Commit 2b0c525e authored by David Reid's avatar David Reid

Web Audio: Fix ScriptProcessNode path when compiling with --closure=1.

Audio Worklets do not work with --closure=1 because the callback used
with emscripten_create_wasm_audio_worklet_processor_async never gets
fired which means miniaudio will never be able to escape from it's busy
wait loop.

Public issue https://github.com/mackron/miniaudio/issues/778
parent 6cba1592
......@@ -39791,7 +39791,7 @@ static ma_result ma_device_uninit__webaudio(ma_device* pDevice)
#if defined(MA_USE_AUDIO_WORKLETS)
{
EM_ASM({
var device = miniaudio.get_device_by_index($0);
var device = window.miniaudio.get_device_by_index($0);
if (device.streamNode !== undefined) {
device.streamNode.disconnect();
......@@ -39806,7 +39806,7 @@ static ma_result ma_device_uninit__webaudio(ma_device* pDevice)
#else
{
EM_ASM({
var device = miniaudio.get_device_by_index($0);
var device = window.miniaudio.get_device_by_index($0);
/* Make sure all nodes are disconnected and marked for collection. */
if (device.scriptNode !== undefined) {
......@@ -39833,7 +39833,7 @@ static ma_result ma_device_uninit__webaudio(ma_device* pDevice)
/* Clean up the device on the JS side. */
EM_ASM({
miniaudio.untrack_device_by_index($0);
window.miniaudio.untrack_device_by_index($0);
}, pDevice->webaudio.deviceIndex);
ma_free(pDevice->webaudio.pIntermediaryBuffer, &pDevice->pContext->allocationCallbacks);
......@@ -39998,7 +39998,6 @@ static void ma_audio_worklet_processor_created__webaudio(EMSCRIPTEN_WEBAUDIO_T a
return;
}
pParameters->pDevice->webaudio.audioWorklet = emscripten_create_wasm_audio_worklet_node(audioContext, "miniaudio", &audioWorkletOptions, &ma_audio_worklet_process_callback__webaudio, pParameters->pDevice);
/* With the audio worklet initialized we can now attach it to the graph. */
......@@ -40138,7 +40137,6 @@ static ma_result ma_device_init__webaudio(ma_device* pDevice, const ma_device_co
/* It's not clear if this can return an error. None of the tests in the Emscripten repository check for this, so neither am I for now. */
pDevice->webaudio.audioContext = emscripten_create_audio_context(&audioContextAttributes);
/*
With the context created we can now create the worklet. We can only have a single worklet per audio
context which means we'll need to craft this appropriately to handle duplex devices correctly.
......@@ -40187,7 +40185,7 @@ static ma_result ma_device_init__webaudio(ma_device* pDevice, const ma_device_co
/* We need to add an entry to the miniaudio.devices list on the JS side so we can do some JS/C interop. */
pDevice->webaudio.deviceIndex = EM_ASM_INT({
return miniaudio.track_device({
return window.miniaudio.track_device({
webaudio: emscriptenGetAudioObject($0),
state: 1 /* 1 = ma_device_state_stopped */
});
......@@ -40272,11 +40270,11 @@ static ma_result ma_device_init__webaudio(ma_device* pDevice, const ma_device_co
/* The node processing callback. */
device.scriptNode.onaudioprocess = function(e) {
if (device.intermediaryBufferView == null || device.intermediaryBufferView.length == 0) {
device.intermediaryBufferView = new Float32Array(Module.HEAPF32.buffer, pIntermediaryBuffer, bufferSize * channels);
device.intermediaryBufferView = new Float32Array(HEAPF32.buffer, pIntermediaryBuffer, bufferSize * channels);
}
/* Do the capture side first. */
if (deviceType == miniaudio.device_type.capture || deviceType == miniaudio.device_type.duplex) {
if (deviceType == window.miniaudio.device_type.capture || deviceType == window.miniaudio.device_type.duplex) {
/* The data must be interleaved before being processed miniaudio. */
for (var iChannel = 0; iChannel < channels; iChannel += 1) {
var inputBuffer = e.inputBuffer.getChannelData(iChannel);
......@@ -40290,7 +40288,7 @@ static ma_result ma_device_init__webaudio(ma_device* pDevice, const ma_device_co
_ma_device_process_pcm_frames_capture__webaudio(pDevice, bufferSize, pIntermediaryBuffer);
}
if (deviceType == miniaudio.device_type.playback || deviceType == miniaudio.device_type.duplex) {
if (deviceType == window.miniaudio.device_type.playback || deviceType == window.miniaudio.device_type.duplex) {
_ma_device_process_pcm_frames_playback__webaudio(pDevice, bufferSize, pIntermediaryBuffer);
for (var iChannel = 0; iChannel < e.outputBuffer.numberOfChannels; ++iChannel) {
......@@ -40310,7 +40308,7 @@ static ma_result ma_device_init__webaudio(ma_device* pDevice, const ma_device_co
};
/* Now we need to connect our node to the graph. */
if (deviceType == miniaudio.device_type.capture || deviceType == miniaudio.device_type.duplex) {
if (deviceType == window.miniaudio.device_type.capture || deviceType == window.miniaudio.device_type.duplex) {
navigator.mediaDevices.getUserMedia({audio:true, video:false})
.then(function(stream) {
device.streamNode = device.webaudio.createMediaStreamSource(stream);
......@@ -40322,13 +40320,13 @@ static ma_result ma_device_init__webaudio(ma_device* pDevice, const ma_device_co
});
}
if (deviceType == miniaudio.device_type.playback) {
if (deviceType == window.miniaudio.device_type.playback) {
device.scriptNode.connect(device.webaudio.destination);
}
device.pDevice = pDevice;
return miniaudio.track_device(device);
return window.miniaudio.track_device(device);
}, pConfig->deviceType, channels, sampleRate, periodSizeInFrames, pDevice->webaudio.pIntermediaryBuffer, pDevice);
if (deviceIndex < 0) {
......@@ -40338,7 +40336,7 @@ static ma_result ma_device_init__webaudio(ma_device* pDevice, const ma_device_co
pDevice->webaudio.deviceIndex = deviceIndex;
/* Grab the sample rate from the audio context directly. */
sampleRate = (ma_uint32)EM_ASM_INT({ return miniaudio.get_device_by_index($0).webaudio.sampleRate; }, deviceIndex);
sampleRate = (ma_uint32)EM_ASM_INT({ return window.miniaudio.get_device_by_index($0).webaudio.sampleRate; }, deviceIndex);
if (pDescriptorCapture != NULL) {
pDescriptorCapture->format = ma_format_f32;
......@@ -40368,9 +40366,9 @@ static ma_result ma_device_start__webaudio(ma_device* pDevice)
MA_ASSERT(pDevice != NULL);
EM_ASM({
var device = miniaudio.get_device_by_index($0);
var device = window.miniaudio.get_device_by_index($0);
device.webaudio.resume();
device.state = miniaudio.device_state.started;
device.state = window.miniaudio.device_state.started;
}, pDevice->webaudio.deviceIndex);
return MA_SUCCESS;
......@@ -40390,9 +40388,9 @@ static ma_result ma_device_stop__webaudio(ma_device* pDevice)
do any kind of explicit draining.
*/
EM_ASM({
var device = miniaudio.get_device_by_index($0);
var device = window.miniaudio.get_device_by_index($0);
device.webaudio.suspend();
device.state = miniaudio.device_state.stopped;
device.state = window.miniaudio.device_state.stopped;
}, pDevice->webaudio.deviceIndex);
ma_device__on_notification_stopped(pDevice);
......@@ -40451,6 +40449,7 @@ static ma_result ma_context_init__webaudio(ma_context* pContext, const ma_contex
window.miniaudio.device_state.started = $4;
/* Device cache for mapping devices to indexes for JavaScript/C interop. */
let miniaudio = window.miniaudio;
miniaudio.devices = [];
miniaudio.track_device = function(device) {
......@@ -40502,10 +40501,10 @@ static ma_result ma_context_init__webaudio(ma_context* pContext, const ma_contex
var device = miniaudio.devices[i];
if (device != null &&
device.webaudio != null &&
device.state === window.miniaudio.device_state.started) {
device.state === miniaudio.device_state.started) {
device.webaudio.resume().then(() => {
Module._ma_device__on_notification_unlocked(device.pDevice);
_ma_device__on_notification_unlocked(device.pDevice);
},
(error) => {console.error("Failed to resume audiocontext", error);
});
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment