Commit 2c2c4c64 authored by David Reid's avatar David Reid

AAudio: Remove dependency on AAudio.h.

parent b51bbe04
......@@ -1770,6 +1770,7 @@ struct mal_context
mal_proc AAudioStreamBuilder_setBufferCapacityInFrames;
mal_proc AAudioStreamBuilder_setFramesPerDataCallback;
mal_proc AAudioStreamBuilder_setDataCallback;
mal_proc AAudioStreamBuilder_setPerformanceMode;
mal_proc AAudioStreamBuilder_openStream;
mal_proc AAudioStream_close;
mal_proc AAudioStream_getState;
......@@ -17895,44 +17896,101 @@ mal_result mal_context_init__oss(mal_context* pContext)
//
///////////////////////////////////////////////////////////////////////////////
#ifdef MAL_HAS_AAUDIO
#include <AAudio/AAudio.h>
typedef aaudio_result_t (AAUDIO_API * MAL_PFN_AAudio_createStreamBuilder) (AAudioStreamBuilder** ppBuilder);
typedef aaudio_result_t (AAUDIO_API * MAL_PFN_AAudioStreamBuilder_delete) (AAudioStreamBuilder* pBuilder);
typedef void (AAUDIO_API * MAL_PFN_AAudioStreamBuilder_setDeviceId) (AAudioStreamBuilder* pBuilder, int32_t deviceId);
typedef void (AAUDIO_API * MAL_PFN_AAudioStreamBuilder_setDirection) (AAudioStreamBuilder* pBuilder, aaudio_direction_t direction);
typedef void (AAUDIO_API * MAL_PFN_AAudioStreamBuilder_setSharingMode) (AAudioStreamBuilder* pBuilder, aaudio_sharing_mode_t sharingMode);
typedef void (AAUDIO_API * MAL_PFN_AAudioStreamBuilder_setFormat) (AAudioStreamBuilder* pBuilder, aaudio_format_t format);
typedef void (AAUDIO_API * MAL_PFN_AAudioStreamBuilder_setChannelCount) (AAudioStreamBuilder* pBuilder, int32_t channelCount);
typedef void (AAUDIO_API * MAL_PFN_AAudioStreamBuilder_setSampleRate) (AAudioStreamBuilder* pBuilder, int32_t sampleRate);
typedef void (AAUDIO_API * MAL_PFN_AAudioStreamBuilder_setBufferCapacityInFrames)(AAudioStreamBuilder* pBuilder, int32_t numFrames);
typedef void (AAUDIO_API * MAL_PFN_AAudioStreamBuilder_setFramesPerDataCallback) (AAudioStreamBuilder* pBuilder, int32_t numFrames);
typedef void (AAUDIO_API * MAL_PFN_AAudioStreamBuilder_setDataCallback) (AAudioStreamBuilder* pBuilder, AAudioStream_dataCallback callback, void* pUserData);
typedef aaudio_result_t (AAUDIO_API * MAL_PFN_AAudioStreamBuilder_openStream) (AAudioStreamBuilder* pBuilder, AAudioStream** ppStream);
typedef aaudio_result_t (AAUDIO_API * MAL_PFN_AAudioStream_close) (AAudioStream* pStream);
typedef aaudio_stream_state_t (AAUDIO_API * MAL_PFN_AAudioStream_getState) (AAudioStream* pStream);
typedef aaudio_result_t (AAUDIO_API * MAL_PFN_AAudioStream_waitForStateChange) (AAudioStream* pStream, aaudio_stream_state_t inputState, aaudio_stream_state_t* pNextState, int64_t timeoutInNanoseconds);
typedef aaudio_format_t (AAUDIO_API * MAL_PFN_AAudioStream_getFormat) (AAudioStream* pStream);
typedef int32_t (AAUDIO_API * MAL_PFN_AAudioStream_getChannelCount) (AAudioStream* pStream);
typedef int32_t (AAUDIO_API * MAL_PFN_AAudioStream_getSampleRate) (AAudioStream* pStream);
typedef int32_t (AAUDIO_API * MAL_PFN_AAudioStream_getBufferCapacityInFrames) (AAudioStream* pStream);
typedef int32_t (AAUDIO_API * MAL_PFN_AAudioStream_getFramesPerDataCallback) (AAudioStream* pStream);
typedef int32_t (AAUDIO_API * MAL_PFN_AAudioStream_getFramesPerBurst) (AAudioStream* pStream);
typedef aaudio_result_t (AAUDIO_API * MAL_PFN_AAudioStream_requestStart) (AAudioStream* pStream);
typedef aaudio_result_t (AAUDIO_API * MAL_PFN_AAudioStream_requestStop) (AAudioStream* pStream);
mal_result mal_result_from_aaudio(aaudio_result_t resultAA)
//#include <AAudio/AAudio.h>
#define MAL_AAUDIO_UNSPECIFIED 0
typedef int32_t mal_aaudio_result_t;
typedef int32_t mal_aaudio_direction_t;
typedef int32_t mal_aaudio_sharing_mode_t;
typedef int32_t mal_aaudio_format_t;
typedef int32_t mal_aaudio_stream_state_t;
typedef int32_t mal_aaudio_performance_mode_t;
typedef int32_t mal_aaudio_data_callback_result_t;
/* Result codes. mini_al only cares about the success code. */
#define MAL_AAUDIO_OK 0
/* Directions. */
#define MAL_AAUDIO_DIRECTION_OUTPUT 0
#define MAL_AAUDIO_DIRECTION_INPUT 1
/* Sharing modes. */
#define MAL_AAUDIO_SHARING_MODE_EXCLUSIVE 0
#define MAL_AAUDIO_SHARING_MODE_SHARED 1
/* Formats. */
#define MAL_AAUDIO_FORMAT_PCM_I16 1
#define MAL_AAUDIO_FORMAT_PCM_FLOAT 2
/* Stream states. */
#define MAL_AAUDIO_STREAM_STATE_UNINITIALIZED 0
#define MAL_AAUDIO_STREAM_STATE_UNKNOWN 1
#define MAL_AAUDIO_STREAM_STATE_OPEN 2
#define MAL_AAUDIO_STREAM_STATE_STARTING 3
#define MAL_AAUDIO_STREAM_STATE_STARTED 4
#define MAL_AAUDIO_STREAM_STATE_PAUSING 5
#define MAL_AAUDIO_STREAM_STATE_PAUSED 6
#define MAL_AAUDIO_STREAM_STATE_FLUSHING 7
#define MAL_AAUDIO_STREAM_STATE_FLUSHED 8
#define MAL_AAUDIO_STREAM_STATE_STOPPING 9
#define MAL_AAUDIO_STREAM_STATE_STOPPED 10
#define MAL_AAUDIO_STREAM_STATE_CLOSING 11
#define MAL_AAUDIO_STREAM_STATE_CLOSED 12
#define MAL_AAUDIO_STREAM_STATE_DISCONNECTED 13
/* Performance modes. */
#define MAL_AAUDIO_PERFORMANCE_MODE_NONE 10
#define MAL_AAUDIO_PERFORMANCE_MODE_POWER_SAVING 11
#define MAL_AAUDIO_PERFORMANCE_MODE_LOW_LATENCY 12
/* Callback results. */
#define MAL_AAUDIO_CALLBACK_RESULT_CONTINUE 0
#define MAL_AAUDIO_CALLBACK_RESULT_STOP 1
/* Objects. */
typedef struct mal_AAudioStreamBuilder_t* mal_AAudioStreamBuilder;
typedef struct mal_AAudioStream_t* mal_AAudioStream;
typedef mal_aaudio_data_callback_result_t (*mal_AAudioStream_dataCallback)(mal_AAudioStream* pStream, void* pUserData, void* pAudioData, int32_t numFrames);
typedef mal_aaudio_result_t (* MAL_PFN_AAudio_createStreamBuilder) (mal_AAudioStreamBuilder** ppBuilder);
typedef mal_aaudio_result_t (* MAL_PFN_AAudioStreamBuilder_delete) (mal_AAudioStreamBuilder* pBuilder);
typedef void (* MAL_PFN_AAudioStreamBuilder_setDeviceId) (mal_AAudioStreamBuilder* pBuilder, int32_t deviceId);
typedef void (* MAL_PFN_AAudioStreamBuilder_setDirection) (mal_AAudioStreamBuilder* pBuilder, mal_aaudio_direction_t direction);
typedef void (* MAL_PFN_AAudioStreamBuilder_setSharingMode) (mal_AAudioStreamBuilder* pBuilder, mal_aaudio_sharing_mode_t sharingMode);
typedef void (* MAL_PFN_AAudioStreamBuilder_setFormat) (mal_AAudioStreamBuilder* pBuilder, mal_aaudio_format_t format);
typedef void (* MAL_PFN_AAudioStreamBuilder_setChannelCount) (mal_AAudioStreamBuilder* pBuilder, int32_t channelCount);
typedef void (* MAL_PFN_AAudioStreamBuilder_setSampleRate) (mal_AAudioStreamBuilder* pBuilder, int32_t sampleRate);
typedef void (* MAL_PFN_AAudioStreamBuilder_setBufferCapacityInFrames)(mal_AAudioStreamBuilder* pBuilder, int32_t numFrames);
typedef void (* MAL_PFN_AAudioStreamBuilder_setFramesPerDataCallback) (mal_AAudioStreamBuilder* pBuilder, int32_t numFrames);
typedef void (* MAL_PFN_AAudioStreamBuilder_setDataCallback) (mal_AAudioStreamBuilder* pBuilder, mal_AAudioStream_dataCallback callback, void* pUserData);
typedef void (* MAL_PFN_AAudioStreamBuilder_setPerformanceMode) (mal_AAudioStreamBuilder* pBuilder, mal_aaudio_performance_mode_t mode);
typedef mal_aaudio_result_t (* MAL_PFN_AAudioStreamBuilder_openStream) (mal_AAudioStreamBuilder* pBuilder, mal_AAudioStream** ppStream);
typedef mal_aaudio_result_t (* MAL_PFN_AAudioStream_close) (mal_AAudioStream* pStream);
typedef mal_aaudio_stream_state_t (* MAL_PFN_AAudioStream_getState) (mal_AAudioStream* pStream);
typedef mal_aaudio_result_t (* MAL_PFN_AAudioStream_waitForStateChange) (mal_AAudioStream* pStream, mal_aaudio_stream_state_t inputState, mal_aaudio_stream_state_t* pNextState, int64_t timeoutInNanoseconds);
typedef mal_aaudio_format_t (* MAL_PFN_AAudioStream_getFormat) (mal_AAudioStream* pStream);
typedef int32_t (* MAL_PFN_AAudioStream_getChannelCount) (mal_AAudioStream* pStream);
typedef int32_t (* MAL_PFN_AAudioStream_getSampleRate) (mal_AAudioStream* pStream);
typedef int32_t (* MAL_PFN_AAudioStream_getBufferCapacityInFrames) (mal_AAudioStream* pStream);
typedef int32_t (* MAL_PFN_AAudioStream_getFramesPerDataCallback) (mal_AAudioStream* pStream);
typedef int32_t (* MAL_PFN_AAudioStream_getFramesPerBurst) (mal_AAudioStream* pStream);
typedef mal_aaudio_result_t (* MAL_PFN_AAudioStream_requestStart) (mal_AAudioStream* pStream);
typedef mal_aaudio_result_t (* MAL_PFN_AAudioStream_requestStop) (mal_AAudioStream* pStream);
mal_result mal_result_from_aaudio(mal_aaudio_result_t resultAA)
{
switch (resultAA)
{
case AAUDIO_OK: return MAL_SUCCESS;
case MAL_AAUDIO_OK: return MAL_SUCCESS;
default: break;
}
return MAL_ERROR;
}
aaudio_data_callback_result_t mal_stream_data_callback__aaudio(AAudioStream* pStream, void* pUserData, void* pAudioData, int32_t frameCount)
mal_aaudio_data_callback_result_t mal_stream_data_callback__aaudio(mal_AAudioStream* pStream, void* pUserData, void* pAudioData, int32_t frameCount)
{
mal_device* pDevice = (mal_device*)pUserData;
mal_assert(pDevice != NULL);
......@@ -17945,19 +18003,19 @@ aaudio_data_callback_result_t mal_stream_data_callback__aaudio(AAudioStream* pSt
mal_device__send_frames_to_client(pDevice, frameCount, pAudioData);
