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miniaudio
Commits
959885a3
Commit
959885a3
authored
Jan 19, 2020
by
David Reid
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SRC/Speex: Add support for querying required input frame counts.
parent
3e8f261c
Changes
2
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2 changed files
with
68 additions
and
6 deletions
+68
-6
extras/speex_resampler/ma_speex_resampler.h
extras/speex_resampler/ma_speex_resampler.h
+29
-0
research/ma_resampler.h
research/ma_resampler.h
+39
-6
No files found.
extras/speex_resampler/ma_speex_resampler.h
View file @
959885a3
...
...
@@ -6,6 +6,8 @@
#define RANDOM_PREFIX ma_speex
#include "thirdparty/speex_resampler.h"
int
ma_speex_resampler_get_required_input_frame_count
(
SpeexResamplerState
*
st
,
spx_uint32_t
out_len
,
spx_uint32_t
*
in_len
);
#endif
/* ma_speex_resampler_h */
#if defined(MINIAUDIO_SPEEX_RESAMPLER_IMPLEMENTATION)
...
...
@@ -23,4 +25,31 @@
#else
#pragma GCC diagnostic pop
#endif
EXPORT
int
ma_speex_resampler_get_required_input_frame_count
(
SpeexResamplerState
*
st
,
spx_uint32_t
out_len
,
spx_uint32_t
*
in_len
)
{
spx_uint32_t
count
;
if
(
st
==
NULL
||
in_len
==
NULL
)
{
return
RESAMPLER_ERR_INVALID_ARG
;
}
*
in_len
=
0
;
if
(
out_len
==
0
)
{
return
RESAMPLER_ERR_SUCCESS
;
/* Nothing to do. */
}
/* miniaudio only uses interleaved APIs so we can safely just use channel index 0 for the calculations. */
if
(
st
->
nb_channels
==
0
)
{
return
RESAMPLER_ERR_BAD_STATE
;
}
count
=
out_len
*
st
->
int_advance
;
count
+=
(
st
->
samp_frac_num
[
0
]
+
(
out_len
*
st
->
frac_advance
))
/
st
->
den_rate
;
*
in_len
=
count
;
return
RESAMPLER_ERR_SUCCESS
;
}
#endif
\ No newline at end of file
research/ma_resampler.h
View file @
959885a3
...
...
@@ -59,6 +59,9 @@ typedef struct
struct
{
void
*
pSpeexResamplerState
;
/* SpeexResamplerState* */
ma_uint64
runningTimeIn
;
ma_uint64
runningTimeOut
;
double
t
;
/* For tracking the input time so we can query required input and expected output frame counts. */
}
speex
;
}
state
;
}
ma_resampler
;
...
...
@@ -137,7 +140,7 @@ Implementation
#define MA_RESAMPLER_MAX_RATIO 48.0
#endif
#if defined(
SPEEX_RESAMPLER_H
)
#if defined(
ma_speex_resampler_h
)
#define MA_HAS_SPEEX_RESAMPLER
static
ma_result
ma_result_from_speex_err
(
int
err
)
...
...
@@ -497,36 +500,44 @@ static ma_result ma_resampler_process__read__linear(ma_resampler* pResampler, co
#if defined(MA_HAS_SPEEX_RESAMPLER)
static
ma_result
ma_resampler_process__read__speex
(
ma_resampler
*
pResampler
,
const
void
*
pFramesIn
,
ma_uint64
*
pFrameCountIn
,
void
*
pFramesOut
,
ma_uint64
*
pFrameCountOut
)
{
/* To do this we just read using the non-filtered linear pipeline, and then do an in-place filter on the output buffer. */
int
speexErr
;
ma_uint64
frameCountOut
;
ma_uint64
frameCountIn
;
ma_uint64
framesProcessedOut
;
ma_uint64
framesProcessedIn
;
unsigned
int
framesPerIteration
=
32768
;
double
ratioInOut
;
MA_ASSERT
(
pResampler
!=
NULL
);
MA_ASSERT
(
pFramesOut
!=
NULL
);
MA_ASSERT
(
pFrameCountOut
!=
NULL
);
MA_ASSERT
(
pFrameCountIn
!=
NULL
);
/* Speex uses unsigned int counts, whereas miniaudio uses 64-bit. We'll need to process in a loop. */
/*
Reading from the Speex resampler requires a bit of dancing around for a few reasons. The first thing is that it's frame counts
are in unsigned int's whereas ours is in ma_uint64. We therefore need to run the conversion in a loop. The other, more complicated
problem, is that we need to keep track of the input time, similar to what we do with the linear resampler. The reason we need to
do this is for ma_resampler_get_required_input_frame_count() and ma_resampler_get_expected_output_frame_count().
