Commit 74c22ad7 authored by David Reid's avatar David Reid

DirectSound: Refactor the capture-only implementation.

parent 349abe5a
......@@ -9553,6 +9553,8 @@ mal_result mal_device_main_loop__dsound(mal_device* pDevice)
//mal_bool32 virtualPlayCursorLoopFlagPlayback = 0;
mal_bool32 virtualWriteCursorLoopFlagPlayback = 0;
DWORD prevReadCursorInBytesCapture = 0;
mal_assert(pDevice != NULL);
/* The first thing to do is start the capture device. The playback device is only started after the first period is written. */
......@@ -9637,7 +9639,7 @@ mal_result mal_device_main_loop__dsound(mal_device* pDevice)
mal_uint32 framesWrittenThisIteration;
DWORD physicalPlayCursorInBytes;
DWORD physicalWriteCursorInBytes;
DWORD availableBytes;
DWORD availableBytesPlayback;
/* We need the physical play and write cursors. */
if (FAILED(mal_IDirectSoundBuffer_GetCurrentPosition((mal_IDirectSoundBuffer*)pDevice->dsound.pPlaybackBuffer, &physicalPlayCursorInBytes, &physicalWriteCursorInBytes))) {
......@@ -9658,42 +9660,42 @@ mal_result mal_device_main_loop__dsound(mal_device* pDevice)
if (physicalPlayCursorLoopFlagPlayback == virtualWriteCursorLoopFlagPlayback) {
/* Same loop iteration. The available bytes wraps all the way around from the virtual write cursor to the physical play cursor. */
if (physicalPlayCursorInBytes <= virtualWriteCursorInBytesPlayback) {
availableBytes = (pDevice->playback.internalBufferSizeInFrames*bpfPlayback) - virtualWriteCursorInBytesPlayback;
availableBytes += physicalPlayCursorInBytes; /* Wrap around. */
availableBytesPlayback = (pDevice->playback.internalBufferSizeInFrames*bpfPlayback) - virtualWriteCursorInBytesPlayback;
availableBytesPlayback += physicalPlayCursorInBytes; /* Wrap around. */
} else {
/* This is an error. */
#ifdef MAL_DEBUG_OUTPUT
printf("[DirectSound] (Duplex/Playback) WARNING: Play cursor has moved in front of the write cursor (same loop iterations). physicalPlayCursorInBytes=%d, virtualWriteCursorInBytes=%d.\n", physicalPlayCursorInBytes, virtualWriteCursorInBytesPlayback);
#endif
availableBytes = 0;
availableBytesPlayback = 0;
}
} else {
/* Different loop iterations. The available bytes only goes from the virtual write cursor to the physical play cursor. */
if (physicalPlayCursorInBytes >= virtualWriteCursorInBytesPlayback) {
availableBytes = physicalPlayCursorInBytes - virtualWriteCursorInBytesPlayback;
availableBytesPlayback = physicalPlayCursorInBytes - virtualWriteCursorInBytesPlayback;
} else {
/* This is an error. */
#ifdef MAL_DEBUG_OUTPUT
printf("[DirectSound] (Duplex/Playback) WARNING: Write cursor has moved behind the play cursor (different loop iterations). physicalPlayCursorInBytes=%d, virtualWriteCursorInBytes=%d.\n", physicalPlayCursorInBytes, virtualWriteCursorInBytesPlayback);
#endif
availableBytes = 0;
availableBytesPlayback = 0;
}
}
#ifdef MAL_DEBUG_OUTPUT
printf("[DirectSound] (Duplex/Playback) physicalPlayCursorInBytes=%d, availableBytes=%d\n", physicalPlayCursorInBytes, availableBytes);
printf("[DirectSound] (Duplex/Playback) physicalPlayCursorInBytes=%d, availableBytesPlayback=%d\n", physicalPlayCursorInBytes, availableBytesPlayback);
#endif
/* If there's no room available for writing we need to wait for more. */
if (availableBytes < ((pDevice->playback.internalBufferSizeInFrames/pDevice->playback.internalPeriods)*bpfPlayback)) {
if (availableBytesPlayback < ((pDevice->playback.internalBufferSizeInFrames/pDevice->playback.internalPeriods)*bpfPlayback)) {
mal_sleep(waitTimeInMilliseconds);
continue;
}
#ifdef MAL_DEBUG_OUTPUT
if (isPlaybackDeviceStarted) {
if (availableBytes > (((pDevice->playback.internalBufferSizeInFrames/pDevice->playback.internalPeriods)*(pDevice->playback.internalPeriods-1)) * bpfPlayback)) {
printf("[DirectSound] (Duplex/Playback) Playback buffer starved. availableBytes=%d\n", availableBytes);
if (availableBytesPlayback > (((pDevice->playback.internalBufferSizeInFrames/pDevice->playback.internalPeriods)*(pDevice->playback.internalPeriods-1)) * bpfPlayback)) {
printf("[DirectSound] (Duplex/Playback) Playback buffer starved. availableBytesPlayback=%d\n", availableBytesPlayback);
}
}
#endif
......@@ -9767,7 +9769,78 @@ mal_result mal_device_main_loop__dsound(mal_device* pDevice)
case mal_device_type_capture:
{
/* Not yet implemented. */
DWORD physicalCaptureCursorInBytes;
DWORD physicalReadCursorInBytes;
if (FAILED(mal_IDirectSoundCaptureBuffer_GetCurrentPosition((mal_IDirectSoundCaptureBuffer*)pDevice->dsound.pCaptureBuffer, &physicalCaptureCursorInBytes, &physicalReadCursorInBytes))) {
return MAL_ERROR;
}
/* If the previous capture position is the same as the current position we need to wait a bit longer. */
if (prevReadCursorInBytesCapture == physicalReadCursorInBytes) {
mal_sleep(waitTimeInMilliseconds);
continue;
}
/* Getting here means we have capture data available. */
if (prevReadCursorInBytesCapture < physicalReadCursorInBytes) {
/* The capture position has not looped. This is the simple case. */
lockOffsetInBytesCapture = prevReadCursorInBytesCapture;
lockSizeInBytesCapture = (physicalReadCursorInBytes - prevReadCursorInBytesCapture);
} else {
/*
The capture position has looped. This is the more complex case. Map to the end of the buffer. If this does not return anything,
do it again from the start.
*/
if (prevReadCursorInBytesCapture < pDevice->capture.internalBufferSizeInFrames*bpfCapture) {
/* Lock up to the end of the buffer. */
lockOffsetInBytesCapture = prevReadCursorInBytesCapture;
lockSizeInBytesCapture = (pDevice->capture.internalBufferSizeInFrames*bpfCapture) - prevReadCursorInBytesCapture;
} else {
/* Lock starting from the start of the buffer. */
lockOffsetInBytesCapture = 0;
lockSizeInBytesCapture = physicalReadCursorInBytes;
}
}
#ifdef MAL_DEBUG_OUTPUT
//printf("[DirectSound] (Capture) physicalCaptureCursorInBytes=%d, physicalReadCursorInBytes=%d\n", physicalCaptureCursorInBytes, physicalReadCursorInBytes);
//printf("[DirectSound] (Capture) lockOffsetInBytesCapture=%d, lockSizeInBytesCapture=%d\n", lockOffsetInBytesCapture, lockSizeInBytesCapture);
#endif
if (lockSizeInBytesCapture == 0) {
mal_sleep(waitTimeInMilliseconds);
continue; /* Nothing is available in the capture buffer. */
}
hr = mal_IDirectSoundCaptureBuffer_Lock((mal_IDirectSoundCaptureBuffer*)pDevice->dsound.pCaptureBuffer, lockOffsetInBytesCapture, lockSizeInBytesCapture, &pMappedBufferCapture, &mappedSizeInBytesCapture, NULL, NULL, 0);
if (FAILED(hr)) {
return mal_post_error(pDevice, MAL_LOG_LEVEL_ERROR, "[DirectSound] Failed to map buffer from capture device in preparation for writing to the device.", MAL_FAILED_TO_MAP_DEVICE_BUFFER);
}
#ifdef MAL_DEBUG_OUTPUT
if (lockSizeInBytesCapture != mappedSizeInBytesCapture) {
printf("[DirectSound] (Capture) lockSizeInBytesCapture=%d != mappedSizeInBytesCapture=%d\n", lockSizeInBytesCapture, mappedSizeInBytesCapture);
}
#endif
/* Optimization: If we are running as a passthrough we can pass the mapped pointer to the callback directly. */
if (pDevice->capture.converter.isPassthrough) {
/* Passthrough. */
pDevice->onData(pDevice, NULL, pMappedBufferCapture, mappedSizeInBytesCapture/bpfCapture);
} else {
/* Not a passthrough. */
mal_device__send_frames_to_client(pDevice, mappedSizeInBytesCapture/bpfCapture, pMappedBufferCapture);
}
hr = mal_IDirectSoundCaptureBuffer_Unlock((mal_IDirectSoundCaptureBuffer*)pDevice->dsound.pCaptureBuffer, pMappedBufferCapture, mappedSizeInBytesCapture, NULL, 0);
if (FAILED(hr)) {
return mal_post_error(pDevice, MAL_LOG_LEVEL_ERROR, "[DirectSound] Failed to unlock internal buffer from capture device after reading from the device.", MAL_FAILED_TO_UNMAP_DEVICE_BUFFER);
}
prevReadCursorInBytesCapture = lockOffsetInBytesCapture + mappedSizeInBytesCapture;
if (prevReadCursorInBytesCapture == (pDevice->capture.internalBufferSizeInFrames*bpfCapture)) {
prevReadCursorInBytesCapture = 0;
}
} break;
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