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miniaudio
Commits
c1f611c2
Commit
c1f611c2
authored
Feb 25, 2018
by
David Reid
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Replace minimp3 with dr_mp3.
parent
d4798adc
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mini_al.h
mini_al.h
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mini_al.h
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c1f611c2
...
@@ -12004,192 +12004,44 @@ mal_result mal_decoder_init_vorbis__internal(const mal_decoder_config* pConfig,
...
@@ -12004,192 +12004,44 @@ mal_result mal_decoder_init_vorbis__internal(const mal_decoder_config* pConfig,
#endif
#endif
// MP3
// MP3
#if
defined(MINIMP3_MAX_SAMPLES_PER_FRAME) || defined(MINIMP3_IMPLEMENTATION)
#if
def dr_mp3_h
#define MAL_HAS_MP3
#define MAL_HAS_MP3
// The size in bytes of each chunk of data to read from the MP3 stream. minimp3 recommends 16K.
static
size_t
mal_decoder_internal_on_read__mp3
(
void
*
pUserData
,
void
*
pBufferOut
,
size_t
bytesToRead
)
#define MAL_MP3_DATA_CHUNK_SIZE 16384
typedef
struct
{
mp3dec_t
internalMP3
;
mal_uint8
*
pData
;
size_t
dataSize
;
size_t
dataCapacity
;
mal_uint32
framesConsumed
;
// The number of frames consumed in pPacketData.
mal_uint32
framesRemaining
;
// The number of frames remaining in pPacketData.
mal_uint32
packetChannels
;
// The channel count can technically be different across frames.
mal_uint32
packetSampleRate
;
// The sample rate can change across frames.
mal_int16
pPacketData
[
MINIMP3_MAX_SAMPLES_PER_FRAME
];
mal_src
src
;
// For handling variable sample rates between frames.
}
mal_mp3_decoder
;
static
mal_uint32
mal_mp3_decoder_read_src
(
mal_src
*
pSRC
,
mal_uint32
frameCount
,
void
*
pFramesOut
,
void
*
pUserData
)
{
{
mal_decoder
*
pDecoder
=
(
mal_decoder
*
)
pUserData
;
mal_decoder
*
pDecoder
=
(
mal_decoder
*
)
pUserData
;
mal_assert
(
pDecoder
!=
NULL
);
mal_assert
(
pDecoder
!=
NULL
);
mal_assert
(
pDecoder
->
onRead
!=
NULL
);
mal_assert
(
pDecoder
->
onRead
!=
NULL
);
mal_mp3_decoder
*
pMP3
=
(
mal_mp3_decoder
*
)
pDecoder
->
pInternalDecoder
;
return
pDecoder
->
onRead
(
pDecoder
,
pBufferOut
,
bytesToRead
);
mal_assert
(
pMP3
!=
NULL
);
mal_int16
*
pFramesOut16
=
(
mal_int16
*
)
pFramesOut
;
mal_uint32
totalFramesRead
=
0
;
while
(
frameCount
>
0
)
{
// Read from the in-memory buffer first.
while
(
pMP3
->
framesRemaining
>
0
&&
frameCount
>
0
)
{
if
(
pMP3
->
packetChannels
==
1
)
{
pFramesOut16
[
0
]
=
pMP3
->
pPacketData
[
pMP3
->
framesConsumed
];
pFramesOut16
[
1
]
=
pMP3
->
pPacketData
[
pMP3
->
framesConsumed
];
}
else
{
mal_assert
(
pMP3
->
packetChannels
==
2
);
pFramesOut16
[
0
]
=
pMP3
->
pPacketData
[(
pMP3
->
framesConsumed
*
pMP3
->
packetChannels
)
+
0
];
pFramesOut16
[
1
]
=
pMP3
->
pPacketData
[(
pMP3
->
framesConsumed
*
pMP3
->
packetChannels
)
+
1
];
}
pMP3
->
framesConsumed
+=
1
;
pMP3
->
framesRemaining
-=
1
;
frameCount
-=
1
;
totalFramesRead
+=
1
;
pFramesOut16
+=
pSRC
->
config
.
channels
;
// Should always be equal to 2.
