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miniaudio
Commits
bd689c56
Commit
bd689c56
authored
Feb 24, 2019
by
David Reid
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Plain Diff
Fix Core Audio build.
parent
0cc12624
Changes
2
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2 changed files
with
37 additions
and
29 deletions
+37
-29
examples/simple_playback.c
examples/simple_playback.c
+2
-2
mini_al.h
mini_al.h
+35
-27
No files found.
examples/simple_playback.c
View file @
bd689c56
...
...
@@ -37,8 +37,8 @@ int main(int argc, char** argv)
mal_device_config
config
=
mal_device_config_init
(
mal_device_type_playback
);
config
.
playback
.
pDeviceID
=
NULL
;
config
.
format
=
decoder
.
outputFormat
;
config
.
channels
=
decoder
.
outputChannels
;
config
.
playback
.
format
=
decoder
.
outputFormat
;
config
.
playback
.
channels
=
decoder
.
outputChannels
;
config
.
sampleRate
=
decoder
.
outputSampleRate
;
config
.
dataCallback
=
on_send_frames_to_device
;
config
.
pUserData
=
&
decoder
;
...
...
mini_al.h
View file @
bd689c56
...
...
@@ -2275,6 +2275,9 @@ MAL_ALIGNED_STRUCT(MAL_SIMD_ALIGNMENT) mal_device
/*AudioUnit*/ mal_ptr audioUnitCapture;
/*AudioBufferList**/ mal_ptr pAudioBufferList; // Only used for input devices.
mal_event stopEvent;
mal_uint32 originalBufferSizeInFrames;
mal_uint32 originalBufferSizeInMilliseconds;
mal_uint32 originalPeriods;
mal_bool32 isDefaultPlaybackDevice;
mal_bool32 isDefaultCaptureDevice;
mal_bool32 isSwitchingPlaybackDevice; /* <-- Set to true when the default device has changed and mini_al is in the process of switching. */
...
...
@@ -16382,15 +16385,15 @@ OSStatus mal_on_output__coreaudio(void* pUserData, AudioUnitRenderActionFlags* p
// We need to check whether or not we are outputting interleaved or non-interleaved samples. The
// way we do this is slightly different for each type.
mal_stream_layout layout = mal_stream_layout_interleaved;
if (pBufferList->mBuffers[0].mNumberChannels != pDevice->internalChannels) {
if (pBufferList->mBuffers[0].mNumberChannels != pDevice->
playback.
internalChannels) {
layout = mal_stream_layout_deinterleaved;
}
if (layout == mal_stream_layout_interleaved) {
// For now we can assume everything is interleaved.
for (UInt32 iBuffer = 0; iBuffer < pBufferList->mNumberBuffers; ++iBuffer) {
if (pBufferList->mBuffers[iBuffer].mNumberChannels == pDevice->internalChannels) {
mal_uint32 frameCountForThisBuffer = pBufferList->mBuffers[iBuffer].mDataByteSize / mal_get_bytes_per_frame(pDevice->
internalFormat, pDevice->
internalChannels);
if (pBufferList->mBuffers[iBuffer].mNumberChannels == pDevice->
playback.
internalChannels) {
mal_uint32 frameCountForThisBuffer = pBufferList->mBuffers[iBuffer].mDataByteSize / mal_get_bytes_per_frame(pDevice->
playback.internalFormat, pDevice->playback.
internalChannels);
if (frameCountForThisBuffer > 0) {
if (pDevice->type == mal_device_type_duplex) {
mal_device__handle_duplex_callback_playback(pDevice, frameCountForThisBuffer, pBufferList->mBuffers[iBuffer].mData, &pDevice->coreaudio.duplexRB);
...
...
