Commit 13a55128 authored by David Reid's avatar David Reid

Work in progress on the linear resampler.

parent 834a604d
......@@ -3,9 +3,8 @@
/*
TODO:
- Document passthrough behaviour of the biquad filter and how it doesn't update previous inputs and outputs.
- Document how changing biquad constants requires reinitialization of the filter (due to issue above). ma_biquad_reinit().
- Document how ma_biquad_process() and ma_lpf_process() supports in-place filtering by passing in the same buffer for both the input and output.
- Document how changing biquad constants requires reinitialization of the filter. ma_biquad_reinit().
- Document how ma_biquad_process_pcm_frames() and ma_lpf_process_pcm_frames() supports in-place filtering by passing in the same buffer for both the input and output.
*/
typedef struct
......@@ -25,8 +24,6 @@ ma_biquad_config ma_biquad_config_init(ma_format format, ma_uint32 channels, dou
typedef struct
{
ma_biquad_config config;
ma_bool32 isPassthrough;
ma_uint32 prevFrameCount;
float x1[MA_MAX_CHANNELS]; /* x[n-1] */
float x2[MA_MAX_CHANNELS]; /* x[n-2] */
float y1[MA_MAX_CHANNELS]; /* y[n-1] */
......@@ -35,7 +32,8 @@ typedef struct
ma_result ma_biquad_init(const ma_biquad_config* pConfig, ma_biquad* pBQ);
ma_result ma_biquad_reinit(const ma_biquad_config* pConfig, ma_biquad* pBQ);
ma_result ma_biquad_process(ma_biquad* pBQ, void* pFramesOut, const void* pFramesIn, ma_uint64 frameCount);
ma_result ma_biquad_process_pcm_frames(ma_biquad* pBQ, void* pFramesOut, const void* pFramesIn, ma_uint64 frameCount);
ma_uint32 ma_biquad_get_latency(ma_biquad* pBQ);
typedef struct
......@@ -56,7 +54,8 @@ typedef struct
ma_result ma_lpf_init(const ma_lpf_config* pConfig, ma_lpf* pLPF);
ma_result ma_lpf_reinit(const ma_lpf_config* pConfig, ma_lpf* pLPF);
ma_result ma_lpf_process(ma_lpf* pLPF, void* pFramesOut, const void* pFramesIn, ma_uint64 frameCount);
ma_result ma_lpf_process_pcm_frames(ma_lpf* pLPF, void* pFramesOut, const void* pFramesIn, ma_uint64 frameCount);
ma_uint32 ma_lpf_get_latency(ma_lpf* pLPF);
#endif /* ma_lpf_h */
......@@ -114,11 +113,6 @@ ma_result ma_biquad_reinit(const ma_biquad_config* pConfig, ma_biquad* pBQ)
pBQ->config = *pConfig;
if (pConfig->a0 == 1 && pConfig->a1 == 0 && pConfig->a2 == 0 &&
pConfig->b0 == 1 && pConfig->b1 == 0 && pConfig->b2 == 0) {
pBQ->isPassthrough = MA_TRUE;
}
/* Normalize. */
pBQ->config.a1 /= pBQ->config.a0;
pBQ->config.a2 /= pBQ->config.a0;
......@@ -129,71 +123,84 @@ ma_result ma_biquad_reinit(const ma_biquad_config* pConfig, ma_biquad* pBQ)
return MA_SUCCESS;
}
ma_result ma_biquad_process(ma_biquad* pBQ, void* pFramesOut, const void* pFramesIn, ma_uint64 frameCount)
static MA_INLINE void ma_biquad_process_pcm_frame_f32(ma_biquad* pBQ, float* pY, const float* pX)
{
ma_uint32 n;
ma_uint32 c;
double a1 = pBQ->config.a1;
double a2 = pBQ->config.a2;
double b0 = pBQ->config.b0;
double b1 = pBQ->config.b1;
double b2 = pBQ->config.b2;
if (pBQ == NULL || pFramesOut == NULL || pFramesIn == NULL) {
return MA_INVALID_ARGS;
}
/* Fast path for passthrough. */
if (pBQ->isPassthrough) {
if (pFramesOut != pFramesIn) { /* <-- The output buffer is allowed to be the same as the input buffer. */
ma_copy_memory_64(pFramesOut, pFramesIn, frameCount * ma_get_bytes_per_frame(pBQ->config.format, pBQ->config.channels));
}
return MA_SUCCESS;
}
/* Note that the logic below needs to support in-place filtering. That is, it must support the case where pFramesOut and pFramesIn are the same. */
/* Currently only supporting f32. */
if (pBQ->config.format == ma_format_f32) {
float* pY = ( float*)pFramesOut;
const float* pX = (const float*)pFramesIn;
const double a1 = pBQ->config.a1;
const double a2 = pBQ->config.a2;
const double b0 = pBQ->config.b0;
const double b1 = pBQ->config.b1;
const double b2 = pBQ->config.b2;
for (n = 0; n < frameCount; n += 1) {
for (c = 0; c < pBQ->config.channels; c += 1) {
double x2 = pBQ->x2[c];
double x1 = pBQ->x1[c];
double x0 = pX[n*pBQ->config.channels + c];
double x0 = pX[c];
double y2 = pBQ->y2[c];
double y1 = pBQ->y1[c];
