mal_get_standard_channel_map(mal_standard_channel_map_default, pDevice->playback.internalChannels, pDevice->playback.internalChannelMap); /* <-- Cannot find info on channel order, so assuming a default. */
/* TODO: When synchronous reading and writing is supported, use AAudioStream_getFramesPerBurst() instead of AAudioStream_getFramesPerDataCallback(). Keep
* using AAudioStream_getFramesPerDataCallback() for asynchronous mode, though. */