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miniaudio
Commits
5f37bc75
Commit
5f37bc75
authored
Jun 05, 2017
by
David Reid
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Get very basic channel mapping working with DirectSound.
parent
73ac3cc8
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mini_al.h
mini_al.h
+124
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mini_al.h
View file @
5f37bc75
...
...
@@ -2046,6 +2046,101 @@ static mal_result mal_device__main_loop__null(mal_device* pDevice)
#endif
///////////////////////////////////////////////////////////////////////////////
//
// WIN32 COMMON
//
///////////////////////////////////////////////////////////////////////////////
#if defined(MAL_ENABLE_WASAPI) || defined(MAL_ENABLE_DSOUND)
#include <mmreg.h>
// Converts an individual Win32-style channel identifier (SPEAKER_FRONT_LEFT, etc.) to mini_al.
static
mal_uint8
mal_channel_id_to_mal__win32
(
DWORD
id
)
{
switch
(
id
)
{
case
SPEAKER_FRONT_LEFT
:
return
MAL_CHANNEL_FRONT_LEFT
;
case
SPEAKER_FRONT_RIGHT
:
return
MAL_CHANNEL_FRONT_RIGHT
;
case
SPEAKER_FRONT_CENTER
:
return
MAL_CHANNEL_FRONT_CENTER
;
case
SPEAKER_LOW_FREQUENCY
:
return
MAL_CHANNEL_LFE
;
case
SPEAKER_BACK_LEFT
:
return
MAL_CHANNEL_BACK_LEFT
;
case
SPEAKER_BACK_RIGHT
:
return
MAL_CHANNEL_BACK_RIGHT
;
case
SPEAKER_FRONT_LEFT_OF_CENTER
:
return
MAL_CHANNEL_FRONT_LEFT_CENTER
;
case
SPEAKER_FRONT_RIGHT_OF_CENTER
:
return
MAL_CHANNEL_FRONT_RIGHT_CENTER
;
case
SPEAKER_BACK_CENTER
:
return
MAL_CHANNEL_BACK_CENTER
;
case
SPEAKER_SIDE_LEFT
:
return
MAL_CHANNEL_SIDE_LEFT
;
case
SPEAKER_SIDE_RIGHT
:
return
MAL_CHANNEL_SIDE_RIGHT
;
case
SPEAKER_TOP_CENTER
:
return
MAL_CHANNEL_TOP_CENTER
;
case
SPEAKER_TOP_FRONT_LEFT
:
return
MAL_CHANNEL_TOP_FRONT_LEFT
;
case
SPEAKER_TOP_FRONT_CENTER
:
return
MAL_CHANNEL_TOP_FRONT_CENTER
;
case
SPEAKER_TOP_FRONT_RIGHT
:
return
MAL_CHANNEL_TOP_FRONT_RIGHT
;
case
SPEAKER_TOP_BACK_LEFT
:
return
MAL_CHANNEL_TOP_BACK_LEFT
;
case
SPEAKER_TOP_BACK_CENTER
:
return
MAL_CHANNEL_TOP_BACK_CENTER
;
case
SPEAKER_TOP_BACK_RIGHT
:
return
MAL_CHANNEL_TOP_BACK_RIGHT
;
default:
return
0
;
}
}
// Converts an individual mini_al channel identifier (MAL_CHANNEL_FRONT_LEFT, etc.) to Win32-style.
static
DWORD
mal_channel_id_to_win32
(
DWORD
id
)
{
switch
(
id
)
{
case
MAL_CHANNEL_FRONT_LEFT
:
return
SPEAKER_FRONT_LEFT
;
case
MAL_CHANNEL_FRONT_RIGHT
:
return
SPEAKER_FRONT_RIGHT
;
case
MAL_CHANNEL_FRONT_CENTER
:
return
SPEAKER_FRONT_CENTER
;
case
MAL_CHANNEL_LFE
:
return
SPEAKER_LOW_FREQUENCY
;
case
MAL_CHANNEL_BACK_LEFT
:
return
SPEAKER_BACK_LEFT
;
case
MAL_CHANNEL_BACK_RIGHT
:
return
SPEAKER_BACK_RIGHT
;
case
MAL_CHANNEL_FRONT_LEFT_CENTER
:
return
SPEAKER_FRONT_LEFT_OF_CENTER
;
case
MAL_CHANNEL_FRONT_RIGHT_CENTER
:
return
SPEAKER_FRONT_RIGHT_OF_CENTER
;
case
MAL_CHANNEL_BACK_CENTER
:
return
SPEAKER_BACK_CENTER
;
case
MAL_CHANNEL_SIDE_LEFT
:
return
SPEAKER_SIDE_LEFT
;
case
MAL_CHANNEL_SIDE_RIGHT
:
return
SPEAKER_SIDE_RIGHT
;
case
MAL_CHANNEL_TOP_CENTER
:
return
SPEAKER_TOP_CENTER
;
case
MAL_CHANNEL_TOP_FRONT_LEFT
:
return
SPEAKER_TOP_FRONT_LEFT
;
case
MAL_CHANNEL_TOP_FRONT_CENTER
:
return
SPEAKER_TOP_FRONT_CENTER
;
case
MAL_CHANNEL_TOP_FRONT_RIGHT
:
return
SPEAKER_TOP_FRONT_RIGHT
;
case
MAL_CHANNEL_TOP_BACK_LEFT
:
return
SPEAKER_TOP_BACK_LEFT
;
case
MAL_CHANNEL_TOP_BACK_CENTER
:
return
SPEAKER_TOP_BACK_CENTER
;
case
MAL_CHANNEL_TOP_BACK_RIGHT
:
return
SPEAKER_TOP_BACK_RIGHT
;
default:
return
0
;
}
}
// Converts a channel mapping to a Win32-style channel mask.
static
DWORD
mal_channel_map_to_channel_mask__win32
(
mal_uint8
channelMap
[
MAL_MAX_CHANNELS
],
mal_uint32
channels
)
{
DWORD
dwChannelMask
=
0
;
for
(
mal_uint32
iChannel
=
0
;
iChannel
<
channels
;
++
iChannel
)
{
dwChannelMask
|=
mal_channel_id_to_win32
(
channelMap
[
iChannel
]);
}
return
dwChannelMask
;
}
// Converts a Win32-style channel mask to a mini_al channel map.
static
void
mal_channel_mask_to_channel_map__win32
(
DWORD
dwChannelMask
,
mal_uint32
channels
,
mal_uint8
channelMap
[
MAL_MAX_CHANNELS
])
{
if
(
channels
==
2
&&
dwChannelMask
==
0
)
{
channelMap
[
0
]
=
MAL_CHANNEL_FRONT_LEFT
;
channelMap
[
1
]
=
MAL_CHANNEL_FRONT_RIGHT
;
}
else
{
// Just iterate over each bit.
mal_uint32
iChannel
=
0
;
for
(
mal_uint32
iBit
=
0
;
iBit
<
32
;
++
iBit
)
{
DWORD
bitValue
=
(
dwChannelMask
&
(
1
<<
iBit
));
if
(
bitValue
!=
0
)
{
// The bit is set.
channelMap
[
iChannel
]
=
mal_channel_id_to_mal__win32
(
bitValue
);
iChannel
+=
1
;
}
}
}
}
#endif
///////////////////////////////////////////////////////////////////////////////
//
// WASAPI Backend
...
...
@@ -2655,7 +2750,6 @@ static mal_result mal_device__main_loop__wasapi(mal_device* pDevice)
///////////////////////////////////////////////////////////////////////////////
#ifdef MAL_ENABLE_DSOUND
#include <dsound.h>
#include <mmreg.h> // WAVEFORMATEX
static
GUID
MAL_GUID_NULL
=
{
0x00000000
,
0x0000
,
0x0000
,
{
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
}};
static
GUID
_g_mal_GUID_IID_DirectSoundNotify
=
{
0xb0210783
,
0x89cd
,
0x11d0
,
{
0xaf
,
0x08
,
0x00
,
0xa0
,
0xc9
,
0x25
,
0xcd
,
0x16
}};
...
...
@@ -2863,7 +2957,7 @@ static mal_result mal_device_init__dsound(mal_context* pContext, mal_device_type
wf
.
Format
.
nBlockAlign
=
(
wf
.
Format
.
nChannels
*
wf
.
Format
.
wBitsPerSample
)
/
8
;
wf
.
Format
.
nAvgBytesPerSec
=
wf
.
Format
.
nBlockAlign
*
wf
.
Format
.
nSamplesPerSec
;
wf
.
Samples
.
wValidBitsPerSample
=
wf
.
