma_decoder structure this will be set to the decoder so we can avoid a malloc. */
/* For now we're just allocating the decoder backend on the heap. */
pWav = (ma_wav*)ma_malloc(sizeof(*pWav), pAllocationCallbacks);
if (pWav == NULL) {
return MA_OUT_OF_MEMORY;
}
result = ma_wav_init_file_w(pFilePath, pConfig, pAllocationCallbacks, pWav);
if (result != MA_SUCCESS) {
ma_free(pWav, pAllocationCallbacks);
return result;
}
*ppBackend = pWav;
return MA_SUCCESS;
}
static ma_result ma_decoding_backend_init_memory__wav(void* pUserData, const void* pData, size_t dataSize, const ma_decoding_backend_config* pConfig, const ma_allocation_callbacks* pAllocationCallbacks, ma_data_source** ppBackend)
{
ma_result result;
ma_wav* pWav;
(void)pUserData; /* For now not using pUserData, but once we start storing the vorbis decoder state within the ma_decoder structure this will be set to the decoder so we can avoid a malloc. */
/* For now we're just allocating the decoder backend on the heap. */
pWav = (ma_wav*)ma_malloc(sizeof(*pWav), pAllocationCallbacks);
if (pWav == NULL) {
return MA_OUT_OF_MEMORY;
}
result = ma_wav_init_memory(pData, dataSize, pConfig, pAllocationCallbacks, pWav);
if (result != MA_SUCCESS) {
ma_free(pWav, pAllocationCallbacks);
return result;
}
*ppBackend = pWav;
return MA_SUCCESS; return MA_SUCCESS;
} }
static void ma_decoding_backend_uninit__wav(void* pUserData, ma_data_source* pBackend, const ma_allocation_callbacks* pAllocationCallbacks)
{
ma_wav* pWav = (ma_wav*)pBackend;
(void)pUserData;
ma_wav_uninit(pWav, pAllocationCallbacks);
ma_free(pWav, pAllocationCallbacks);
}
static ma_result ma_decoding_backend_get_channel_map__wav(void* pUserData, ma_data_source* pBackend, ma_channel* pChannelMap, size_t channelMapCap)
{
ma_wav* pWav = (ma_wav*)pBackend;
(void)pUserData;
return ma_wav_get_data_format(pWav, NULL, NULL, NULL, pChannelMap, channelMapCap);
}
static ma_decoding_backend_vtable g_ma_decoding_backend_vtable_wav =
{
ma_decoding_backend_init__wav,
ma_decoding_backend_init_file__wav,
ma_decoding_backend_init_file_w__wav,
ma_decoding_backend_init_memory__wav,
ma_decoding_backend_uninit__wav,
ma_decoding_backend_get_channel_map__wav
};
static ma_result ma_decoder_init_wav__internal(const ma_decoder_config* pConfig, ma_decoder* pDecoder)
{
return ma_decoder_init_from_vtable(&g_ma_decoding_backend_vtable_wav, NULL, pConfig, pDecoder);
}
#endif /* dr_wav_h */ #endif /* dr_wav_h */
/* FLAC */ /* FLAC */
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