}
if
(
frameCount
==
0
)
{
break
;
}
mal_assert
(
pMP3
->
framesRemaining
==
0
);
// At this point we have exhausted our in-memory buffer so we need to re-fill. Note that the sample rate may have changed
// at this point which means we'll also need to update our sample rate conversion pipeline.
do
{
// minimp3 recommends doing data submission in 16K chunks. If we don't have at least 16K bytes available, get more.
if
(
pMP3
->
dataSize
<
MAL_MP3_DATA_CHUNK_SIZE
)
{
if
(
pMP3
->
dataCapacity
<
MAL_MP3_DATA_CHUNK_SIZE
)
{
pMP3
->
dataCapacity
=
MAL_MP3_DATA_CHUNK_SIZE
;
mal_uint8
*
pNewData
=
(
mal_uint8
*
)
mal_realloc
(
pMP3
->
pData
,
pMP3
->
dataCapacity
);
if
(
pNewData
==
NULL
)
{
return
totalFramesRead
;
// Out of memory.
}
pMP3
->
pData
=
pNewData
;
}
size_t
bytesRead
=
pDecoder
->
onRead
(
pDecoder
,
pMP3
->
pData
+
pMP3
->
dataSize
,
(
pMP3
->
dataCapacity
-
pMP3
->
dataSize
));
pMP3
->
dataSize
+=
bytesRead
;
}
mp3dec_frame_info_t
info
;
mal_uint32
samplesRead
=
mp3dec_decode_frame
(
&
pMP3
->
internalMP3
,
pMP3
->
pData
,
pMP3
->
dataSize
,
pMP3
->
pPacketData
,
&
info
);
if
(
samplesRead
!=
0
)
{
size_t
leftoverDataSize
=
(
pMP3
->
dataSize
-
(
size_t
)
info
.
frame_bytes
);
for
(
size_t
i
=
0
;
i
<
leftoverDataSize
;
++
i
)
{
pMP3
->
pData
[
i
]
=
pMP3
->
pData
[
i
+
(
size_t
)
info
.
frame_bytes
];
}
pMP3
->
dataSize
=
leftoverDataSize
;
pMP3
->
framesConsumed
=
0
;
pMP3
->
framesRemaining
=
samplesRead
;
pMP3
->
packetChannels
=
info
.
channels
;
pMP3
->
packetSampleRate
=
info
.
hz
;
mal_src_set_input_sample_rate
(
&
pMP3
->
src
,
pMP3
->
packetSampleRate
);
break
;
}
else
{
// Need more data. minimp3 recommends doing data submission in 16K chunks.
if
(
pMP3
->
dataCapacity
==
pMP3
->
dataSize
)
{
// No room. Expand.
pMP3
->
dataCapacity
+=
MAL_MP3_DATA_CHUNK_SIZE
;
mal_uint8
*
pNewData
=
(
mal_uint8
*
)
mal_realloc
(
pMP3
->
pData
,
pMP3
->
dataCapacity
);
if
(
pNewData
==
NULL
)
{
return
totalFramesRead
;
// Out of memory.
}
pMP3
->
pData
=
pNewData
;
}
// Fill in a chunk.
size_t
bytesRead
=
pDecoder
->
onRead
(
pDecoder
,
pMP3
->
pData
+
pMP3
->
dataSize
,
(
pMP3
->
dataCapacity
-
pMP3
->
dataSize
));
if
(
bytesRead
==
0
)
{
return
totalFramesRead
;
// Error reading more data.
