mal_uint8channelMapInPostMix[MAL_MAX_CHANNELS];// <-- When mixing, new channels may need to be created. This represents the channel map after mixing.
mal_channelchannelMapInPostMix[MAL_MAX_CHANNELS];// <-- When mixing, new channels may need to be created. This represents the channel map after mixing.
mal_uint8channelShuffleTable[MAL_MAX_CHANNELS];
mal_channelchannelShuffleTable[MAL_MAX_CHANNELS];
mal_bool32isChannelMappingRequired:1;
mal_bool32isChannelMappingRequired:1;
mal_bool32isSRCRequired:1;
mal_bool32isSRCRequired:1;
mal_bool32isPassthrough:1;// <-- Will be set to true when the DSP pipeline is an optimized passthrough.
mal_bool32isPassthrough:1;// <-- Will be set to true when the DSP pipeline is an optimized passthrough.