}
return AAUDIO_CALLBACK_RESULT_CONTINUE;
return MAL_AAUDIO_CALLBACK_RESULT_CONTINUE;
}
mal_result mal_open_stream__aaudio(mal_context* pContext, mal_device_type deviceType, const mal_device_id* pDeviceID, mal_share_mode shareMode, const mal_device_config* pConfig, const mal_device* pDevice, AAudioStream** ppStream)
mal_result mal_open_stream__aaudio(mal_context* pContext, mal_device_type deviceType, const mal_device_id* pDeviceID, mal_share_mode shareMode, const mal_device_config* pConfig, const mal_device* pDevice, mal_AAudioStream** ppStream)
{
AAudioStreamBuilder* pBuilder;
aaudio_result_t resultAA;
mal_AAudioStreamBuilder* pBuilder;
mal_aaudio_result_t resultAA;
(void)pContext;
*ppStream = NULL;
resultAA = ((MAL_PFN_AAudio_createStreamBuilder)pContext->aaudio.AAudio_createStreamBuilder)(&pBuilder);
if (resultAA != AAUDIO_OK) {
if (resultAA != MAL_AAUDIO_OK) {
return mal_result_from_aaudio(resultAA);
}
......@@ -17965,8 +18023,8 @@ mal_result mal_open_stream__aaudio(mal_context* pContext, mal_device_type device
((MAL_PFN_AAudioStreamBuilder_setDeviceId)pContext->aaudio.AAudioStreamBuilder_setDeviceId)(pBuilder, pDeviceID->aaudio);
}
((MAL_PFN_AAudioStreamBuilder_setDirection)pContext->aaudio.AAudioStreamBuilder_setDirection)(pBuilder, (deviceType == mal_device_type_playback) ? AAUDIO_DIRECTION_OUTPUT : AAUDIO_DIRECTION_INPUT);
((MAL_PFN_AAudioStreamBuilder_setSharingMode)pContext->aaudio.AAudioStreamBuilder_setSharingMode)(pBuilder, (shareMode == mal_share_mode_shared) ? AAUDIO_SHARING_MODE_SHARED : AAUDIO_SHARING_MODE_EXCLUSIVE);
((MAL_PFN_AAudioStreamBuilder_setDirection)pContext->aaudio.AAudioStreamBuilder_setDirection)(pBuilder, (deviceType == mal_device_type_playback) ? MAL_AAUDIO_DIRECTION_OUTPUT : MAL_AAUDIO_DIRECTION_INPUT);
((MAL_PFN_AAudioStreamBuilder_setSharingMode)pContext->aaudio.AAudioStreamBuilder_setSharingMode)(pBuilder, (shareMode == mal_share_mode_shared) ? MAL_AAUDIO_SHARING_MODE_SHARED : MAL_AAUDIO_SHARING_MODE_EXCLUSIVE);
if (pConfig != NULL) {
if (pDevice == NULL || !pDevice->usingDefaultSampleRate) {
......@@ -17976,7 +18034,7 @@ mal_result mal_open_stream__aaudio(mal_context* pContext, mal_device_type device
((MAL_PFN_AAudioStreamBuilder_setChannelCount)pContext->aaudio.AAudioStreamBuilder_setChannelCount)(pBuilder, pConfig->channels);
}
if (pDevice == NULL || !pDevice->usingDefaultFormat) {
((MAL_PFN_AAudioStreamBuilder_setFormat)pContext->aaudio.AAudioStreamBuilder_setFormat)(pBuilder, (pConfig->format == mal_format_s16) ? AAUDIO_FORMAT_PCM_I16 : AAUDIO_FORMAT_PCM_FLOAT);
((MAL_PFN_AAudioStreamBuilder_setFormat)pContext->aaudio.AAudioStreamBuilder_setFormat)(pBuilder, (pConfig->format == mal_format_s16) ? MAL_AAUDIO_FORMAT_PCM_I16 : MAL_AAUDIO_FORMAT_PCM_FLOAT);
}
((MAL_PFN_AAudioStreamBuilder_setBufferCapacityInFrames)pContext->aaudio.AAudioStreamBuilder_setBufferCapacityInFrames)(pBuilder, pConfig->bufferSizeInFrames);
......@@ -17987,7 +18045,7 @@ mal_result mal_open_stream__aaudio(mal_context* pContext, mal_device_type device