double y0 = b0*x0 + b1*x1 + b2*x2 - a1*y1 - a2*y2;
pY[n*pBQ->config.channels + c] = (float)y0;
pY[c] = (float)y0;
pBQ->x2[c] = (float)x1;
pBQ->x1[c] = (float)x0;
pBQ->y2[c] = (float)y1;
pBQ->y1[c] = (float)y0;
}
}
} else if (pBQ->config.format == ma_format_s16) {
/* */ ma_int16* pY = ( ma_int16*)pFramesOut;
const ma_int16* pX = (const ma_int16*)pFramesIn;
}
static MA_INLINE void ma_biquad_process_pcm_frame_s16(ma_biquad* pBQ, ma_int16* pY, const ma_int16* pX)
{
ma_uint32 c;
const double a1 = pBQ->config.a1;
const double a2 = pBQ->config.a2;
const double b0 = pBQ->config.b0;
const double b1 = pBQ->config.b1;
const double b2 = pBQ->config.b2;
for (n = 0; n < frameCount; n += 1) {
for (c = 0; c < pBQ->config.channels; c += 1) {
double x2 = pBQ->x2[c];
double x1 = pBQ->x1[c];
double x0 = pX[n*pBQ->config.channels + c] * 0.000030517578125; /* s16 -> f32 */
double x0 = pX[c] * 0.000030517578125; /* s16 -> f32 */
double y2 = pBQ->y2[c];
double y1 = pBQ->y1[c];
double y0 = b0*x0 + b1*x1 + b2*x2 - a1*y1 - a2*y2;
pY[n*pBQ->config.channels + c] = (ma_int16)(y0 * 32767.0); /* f32 -> s16 */
pY[c] = (ma_int16)(y0 * 32767.0); /* f32 -> s16 */
pBQ->x2[c] = (float)x1;
pBQ->x1[c] = (float)x0;
pBQ->y2[c] = (float)y1;
pBQ->y1[c] = (float)y0;
}
}
ma_result ma_biquad_process_pcm_frames(ma_biquad* pBQ, void* pFramesOut, const void* pFramesIn, ma_uint64 frameCount)
{
ma_uint32 n;
if (pBQ == NULL || pFramesOut == NULL || pFramesIn == NULL) {
return MA_INVALID_ARGS;
}
/* Note that the logic below needs to support in-place filtering. That is, it must support the case where pFramesOut and pFramesIn are the same. */
/* Currently only supporting f32. */
if (pBQ->config.format == ma_format_f32) {
/* */ float* pY = ( float*)pFramesOut;
const float* pX = (const float*)pFramesIn;
for (n = 0; n < frameCount; n += 1) {
ma_biquad_process_pcm_frame_f32(pBQ, pY + n*pBQ->config.channels, pX + n*pBQ->config.channels);
pY += pBQ->config.channels;
pX += pBQ->config.channels;
}
} else if (pBQ->config.format == ma_format_s16) {
/* */ ma_int16* pY = ( ma_int16*)pFramesOut;
const ma_int16* pX = (const ma_int16*)pFramesIn;
for (n = 0; n < frameCount; n += 1) {
ma_biquad_process_pcm_frame_s16(pBQ, pY, pX);
pY += pBQ->config.channels;
pX += pBQ->config.channels;
}
} else {
MA_ASSERT(MA_FALSE);
......@@ -203,6 +210,15 @@ ma_result ma_biquad_process(ma_biquad* pBQ, void* pFramesOut, const void* pFrame
return MA_SUCCESS;
}
ma_uint32 ma_biquad_get_latency(ma_biquad* pBQ)
{
if (pBQ == NULL) {
return 0;
}
return 2;
}
ma_lpf_config ma_lpf_config_init(ma_format format, ma_uint32 channels, ma_uint32 sampleRate, ma_uint32 cutoffFrequency)
{
......@@ -293,13 +309,32 @@ ma_result ma_lpf_reinit(const ma_lpf_config* pConfig, ma_lpf* pLPF)
return MA_SUCCESS;
}
ma_result ma_lpf_process(ma_lpf* pLPF, void* pFramesOut, const void* pFramesIn, ma_uint64 frameCount)
static MA_INLINE void ma_lpf_process_pcm_frame_s16(ma_lpf* pLPF, ma_int16* pFrameOut, const ma_int16* pFrameIn)
{
ma_biquad_process_pcm_frame_s16(&pLPF->bq, pFrameOut, pFrameIn);
}
static MA_INLINE void ma_lpf_process_pcm_frame_f32(ma_lpf* pLPF, float* pFrameOut, const float* pFrameIn)
{
ma_biquad_process_pcm_frame_f32(&pLPF->bq, pFrameOut, pFrameIn);
}
ma_result ma_lpf_process_pcm_frames(ma_lpf* pLPF, void* pFramesOut, const void* pFramesIn, ma_uint64 frameCount)
{
if (pLPF == NULL) {
return MA_INVALID_ARGS;
}
return ma_biquad_process(&pLPF->bq, pFramesOut, pFramesIn, frameCount);
return ma_biquad_process_pcm_frames(&pLPF->bq, pFramesOut, pFramesIn, frameCount);
}
ma_uint32 ma_lpf_get_latency(ma_lpf* pLPF)
{
if (pLPF == NULL) {
return 0;
}
return ma_biquad_get_latency(&pLPF->bq);
}
#endif
\ No newline at end of file
......@@ -101,9 +101,54 @@ Speex resampler is higher quality, but slower with more latency. It also perform
**************************************************************************************************************************************************************/
#ifndef MA_MAX_RESAMPLER_LPF_FILTERS
#define MA_MAX_RESAMPLER_LPF_FILTERS 4
#endif
