Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
M
miniaudio
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MyCard
miniaudio
Commits
a9af26f7
Commit
a9af26f7
authored
Jan 03, 2019
by
David Reid
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Simplify the blocking read/write APIs.
parent
9bf923d3
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
20 additions
and
54 deletions
+20
-54
mini_al.h
mini_al.h
+20
-54
No files found.
mini_al.h
View file @
a9af26f7
...
...
@@ -1552,8 +1552,8 @@ struct mal_context
mal_result (* onDeviceReinit )(mal_device* pDevice);
mal_result (* onDeviceStart )(mal_device* pDevice);
mal_result (* onDeviceStop )(mal_device* pDevice);
mal_result (* onDeviceWrite )(mal_device* pDevice,
mal_uint32 pcmFrameCount, const void* pPCMFrames, mal_uint32* pPCMFramesWritten);
/* Data is in internal device format. */
mal_result (* onDeviceRead )(mal_device* pDevice,
mal_uint32 pcmFrameCount, void* pPCMFrames, mal_uint32* pPCMFramesRead
); /* Data is in internal device format. */
mal_result (* onDeviceWrite )(mal_device* pDevice,
const void* pPCMFrames, mal_uint32 pcmFrameCount);
/* Data is in internal device format. */
mal_result (* onDeviceRead )(mal_device* pDevice,
void* pPCMFrames, mal_uint32 pcmFrameCount
); /* Data is in internal device format. */
mal_result (* onDeviceBreakMainLoop)(mal_device* pDevice);
mal_result (* onDeviceMainLoop )(mal_device* pDevice);
...
...
@@ -7010,7 +7010,7 @@ mal_result mal_device_reroute__wasapi(mal_device* pDevice)
return MAL_SUCCESS;
}
mal_result mal_device_write__wasapi(mal_device* pDevice,
mal_uint32 pcmFrameCount, const void* pPCMFrames, mal_uint32* pPCMFramesWritten
)
mal_result mal_device_write__wasapi(mal_device* pDevice,
const void* pPCMFrames, mal_uint32 pcmFrameCount
)
{
mal_result result = MAL_SUCCESS;
mal_bool32 wasStartedOnEntry;
...
...
@@ -7018,7 +7018,6 @@ mal_result mal_device_write__wasapi(mal_device* pDevice, mal_uint32 pcmFrameCoun
HRESULT hr;
DWORD waitResult;
*pPCMFramesWritten = 0;
wasStartedOnEntry = pDevice->wasapi.isStarted;
/* Try to write every frame. */
...
...
@@ -7113,11 +7112,10 @@ mal_result mal_device_write__wasapi(mal_device* pDevice, mal_uint32 pcmFrameCoun
pDevice->wasapi.deviceBufferFramesRemainingPlayback = pDevice->wasapi.deviceBufferFramesCapacityPlayback;
}
*pPCMFramesWritten = totalPCMFramesWritten;
return result;
}
mal_result mal_device_read__wasapi(mal_device* pDevice,
mal_uint32 pcmFrameCount, void* pPCMFrames, mal_uint32* pPCMFramesRead
)
mal_result mal_device_read__wasapi(mal_device* pDevice,
void* pPCMFrames, mal_uint32 pcmFrameCount
)
{
mal_result result = MAL_SUCCESS;
mal_uint32 totalPCMFramesRead;
...
...
@@ -7210,7 +7208,6 @@ mal_result mal_device_read__wasapi(mal_device* pDevice, mal_uint32 pcmFrameCount
pDevice->wasapi.deviceBufferFramesRemainingCapture = pDevice->wasapi.deviceBufferFramesCapacityCapture;
}
*pPCMFramesRead = totalPCMFramesRead;
return result;
}
...
...
@@ -8398,7 +8395,7 @@ mal_result mal_device_map_next_playback_buffer__dsound(mal_device* pDevice)
return MAL_SUCCESS;
}
mal_result mal_device_write__dsound(mal_device* pDevice,
mal_uint32 pcmFrameCount, const void* pPCMFrames, mal_uint32* pPCMFramesWritten
)
mal_result mal_device_write__dsound(mal_device* pDevice,
const void* pPCMFrames, mal_uint32 pcmFrameCount
)
{
mal_result result = MAL_SUCCESS;
mal_bool32 wasStartedOnEntry;
...
...
@@ -8408,7 +8405,6 @@ mal_result mal_device_write__dsound(mal_device* pDevice, mal_uint32 pcmFrameCoun
mal_assert(pDevice != NULL);
mal_assert(pPCMFrames != NULL);
*pPCMFramesWritten = 0;
wasStartedOnEntry = pDevice->dsound.isStarted;
/* If the device is not started we do not have a mapped buffer, we'll need to map the first period so we can fill it. */
...
...
@@ -8510,7 +8506,6 @@ mal_result mal_device_write__dsound(mal_device* pDevice, mal_uint32 pcmFrameCoun
}
}
*pPCMFramesWritten = totalPCMFramesWritten;
return result;
}
...