}
resultAA = ((MAL_PFN_AAudioStreamBuilder_openStream)pContext->aaudio.AAudioStreamBuilder_openStream)(pBuilder, ppStream);
if (resultAA != AAUDIO_OK) {
if (resultAA != MAL_AAUDIO_OK) {
*ppStream = NULL;
((MAL_PFN_AAudioStreamBuilder_delete)pContext->aaudio.AAudioStreamBuilder_delete)(pBuilder);
return mal_result_from_aaudio(resultAA);
......@@ -17997,7 +18055,7 @@ mal_result mal_open_stream__aaudio(mal_context* pContext, mal_device_type device
return MAL_SUCCESS;
}
mal_result mal_close_stream__aaudio(mal_context* pContext, AAudioStream* pStream)
mal_result mal_close_stream__aaudio(mal_context* pContext, mal_AAudioStream* pStream)
{
return mal_result_from_aaudio(((MAL_PFN_AAudioStream_close)pContext->aaudio.AAudioStream_close)(pStream));
}
......@@ -18005,7 +18063,7 @@ mal_result mal_close_stream__aaudio(mal_context* pContext, AAudioStream* pStream
mal_bool32 mal_has_default_device__aaudio(mal_context* pContext, mal_device_type deviceType)
{
/* The only way to know this is to try creating a stream. */
AAudioStream* pStream;
mal_AAudioStream* pStream;
mal_result result = mal_open_stream__aaudio(pContext, deviceType, NULL, mal_share_mode_shared, NULL, NULL, &pStream);
if (result != MAL_SUCCESS) {
return MAL_FALSE;
......@@ -18015,11 +18073,11 @@ mal_bool32 mal_has_default_device__aaudio(mal_context* pContext, mal_device_type
return MAL_TRUE;
}
mal_result mal_wait_for_simple_state_transition__aaudio(mal_context* pContext, AAudioStream* pStream, aaudio_stream_state_t oldState, aaudio_stream_state_t newState)
mal_result mal_wait_for_simple_state_transition__aaudio(mal_context* pContext, mal_AAudioStream* pStream, mal_aaudio_stream_state_t oldState, mal_aaudio_stream_state_t newState)
{
aaudio_stream_state_t actualNewState;
aaudio_result_t resultAA = ((MAL_PFN_AAudioStream_waitForStateChange)pContext->aaudio.AAudioStream_waitForStateChange)(pStream, oldState, &actualNewState, 5000000000); /* 5 second timeout. */
if (resultAA != AAUDIO_OK) {
mal_aaudio_stream_state_t actualNewState;
mal_aaudio_result_t resultAA = ((MAL_PFN_AAudioStream_waitForStateChange)pContext->aaudio.AAudioStream_waitForStateChange)(pStream, oldState, &actualNewState, 5000000000); /* 5 second timeout. */
if (resultAA != MAL_AAUDIO_OK) {
return mal_result_from_aaudio(resultAA);
}
......@@ -18054,7 +18112,7 @@ mal_result mal_context_enumerate_devices__aaudio(mal_context* pContext, mal_enum
if (cbResult) {
mal_device_info deviceInfo;
mal_zero_object(&deviceInfo);
deviceInfo.id.aaudio = AAUDIO_UNSPECIFIED;
deviceInfo.id.aaudio = MAL_AAUDIO_UNSPECIFIED;
mal_strncpy_s(deviceInfo.name, sizeof(deviceInfo.name), MAL_DEFAULT_PLAYBACK_DEVICE_NAME, (size_t)-1);
if (mal_has_default_device__aaudio(pContext, mal_device_type_playback)) {
......@@ -18066,7 +18124,7 @@ mal_result mal_context_enumerate_devices__aaudio(mal_context* pContext, mal_enum
if (cbResult) {
mal_device_info deviceInfo;
mal_zero_object(&deviceInfo);