*/
frameCountOut
=
*
pFrameCountOut
;
frameCountIn
=
*
pFrameCountIn
;
framesProcessedOut
=
0
;
framesProcessedIn
=
0
;
ratioInOut
=
(
double
)
pResampler
->
config
.
sampleRateIn
/
(
double
)
pResampler
->
config
.
sampleRateOut
;
while
(
framesProcessedOut
<
frameCountOut
&&
framesProcessedIn
<
frameCountIn
)
{
unsigned
int
frameCountInThisIteration
;
unsigned
int
frameCountOutThisIteration
;
const
void
*
pFramesInThisIteration
;
void
*
pFramesOutThisIteration
;
frameCountInThisIteration
=
UINT_MAX
;
frameCountInThisIteration
=
framesPerIteration
;
if
((
ma_uint64
)
frameCountInThisIteration
>
(
frameCountIn
-
framesProcessedIn
))
{
frameCountInThisIteration
=
(
unsigned
int
)(
frameCountIn
-
framesProcessedIn
);
}
frameCountOutThisIteration
=
UINT_MAX
;
frameCountOutThisIteration
=
framesPerIteration
;
if
((
ma_uint64
)
frameCountOutThisIteration
>
(
frameCountOut
-
framesProcessedOut
))
{
frameCountOutThisIteration
=
(
unsigned
int
)(
frameCountOut
-
framesProcessedOut
);
}
...
...
@@ -550,8 +561,14 @@ static ma_result ma_resampler_process__read__speex(ma_resampler* pResampler, con
framesProcessedIn
+=
frameCountInThisIteration
;
framesProcessedOut
+=
frameCountOutThisIteration
;
pResampler
->
state
.
speex
.
t
+=
frameCountOutThisIteration
*
ratioInOut
;
//pResampler->state.speex.t = pResampler->state.speex.t - floor(pResampler->state.speex.t);
}
pResampler
->
state
.
speex
.
runningTimeOut
+=
framesProcessedOut
;
pResampler
->
state
.
speex
.
runningTimeIn
+=
framesProcessedIn
;
*
pFrameCountOut
=
framesProcessedOut
;
*
pFrameCountIn
=
framesProcessedIn
;
...
...
@@ -726,7 +743,22 @@ ma_uint64 ma_resampler_get_required_input_frame_count(ma_resampler* pResampler,
case
ma_resample_algorithm_speex
:
{
#if defined(MA_HAS_SPEEX_RESAMPLER)
return
0
;
#if 0
ma_uint64 count;
double t = pResampler->state.speex.t;
#if 0
count = (ma_uint64)floor(t + (outputFrameCount * ratioInOut) + 0.00000001);
#else
count = (ma_uint64)(floor(t + (outputFrameCount * ratioInOut)) - floor(t));
#endif
return
count
;
#endif
ma_uint32
count
;
ma_speex_resampler_get_required_input_frame_count
((
SpeexResamplerState
*
)
pResampler
->
state
.
speex
.
pSpeexResamplerState
,
(
unsigned
int
)
outputFrameCount
,
&
count
);
return
count
;
#else
break
;
#endif
...
...
@@ -774,6 +806,7 @@ ma_uint64 ma_resampler_get_expected_output_frame_count(ma_resampler* pResampler,
{
#if defined(MA_HAS_SPEEX_RESAMPLER)
/* TODO: Implement me. */
return
0
;
#else
break
;
#endif
...
...
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