typedef struct
{
ma_format format;
ma_uint32 channels;
ma_uint32 sampleRateIn;
ma_uint32 sampleRateOut;
ma_uint32 lpfCount; /* How many low-pass filters to chain together. A single low-pass filter is second order. Setting this to 0 will disable low-pass filtering. */
double lpfNyquistFactor; /* 0..1. Defaults to 1. 1 = Half the sampling frequency (Nyquist Frequency), 0.5 = Quarter the sampling frequency (half Nyquest Frequency), etc. */
} ma_linear_resampler_config;
ma_linear_resampler_config ma_linear_resampler_config_init(ma_format format, ma_uint32 channels, ma_uint32 sampleRateIn, ma_uint32 sampleRateOut);
typedef struct
{
ma_linear_resampler_config config;
ma_uint32 inAdvanceInt;
ma_uint32 inAdvanceFrac;
ma_uint32 inTimeInt;
ma_uint32 inTimeFrac;
union
{
float f32[MA_MAX_CHANNELS];
ma_int16 s16[MA_MAX_CHANNELS];
} x0; /* The previous input frame. */
union
{
float f32[MA_MAX_CHANNELS];
ma_int16 s16[MA_MAX_CHANNELS];
} x1; /* The next input frame. */
ma_lpf lpf[MA_MAX_RESAMPLER_LPF_FILTERS];
} ma_linear_resampler;
ma_result ma_linear_resampler_init(const ma_linear_resampler_config* pConfig, ma_linear_resampler* pResampler);
void ma_linear_resampler_uninit(ma_linear_resampler* pResampler);
ma_result ma_linear_resampler_process_pcm_frames(ma_linear_resampler* pResampler, const void* pFramesIn, ma_uint64* pFrameCountIn, void* pFramesOut, ma_uint64* pFrameCountOut);
ma_result ma_linear_resampler_set_rate(ma_linear_resampler* pResampler, ma_uint32 sampleRateIn, ma_uint32 sampleRateOut);
ma_uint64 ma_linear_resampler_get_required_input_frame_count(ma_linear_resampler* pResampler, ma_uint64 outputFrameCount);
ma_uint64 ma_linear_resampler_get_expected_output_frame_count(ma_linear_resampler* pResampler, ma_uint64 inputFrameCount);
ma_uint64 ma_linear_resampler_get_input_latency(ma_linear_resampler* pResampler);
ma_uint64 ma_linear_resampler_get_output_latency(ma_linear_resampler* pResampler);
typedef enum
{
ma_resample_algorithm_linear, /* Fastest, lowest quality. Optional low-pass filtering. */
ma_resample_algorithm_linear, /* Fastest, lowest quality. Optional low-pass filtering. Default. */
ma_resample_algorithm_speex
} ma_resample_algorithm;
......@@ -236,6 +281,611 @@ Implementation
*/
#ifdef MINIAUDIO_IMPLEMENTATION
ma_linear_resampler_config ma_linear_resampler_config_init(ma_format format, ma_uint32 channels, ma_uint32 sampleRateIn, ma_uint32 sampleRateOut)
{
ma_linear_resampler_config config;
MA_ZERO_OBJECT(&config);
config.format = format;
config.channels = channels;
config.sampleRateIn = sampleRateIn;
config.sampleRateOut = sampleRateOut;
config.lpfCount = 1;
config.lpfNyquistFactor = 1;
return config;
}
static ma_result ma_linear_resampler_set_rate_internal(ma_linear_resampler* pResampler, ma_uint32 sampleRateIn, ma_uint32 sampleRateOut, ma_bool32 isResamplerAlreadyInitialized)
{
ma_uint32 gcf;
if (pResampler == NULL) {
return MA_INVALID_ARGS;
}
if (sampleRateIn == 0 || sampleRateOut == 0) {
return MA_INVALID_ARGS;
}
/* Simplify the sample rate. */
gcf = ma_gcf_u32(pResampler->config.sampleRateIn, pResampler->config.sampleRateOut);
pResampler->config.sampleRateIn /= gcf;
pResampler->config.sampleRateOut /= gcf;
if (pResampler->config.lpfCount > 0) {
ma_result result;
ma_uint32 iFilter;
ma_uint32 lpfSampleRate;
ma_uint32 lpfCutoffFrequency;
ma_lpf_config lpfConfig;
if (pResampler->config.lpfCount > MA_MAX_RESAMPLER_LPF_FILTERS) {
return MA_INVALID_ARGS;
}
lpfSampleRate = (ma_uint32)(ma_max(pResampler->config.sampleRateIn, pResampler->config.sampleRateOut));
lpfCutoffFrequency = (ma_uint32)(ma_min(pResampler->config.sampleRateIn, pResampler->config.sampleRateOut) * 0.5 * pResampler->config.lpfNyquistFactor);
lpfConfig = ma_lpf_config_init(pResampler->config.format, pResampler->config.channels, lpfSampleRate, lpfCutoffFrequency);
/*
If the resampler is alreay initialized we don't want to do a fresh initialization of the low-pass filter because it will result in the cached frames
getting cleared. Instead we re-initialize the filter which will maintain any cached frames.
*/
for (iFilter = 0; iFilter < pResampler->config.lpfCount; iFilter += 1) {
if (isResamplerAlreadyInitialized) {
result = ma_lpf_reinit(&lpfConfig, &pResampler->lpf[iFilter]);
} else {
result = ma_lpf_init(&lpfConfig, &pResampler->lpf[iFilter]);
}
if (result != MA_SUCCESS) {
break;
}
}
if (result != MA_SUCCESS) {
return result; /* Failed to initialize the low-pass filter. */
}
}
pResampler->inAdvanceInt = pResampler->config.sampleRateIn / pResampler->config.sampleRateOut;
pResampler->inAdvanceFrac = pResampler->config.sampleRateIn % pResampler->config.sampleRateOut;
/* Make sure the fractional part is less than the output sample rate. */
pResampler->inTimeInt += pResampler->inTimeFrac / pResampler->config.sampleRateOut;
pResampler->inTimeFrac = pResampler->inTimeFrac % pResampler->config.sampleRateOut;
return MA_SUCCESS;
}
ma_result ma_linear_resampler_init(const ma_linear_resampler_config* pConfig, ma_linear_resampler* pResampler)
{
ma_result result;
if (pResampler == NULL) {
return MA_INVALID_ARGS;
}
MA_ZERO_OBJECT(pResampler);
if (pConfig == NULL) {
return MA_INVALID_ARGS;
}
pResampler->config = *pConfig;
/* Setting the rate will set up the filter and time advances for us. */
result = ma_linear_resampler_set_rate_internal(pResampler, pConfig->sampleRateIn, pConfig->sampleRateOut, /* isResamplerAlreadyInitialized = */ MA_FALSE);
if (result != MA_SUCCESS) {
return result;
}
pResampler->inTimeInt = 1; /* Set this to one to force an input sample to always be loaded for the first output frame. */
pResampler->inTimeFrac = 0;
return MA_SUCCESS;
}
void ma_linear_resampler_uninit(ma_linear_resampler* pResampler)
{
if (pResampler == NULL) {
return;
}
}
static MA_INLINE ma_int16 ma_linear_resampler_mix_s16(ma_int16 x, ma_int16 y, ma_int32 a, const ma_int32 shift)
{
ma_int32 b;
ma_int32 c;
ma_int32 r;
MA_ASSERT(a <= (1<<shift));
b = x * ((1<<shift) - a);
c = y * a;
r = b + c;
return (ma_int16)(r >> shift);
}
static void ma_linear_resampler_interpolate_frame_s16(ma_linear_resampler* pResampler, ma_int16* pFrameOut)
{
ma_uint32 c;
ma_uint32 a;
const ma_uint32 shift = 12;
MA_ASSERT(pResampler != NULL);
MA_ASSERT(pFrameOut != NULL);
a = (pResampler->inTimeFrac << shift) / pResampler->config.sampleRateOut;
for (c = 0; c < pResampler->config.channels; c += 1) {
ma_int16 s = ma_linear_resampler_mix_s16(pResampler->x0.s16[c], pResampler->x1.s16[c], a, shift);
pFrameOut[c] = s;
}
}
static void ma_linear_resampler_interpolate_frame_f32(ma_linear_resampler* pResampler, float* pFrameOut)
{
ma_uint32 c;
float a;
MA_ASSERT(pResampler != NULL);
MA_ASSERT(pFrameOut != NULL);
a = (float)pResampler->inTimeFrac / pResampler->config.sampleRateOut;
for (c = 0; c < pResampler->config.channels; c += 1) {
float s = ma_mix_f32_fast(pResampler->x0.f32[c], pResampler->x1.f32[c], a);
pFrameOut[c] = s;
}
}
static ma_result ma_linear_resampler_process_pcm_frames_s16_downsample(ma_linear_resampler* pResampler, const void* pFramesIn, ma_uint64* pFrameCountIn, void* pFramesOut, ma_uint64* pFrameCountOut)
{
const ma_int16* pFramesInS16;
/* */ ma_int16* pFramesOutS16;
ma_uint64 frameCountIn;
ma_uint64 frameCountOut;
ma_uint64 framesProcessedIn;
ma_uint64 framesProcessedOut;
MA_ASSERT(pResampler != NULL);
MA_ASSERT(pFramesIn != NULL);
MA_ASSERT(pFrameCountIn != NULL);
MA_ASSERT(pFramesOut != NULL);
MA_ASSERT(pFrameCountOut != NULL);
pFramesInS16 = (const ma_int16*)pFramesIn;
pFramesOutS16 = ( ma_int16*)pFramesOut;
frameCountIn = *pFrameCountIn;
frameCountOut = *pFrameCountOut;
framesProcessedIn = 0;
framesProcessedOut = 0;
for (;;) {
if (framesProcessedOut >= *pFrameCountOut) {
break;
}