}
pMP3
->
dataSize
+=
bytesRead
;
}
}
while
(
MAL_TRUE
);
}
return
totalFramesRead
;
}
static
mal_uint32
mal_mp3_decoder_read
(
mal_mp3_decoder
*
pMP3
,
mal_decoder
*
pDecoder
,
mal_uint32
frameCount
,
void
*
pSamplesOut
)
{
(
void
)
pDecoder
;
mal_assert
(
pMP3
!=
NULL
);
mal_assert
(
pDecoder
!=
NULL
);
return
mal_src_read_frames_ex
(
&
pMP3
->
src
,
frameCount
,
pSamplesOut
,
MAL_TRUE
);
}
}
static
mal_result
mal_mp3_decoder_seek_to_frame
(
mal_mp3_decoder
*
pMP3
,
mal_decoder
*
pDecoder
,
mal_uint64
frameIndex
)
static
drflac_bool32
mal_decoder_internal_on_seek__mp3
(
void
*
pUserData
,
int
offset
,
drmp3_seek_origin
origin
)
{
{
mal_
assert
(
pMP3
!=
NULL
)
;
mal_
decoder
*
pDecoder
=
(
mal_decoder
*
)
pUserData
;
mal_assert
(
pDecoder
!=
NULL
);
mal_assert
(
pDecoder
!=
NULL
);
mal_assert
(
pDecoder
->
onRead
!=
NULL
);
mal_assert
(
pDecoder
->
onSeek
!=
NULL
);
mal_assert
(
pDecoder
->
onSeek
!=
NULL
);
// This is terribly inefficient because stb_vorbis does not have a good seeking solution with it's push API. Currently this just performs
// a full decode right from the start of the stream. Later on I'll need to write a layer that goes through all of the Ogg pages until we
// find the one containing the sample we need. Then we know exactly where to seek for stb_vorbis.
if
(
!
pDecoder
->
onSeek
(
pDecoder
,
0
,
mal_seek_origin_start
))
{
return
MAL_ERROR
;
}
pMP3
->
framesConsumed
=
0
;
pMP3
->
framesRemaining
=
0
;
pMP3
->
dataSize
=
0
;
float
buffer
[
4096
];
return
pDecoder
->
onSeek
(
pDecoder
,
offset
,
(
origin
==
drmp3_seek_origin_start
)
?
mal_seek_origin_start
:
mal_seek_origin_current
);
while
(
frameIndex
>
0
)
{
mal_uint32
framesToRead
=
mal_countof
(
buffer
)
/
pDecoder
->
internalChannels
;
if
(
framesToRead
>
frameIndex
)
{
framesToRead
=
(
mal_uint32
)
frameIndex
;
}
mal_uint32
framesRead
=
mal_mp3_decoder_read
(
pMP3
,
pDecoder
,
framesToRead
,
buffer
);
if
(
framesRead
==
0
)
{
return
MAL_ERROR
;
}
frameIndex
-=
framesRead
;
}
return
MAL_SUCCESS
;
}
}
static
mal_result
mal_decoder_internal_on_seek_to_frame__mp3
(
mal_decoder
*
pDecoder
,
mal_uint64
frameIndex
)
static
mal_result
mal_decoder_internal_on_seek_to_frame__mp3
(
mal_decoder
*
pDecoder
,
mal_uint64
frameIndex
)
{
{
mal_assert
(
pDecoder
!=
NULL
);
drmp3
*
pMP3
=
(
drmp3
*
)
pDecoder
->
pInternalDecoder
;
mal_assert
(
pDecoder
->
onRead
!=
NULL
);
mal_assert
(
pDecoder
->
onSeek
!=
NULL
);
mal_mp3_decoder
*
pMP3
=
(
mal_mp3_decoder
*
)
pDecoder
->
pInternalDecoder
;
mal_assert
(
pMP3
!=
NULL
);
mal_assert
(
pMP3
!=
NULL
);
return
mal_mp3_decoder_seek_to_frame
(
pMP3
,
pDecoder
,
frameIndex
);
drflac_bool32
result
=
drmp3_seek_to_frame
(
pMP3
,
frameIndex
);
if
(
result
)
{
return
MAL_SUCCESS
;
}
else
{
return
MAL_ERROR
;
}
}
}
static
mal_result
mal_decoder_internal_on_uninit__mp3
(
mal_decoder
*
pDecoder
)
static
mal_result
mal_decoder_internal_on_uninit__mp3
(
mal_decoder
*
pDecoder
)
{
{
mal_mp3_decoder
*
pMP3
=
(
mal_mp3_decoder
*
)
pDecoder
->
pInternalDecoder
;
drmp3_uninit
((
drmp3
*
)
pDecoder
->
pInternalDecoder
);
mal_assert
(
pMP3
!=
NULL
);
mal_free
(
pDecoder
->
pInternalDecoder
);
mal_free
(
pMP3
->
pData
);
mal_free
(
pMP3
);
return
MAL_SUCCESS
;
return
MAL_SUCCESS
;
}
}
...