@@ -16417,12 +16420,12 @@ OSStatus mal_on_output__coreaudio(void* pUserData, AudioUnitRenderActionFlags* p
// This is the deinterleaved case. We need to update each buffer in groups of internalChannels. This
// assumes each buffer is the same size.
mal_uint8 tempBuffer[4096];
for (UInt32 iBuffer = 0; iBuffer < pBufferList->mNumberBuffers; iBuffer += pDevice->internalChannels) {
mal_uint32 frameCountPerBuffer = pBufferList->mBuffers[iBuffer].mDataByteSize / mal_get_bytes_per_sample(pDevice->internalFormat);
for (UInt32 iBuffer = 0; iBuffer < pBufferList->mNumberBuffers; iBuffer += pDevice->
playback.
internalChannels) {
mal_uint32 frameCountPerBuffer = pBufferList->mBuffers[iBuffer].mDataByteSize / mal_get_bytes_per_sample(pDevice->
playback.
internalFormat);
mal_uint32 framesRemaining = frameCountPerBuffer;
while (framesRemaining > 0) {
mal_uint32 framesToRead = sizeof(tempBuffer) / mal_get_bytes_per_frame(pDevice->
internalFormat, pDevice->
internalChannels);
mal_uint32 framesToRead = sizeof(tempBuffer) / mal_get_bytes_per_frame(pDevice->
playback.internalFormat, pDevice->playback.
internalChannels);
if (framesToRead > framesRemaining) {
framesToRead = framesRemaining;
}
...
...
@@ -16434,11 +16437,11 @@ OSStatus mal_on_output__coreaudio(void* pUserData, AudioUnitRenderActionFlags* p
}
void* ppDeinterleavedBuffers[MAL_MAX_CHANNELS];
for (mal_uint32 iChannel = 0; iChannel < pDevice->internalChannels; ++iChannel) {
ppDeinterleavedBuffers[iChannel] = (void*)mal_offset_ptr(pBufferList->mBuffers[iBuffer].mData, (frameCountPerBuffer - framesRemaining) * mal_get_bytes_per_sample(pDevice->internalFormat));
for (mal_uint32 iChannel = 0; iChannel < pDevice->
playback.
internalChannels; ++iChannel) {
ppDeinterleavedBuffers[iChannel] = (void*)mal_offset_ptr(pBufferList->mBuffers[iBuffer].mData, (frameCountPerBuffer - framesRemaining) * mal_get_bytes_per_sample(pDevice->
playback.
internalFormat));
}
mal_deinterleave_pcm_frames(pDevice->
internalFormat, pDevice->
internalChannels, framesToRead, tempBuffer, ppDeinterleavedBuffers);
mal_deinterleave_pcm_frames(pDevice->
playback.internalFormat, pDevice->playback.
internalChannels, framesToRead, tempBuffer, ppDeinterleavedBuffers);
framesRemaining -= framesToRead;
}
...
...
@@ -16465,7 +16468,7 @@ OSStatus mal_on_input__coreaudio(void* pUserData, AudioUnitRenderActionFlags* pA
// We need to check whether or not we are outputting interleaved or non-interleaved samples. The
// way we do this is slightly different for each type.
mal_stream_layout layout = mal_stream_layout_interleaved;
if (pRenderedBufferList->mBuffers[0].mNumberChannels != pDevice->internalChannels) {
if (pRenderedBufferList->mBuffers[0].mNumberChannels != pDevice->
capture.
internalChannels) {
layout = mal_stream_layout_deinterleaved;
}
...
...
@@ -16483,7 +16486,7 @@ OSStatus mal_on_input__coreaudio(void* pUserData, AudioUnitRenderActionFlags* pA
if (layout == mal_stream_layout_interleaved) {
for (UInt32 iBuffer = 0; iBuffer < pRenderedBufferList->mNumberBuffers; ++iBuffer) {
if (pRenderedBufferList->mBuffers[iBuffer].mNumberChannels == pDevice->internalChannels) {
if (pRenderedBufferList->mBuffers[iBuffer].mNumberChannels == pDevice->
capture.
internalChannels) {
if (pDevice->type == mal_device_type_duplex) {
mal_device__handle_duplex_callback_capture(pDevice, frameCount, pRenderedBufferList->mBuffers[iBuffer].mData, &pDevice->coreaudio.duplexRB);
} else {
...
...
@@ -16501,7 +16504,7 @@ OSStatus mal_on_input__coreaudio(void* pUserData, AudioUnitRenderActionFlags* pA
mal_uint32 framesRemaining = frameCount;
while (framesRemaining > 0) {
mal_uint32 framesToSend = sizeof(silentBuffer) / mal_get_bytes_per_frame(pDevice->
internalFormat, pDevice->
internalChannels);
mal_uint32 framesToSend = sizeof(silentBuffer) / mal_get_bytes_per_frame(pDevice->
capture.internalFormat, pDevice->capture.
internalChannels);
if (framesToSend > framesRemaining) {
framesToSend = framesRemaining;
}
...
...
@@ -16519,20 +16522,20 @@ OSStatus mal_on_input__coreaudio(void* pUserData, AudioUnitRenderActionFlags* pA
// This is the deinterleaved case. We need to interleave the audio data before sending it to the client. This
// assumes each buffer is the same size.
mal_uint8 tempBuffer[4096];
for (UInt32 iBuffer = 0; iBuffer < pRenderedBufferList->mNumberBuffers; iBuffer += pDevice->internalChannels) {
for (UInt32 iBuffer = 0; iBuffer < pRenderedBufferList->mNumberBuffers; iBuffer += pDevice->
capture.
internalChannels) {
mal_uint32 framesRemaining = frameCount;
while (framesRemaining > 0) {
mal_uint32 framesToSend = sizeof(tempBuffer) / mal_get_bytes_per_sample(pDevice->internalFormat);
mal_uint32 framesToSend = sizeof(tempBuffer) / mal_get_bytes_per_sample(pDevice->
capture.
internalFormat);
if (framesToSend > framesRemaining) {
framesToSend = framesRemaining;
}
void* ppDeinterleavedBuffers[MAL_MAX_CHANNELS];
for (mal_uint32 iChannel = 0; iChannel < pDevice->internalChannels; ++iChannel) {
ppDeinterleavedBuffers[iChannel] = (void*)mal_offset_ptr(pRenderedBufferList->mBuffers[iBuffer].mData, (frameCount - framesRemaining) * mal_get_bytes_per_sample(pDevice->internalFormat));
for (mal_uint32 iChannel = 0; iChannel < pDevice->
capture.
internalChannels; ++iChannel) {
ppDeinterleavedBuffers[iChannel] = (void*)mal_offset_ptr(pRenderedBufferList->mBuffers[iBuffer].mData, (frameCount - framesRemaining) * mal_get_bytes_per_sample(pDevice->
capture.
internalFormat));
}
mal_interleave_pcm_frames(pDevice->
internalFormat, pDevice->
internalChannels, framesToSend, (const void**)ppDeinterleavedBuffers, tempBuffer);
mal_interleave_pcm_frames(pDevice->
capture.internalFormat, pDevice->capture.
internalChannels, framesToSend, (const void**)ppDeinterleavedBuffers, tempBuffer);
if (pDevice->type == mal_device_type_duplex) {
mal_device__handle_duplex_callback_capture(pDevice, framesToSend, tempBuffer, &pDevice->coreaudio.duplexRB);
...
...
@@ -17032,11 +17035,11 @@ mal_result mal_device_reinit_internal__coreaudio(mal_device* pDevice, mal_device
if (deviceType == mal_device_type_capture) {
data.formatIn = pDevice->capture.format;
data.channelsIn = pDevice->capture.channels;
data.sampleRateIn = pDevice->
capture.
sampleRate;
data.sampleRateIn = pDevice->sampleRate;
mal_copy_memory(data.channelMapIn, pDevice->capture.channelMap, sizeof(pDevice->capture.channelMap));
data.usingDefaultFormat = pDevice->capture.usingDefaultFormat;
data.usingDefaultChannels = pDevice->capture.usingDefaultChannels;
data.usingDefaultSampleRate = pDevice->
capture.
usingDefaultSampleRate;
data.usingDefaultSampleRate = pDevice->usingDefaultSampleRate;
data.usingDefaultChannelMap = pDevice->capture.usingDefaultChannelMap;
data.shareMode = pDevice->capture.shareMode;
data.registerStopEvent = MAL_TRUE;
...
...
@@ -17058,11 +17061,11 @@ mal_result mal_device_reinit_internal__coreaudio(mal_device* pDevice, mal_device
if (deviceType == mal_device_type_playback) {
data.formatIn = pDevice->playback.format;
data.channelsIn = pDevice->playback.channels;
data.sampleRateIn = pDevice->
playback.
sampleRate;
data.sampleRateIn = pDevice->sampleRate;
mal_copy_memory(data.channelMapIn, pDevice->playback.channelMap, sizeof(pDevice->playback.channelMap));
data.usingDefaultFormat = pDevice->playback.usingDefaultFormat;
data.usingDefaultChannels = pDevice->playback.usingDefaultChannels;
data.usingDefaultSampleRate = pDevice->
playback.
usingDefaultSampleRate;
data.usingDefaultSampleRate = pDevice->usingDefaultSampleRate;
data.usingDefaultChannelMap = pDevice->playback.usingDefaultChannelMap;
data.shareMode = pDevice->playback.shareMode;
data.registerStopEvent = (pDevice->type != mal_device_type_duplex);
...