deviceInfo.id.aaudio = AAUDIO_UNSPECIFIED;
deviceInfo.id.aaudio = MAL_AAUDIO_UNSPECIFIED;
mal_strncpy_s(deviceInfo.name, sizeof(deviceInfo.name), MAL_DEFAULT_CAPTURE_DEVICE_NAME, (size_t)-1);
if (mal_has_default_device__aaudio(pContext, mal_device_type_capture)) {
......@@ -18079,7 +18137,7 @@ mal_result mal_context_enumerate_devices__aaudio(mal_context* pContext, mal_enum
mal_result mal_context_get_device_info__aaudio(mal_context* pContext, mal_device_type deviceType, const mal_device_id* pDeviceID, mal_share_mode shareMode, mal_device_info* pDeviceInfo)
{
AAudioStream* pStream;
mal_AAudioStream* pStream;
mal_result result;
mal_assert(pContext != NULL);
......@@ -18088,7 +18146,7 @@ mal_result mal_context_get_device_info__aaudio(mal_context* pContext, mal_device
if (pDeviceID != NULL) {
pDeviceInfo->id.aaudio = pDeviceID->aaudio;
} else {
pDeviceInfo->id.aaudio = AAUDIO_UNSPECIFIED;
pDeviceInfo->id.aaudio = MAL_AAUDIO_UNSPECIFIED;
}
/* Name */
......@@ -18127,7 +18185,7 @@ void mal_device_uninit__aaudio(mal_device* pDevice)
{
mal_assert(pDevice != NULL);
mal_close_stream__aaudio(pDevice->pContext, (AAudioStream*)pDevice->aaudio.pStream);
mal_close_stream__aaudio(pDevice->pContext, (mal_AAudioStream*)pDevice->aaudio.pStream);
pDevice->aaudio.pStream = NULL;
}
......@@ -18145,20 +18203,20 @@ mal_result mal_device_init__aaudio(mal_context* pContext, mal_device_type type,
}
/* We first need to try opening the stream. */
result = mal_open_stream__aaudio(pContext, type, pDeviceID, pConfig->shareMode, &config, pDevice, (AAudioStream**)&pDevice->aaudio.pStream);
result = mal_open_stream__aaudio(pContext, type, pDeviceID, pConfig->shareMode, &config, pDevice, (mal_AAudioStream**)&pDevice->aaudio.pStream);
if (result != MAL_SUCCESS) {
return result; /* Failed to open the AAudio stream. */
}
pDevice->internalFormat = (((MAL_PFN_AAudioStream_getFormat)pContext->aaudio.AAudioStream_getFormat)((AAudioStream*)pDevice->aaudio.pStream) == AAUDIO_FORMAT_PCM_I16) ? mal_format_s16 : mal_format_f32;
pDevice->internalChannels = ((MAL_PFN_AAudioStream_getChannelCount)pContext->aaudio.AAudioStream_getChannelCount)((AAudioStream*)pDevice->aaudio.pStream);
pDevice->internalSampleRate = ((MAL_PFN_AAudioStream_getSampleRate)pContext->aaudio.AAudioStream_getSampleRate)((AAudioStream*)pDevice->aaudio.pStream);
pDevice->internalFormat = (((MAL_PFN_AAudioStream_getFormat)pContext->aaudio.AAudioStream_getFormat)((mal_AAudioStream*)pDevice->aaudio.pStream) == MAL_AAUDIO_FORMAT_PCM_I16) ? mal_format_s16 : mal_format_f32;
pDevice->internalChannels = ((MAL_PFN_AAudioStream_getChannelCount)pContext->aaudio.AAudioStream_getChannelCount)((mal_AAudioStream*)pDevice->aaudio.pStream);
pDevice->internalSampleRate = ((MAL_PFN_AAudioStream_getSampleRate)pContext->aaudio.AAudioStream_getSampleRate)((mal_AAudioStream*)pDevice->aaudio.pStream);
mal_get_standard_channel_map(mal_standard_channel_map_default, pDevice->internalChannels, pDevice->internalChannelMap); /* <-- Cannot find info on channel order, so assuming a default. */