Format
.
wBitsPerSample
;
wf
.
dwChannelMask
=
(
pConfig
->
channels
<=
2
)
?
0
:
~
(((
DWORD
)
-
1
)
<<
pConfig
->
channels
);
wf
.
dwChannelMask
=
mal_channel_map_to_channel_mask__win32
(
pConfig
->
channelMap
,
pConfig
->
channels
);
//
(pConfig->channels <= 2) ? 0 : ~(((DWORD)-1) << pConfig->channels);
wf
.
SubFormat
=
subformat
;
DWORD
bufferSizeInBytes
=
0
;
...
...
@@ -2920,9 +3014,12 @@ static mal_result mal_device_init__dsound(mal_context* pContext, mal_device_type
return
mal_post_error
(
pDevice
,
"[DirectSound] Failed to retrieve the actual format of the playback device's primary buffer."
,
MAL_FORMAT_NOT_SUPPORTED
);
}
pDevice
->
channels
=
pActualFormat
->
Format
.
nChannels
;
pDevice
->
sampleRate
=
pActualFormat
->
Format
.
nSamplesPerSec
;
bufferSizeInBytes
=
pDevice
->
bufferSizeInFrames
*
pDevice
->
channels
*
mal_get_sample_size_in_bytes
(
pDevice
->
format
);
pDevice
->
internalChannels
=
pActualFormat
->
Format
.
nChannels
;
pDevice
->
internalSampleRate
=
pActualFormat
->
Format
.
nSamplesPerSec
;
bufferSizeInBytes
=
pDevice
->
bufferSizeInFrames
*
pDevice
->
internalChannels
*
mal_get_sample_size_in_bytes
(
pDevice
->
format
);
// Get the internal channel map based on the channel mask.
mal_channel_mask_to_channel_map__win32
(
pActualFormat
->
dwChannelMask
,
pDevice
->
internalChannels
,
pDevice
->
internalChannelMap
);
// Meaning of dwFlags (from MSDN):
...
...
@@ -6128,26 +6225,28 @@ void mal_pcm_convert(void* pOut, mal_format formatOut, const void* pIn, mal_form
static
void
mal_rearrange_channels
(
float
*
pFrame
,
mal_uint32
channels
,
mal_uint8
channelMap
[
18
])
{
float
temp
;
float
temp
[
MAL_MAX_CHANNELS
];
mal_copy_memory
(
temp
,
pFrame
,
sizeof
(
float
)
*
channels
);
switch
(
channels
)
{
case
18
:
temp
=
pFrame
[
17
];
pFrame
[
17
]
=
pFrame
[
channelMap
[
17
]];
pFrame
[
channelMap
[
17
]]
=
temp
;
case
17
:
temp
=
pFrame
[
16
];
pFrame
[
16
]
=
pFrame
[
channelMap
[
16
]];
pFrame
[
channelMap
[
16
]]
=
temp
;
case
16
:
temp
=
pFrame
[
15
];
pFrame
[
15
]
=
pFrame
[
channelMap
[
15
]];
pFrame
[
channelMap
[
15
]]
=
temp
;
case
15
:
temp
=
pFrame
[
14
];
pFrame
[
14
]
=
pFrame
[
channelMap
[
14
]];
pFrame
[
channelMap
[
14
]]
=
temp
;
case
14
:
temp
=
pFrame
[
13
];
pFrame
[
13
]
=
pFrame
[
channelMap
[
13
]];
pFrame
[
channelMap
[
13
]]
=
temp
;
case
13
:
temp
=
pFrame
[
12
];
pFrame
[
12
]
=
pFrame
[
channelMap
[
12
]];
pFrame
[
channelMap
[
12
]]
=
temp
;
case
12
:
temp
=
pFrame
[
11
];
pFrame
[
11
]
=
pFrame
[
channelMap
[
11
]];
pFrame
[
channelMap
[
11
]]
=
temp
;
case
11
:
temp
=
pFrame
[
10
];
pFrame
[
10
]
=
pFrame
[
channelMap
[
10
]];
pFrame
[
channelMap
[
10
]]
=
temp
;
case
10
:
temp
=
pFrame
[
9
];
pFrame
[
9
]
=
pFrame
[
channelMap
[
9
]];
pFrame
[
channelMap
[
9
]]
=
temp
;
case
9
:
temp
=
pFrame
[
8
];
pFrame
[
8
]
=
pFrame
[
channelMap
[
8
]];
pFrame
[
channelMap
[
8
]]
=
temp
;
case
8
:
temp
=
pFrame
[
7
];
pFrame
[
7
]
=
pFrame
[
channelMap
[
7
]];
pFrame
[
channelMap
[
7
]]
=
temp
;
case
7
:
temp
=
pFrame
[
6
];
pFrame
[
6
]
=
pFrame
[
channelMap
[
6
]];
pFrame
[
channelMap
[
6
]]
=
temp
;
case
6
:
temp
=
pFrame
[
5
];
pFrame
[
5
]
=
pFrame
[
channelMap
[
5
]];
pFrame
[
channelMap
[
5
]]
=
temp
;
case
5
:
temp
=
pFrame
[
4
];
pFrame
[
4
]
=
pFrame
[
channelMap
[
4
]];
pFrame
[
channelMap
[
4
]]
=
temp
;
case
4
:
temp
=
pFrame
[
3
];
pFrame
[
3
]
=
pFrame
[
channelMap
[
3
]];
pFrame
[
channelMap
[
3
]]
=
temp
;
case
3
:
temp
=
pFrame
[
2
];
pFrame
[
2
]
=
pFrame
[
channelMap
[
2
]];
pFrame
[
channelMap
[
2
]]
=
temp
;
case
2
:
temp
=
pFrame
[
1
];
pFrame
[
1
]
=
pFrame
[
channelMap
[
1
]];
pFrame
[
channelMap
[
1
]]
=
temp
;
case
1
:
temp
=
pFrame
[
0
];
pFrame
[
0
]
=
pFrame
[
channelMap
[
0
]];
pFrame
[
channelMap
[
0
]]
=
temp
;
case
18
:
pFrame
[
17
]
=
temp
[
channelMap
[
17
]]
;
case
17
:
pFrame
[
16
]
=
temp
[
channelMap
[
16
]]
;
case
16
:
pFrame
[
15
]
=
temp
[
channelMap
[
15
]]
;
case
15
:
pFrame
[
14
]
=
temp
[
channelMap
[
14
]]
;
case
14
:
pFrame
[
13
]
=
temp
[
channelMap
[
13
]]
;
case
13
:
pFrame
[
12
]
=
temp
[
channelMap
[
12
]]
;
case
12
:
pFrame
[
11
]
=
temp
[
channelMap
[
11
]]
;
case
11
:
pFrame
[
10
]
=
temp
[
channelMap
[
10
]]
;
case
10
:
pFrame
[
9
]
=
temp
[
channelMap
[
9
]]
;
case
9
:
pFrame
[
8
]
=
temp
[
channelMap
[
8
]]
;
case
8
:
pFrame
[
7
]
=
temp
[
channelMap
[
7
]]
;
case
7
:
pFrame
[
6
]
=
temp
[
channelMap
[
6
]]
;
case
6
:
pFrame
[
5
]
=
temp
[
channelMap
[
5
]]
;
case
5
:
pFrame
[
4
]
=
temp
[
channelMap
[
4
]]
;
case
4
:
pFrame
[
3
]
=
temp
[
channelMap
[
3
]]
;
case
3
:
pFrame
[
2
]
=
temp
[
channelMap
[
2
]]
;
case
2
:
pFrame
[
1
]
=
temp
[
channelMap
[
1
]]
;
case
1
:
pFrame
[
0
]
=
temp
[
channelMap
[
0
]]
;
}
}
...
...
@@ -6405,7 +6504,7 @@ mal_result mal_dsp_init(mal_dsp_config* pConfig, mal_dsp_read_proc onRead, void*
for
(
mal_uint32
iChannelIn
=
0
;
iChannelIn
<
pConfig
->
channelsOut
;
++
iChannelIn
)
{
for
(
mal_uint32
iChannelOut
=
0
;
iChannelOut
<
pConfig
->
channelsOut
;
++
iChannelOut
)
{
if
(
pDSP
->
channelMapInPostMix
[
iChannelOut
]
==
pConfig
->
channelMapOut
[
iChannelIn
])
{
pDSP
->
channelShuffleTable
[
iChannelOut
]
=
(
mal_uint8
)
iChannel
Out
;
pDSP
->
channelShuffleTable
[
iChannelOut
]
=
(
mal_uint8
)
iChannel
In
;
}
}
}
...
...
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