/* Before interpolating we need to load the buffers. When doing this we need to ensure we run every input sample through the filter. */
while (pResampler->inTimeInt > 0 && frameCountIn > 0) {
ma_uint32 iFilter;
ma_uint32 iChannel;
for (iChannel = 0; iChannel < pResampler->config.channels; iChannel += 1) {
pResampler->x0.s16[iChannel] = pResampler->x1.s16[iChannel];
}
if (pResampler->config.lpfCount > 0) {
/* Filtering. */
ma_lpf_process_pcm_frame_s16(&pResampler->lpf[0], pResampler->x1.s16, pFramesInS16);
for (iFilter = 1; iFilter < pResampler->config.lpfCount; iFilter += 1) {
ma_lpf_process_pcm_frame_s16(&pResampler->lpf[iFilter], pResampler->x1.s16, pResampler->x1.s16);
}
} else {
/* No filtering. */
for (iChannel = 0; iChannel < pResampler->config.channels; iChannel += 1) {
pResampler->x1.s16[iChannel] = pFramesInS16[iChannel];
}
}
pFramesInS16 += pResampler->config.channels;
frameCountIn -= 1;
framesProcessedIn += 1;
pResampler->inTimeInt -= 1;
}
if (pResampler->inTimeInt > 0) {
break; /* Ran out of input data. */
}
/* Getting here means the frames have been loaded and filtered and we can generate the next output frame. */
MA_ASSERT(pResampler->inTimeInt == 0);
ma_linear_resampler_interpolate_frame_s16(pResampler, pFramesOutS16);
pFramesOutS16 += 1;
framesProcessedOut += 1;
/* Advance time forward. */
pResampler->inTimeInt += pResampler->inAdvanceInt;
pResampler->inTimeFrac += pResampler->inAdvanceFrac;
if (pResampler->inTimeFrac >= pResampler->config.sampleRateOut) {
pResampler->inTimeFrac -= pResampler->config.sampleRateOut;
pResampler->inTimeInt += 1;
}
}
*pFrameCountIn = framesProcessedIn;
*pFrameCountOut = framesProcessedOut;
return MA_SUCCESS;
}
static ma_result ma_linear_resampler_process_pcm_frames_s16_upsample(ma_linear_resampler* pResampler, const void* pFramesIn, ma_uint64* pFrameCountIn, void* pFramesOut, ma_uint64* pFrameCountOut)
{
const ma_int16* pFramesInS16;
/* */ ma_int16* pFramesOutS16;
ma_uint64 frameCountIn;
ma_uint64 frameCountOut;
ma_uint64 framesProcessedIn;
ma_uint64 framesProcessedOut;
MA_ASSERT(pResampler != NULL);
MA_ASSERT(pFramesIn != NULL);
MA_ASSERT(pFrameCountIn != NULL);
MA_ASSERT(pFramesOut != NULL);
MA_ASSERT(pFrameCountOut != NULL);
pFramesInS16 = (const ma_int16*)pFramesIn;
pFramesOutS16 = ( ma_int16*)pFramesOut;
frameCountIn = *pFrameCountIn;
frameCountOut = *pFrameCountOut;
framesProcessedIn = 0;
framesProcessedOut = 0;
for (;;) {
ma_uint32 iFilter;
if (framesProcessedOut >= *pFrameCountOut) {
break;
}
/* Before interpolating we need to load the buffers. */
while (pResampler->inTimeInt > 0 && frameCountIn > 0) {
ma_uint32 iChannel;
for (iChannel = 0; iChannel < pResampler->config.channels; iChannel += 1) {
pResampler->x0.s16[iChannel] = pResampler->x1.s16[iChannel];
pResampler->x1.s16[iChannel] = pFramesInS16[iChannel];
}
pFramesInS16 += pResampler->config.channels;
frameCountIn -= 1;
framesProcessedIn += 1;
pResampler->inTimeInt -= 1;
}
if (pResampler->inTimeInt > 0) {
break; /* Ran out of input data. */
}
/* Getting here means the frames have been loaded and we can generate the next output frame. */
MA_ASSERT(pResampler->inTimeInt == 0);
ma_linear_resampler_interpolate_frame_s16(pResampler, pFramesOutS16);
/* Filter. */
for (iFilter = 0; iFilter < pResampler->config.lpfCount; iFilter += 1) {
ma_lpf_process_pcm_frame_s16(&pResampler->lpf[iFilter], pFramesOutS16, pFramesOutS16);
}
pFramesOutS16 += 1;
framesProcessedOut += 1;
/* Advance time forward. */
pResampler->inTimeInt += pResampler->inAdvanceInt;
pResampler->inTimeFrac += pResampler->inAdvanceFrac;
if (pResampler->inTimeFrac >= pResampler->config.sampleRateOut) {
pResampler->inTimeFrac -= pResampler->config.sampleRateOut;
pResampler->inTimeInt += 1;