pDevice->bufferSizeInFrames = ((MAL_PFN_AAudioStream_getBufferCapacityInFrames)pContext->aaudio.AAudioStream_getBufferCapacityInFrames)((AAudioStream*)pDevice->aaudio.pStream);
pDevice->bufferSizeInFrames = ((MAL_PFN_AAudioStream_getBufferCapacityInFrames)pContext->aaudio.AAudioStream_getBufferCapacityInFrames)((mal_AAudioStream*)pDevice->aaudio.pStream);
/* TODO: When synchronous reading and writing is supported, use AAudioStream_getFramesPerBurst() instead of AAudioStream_getFramesPerDataCallback(). Keep
* using AAudioStream_getFramesPerDataCallback() for asynchronous mode, though. */
int32_t framesPerPeriod = ((MAL_PFN_AAudioStream_getFramesPerDataCallback)pContext->aaudio.AAudioStream_getFramesPerDataCallback)((AAudioStream*)pDevice->aaudio.pStream);
int32_t framesPerPeriod = ((MAL_PFN_AAudioStream_getFramesPerDataCallback)pContext->aaudio.AAudioStream_getFramesPerDataCallback)((mal_AAudioStream*)pDevice->aaudio.pStream);
if (framesPerPeriod > 0) {
pDevice->periods = 1;
} else {
......@@ -18170,27 +18228,27 @@ mal_result mal_device_init__aaudio(mal_context* pContext, mal_device_type type,
mal_result mal_device__start_backend__aaudio(mal_device* pDevice)
{
aaudio_result_t resultAA;
mal_aaudio_result_t resultAA;
mal_assert(pDevice != NULL);
resultAA = ((MAL_PFN_AAudioStream_requestStart)pDevice->pContext->aaudio.AAudioStream_requestStart)((AAudioStream*)pDevice->aaudio.pStream);
if (resultAA != AAUDIO_OK) {
resultAA = ((MAL_PFN_AAudioStream_requestStart)pDevice->pContext->aaudio.AAudioStream_requestStart)((mal_AAudioStream*)pDevice->aaudio.pStream);
if (resultAA != MAL_AAUDIO_OK) {
return mal_result_from_aaudio(resultAA);
}
/* Do we actually need to wait for the device to transition into it's started state? */
/* The device should be in either a starting or started state. If it's not set to started we need to wait for it to transition. It should go from starting to started. */
aaudio_stream_state_t currentState = ((MAL_PFN_AAudioStream_getState)pDevice->pContext->aaudio.AAudioStream_getState)((AAudioStream*)pDevice->aaudio.pStream);
if (currentState != AAUDIO_STREAM_STATE_STARTED) {
mal_aaudio_stream_state_t currentState = ((MAL_PFN_AAudioStream_getState)pDevice->pContext->aaudio.AAudioStream_getState)((mal_AAudioStream*)pDevice->aaudio.pStream);
if (currentState != MAL_AAUDIO_STREAM_STATE_STARTED) {
mal_result result;
if (currentState != AAUDIO_STREAM_STATE_STARTING) {
if (currentState != MAL_AAUDIO_STREAM_STATE_STARTING) {
return MAL_ERROR; /* Expecting the stream to be a starting or started state. */
}
result = mal_wait_for_simple_state_transition__aaudio(pDevice->pContext, (AAudioStream*)pDevice->aaudio.pStream, currentState, AAUDIO_STREAM_STATE_STARTED);
result = mal_wait_for_simple_state_transition__aaudio(pDevice->pContext, (mal_AAudioStream*)pDevice->aaudio.pStream, currentState, MAL_AAUDIO_STREAM_STATE_STARTED);
if (result != MAL_SUCCESS) {
return result;
}
......@@ -18201,25 +18259,25 @@ mal_result mal_device__start_backend__aaudio(mal_device* pDevice)
mal_result mal_device__stop_backend__aaudio(mal_device* pDevice)
{
aaudio_result_t resultAA;
mal_aaudio_result_t resultAA;
mal_assert(pDevice != NULL);
resultAA = ((MAL_PFN_AAudioStream_requestStop)pDevice->pContext->aaudio.AAudioStream_requestStop)((AAudioStream*)pDevice->aaudio.pStream);
if (resultAA != AAUDIO_OK) {
resultAA = ((MAL_PFN_AAudioStream_requestStop)pDevice->pContext->aaudio.AAudioStream_requestStop)((mal_AAudioStream*)pDevice->aaudio.pStream);
if (resultAA != MAL_AAUDIO_OK) {
return mal_result_from_aaudio(resultAA);
}
/* The device should be in either a stopping or stopped state. If it's not set to started we need to wait for it to transition. It should go from stopping to stopped. */
aaudio_stream_state_t currentState = ((MAL_PFN_AAudioStream_getState)pDevice->pContext->aaudio.AAudioStream_getState)((AAudioStream*)pDevice->aaudio.pStream);
if (currentState != AAUDIO_STREAM_STATE_STOPPED) {
mal_aaudio_stream_state_t currentState = ((MAL_PFN_AAudioStream_getState)pDevice->pContext->aaudio.AAudioStream_getState)((mal_AAudioStream*)pDevice->aaudio.pStream);
if (currentState != MAL_AAUDIO_STREAM_STATE_STOPPED) {
mal_result result;
if (currentState != AAUDIO_STREAM_STATE_STOPPING) {
if (currentState != MAL_AAUDIO_STREAM_STATE_STOPPING) {
return MAL_ERROR; /* Expecting the stream to be a stopping or stopped state. */
}
result = mal_wait_for_simple_state_transition__aaudio(pDevice->pContext, (AAudioStream*)pDevice->aaudio.pStream, currentState, AAUDIO_STREAM_STATE_STOPPED);
result = mal_wait_for_simple_state_transition__aaudio(pDevice->pContext, (mal_AAudioStream*)pDevice->aaudio.pStream, currentState, MAL_AAUDIO_STREAM_STATE_STOPPED);
if (result != MAL_SUCCESS) {
return result;
}
......@@ -18271,6 +18329,7 @@ mal_result mal_context_init__aaudio(mal_context* pContext)
pContext->aaudio.AAudioStreamBuilder_setBufferCapacityInFrames = (mal_proc)mal_dlsym(pContext->aaudio.hAAudio, "AAudioStreamBuilder_setBufferCapacityInFrames");
pContext->aaudio.AAudioStreamBuilder_setFramesPerDataCallback = (mal_proc)mal_dlsym(pContext->aaudio.hAAudio, "AAudioStreamBuilder_setFramesPerDataCallback");
pContext->aaudio.AAudioStreamBuilder_setDataCallback = (mal_proc)mal_dlsym(pContext->aaudio.hAAudio, "AAudioStreamBuilder_setDataCallback");
pContext->aaudio.AAudioStreamBuilder_setPerformanceMode = (mal_proc)mal_dlsym(pContext->aaudio.hAAudio, "AAudioStreamBuilder_setPerformanceMode");
pContext->aaudio.AAudioStreamBuilder_openStream = (mal_proc)mal_dlsym(pContext->aaudio.hAAudio, "AAudioStreamBuilder_openStream");
pContext->aaudio.AAudioStream_close = (mal_proc)mal_dlsym(pContext->aaudio.hAAudio, "AAudioStream_close");
pContext->aaudio.AAudioStream_getState = (mal_proc)mal_dlsym(pContext->aaudio.hAAudio, "AAudioStream_getState");
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