@@ -12200,63 +12052,52 @@ static mal_uint32 mal_decoder_internal_on_read_frames__mp3(mal_dsp* pDSP, mal_ui
...
@@ -12200,63 +12052,52 @@ static mal_uint32 mal_decoder_internal_on_read_frames__mp3(mal_dsp* pDSP, mal_ui
mal_decoder
*
pDecoder
=
(
mal_decoder
*
)
pUserData
;
mal_decoder
*
pDecoder
=
(
mal_decoder
*
)
pUserData
;
mal_assert
(
pDecoder
!=
NULL
);
mal_assert
(
pDecoder
!=
NULL
);
mal_assert
(
pDecoder
->
internalFormat
==
mal_format_f32
);
mal_assert
(
pDecoder
->
internalFormat
==
mal_format_f32
);
mal_assert
(
pDecoder
->
onRead
!=
NULL
);
mal_assert
(
pDecoder
->
onSeek
!=
NULL
);
mal_mp3_decoder
*
pMP3
=
(
mal_mp3_decoder
*
)
pDecoder
->
pInternalDecoder
;
drmp3
*
pMP3
=
(
drmp3
*
)
pDecoder
->
pInternalDecoder
;
mal_assert
(
pMP3
!=
NULL
);
mal_assert
(
pMP3
!=
NULL
);
return
mal_mp3_decoder_read
(
pMP3
,
pDecoder
,
frameCount
,
pSamplesOut
);
return
(
mal_uint32
)
drmp3_read_f32
(
pMP3
,
frameCount
,
(
float
*
)
pSamplesOut
);
}
}
mal_result
mal_decoder_init_mp3__internal
(
const
mal_decoder_config
*
pConfig
,
mal_decoder
*
pDecoder
)
mal_result
mal_decoder_init_mp3__internal
(
const
mal_decoder_config
*
pConfig
,
mal_decoder
*
pDecoder
)
{
{
mal_assert
(
pConfig
!=
NULL
);
mal_assert
(
pConfig
!=
NULL
);
mal_assert
(
pDecoder
!=
NULL
);
mal_assert
(
pDecoder
!=
NULL
);
mal_assert
(
pDecoder
->
onRead
!=
NULL
);
mal_assert
(
pDecoder
->
onSeek
!=
NULL
);
mal_mp3_decoder
*
pMP3
=
(
mal_mp3_decoder
*
)
mal_malloc
(
sizeof
(
*
pMP3
));
drmp3
*
pMP3
=
(
drmp3
*
)
mal_malloc
(
sizeof
(
*
pMP3
));
if
(
pMP3
==
NULL
)
{
if
(
pMP3
==
NULL
)
{
return
MAL_OUT_OF_MEMORY
;
return
MAL_OUT_OF_MEMORY
;
}
}
mal_zero_object
(
pMP3
);
// Try opening the decoder first. MP3 can have variable sample rates (it's per frame/packet). We therefore need
mp3dec_init
(
&
pMP3
->
internalMP3
);
// to use some smarts to determine the most appropriate internal sample rate. These are the rules we're going
// to use:
pDecoder
->
onSeekToFrame
=
mal_decoder_internal_on_seek_to_frame__mp3
;
pDecoder
->
onUninit
=
mal_decoder_internal_on_uninit__mp3
;
pDecoder
->
pInternalDecoder
=
pMP3
;
// minimp3 doesn't actually define the channel count nor sample rate global - it's instead per frame/packet. We therefore need
// to use some smarts to determine the most appropriate internal sample rate. These are the rules we're going to use:
//
//
// Sample Rates
// Sample Rates
// 1) If an output sample rate is specified in pConfig we just use that. Otherwise;
// 1) If an output sample rate is specified in pConfig we just use that. Otherwise;
// 2) Fall back to 44100.
// 2) Fall back to 44100.
//
//
// The internal channel count is always stereo, and the internal format is always f32.
// The internal channel count is always stereo, and the internal format is always f32.
pDecoder
->
internalFormat
=
mal_format_f32
;
drmp3_config
mp3Config
;
pDecoder
->
internalChannels
=
2
;
mal_zero_object
(
&
mp3Config
);
pDecoder
->
internalSampleRate
=
(
pConfig
->
outputSampleRate
!=
0
)
?
pConfig
->
outputSampleRate
:
44100
;
mp3Config
.
outputChannels
=
2
;
mal_get_default_device_config_channel_map
(
pDecoder
->
internalChannels
,
pDecoder
->
internalChannelMap
);
mp3Config
.
outputSampleRate
=
(
pConfig
->
outputSampleRate
!=
0
)
?
pConfig
->
outputSampleRate
:
44100
;
if
(
!
drmp3_init
(
pMP3
,
mal_decoder_internal_on_read__mp3
,
mal_decoder_internal_on_seek__mp3
,
pDecoder
,
&
mp3Config
))
{
mal_src_config
srcConfig
;
return
MAL_ERROR
;
srcConfig
.
sampleRateIn
=
44100
;
srcConfig
.
sampleRateOut
=
pDecoder
->
internalSampleRate
;
srcConfig
.
formatIn
=
mal_format_s16
;
srcConfig
.
formatOut
=
mal_format_f32
;
srcConfig
.
channels
=
2
;
srcConfig
.
algorithm
=
mal_src_algorithm_linear
;
srcConfig
.
cacheSizeInFrames
=
0
;
mal_result
result
=
mal_src_init
(
&
srcConfig
,
mal_mp3_decoder_read_src
,
pDecoder
,
&
pMP3
->
src
);
if
(
result
!=
MAL_SUCCESS
)
{
mal_free
(
pMP3
);
return
result
;
}
}
// If we get here it means we successfully initialized the MP3 decoder. We can now initialize the rest of the mal_decoder.
pDecoder
->
onSeekToFrame
=
mal_decoder_internal_on_seek_to_frame__mp3
;
pDecoder
->
onUninit
=
mal_decoder_internal_on_uninit__mp3
;
pDecoder
->
pInternalDecoder
=
pMP3
;
// Internal format.
pDecoder
->
internalFormat
=
mal_format_f32
;
pDecoder
->
internalChannels
=
pMP3
->
channels
;
pDecoder
->
internalSampleRate
=
pMP3
->
sampleRate
;
mal_get_default_device_config_channel_map
(
pDecoder
->
internalChannels
,
pDecoder
->
internalChannelMap
);
result
=
mal_decoder__init_dsp
(
pDecoder
,
pConfig
,
mal_decoder_internal_on_read_frames__mp3
);
mal_result
result
=
mal_decoder__init_dsp
(
pDecoder
,
pConfig
,
mal_decoder_internal_on_read_frames__mp3
);
if
(
result
!=
MAL_SUCCESS
)
{
if
(
result
!=
MAL_SUCCESS
)
{
mal_free
(
pMP3
);
mal_free
(
pMP3
);
return
result
;
return
result
;
...
...
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