@@ -1413,9 +1413,8 @@ Within the world there is the concept of a "listener". Each `ma_engine` instance
if you need more than one listener. In this case you will want to share a resource manager which you can do by initializing one manually and passing it into
`ma_engine_config`. Using this method will require your application to manage groups and sounds on a per `ma_engine` basis.
*/
typedefstructma_enginema_engine;
typedefstructma_soundma_sound;
typedefstructma_sound_groupma_sound_group;
typedefstructma_enginema_engine;
typedefstructma_soundma_sound;
/* Stereo panner. */
...
...
@@ -1705,10 +1704,11 @@ struct ma_sound_inlined
ma_sound_inlined*pPrev;
};
structma_sound_group
{
ma_engine_nodeengineNode;/* Must be the first member for compatibility with the ma_node API. */