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miniaudio
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3a1072e3
Commit
3a1072e3
authored
Oct 21, 2016
by
David Reid
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Update example in readme.
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596a3ef9
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README.md
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3a1072e3
...
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@@ -17,35 +17,66 @@ Features
Example
s
=======
=
Example
=======
mini_al will request and deliver audio data through callbacks.
```
mal_uint32 on_send_audio_data(mal_device* pDevice, mal_uint32 sampleCount, void* pSamples)
#define MAL_IMPLEMENTATION
#include "../mini_al.h"
#define DR_WAV_IMPLEMENTATION
#include "dr_wav.h"
#include <stdio.h>
// This is the function that's used for sending more data to the device for playback.
mal_uint32 on_send_frames_to_device(mal_device* pDevice, mal_uint32 frameCount, void* pSamples)
{
return drwav_read_f32((drwav*)pDevice->pUserData, sampleCount, pSamples);
drwav* pWav = (drwav*)pDevice->pUserData;
if (pWav == NULL) {
return 0;
}
return (mal_uint32)drwav_read_f32(pWav, frameCount * pDevice->channels, (float*)pSamples) / pDevice->channels;
}
int main()
int main(
int argc, char** argv
)
{
mal_uint32 channels = 2;
mal_uint32 sampleRate = 44100;
mal_uint32 bufferSizeInFrames = 512;
mal_uint32 periods = 2;
mal_device playbackDevice;
if (mal_device_init(&playbackDevice, mal_device_type_playback, NULL, mal_format_f32, channels, sampleRate, bufferSizeInFrames, periods) != MAL_SUCCESS) {
if (argc < 2) {
printf("No input file.");
return -1;
}
mal_device_set_send_callback(&playbackDevice, on_send_audio_data);
mal_device_start(&playbackDevice);
drwav wav;
if (!drwav_init_file(&wav, argv[1])) {
printf("Not a valid WAV file.");
return -2;
}
// In this example we use the default playback device with a default buffer size and period count.
mal_device device;
if (mal_device_init(&device, mal_device_type_playback, NULL, mal_format_f32, wav.channels, wav.sampleRate, 0, 0, NULL) != MAL_SUCCESS) {
printf("Failed to open playback device.");
drwav_uninit(&wav);
return -3;
}
printf("Press Enter to quit...\n");
// The pUserData member of mal_device is reserved for you.
device.pUserData = &wav;
// This is the callback for sending data to a playback device when it needs more. Make sure
// it's set before playing the device otherwise you'll end up with silence for the first
// bunch of frames.
mal_device_set_send_callback(&device, on_send_frames_to_device);
mal_device_start(&device);
printf("Press Enter to quit...");
getchar();
mal_device_uninit(&playbackDevice);
mal_device_uninit(&device);
drwav_uninit(&wav);
return 0;
}
```
\ No newline at end of file
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