...
@@ -8538,7 +8533,7 @@ mal_result mal_device_map_next_capture_buffer__dsound(mal_device* pDevice)
return MAL_SUCCESS;
}
mal_result mal_device_read__dsound(mal_device* pDevice,
mal_uint32 pcmFrameCount, void* pPCMFrames, mal_uint32* pPCMFramesRead
)
mal_result mal_device_read__dsound(mal_device* pDevice,
void* pPCMFrames, mal_uint32 pcmFrameCount
)
{
mal_result result = MAL_SUCCESS;
mal_uint32 totalPCMFramesRead;
...
...
@@ -8630,7 +8625,6 @@ mal_result mal_device_read__dsound(mal_device* pDevice, mal_uint32 pcmFrameCount
}
}
*pPCMFramesRead = totalPCMFramesRead;
return result;
}
...
...
@@ -9345,7 +9339,7 @@ mal_result mal_device_stop__winmm(mal_device* pDevice)
return MAL_SUCCESS;
}
mal_result mal_device_write__winmm(mal_device* pDevice,
mal_uint32 pcmFrameCount, const void* pPCMFrames, mal_uint32* pPCMFramesWritten
)
mal_result mal_device_write__winmm(mal_device* pDevice,
const void* pPCMFrames, mal_uint32 pcmFrameCount
)
{
mal_result result = MAL_SUCCESS;
MMRESULT resultMM;
...
...
@@ -9355,8 +9349,6 @@ mal_result mal_device_write__winmm(mal_device* pDevice, mal_uint32 pcmFrameCount
mal_assert(pDevice != NULL);
mal_assert(pPCMFrames != NULL);
*pPCMFramesWritten = 0;
/* Keep processing as much data as possible. */
totalPCMFramesWritten = 0;
while (totalPCMFramesWritten < pcmFrameCount) {
...
...
@@ -9427,11 +9419,10 @@ mal_result mal_device_write__winmm(mal_device* pDevice, mal_uint32 pcmFrameCount
}
}
*pPCMFramesWritten = totalPCMFramesWritten;
return result;
}
mal_result mal_device_read__winmm(mal_device* pDevice,
mal_uint32 pcmFrameCount, void* pPCMFrames, mal_uint32* pPCMFramesRead
)
mal_result mal_device_read__winmm(mal_device* pDevice,
void* pPCMFrames, mal_uint32 pcmFrameCount
)
{
mal_assert(pDevice != NULL);
mal_assert(pPCMFrames != NULL);
...
...
@@ -9441,8 +9432,6 @@ mal_result mal_device_read__winmm(mal_device* pDevice, mal_uint32 pcmFrameCount,
mal_uint32 totalPCMFramesRead;
WAVEHDR* pWAVEHDR = (WAVEHDR*)pDevice->winmm.pWAVEHDR;
*pPCMFramesRead = 0;
/* We want to start the device immediately. */
if (!pDevice->winmm.isStarted) {
/* Make sure the event is reset to a non-signaled state to ensure we don't prematurely return from WaitForSingleObject(). */
...
...
@@ -9534,7 +9523,6 @@ mal_result mal_device_read__winmm(mal_device* pDevice, mal_uint32 pcmFrameCount,
}
}
*pPCMFramesRead = totalPCMFramesRead;
return result;
}
...
...
@@ -19899,23 +19887,21 @@ mal_thread_result MAL_THREADCALL mal_worker_thread(void* pData)
mal_uint32 bufferSizeInFrames = sizeof(buffer) / mal_get_bytes_per_frame(pDevice->internalFormat, pDevice->internalChannels);
while (totalFramesProcessed < periodSizeInFrames) {
mal_uint32 framesProcessed;
mal_uint32 framesRemaining = periodSizeInFrames - totalFramesProcessed;
mal_uint32 framesToProcess = framesRemaining;
if (framesToProcess > bufferSizeInFrames) {
framesToProcess = bufferSizeInFrames;
}
framesProcessed = 0;
if (pDevice->type == mal_device_type_playback) {
mal_device__read_frames_from_client(pDevice, framesToProcess, buffer);
result = pDevice->pContext->onDeviceWrite(pDevice,
framesToProcess, buffer, &framesProcessed
);
result = pDevice->pContext->onDeviceWrite(pDevice,
buffer, framesToProcess
);
} else {
result = pDevice->pContext->onDeviceRead(pDevice,
framesToProcess, buffer, &framesProcessed
);
mal_device__send_frames_to_client(pDevice, frames
Processed
, buffer);
result = pDevice->pContext->onDeviceRead(pDevice,
buffer, framesToProcess
);
mal_device__send_frames_to_client(pDevice, frames
ToProcess
, buffer);
}
totalFramesProcessed += frames
Processed
;
totalFramesProcessed += frames
ToProcess
;
}
/* Get out of the loop if read()/write() returned an error. It probably means the device has been stopped. */
...
...
@@ -20748,15 +20734,11 @@ void mal_device_uninit(mal_device* pDevice)
/*
Writes PCM frames to the device.
*/
mal_result mal_device_write(mal_device* pDevice,
mal_uint32 pcmFrameCount, const void* pPCMFrames, mal_uint32* pPCMFramesWritten
)
mal_result mal_device_write(mal_device* pDevice,
const void* pPCMFrames, mal_uint32 pcmFrameCount
)
{
mal_result result;
mal_uint32 totalPCMFramesWritten = 0;
if (pPCMFramesWritten != NULL) {
*pPCMFramesWritten = 0; /* Safety. */
}
if (mal_device__is_async(pDevice)) {
return MAL_INVALID_ARGS;
}
...
...
@@ -20774,7 +20756,7 @@ mal_result mal_device_write(mal_device* pDevice, mal_uint32 pcmFrameCount, const
/* If it's a passthrough we can call the backend directly, otherwise we need a data conversion into an intermediary buffer. */
if (pDevice->dsp.isPassthrough) {
/* Fast path. Write directly to the device. */
result = pDevice->pContext->onDeviceWrite(pDevice, p
cmFrameCount, pPCMFrames, &totalPCMFramesWritten
);
result = pDevice->pContext->onDeviceWrite(pDevice, p
PCMFrames, pcmFrameCount
);
} else {
/* Slow path. Perform a data conversion. */
...
...
@@ -20794,9 +20776,8 @@ mal_result mal_device_write(mal_device* pDevice, mal_uint32 pcmFrameCount, const
mal_pcm_convert(buffer, pDevice->internalFormat, mal_offset_ptr(pPCMFrames, totalPCMFramesWritten * mal_get_bytes_per_frame(pDevice->format, pDevice->channels)), pDevice->format, framesToProcess*pDevice->channels, mal_dither_mode_none);
mal_uint32 framesProcessed = 0;
result = pDevice->pContext->onDeviceWrite(pDevice, framesToProcess, buffer, &framesProcessed);
totalPCMFramesWritten += framesProcessed;
result = pDevice->pContext->onDeviceWrite(pDevice, buffer, framesToProcess);
totalPCMFramesWritten += framesToProcess;
if (result != MAL_SUCCESS) {
break;
...
...
@@ -20804,26 +20785,17 @@ mal_result mal_device_write(mal_device* pDevice, mal_uint32 pcmFrameCount, const
}
}
if (pPCMFramesWritten != NULL) {
*pPCMFramesWritten = totalPCMFramesWritten;
}
return result;
}
/*
Reads PCM frames from the device.
*/
mal_result mal_device_read(mal_device* pDevice,
mal_uint32 pcmFrameCount, void* pPCMFrames, mal_uint32* pPCMFramesRead
)
mal_result mal_device_read(mal_device* pDevice,
void* pPCMFrames, mal_uint32 pcmFrameCount
)
{
mal_result result;
mal_uint32 totalPCMFramesRead = 0;
if (pPCMFramesRead != NULL) {
*pPCMFramesRead = 0; /* Safety. */
}
if (pDevice == NULL || pPCMFrames == NULL) {
return MAL_INVALID_ARGS;
}
...
...
@@ -20841,7 +20813,7 @@ mal_result mal_device_read(mal_device* pDevice, mal_uint32 pcmFrameCount, void*
/* If it's a passthrough we can call the backend directly, otherwise we need a data conversion into an intermediary buffer. */
if (pDevice->dsp.isPassthrough) {
/* Fast path. Write directly to the device. */
result = pDevice->pContext->onDeviceRead(pDevice, p
cmFrameCount, pPCMFrames, &totalPCMFramesRead
);
result = pDevice->pContext->onDeviceRead(pDevice, p
PCMFrames, pcmFrameCount
);
} else {
/* Slow path. Perform a data conversion. */
...
...
@@ -20859,23 +20831,17 @@ mal_result mal_device_read(mal_device* pDevice, mal_uint32 pcmFrameCount, void*
framesToProcess = bufferSizeInFrames;
}
mal_uint32 framesProcessed = 0;
result = pDevice->pContext->onDeviceRead(pDevice, framesToProcess, buffer, &framesProcessed);
result = pDevice->pContext->onDeviceRead(pDevice, buffer, framesToProcess);
mal_pcm_convert(mal_offset_ptr(pPCMFrames, totalPCMFramesRead * mal_get_bytes_per_frame(pDevice->format, pDevice->channels)), pDevice->format, buffer, pDevice->internalFormat, framesToProcess*pDevice->channels, mal_dither_mode_none);
totalPCMFramesRead += frames
Processed
;
totalPCMFramesRead += frames
ToProcess
;
if (result != MAL_SUCCESS) {
break;
}
}
}
if (pPCMFramesRead != NULL) {
*pPCMFramesRead = totalPCMFramesRead;
}
return result;
}
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment