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miniaudio
Commits
632911b3
Commit
632911b3
authored
Apr 16, 2017
by
David Reid
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Plain Diff
Initial implementation of low quality linear sample rate conversion.
parent
91d7dac2
Changes
1
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7 deletions
+196
-7
mini_al.h
mini_al.h
+196
-7
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mini_al.h
View file @
632911b3
...
@@ -164,6 +164,11 @@
...
@@ -164,6 +164,11 @@
extern
"C"
{
extern
"C"
{
#endif
#endif
#if defined(_MSC_VER)
#pragma warning(push)
#pragma warning(disable:4201) // nonstandard extension used: nameless struct/union
#endif
// Platform/backend detection.
// Platform/backend detection.
#ifdef _WIN32
#ifdef _WIN32
#define MAL_WIN32
#define MAL_WIN32
...
@@ -383,6 +388,15 @@ typedef enum
...
@@ -383,6 +388,15 @@ typedef enum
mal_src_algorithm_linear
mal_src_algorithm_linear
}
mal_src_algorithm
;
}
mal_src_algorithm
;
#define MAL_SRC_CACHE_SIZE_IN_FRAMES 512
typedef
struct
{
mal_src
*
pSRC
;
float
pCachedFrames
[
MAL_MAX_CHANNELS
*
MAL_SRC_CACHE_SIZE_IN_FRAMES
];
mal_uint32
cachedFrameCount
;
mal_uint32
iNextFrame
;
}
mal_src_cache
;
typedef
struct
typedef
struct
{
{
mal_uint32
sampleRateIn
;
mal_uint32
sampleRateIn
;
...
@@ -400,6 +414,16 @@ struct mal_src
...
@@ -400,6 +414,16 @@ struct mal_src
void
*
pUserData
;
void
*
pUserData
;
float
ratio
;
float
ratio
;
float
bin
[
256
];
float
bin
[
256
];
mal_src_cache
cache
;
// <-- For simplifying and optimizing client -> memory reading.
union
{
struct
{
float
alpha
;
mal_bool32
isBinLoaded
:
1
;
}
linear
;
};
};
};
typedef
struct
mal_dsp
mal_dsp
;
typedef
struct
mal_dsp
mal_dsp
;
...
@@ -443,10 +467,6 @@ typedef struct
...
@@ -443,10 +467,6 @@ typedef struct
mal_log_proc
onLogCallback
;
mal_log_proc
onLogCallback
;
}
mal_device_config
;
}
mal_device_config
;
#if defined(_MSC_VER)
#pragma warning(push)
#pragma warning(disable:4201) // nonstandard extension used: nameless struct/union
#endif
typedef
struct
typedef
struct
{
{
mal_backend
backend
;
// DirectSound, ALSA, etc.
mal_backend
backend
;
// DirectSound, ALSA, etc.
...
@@ -974,6 +994,17 @@ mal_uint32 mal_dsp_read_frames(mal_dsp* pDSP, mal_uint32 frameCount, void* pFram
...
@@ -974,6 +994,17 @@ mal_uint32 mal_dsp_read_frames(mal_dsp* pDSP, mal_uint32 frameCount, void* pFram
///////////////////////////////////////////////////////////////////////////////
//
// Miscellaneous Helpers
//
///////////////////////////////////////////////////////////////////////////////
// Blends two frames in floating point format.
void
mal_blend_f32
(
float
*
pOut
,
float
*
pInA
,
float
*
pInB
,
float
factor
,
mal_uint32
channels
);
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
//
//
// Format Conversion
// Format Conversion
...
@@ -1001,6 +1032,7 @@ void mal_pcm_f32_to_s24(void* pOut, const float* pIn, unsigned int count);
...
@@ -1001,6 +1032,7 @@ void mal_pcm_f32_to_s24(void* pOut, const float* pIn, unsigned int count);
void
mal_pcm_f32_to_s32
(
int
*
pOut
,
const
float
*
pIn
,
unsigned
int
count
);
void
mal_pcm_f32_to_s32
(
int
*
pOut
,
const
float
*
pIn
,
unsigned
int
count
);
void
mal_pcm_convert
(
void
*
pOut
,
mal_format
formatOut
,
const
void
*
pIn
,
mal_format
formatIn
,
unsigned
int
sampleCount
);
void
mal_pcm_convert
(
void
*
pOut
,
mal_format
formatOut
,
const
void
*
pIn
,
mal_format
formatIn
,
unsigned
int
sampleCount
);
#endif
#endif
#ifdef __cplusplus
#ifdef __cplusplus
...
@@ -1173,6 +1205,9 @@ mal_uint8 MAL_CHANNEL_MAP_5POINT1[MAL_MAX_CHANNELS] = {
...
@@ -1173,6 +1205,9 @@ mal_uint8 MAL_CHANNEL_MAP_5POINT1[MAL_MAX_CHANNELS] = {
#define mal_max(x, y) (((x) > (y)) ? (x) : (y))
#define mal_max(x, y) (((x) > (y)) ? (x) : (y))
#define mal_min(x, y) (((x) < (y)) ? (x) : (y))
#define mal_min(x, y) (((x) < (y)) ? (x) : (y))
#define mal_buffer_frame_capacity(buffer, channels, format) (sizeof(buffer) / mal_get_sample_size_in_bytes(format) / (channels))
// Return Values:
// Return Values:
// 0: Success
// 0: Success
// 22: EINVAL
// 22: EINVAL
...
@@ -1264,6 +1299,12 @@ static inline float mal_clip_f32(float x)
...
@@ -1264,6 +1299,12 @@ static inline float mal_clip_f32(float x)
return
x
;
return
x
;
}
}
static
inline
float
mal_mix_f32
(
float
x
,
float
y
,
float
a
)
{
return
x
*
(
1
-
a
)
+
y
*
a
;
}
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
//
//
// Atomics
// Atomics
...
@@ -5773,6 +5814,81 @@ mal_uint32 mal_get_sample_size_in_bytes(mal_format format)
...
@@ -5773,6 +5814,81 @@ mal_uint32 mal_get_sample_size_in_bytes(mal_format format)
//
//
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void
mal_src_cache_init
(
mal_src
*
pSRC
,
mal_src_cache
*
pCache
)
{
mal_assert
(
pSRC
!=
NULL
);
mal_assert
(
pCache
!=
NULL
);
pCache
->
pSRC
=
pSRC
;
pCache
->
cachedFrameCount
=
0
;
pCache
->
iNextFrame
=
0
;
}
mal_uint32
mal_src_cache_read_frames
(
mal_src_cache
*
pCache
,
mal_uint32
frameCount
,
float
*
pFramesOut
)
{
mal_assert
(
pCache
!=
NULL
);
mal_assert
(
pCache
->
pSRC
!=
NULL
);
mal_assert
(
pCache
->
pSRC
->
onRead
!=
NULL
);
mal_assert
(
frameCount
>
0
);
mal_assert
(
pFramesOut
!=
NULL
);
mal_uint32
channels
=
pCache
->
pSRC
->
config
.
channels
;
mal_uint32
totalFramesRead
=
0
;
while
(
frameCount
>
0
)
{
// If there's anything in memory go ahead and copy that over first.
mal_uint32
framesRemainingInMemory
=
pCache
->
cachedFrameCount
-
pCache
->
iNextFrame
;
mal_uint32
framesToReadFromMemory
=
frameCount
;
if
(
framesToReadFromMemory
>
framesRemainingInMemory
)
{
framesToReadFromMemory
=
framesRemainingInMemory
;
}
mal_copy_memory
(
pFramesOut
,
pCache
->
pCachedFrames
+
pCache
->
iNextFrame
*
channels
,
framesToReadFromMemory
*
channels
*
sizeof
(
float
));
pCache
->
iNextFrame
+=
framesToReadFromMemory
;
totalFramesRead
+=
framesToReadFromMemory
;
frameCount
-=
framesToReadFromMemory
;
if
(
frameCount
==
0
)
{
break
;
}
// At this point there are still more frames to read from the client, so we'll need to reload the cache with fresh data.
mal_assert
(
frameCount
>
0
);
pFramesOut
+=
framesToReadFromMemory
*
channels
;
pCache
->
iNextFrame
=
0
;
pCache
->
cachedFrameCount
=
0
;
if
(
pCache
->
pSRC
->
config
.
formatIn
==
mal_format_f32
)
{
// No need for a conversion - read straight into the cache.
mal_uint32
framesToReadFromClient
=
mal_countof
(
pCache
->
pCachedFrames
)
/
pCache
->
pSRC
->
config
.
channels
;
if
(
framesToReadFromClient
>
frameCount
)
{
framesToReadFromClient
=
frameCount
;
}
pCache
->
cachedFrameCount
=
pCache
->
pSRC
->
onRead
(
framesToReadFromClient
,
pCache
->
pCachedFrames
,
pCache
->
pSRC
->
pUserData
);
}
else
{
// A format conversion is required which means we need to use an intermediary buffer.
mal_uint8
pIntermediaryBuffer
[
sizeof
(
pCache
->
pCachedFrames
)];
mal_uint32
framesToReadFromClient
=
mal_min
(
mal_buffer_frame_capacity
(
pIntermediaryBuffer
,
channels
,
pCache
->
pSRC
->
config
.
formatIn
),
mal_buffer_frame_capacity
(
pCache
->
pCachedFrames
,
channels
,
mal_format_f32
));
pCache
->
cachedFrameCount
=
pCache
->
pSRC
->
onRead
(
framesToReadFromClient
,
pIntermediaryBuffer
,
pCache
->
pSRC
->
pUserData
);
// Convert to f32.
mal_pcm_convert
(
pCache
->
pCachedFrames
,
mal_format_f32
,
pIntermediaryBuffer
,
pCache
->
pSRC
->
config
.
formatIn
,
pCache
->
cachedFrameCount
*
channels
);
}
// Get out of this loop if nothing was able to be retrieved.
if
(
pCache
->
cachedFrameCount
==
0
)
{
break
;
}
}
return
totalFramesRead
;
}
mal_uint32
mal_src_read_frames_passthrough
(
mal_src
*
pSRC
,
mal_uint32
frameCount
,
void
*
pFramesOut
);
mal_uint32
mal_src_read_frames_passthrough
(
mal_src
*
pSRC
,
mal_uint32
frameCount
,
void
*
pFramesOut
);
mal_uint32
mal_src_read_frames_linear
(
mal_src
*
pSRC
,
mal_uint32
frameCount
,
void
*
pFramesOut
);
mal_uint32
mal_src_read_frames_linear
(
mal_src
*
pSRC
,
mal_uint32
frameCount
,
void
*
pFramesOut
);
...
@@ -5795,6 +5911,7 @@ mal_result mal_src_init(mal_src_config* pConfig, mal_src_read_proc onRead, void*
...
@@ -5795,6 +5911,7 @@ mal_result mal_src_init(mal_src_config* pConfig, mal_src_read_proc onRead, void*
pSRC
->
ratio
=
(
float
)
pSRC
->
config
.
sampleRateIn
/
pSRC
->
config
.
sampleRateOut
;
pSRC
->
ratio
=
(
float
)
pSRC
->
config
.
sampleRateIn
/
pSRC
->
config
.
sampleRateOut
;
mal_src_cache_init
(
pSRC
,
&
pSRC
->
cache
);
return
MAL_SUCCESS
;
return
MAL_SUCCESS
;
}
}
...
@@ -5853,8 +5970,62 @@ mal_uint32 mal_src_read_frames_linear(mal_src* pSRC, mal_uint32 frameCount, void
...
@@ -5853,8 +5970,62 @@ mal_uint32 mal_src_read_frames_linear(mal_src* pSRC, mal_uint32 frameCount, void
mal_assert
(
frameCount
>
0
);
mal_assert
(
frameCount
>
0
);
mal_assert
(
pFramesOut
!=
NULL
);
mal_assert
(
pFramesOut
!=
NULL
);
// TODO: Implement me properly.
// Load the bin if it's not been loaded yet.
return
mal_src_read_frames_passthrough
(
pSRC
,
frameCount
,
pFramesOut
);
if
(
!
pSRC
->
linear
.
isBinLoaded
)
{
mal_uint32
framesRead
=
mal_src_cache_read_frames
(
&
pSRC
->
cache
,
2
,
pSRC
->
bin
);
if
(
framesRead
==
0
)
{
return
0
;
}
if
(
framesRead
==
1
)
{
mal_pcm_convert
(
pFramesOut
,
pSRC
->
config
.
formatOut
,
pSRC
->
bin
,
mal_format_f32
,
framesRead
*
pSRC
->
config
.
channels
);
return
framesRead
;
}
pSRC
->
linear
.
isBinLoaded
=
MAL_TRUE
;
}
float
factor
=
pSRC
->
ratio
;
mal_uint32
totalFramesRead
=
0
;
while
(
frameCount
>
0
)
{
// The bin is where the previous and next frames are located.
float
*
pPrevFrame
=
pSRC
->
bin
;
float
*
pNextFrame
=
pSRC
->
bin
+
pSRC
->
config
.
channels
;
float
pFrame
[
MAL_MAX_CHANNELS
];
mal_blend_f32
(
pFrame
,
pPrevFrame
,
pNextFrame
,
pSRC
->
linear
.
alpha
,
pSRC
->
config
.
channels
);
pSRC
->
linear
.
alpha
+=
factor
;
// The new alpha value is how we determine whether or not we need to read fresh frames.
mal_uint32
framesToReadFromClient
=
(
mal_uint32
)
pSRC
->
linear
.
alpha
;
pSRC
->
linear
.
alpha
=
pSRC
->
linear
.
alpha
-
framesToReadFromClient
;
for
(
mal_uint32
i
=
0
;
i
<
framesToReadFromClient
;
++
i
)
{
for
(
mal_uint32
j
=
0
;
j
<
pSRC
->
config
.
channels
;
++
j
)
{
pPrevFrame
[
j
]
=
pNextFrame
[
j
];
}
mal_uint32
framesRead
=
mal_src_cache_read_frames
(
&
pSRC
->
cache
,
1
,
pNextFrame
);
if
(
framesRead
==
0
)
{
for
(
mal_uint32
j
=
0
;
j
<
pSRC
->
config
.
channels
;
++
j
)
{
pNextFrame
[
j
]
=
0
;
}
pSRC
->
linear
.
isBinLoaded
=
MAL_FALSE
;
}
}
mal_pcm_convert
(
pFramesOut
,
pSRC
->
config
.
formatOut
,
pFrame
,
mal_format_f32
,
1
*
pSRC
->
config
.
channels
);
pFramesOut
=
(
mal_uint8
*
)
pFramesOut
+
(
1
*
pSRC
->
config
.
channels
*
mal_get_sample_size_in_bytes
(
pSRC
->
config
.
formatOut
));
frameCount
-=
1
;
totalFramesRead
+=
1
;
}
return
totalFramesRead
;
}
}
...
@@ -5874,7 +6045,7 @@ mal_uint32 mal_src_read_frames_linear(mal_src* pSRC, mal_uint32 frameCount, void
...
@@ -5874,7 +6045,7 @@ mal_uint32 mal_src_read_frames_linear(mal_src* pSRC, mal_uint32 frameCount, void
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#if
1
#if
0
#include "tools/mal_build/bin/mini_al_dsp.c"
#include "tools/mal_build/bin/mini_al_dsp.c"
#else
#else
#endif
#endif
...
@@ -6292,6 +6463,24 @@ mal_uint32 mal_dsp_read_frames(mal_dsp* pDSP, mal_uint32 frameCount, void* pFram
...
@@ -6292,6 +6463,24 @@ mal_uint32 mal_dsp_read_frames(mal_dsp* pDSP, mal_uint32 frameCount, void* pFram
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//
// Miscellaneous Helpers
//
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void
mal_blend_f32
(
float
*
pOut
,
float
*
pInA
,
float
*
pInB
,
float
factor
,
mal_uint32
channels
)
{
for
(
mal_uint32
i
=
0
;
i
<
channels
;
++
i
)
{
pOut
[
i
]
=
mal_mix_f32
(
pInA
[
i
],
pInB
[
i
],
factor
);
}
}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//
//
...
...
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