...
@@ -17077,8 +17080,9 @@ mal_result mal_device_reinit_internal__coreaudio(mal_device* pDevice, mal_device
#endif
pDevice->coreaudio.audioUnitPlayback = (mal_ptr)data.audioUnit;
}
data.bufferSizeInFramesIn = pDevice->bufferSizeInFrames;
data.periodsIn = pDevice->periods;
data.bufferSizeInFramesIn = pDevice->coreaudio.originalBufferSizeInFrames;
data.bufferSizeInMillisecondsIn = pDevice->coreaudio.originalBufferSizeInMilliseconds;
data.periodsIn = pDevice->coreaudio.originalPeriods;
mal_result result = mal_device_init_internal__coreaudio(pDevice->pContext, deviceType, NULL, &data, (void*)pDevice);
if (result != MAL_SUCCESS) {
...
...
@@ -17112,7 +17116,7 @@ mal_result mal_device_init__coreaudio(mal_context* pContext, const mal_device_co
mal_copy_memory(data.channelMapIn, pConfig->capture.channelMap, sizeof(pConfig->capture.channelMap));
data.usingDefaultFormat = pDevice->capture.usingDefaultFormat;
data.usingDefaultChannels = pDevice->capture.usingDefaultChannels;
data.usingDefaultSampleRate = pDevice->
capture.
usingDefaultSampleRate;
data.usingDefaultSampleRate = pDevice->usingDefaultSampleRate;
data.usingDefaultChannelMap = pDevice->capture.usingDefaultChannelMap;
data.shareMode = pConfig->capture.shareMode;
data.bufferSizeInFramesIn = pConfig->bufferSizeInFrames;
...
...
@@ -17160,7 +17164,7 @@ mal_result mal_device_init__coreaudio(mal_context* pContext, const mal_device_co
mal_copy_memory(data.channelMapIn, pConfig->playback.channelMap, sizeof(pConfig->playback.channelMap));
data.usingDefaultFormat = pDevice->playback.usingDefaultFormat;
data.usingDefaultChannels = pDevice->playback.usingDefaultChannels;
data.usingDefaultSampleRate = pDevice->
playback.
usingDefaultSampleRate;
data.usingDefaultSampleRate = pDevice->usingDefaultSampleRate;
data.usingDefaultChannelMap = pDevice->playback.usingDefaultChannelMap;
data.shareMode = pConfig->playback.shareMode;
...
...
@@ -17212,6 +17216,10 @@ mal_result mal_device_init__coreaudio(mal_context* pContext, const mal_device_co
#endif
}
pDevice->coreaudio.originalBufferSizeInFrames = pConfig->bufferSizeInFrames;
pDevice->coreaudio.originalBufferSizeInMilliseconds = pConfig->bufferSizeInMilliseconds;
pDevice->coreaudio.originalPeriods = pConfig->periods;
/*
When stopping the device, a callback is called on another thread. We need to wait for this callback
before returning from mal_device_stop(). This event is used for this.
...
...
@@ -29068,7 +29076,7 @@ mal_result mal_pcm_rb_acquire_read(mal_pcm_rb* pRB, mal_uint32* pSizeInFrames, v
return result;
}
*pSizeInFrames =
sizeInBytes / mal_pcm_rb_get_bpf(pRB
);
*pSizeInFrames =
(mal_uint32)(sizeInBytes / (size_t)mal_pcm_rb_get_bpf(pRB)
);
return MAL_SUCCESS;
}
...
...
@@ -29097,7 +29105,7 @@ mal_result mal_pcm_rb_acquire_write(mal_pcm_rb* pRB, mal_uint32* pSizeInFrames,
return result;
}
*pSizeInFrames =
sizeInBytes / mal_pcm_rb_get_bpf(pRB
);
*pSizeInFrames =
(mal_uint32)(sizeInBytes / mal_pcm_rb_get_bpf(pRB)
);
return MAL_SUCCESS;
}
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