Commit c95afa6b authored by David Reid's avatar David Reid

WASAPI: Work in progress on refactoring.

Playback-only and capture-only modes are broken with this commit.
parent 2f7eef3a
......@@ -8055,6 +8055,366 @@ mal_result mal_device_read__wasapi(mal_device* pDevice, void* pPCMFrames, mal_ui
return result;
}
mal_result mal_device_main_loop__wasapi(mal_device* pDevice)
{
mal_result result;
HRESULT hr;
mal_bool32 isPlaybackDeviceStarted = MAL_FALSE;
mal_bool32 exitLoop = MAL_FALSE;
mal_uint32 framesWrittenToPlaybackDevice = 0;
mal_uint32 mappedBufferSizeInFramesCapture = 0;
mal_uint32 mappedBufferSizeInFramesPlayback = 0;
mal_uint32 mappedBufferFramesRemainingCapture = 0;
mal_uint32 mappedBufferFramesRemainingPlayback = 0;
BYTE* pMappedBufferCapture = NULL;
BYTE* pMappedBufferPlayback = NULL;
mal_uint32 bpfCapture = mal_get_bytes_per_frame(pDevice->capture.internalFormat, pDevice->capture.internalChannels);
mal_uint32 bpfPlayback = mal_get_bytes_per_frame(pDevice->playback.internalFormat, pDevice->playback.internalChannels);
mal_uint8 inputDataInExternalFormat[4096];
mal_uint32 inputDataInExternalFormatCap = sizeof(inputDataInExternalFormat) / bpfCapture;
mal_uint8 outputDataInExternalFormat[4096];
mal_uint32 outputDataInExternalFormatCap = sizeof(outputDataInExternalFormat) / bpfPlayback;
mal_assert(pDevice != NULL);
/* The playback device needs to be started immediately. */
if (pDevice->type == mal_device_type_capture || pDevice->type == mal_device_type_duplex) {
hr = mal_IAudioClient_Start((mal_IAudioClient*)pDevice->wasapi.pAudioClientCapture);
if (FAILED(hr)) {
return mal_post_error(pDevice, MAL_LOG_LEVEL_ERROR, "[WASAPI] Failed to start internal capture device.", MAL_FAILED_TO_START_BACKEND_DEVICE);
}
}
while (mal_device__get_state(pDevice) == MAL_STATE_STARTED && !exitLoop) {
switch (pDevice->type)
{
case mal_device_type_duplex:
{
mal_uint32 framesAvailableCapture;
mal_uint32 framesAvailablePlayback;
DWORD flagsCapture; /* Passed to IAudioCaptureClient_GetBuffer(). */
/* We may need to reroute the device. */
if (mal_device_is_reroute_required__wasapi(pDevice, mal_device_type_playback)) {
result = mal_device_reroute__wasapi(pDevice, mal_device_type_playback);
if (result != MAL_SUCCESS) {
exitLoop = MAL_TRUE;
break;
}
}
if (mal_device_is_reroute_required__wasapi(pDevice, mal_device_type_capture)) {
result = mal_device_reroute__wasapi(pDevice, mal_device_type_capture);
if (result != MAL_SUCCESS) {
exitLoop = MAL_TRUE;
break;
}
}
/* The process is to map the playback buffer and fill it as quickly as possible from input data. */
if (pMappedBufferPlayback == NULL) {
/* WASAPI is weird with exclusive mode. You need to wait on the event _before_ querying the available frames. */
if (pDevice->playback.shareMode == mal_share_mode_exclusive) {
if (WaitForSingleObject(pDevice->wasapi.hEventPlayback, INFINITE) == WAIT_FAILED) {
return MAL_ERROR; /* Wait failed. */
}
}
result = mal_device__get_available_frames__wasapi(pDevice, (mal_IAudioClient*)pDevice->wasapi.pAudioClientPlayback, &framesAvailablePlayback);
if (result != MAL_SUCCESS) {
return result;
}
//printf("TRACE 1: framesAvailablePlayback=%d\n", framesAvailablePlayback);
/* In exclusive mode, the frame count needs to exactly match the value returned by GetCurrentPadding(). */
if (pDevice->playback.shareMode != mal_share_mode_exclusive) {
if (framesAvailablePlayback >= pDevice->wasapi.periodSizeInFramesPlayback) {
framesAvailablePlayback = pDevice->wasapi.periodSizeInFramesPlayback;
}
}
/* If there's no frames available in the playback device we need to wait for more. */
if (framesAvailablePlayback == 0) {
/* In exclusive mode we waited at the top. */
if (pDevice->playback.shareMode != mal_share_mode_exclusive) {
if (WaitForSingleObject(pDevice->wasapi.hEventPlayback, INFINITE) == WAIT_FAILED) {
return MAL_ERROR; /* Wait failed. */
}
}
continue;
}
/* We're ready to map the playback device's buffer. We don't release this until it's been entirely filled. */
hr = mal_IAudioRenderClient_GetBuffer((mal_IAudioRenderClient*)pDevice->wasapi.pRenderClient, framesAvailablePlayback, &pMappedBufferPlayback);
if (FAILED(hr)) {
mal_post_error(pDevice, MAL_LOG_LEVEL_ERROR, "[WASAPI] Failed to retrieve internal buffer from playback device in preparation for writing to the device.", MAL_FAILED_TO_MAP_DEVICE_BUFFER);
exitLoop = MAL_TRUE;
break;
}
mappedBufferSizeInFramesPlayback = framesAvailablePlayback;
mappedBufferFramesRemainingPlayback = framesAvailablePlayback;
}
/* At this point we should have a buffer available for output. We need to keep writing input samples to it. */
for (;;) {
/* Try grabbing some captured data if we haven't already got a mapped buffer. */
if (pMappedBufferCapture == NULL) {
if (pDevice->capture.shareMode == mal_share_mode_shared) {
if (WaitForSingleObject(pDevice->wasapi.hEventCapture, INFINITE) == WAIT_FAILED) {
return MAL_ERROR; /* Wait failed. */
}
}
result = mal_device__get_available_frames__wasapi(pDevice, (mal_IAudioClient*)pDevice->wasapi.pAudioClientCapture, &framesAvailableCapture);
if (result != MAL_SUCCESS) {
exitLoop = MAL_TRUE;
break;
}
//printf("TRACE 2: framesAvailableCapture=%d\n", framesAvailableCapture);
/* Wait for more if nothing is available. */
if (framesAvailableCapture == 0) {
/* In exclusive mode we waited at the top. */
if (pDevice->capture.shareMode != mal_share_mode_shared) {
if (WaitForSingleObject(pDevice->wasapi.hEventCapture, INFINITE) == WAIT_FAILED) {
return MAL_ERROR; /* Wait failed. */
}
}
continue;
}
/* Getting here means there's data available for writing to the output device. */
mappedBufferSizeInFramesCapture = framesAvailableCapture;
hr = mal_IAudioCaptureClient_GetBuffer((mal_IAudioCaptureClient*)pDevice->wasapi.pCaptureClient, (BYTE**)&pMappedBufferCapture, &mappedBufferSizeInFramesCapture, &flagsCapture, NULL, NULL);
if (FAILED(hr)) {
mal_post_error(pDevice, MAL_LOG_LEVEL_ERROR, "[WASAPI] Failed to retrieve internal buffer from capture device in preparation for writing to the device.", MAL_FAILED_TO_MAP_DEVICE_BUFFER);
exitLoop = MAL_TRUE;
break;
}
mappedBufferFramesRemainingCapture = mappedBufferSizeInFramesCapture;
pDevice->capture._dspFrameCount = mappedBufferSizeInFramesCapture;
pDevice->capture._dspFrames = (const mal_uint8*)pMappedBufferCapture;
}
/* At this point we should have both input and output data available. We now need to post it to the convert the data and post it to the client. */
for (;;) {
BYTE* pRunningBufferCapture;
BYTE* pRunningBufferPlayback;
mal_uint32 framesToProcess;
mal_uint32 framesProcessed;
pRunningBufferCapture = pMappedBufferCapture + ((mappedBufferSizeInFramesCapture - mappedBufferFramesRemainingCapture ) * bpfPlayback);
pRunningBufferPlayback = pMappedBufferPlayback + ((mappedBufferSizeInFramesPlayback - mappedBufferFramesRemainingPlayback) * bpfPlayback);
/* There may be some data sitting in the converter that needs to be processed first. Once this is exhaused, run the data callback again. */
if (!pDevice->playback.converter.isPassthrough) {
framesProcessed = (mal_uint32)mal_pcm_converter_read(&pDevice->playback.converter, pRunningBufferPlayback, mappedBufferFramesRemainingPlayback);
if (framesProcessed > 0) {
mappedBufferFramesRemainingPlayback -= framesProcessed;
if (mappedBufferFramesRemainingPlayback == 0) {
break;
}
}
}
/*
Getting here means we need to fire the callback. If format conversion is unnecessary, we can optimize this by passing the pointers to the internal
buffers directly to the callback.
*/
if (pDevice->capture.converter.isPassthrough && pDevice->playback.converter.isPassthrough) {
/* Optimal path. We can pass mapped pointers directly to the callback. */
framesToProcess = mal_min(mappedBufferFramesRemainingCapture, mappedBufferFramesRemainingPlayback);
framesProcessed = framesToProcess;
pDevice->onData(pDevice, pRunningBufferPlayback, pRunningBufferCapture, framesToProcess);
mappedBufferFramesRemainingCapture -= framesProcessed;
mappedBufferFramesRemainingPlayback -= framesProcessed;
if (mappedBufferFramesRemainingCapture == 0) {
break; /* Exhausted input data. */
}
if (mappedBufferFramesRemainingPlayback == 0) {
break; /* Exhausted output data. */
}
} else if (pDevice->capture.converter.isPassthrough) {
/* The input buffer is a passthrough, but the playback buffer requires a conversion. */
framesToProcess = mal_min(mappedBufferFramesRemainingCapture, outputDataInExternalFormatCap);
framesProcessed = framesToProcess;
pDevice->onData(pDevice, outputDataInExternalFormat, pRunningBufferCapture, framesToProcess);
mappedBufferFramesRemainingCapture -= framesProcessed;
pDevice->playback._dspFrameCount = framesProcessed;
pDevice->playback._dspFrames = (const mal_uint8*)outputDataInExternalFormat;
if (mappedBufferFramesRemainingCapture == 0) {
break; /* Exhausted input data. */
}
} else if (pDevice->playback.converter.isPassthrough) {
/* The input buffer requires conversion, the playback buffer is passthrough. */
framesToProcess = mal_min(inputDataInExternalFormatCap, mappedBufferFramesRemainingPlayback);
framesProcessed = (mal_uint32)mal_pcm_converter_read(&pDevice->capture.converter, inputDataInExternalFormat, framesToProcess);
if (framesProcessed == 0) {
/* Getting here means we've run out of input data. */
mappedBufferFramesRemainingCapture = 0;
break;
}
pDevice->onData(pDevice, pRunningBufferPlayback, inputDataInExternalFormat, framesProcessed);
mappedBufferFramesRemainingPlayback -= framesProcessed;
if (framesProcessed < framesToProcess) {
mappedBufferFramesRemainingCapture = 0;
break; /* Exhausted input data. */
}
if (mappedBufferFramesRemainingPlayback == 0) {
break; /* Exhausted output data. */
}
} else {
framesToProcess = mal_min(inputDataInExternalFormatCap, outputDataInExternalFormatCap);
framesProcessed = (mal_uint32)mal_pcm_converter_read(&pDevice->capture.converter, inputDataInExternalFormat, framesToProcess);
if (framesProcessed == 0) {
/* Getting here means we've run out of input data. */
mappedBufferFramesRemainingCapture = 0;
break;
}
pDevice->onData(pDevice, outputDataInExternalFormat, inputDataInExternalFormat, framesProcessed);
pDevice->playback._dspFrameCount = framesProcessed;
pDevice->playback._dspFrames = (const mal_uint8*)outputDataInExternalFormat;
if (framesProcessed < framesToProcess) {
/* Getting here means we've run out of input data. */
mappedBufferFramesRemainingCapture = 0;
break;
}
}
}
/* If at this point we've run out of capture data we need to release the buffer. */
if (mappedBufferFramesRemainingCapture == 0 && pMappedBufferCapture != NULL) {
hr = mal_IAudioCaptureClient_ReleaseBuffer((mal_IAudioCaptureClient*)pDevice->wasapi.pCaptureClient, mappedBufferSizeInFramesCapture);
if (FAILED(hr)) {
mal_post_error(pDevice, MAL_LOG_LEVEL_ERROR, "[WASAPI] Failed to release internal buffer from capture device after reading from the device.", MAL_FAILED_TO_UNMAP_DEVICE_BUFFER);
exitLoop = MAL_TRUE;
break;
}
//printf("TRACE: Released capture buffer\n");
ResetEvent(pDevice->wasapi.hEventCapture);
pMappedBufferCapture = NULL;
mappedBufferFramesRemainingCapture = 0;
mappedBufferSizeInFramesCapture = 0;
}
/* Get out of this loop if we're run out of room in the playback buffer. */
if (mappedBufferFramesRemainingPlayback == 0) {
break;
}
}
/* If at this point we've run out of data we need to release the buffer. */
if (mappedBufferFramesRemainingPlayback == 0 && pMappedBufferPlayback != NULL) {
hr = mal_IAudioRenderClient_ReleaseBuffer((mal_IAudioRenderClient*)pDevice->wasapi.pRenderClient, mappedBufferSizeInFramesPlayback, 0);
if (FAILED(hr)) {
mal_post_error(pDevice, MAL_LOG_LEVEL_ERROR, "[WASAPI] Failed to release internal buffer from playback device after writing to the device.", MAL_FAILED_TO_UNMAP_DEVICE_BUFFER);
exitLoop = MAL_TRUE;
break;
}
//printf("TRACE: Released playback buffer\n");
ResetEvent(pDevice->wasapi.hEventPlayback);
framesWrittenToPlaybackDevice += mappedBufferSizeInFramesPlayback;
pMappedBufferPlayback = NULL;
mappedBufferFramesRemainingPlayback = 0;
mappedBufferSizeInFramesPlayback = 0;
}
if (!isPlaybackDeviceStarted) {
if (pDevice->playback.shareMode == mal_share_mode_exclusive || framesWrittenToPlaybackDevice >= (pDevice->playback.internalBufferSizeInFrames/pDevice->playback.internalPeriods)*2) {
hr = mal_IAudioClient_Start((mal_IAudioClient*)pDevice->wasapi.pAudioClientPlayback);
if (FAILED(hr)) {
mal_IAudioClient_Stop((mal_IAudioClient*)pDevice->wasapi.pAudioClientCapture);
mal_IAudioClient_Reset((mal_IAudioClient*)pDevice->wasapi.pAudioClientCapture);
return mal_post_error(pDevice, MAL_LOG_LEVEL_ERROR, "[WASAPI] Failed to start internal playback device.", MAL_FAILED_TO_START_BACKEND_DEVICE);
}
isPlaybackDeviceStarted = MAL_TRUE;
}
}
} break;
case mal_device_type_capture:
{
/* Not yet implemented. */
} break;
case mal_device_type_playback:
{
/* Not yet implemented. */
} break;
default: MAL_INVALID_ARGS;
}
}
/* Here is where the device needs to be stopped. */
if (pDevice->type == mal_device_type_capture || pDevice->type == mal_device_type_duplex) {
hr = mal_IAudioClient_Stop((mal_IAudioClient*)pDevice->wasapi.pAudioClientCapture);
if (FAILED(hr)) {
return mal_post_error(pDevice, MAL_LOG_LEVEL_ERROR, "[WASAPI] Failed to stop internal capture device.", MAL_FAILED_TO_STOP_BACKEND_DEVICE);
}
/* The audio client needs to be reset otherwise restarting will fail. */
hr = mal_IAudioClient_Reset((mal_IAudioClient*)pDevice->wasapi.pAudioClientCapture);
if (FAILED(hr)) {
#ifdef MAL_DEBUG_OUTPUT
printf("IAudioClient_Reset (Capture) Returned %d\n", (int)hr);
#endif
return mal_post_error(pDevice, MAL_LOG_LEVEL_ERROR, "[WASAPI] Failed to reset internal capture device.", MAL_FAILED_TO_STOP_BACKEND_DEVICE);
}
}
if (pDevice->type == mal_device_type_playback || pDevice->type == mal_device_type_duplex) {
if (isPlaybackDeviceStarted) {
/* TODO: Drain the playback device.*/
}
hr = mal_IAudioClient_Stop((mal_IAudioClient*)pDevice->wasapi.pAudioClientPlayback);
if (FAILED(hr)) {
return mal_post_error(pDevice, MAL_LOG_LEVEL_ERROR, "[WASAPI] Failed to stop internal playback device.", MAL_FAILED_TO_STOP_BACKEND_DEVICE);
}
/* The audio client needs to be reset otherwise restarting will fail. */
hr = mal_IAudioClient_Reset((mal_IAudioClient*)pDevice->wasapi.pAudioClientPlayback);
if (FAILED(hr)) {
return mal_post_error(pDevice, MAL_LOG_LEVEL_ERROR, "[WASAPI] Failed to reset internal playback device.", MAL_FAILED_TO_STOP_BACKEND_DEVICE);
}
}
return MAL_SUCCESS;
}
mal_result mal_context_uninit__wasapi(mal_context* pContext)
{
mal_assert(pContext != NULL);
......@@ -8091,16 +8451,17 @@ mal_result mal_context_init__wasapi(mal_context* pContext)
return result;
}
pContext->onUninit = mal_context_uninit__wasapi;
pContext->onDeviceIDEqual = mal_context_is_device_id_equal__wasapi;
pContext->onEnumDevices = mal_context_enumerate_devices__wasapi;
pContext->onGetDeviceInfo = mal_context_get_device_info__wasapi;
pContext->onDeviceInit = mal_device_init__wasapi;
pContext->onDeviceUninit = mal_device_uninit__wasapi;
pContext->onDeviceStart = NULL; /* Not used. Started in onDeviceWrite/onDeviceRead. */
pContext->onDeviceStop = mal_device_stop__wasapi;
pContext->onDeviceWrite = mal_device_write__wasapi;
pContext->onDeviceRead = mal_device_read__wasapi;
pContext->onUninit = mal_context_uninit__wasapi;
pContext->onDeviceIDEqual = mal_context_is_device_id_equal__wasapi;
pContext->onEnumDevices = mal_context_enumerate_devices__wasapi;
pContext->onGetDeviceInfo = mal_context_get_device_info__wasapi;
pContext->onDeviceInit = mal_device_init__wasapi;
pContext->onDeviceUninit = mal_device_uninit__wasapi;
pContext->onDeviceStart = NULL; /* Not used. Started in onDeviceMainLoop. */
pContext->onDeviceStop = NULL; /* Not used. Stopped in onDeviceMainLoop. */
pContext->onDeviceWrite = NULL;
pContext->onDeviceRead = NULL;
pContext->onDeviceMainLoop = mal_device_main_loop__wasapi;
return result;
}
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