}
}
*pFrameCountIn = framesProcessedIn;
*pFrameCountOut = framesProcessedOut;
return MA_SUCCESS;
}
static ma_result ma_linear_resampler_process_pcm_frames_s16(ma_linear_resampler* pResampler, const void* pFramesIn, ma_uint64* pFrameCountIn, void* pFramesOut, ma_uint64* pFrameCountOut)
{
MA_ASSERT(pResampler != NULL);
if (pResampler->config.sampleRateIn > pResampler->config.sampleRateOut) {
return ma_linear_resampler_process_pcm_frames_s16_downsample(pResampler, pFramesIn, pFrameCountIn, pFramesOut, pFrameCountOut);
} else {
return ma_linear_resampler_process_pcm_frames_s16_upsample(pResampler, pFramesIn, pFrameCountIn, pFramesOut, pFrameCountOut);
}
return MA_SUCCESS;
}
static ma_result ma_linear_resampler_process_pcm_frames_f32_downsample(ma_linear_resampler* pResampler, const void* pFramesIn, ma_uint64* pFrameCountIn, void* pFramesOut, ma_uint64* pFrameCountOut)
{
const float* pFramesInF32;
/* */ float* pFramesOutF32;
ma_uint64 frameCountIn;
ma_uint64 frameCountOut;
ma_uint64 framesProcessedIn;
ma_uint64 framesProcessedOut;
MA_ASSERT(pResampler != NULL);
MA_ASSERT(pFramesIn != NULL);
MA_ASSERT(pFrameCountIn != NULL);
MA_ASSERT(pFramesOut != NULL);
MA_ASSERT(pFrameCountOut != NULL);
pFramesInF32 = (const float*)pFramesIn;
pFramesOutF32 = ( float*)pFramesOut;
frameCountIn = *pFrameCountIn;
frameCountOut = *pFrameCountOut;
framesProcessedIn = 0;
framesProcessedOut = 0;
for (;;) {
if (framesProcessedOut >= *pFrameCountOut) {
break;
}
/* Before interpolating we need to load the buffers. When doing this we need to ensure we run every input sample through the filter. */
while (pResampler->inTimeInt > 0 && frameCountIn > 0) {
ma_uint32 iFilter;
ma_uint32 iChannel;
for (iChannel = 0; iChannel < pResampler->config.channels; iChannel += 1) {
pResampler->x0.f32[iChannel] = pResampler->x1.f32[iChannel];
}
if (pResampler->config.lpfCount > 0) {
/* Filtering. */
ma_lpf_process_pcm_frame_f32(&pResampler->lpf[0], pResampler->x1.f32, pFramesInF32);
for (iFilter = 1; iFilter < pResampler->config.lpfCount; iFilter += 1) {
ma_lpf_process_pcm_frame_f32(&pResampler->lpf[iFilter], pResampler->x1.f32, pResampler->x1.f32);
}
} else {
/* No filtering. */
for (iChannel = 0; iChannel < pResampler->config.channels; iChannel += 1) {
pResampler->x1.f32[iChannel] = pFramesInF32[iChannel];
}
}
pFramesInF32 += pResampler->config.channels;
frameCountIn -= 1;
framesProcessedIn += 1;
pResampler->inTimeInt -= 1;
}
if (pResampler->inTimeInt > 0) {
break; /* Ran out of input data. */
}
/* Getting here means the frames have been loaded and filtered and we can generate the next output frame. */
MA_ASSERT(pResampler->inTimeInt == 0);
ma_linear_resampler_interpolate_frame_f32(pResampler, pFramesOutF32);
pFramesOutF32 += 1;
framesProcessedOut += 1;
/* Advance time forward. */
pResampler->inTimeInt += pResampler->inAdvanceInt;
pResampler->inTimeFrac += pResampler->inAdvanceFrac;
if (pResampler->inTimeFrac >= pResampler->config.sampleRateOut) {
pResampler->inTimeFrac -= pResampler->config.sampleRateOut;
pResampler->inTimeInt += 1;
}
}
*pFrameCountIn = framesProcessedIn;
*pFrameCountOut = framesProcessedOut;
return MA_SUCCESS;
}
static ma_result ma_linear_resampler_process_pcm_frames_f32_upsample(ma_linear_resampler* pResampler, const void* pFramesIn, ma_uint64* pFrameCountIn, void* pFramesOut, ma_uint64* pFrameCountOut)
{
const float* pFramesInF32;
/* */ float* pFramesOutF32;
ma_uint64 frameCountIn;
ma_uint64 frameCountOut;
ma_uint64 framesProcessedIn;
ma_uint64 framesProcessedOut;
MA_ASSERT(pResampler != NULL);
MA_ASSERT(pFramesIn != NULL);
MA_ASSERT(pFrameCountIn != NULL);
MA_ASSERT(pFramesOut != NULL);
MA_ASSERT(pFrameCountOut != NULL);
pFramesInF32 = (const float*)pFramesIn;
pFramesOutF32 = ( float*)pFramesOut;
frameCountIn = *pFrameCountIn;
frameCountOut = *pFrameCountOut;
framesProcessedIn = 0;
framesProcessedOut = 0;
for (;;) {
ma_uint32 iFilter;
if (framesProcessedOut >= *pFrameCountOut) {
break;
}
/* Before interpolating we need to load the buffers. */
while (pResampler->inTimeInt > 0 && frameCountIn > 0) {
ma_uint32 iChannel;
for (iChannel = 0; iChannel < pResampler->config.channels; iChannel += 1) {
pResampler->x0.f32[iChannel] = pResampler->x1.f32[iChannel];
pResampler->x1.f32[iChannel] = pFramesInF32[iChannel];
}
pFramesInF32 += pResampler->config.channels;
frameCountIn -= 1;
framesProcessedIn += 1;
pResampler->inTimeInt -= 1;
}
if (pResampler->inTimeInt > 0) {
break; /* Ran out of input data. */
}
/* Getting here means the frames have been loaded and we can generate the next output frame. */
MA_ASSERT(pResampler->inTimeInt == 0);
ma_linear_resampler_interpolate_frame_f32(pResampler, pFramesOutF32);
/* Filter. */
for (iFilter = 0; iFilter < pResampler->config.lpfCount; iFilter += 1) {
ma_lpf_process_pcm_frame_f32(&pResampler->lpf[iFilter], pFramesOutF32, pFramesOutF32);
}
pFramesOutF32 += 1;
framesProcessedOut += 1;
/* Advance time forward. */
pResampler->inTimeInt += pResampler->inAdvanceInt;
pResampler->inTimeFrac += pResampler->inAdvanceFrac;
if (pResampler->inTimeFrac >= pResampler->config.sampleRateOut) {
pResampler->inTimeFrac -= pResampler->config.sampleRateOut;
pResampler->inTimeInt += 1;
}
}
*pFrameCountIn = framesProcessedIn;
*pFrameCountOut = framesProcessedOut;
return MA_SUCCESS;
}
static ma_result ma_linear_resampler_process_pcm_frames_f32(ma_linear_resampler* pResampler, const void* pFramesIn, ma_uint64* pFrameCountIn, void* pFramesOut, ma_uint64* pFrameCountOut)
{
MA_ASSERT(pResampler != NULL);
if (pResampler->config.sampleRateIn > pResampler->config.sampleRateOut) {
return ma_linear_resampler_process_pcm_frames_f32_downsample(pResampler, pFramesIn, pFrameCountIn, pFramesOut, pFrameCountOut);
} else {
return ma_linear_resampler_process_pcm_frames_f32_upsample(pResampler, pFramesIn, pFrameCountIn, pFramesOut, pFrameCountOut);
}
return MA_SUCCESS;
}
ma_result ma_linear_resampler_process_pcm_frames(ma_linear_resampler* pResampler, const void* pFramesIn, ma_uint64* pFrameCountIn, void* pFramesOut, ma_uint64* pFrameCountOut)
{
if (pResampler == NULL) {
return MA_INVALID_ARGS;
}
/* */ if (pResampler->config.format == ma_format_s16) {
return ma_linear_resampler_process_pcm_frames_s16(pResampler, pFramesIn, pFrameCountIn, pFramesOut, pFrameCountOut);
} else if (pResampler->config.format == ma_format_f32) {
return ma_linear_resampler_process_pcm_frames_f32(pResampler, pFramesIn, pFrameCountIn, pFramesOut, pFrameCountOut);
} else {
return MA_INVALID_ARGS;
}
}
ma_result ma_linear_resampler_set_rate(ma_linear_resampler* pResampler, ma_uint32 sampleRateIn, ma_uint32 sampleRateOut)
{
return ma_linear_resampler_set_rate_internal(pResampler, sampleRateIn, sampleRateOut, /* isResamplerAlreadyInitialized = */ MA_TRUE);
}
ma_uint64 ma_linear_resampler_get_required_input_frame_count(ma_linear_resampler* pResampler, ma_uint64 outputFrameCount)
{
ma_uint64 count;
if (pResampler == NULL) {
return 0;
}
count = outputFrameCount * pResampler->inAdvanceInt;
count += (pResampler->inTimeFrac + (outputFrameCount * pResampler->inAdvanceFrac)) / pResampler->config.sampleRateOut;
return count;
}
ma_uint64 ma_linear_resampler_get_expected_output_frame_count(ma_linear_resampler* pResampler, ma_uint64 inputFrameCount)
{
ma_uint64 outputFrameCount;
ma_uint64 inTimeInt;
ma_uint64 inTimeFrac;
if (pResampler == NULL) {
return 0;
}
/* TODO: Try making this run in constant time. */
outputFrameCount = 0;
inTimeInt = pResampler->inTimeInt;
inTimeFrac = pResampler->inTimeFrac;
for (;;) {
while (inTimeInt > 0 && inputFrameCount > 0) {
inputFrameCount -= 1;
inTimeInt -= 1;
}
if (inTimeInt > 0) {
break;
}
outputFrameCount += 1;
/* Advance time forward. */
inTimeInt += pResampler->inAdvanceInt;
inTimeFrac += pResampler->inAdvanceFrac;
if (inTimeFrac >= pResampler->config.sampleRateOut) {
inTimeFrac -= pResampler->config.sampleRateOut;
inTimeInt += 1;
}
}
return outputFrameCount;
}
ma_uint64 ma_linear_resampler_get_input_latency(ma_linear_resampler* pResampler)
{
ma_uint32 latency;
ma_uint32 iFilter;
if (pResampler == NULL) {
return 0;
}
latency = 1;
for (iFilter = 0; iFilter < pResampler->config.lpfCount; iFilter += 1) {
latency += ma_lpf_get_latency(&pResampler->lpf[iFilter]);
}
return latency;
}
ma_uint64 ma_linear_resampler_get_output_latency(ma_linear_resampler* pResampler)
{
if (pResampler == NULL) {
return 0;
}
return ma_linear_resampler_get_input_latency(pResampler) * pResampler->config.sampleRateOut / pResampler->config.sampleRateIn;
}
#if defined(ma_speex_resampler_h)
#define MA_HAS_SPEEX_RESAMPLER
......@@ -347,7 +997,7 @@ void ma_resampler_uninit(ma_resampler* pResampler)
#if defined(MA_HAS_SPEEX_RESAMPLER)
if (pResampler->config.algorithm == ma_resample_algorithm_speex) {
speex_resampler_destroy(pResampler->state.speex.pSpeexResamplerState);
speex_resampler_destroy((SpeexResamplerState*)pResampler->state.speex.pSpeexResamplerState);
}
#endif
}
......@@ -524,8 +1174,8 @@ static ma_result ma_resampler_process_pcm_frames__read__linear(ma_resampler* pRe
*pFrameCountIn = iFrameIn;
/* Low-pass filter if it's enabled. */
if (pResampler->config.linear.enableLPF && pResampler->config.sampleRateIn != pResampler->config.sampleRateOut) {
return ma_lpf_process(&pResampler->state.linear.lpf, pFramesOut, pFramesOut, *pFrameCountOut);
if (pResampler->config.linear.enableLPF && pResampler->config.sampleRateOut > pResampler->config.sampleRateIn) {
return ma_lpf_process_pcm_frames(&pResampler->state.linear.lpf, pFramesOut, pFramesOut, *pFrameCountOut);
} else {
return MA_SUCCESS;
}
......@@ -577,9 +1227,9 @@ static ma_result ma_resampler_process_pcm_frames__read__speex(ma_resampler* pRes
pFramesOutThisIteration = ma_offset_ptr(pFramesOut, framesProcessedOut * ma_get_bytes_per_frame(pResampler->config.format, pResampler->config.channels));
if (pResampler->config.format == ma_format_f32) {
speexErr = speex_resampler_process_interleaved_float((SpeexResamplerState*)pResampler->state.speex.pSpeexResamplerState, pFramesInThisIteration, &frameCountInThisIteration, pFramesOutThisIteration, &frameCountOutThisIteration);
speexErr = speex_resampler_process_interleaved_float((SpeexResamplerState*)pResampler->state.speex.pSpeexResamplerState, (const float*)pFramesInThisIteration, &frameCountInThisIteration, (float*)pFramesOutThisIteration, &frameCountOutThisIteration);
} else if (pResampler->config.format == ma_format_s16) {
speexErr = speex_resampler_process_interleaved_int((SpeexResamplerState*)pResampler->state.speex.pSpeexResamplerState, pFramesInThisIteration, &frameCountInThisIteration, pFramesOutThisIteration, &frameCountOutThisIteration);
speexErr = speex_resampler_process_interleaved_int((SpeexResamplerState*)pResampler->state.speex.pSpeexResamplerState, (const spx_int16_t*)pFramesInThisIteration, &frameCountInThisIteration, (spx_int16_t*)pFramesOutThisIteration, &frameCountOutThisIteration);
} else {
/* Format not supported. Should never get here. */
MA_ASSERT(MA_FALSE);
......
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