Commit e5ae0b88 authored by pichoro's avatar pichoro

Massive VS Update (Courtesy of Artfreakwiu)

parent 2a99ef92
mse version: 0.3.5
mse version: 0.3.6
game: vs
full name: VS Alter Ego
short name: Alter Ego
icon: card-sample.png
position hint: 005
position hint: 008
version: 2007-10-05
version: 2008-01-03
depends on:
package: vs.mse-game
version: 2007-09-23
version: 2008-01-03
depends on:
package: vs-common.mse-include
version: 2007-09-23
version: 2008-01-03
depends on:
package: vs-standard-arrow.mse-symbol-font
version: 2007-09-23
version: 2008-01-03
depends on:
package: vs-standard-official.mse-symbol-font
version: 2008-01-03
card background: white
card width: 375
card height: 523
card dpi: 150
############################################################## Extra scripts
############################################################## Set info fields
############################################################## Extra style
styling field:
type: boolean
name: foils
description: Use foil backgrounds?
initial: no
styling field:
type: boolean
name: watermarkings
description: Use watermarks?
initial: no
############################################################## Card fields
card style:
############################# Background stuff
......@@ -63,7 +58,7 @@ card style:
equipment concealed-optional equipment: card.jpg
location: card.jpg
plot twist: card.jpg
planet: card.jpg
############################# Name line
full name:
left: 80
......@@ -93,7 +88,6 @@ card style:
color: rgb(255,213,128)
z index: 4
padding top: 0
############################# Image
image:
left: 19
......@@ -119,19 +113,13 @@ card style:
top: 31
height: 30
width: 30
visible: script: card.card_symbol=="Other..."
visible: { card.card_symbol=="Other..." }
z index: 4
############################# Type Bar
############################# Version
############################# Card ID
############################# Affiliation
############################# FlightRange
############################# Text box
rule text:
left: 20
......@@ -155,27 +143,9 @@ card style:
padding right: 2
padding bottom: 2
line height hard: 1.4
watermark:
left:
script: if watermark_narrow() then 182 else
if watermark_wide() then 155 else 173
top: 423
width:
script: if watermark_narrow() then 30 else
if watermark_wide() then 75 else 40
height: 40
visible:
script: styling.watermarkings
render style: image
include file: /vs-common.mse-include/watermarks
z index: 4
############################# Attack/defence
############################# Card sorting / numbering
############################# Copyright stuff
illustrator:
left: 20
top : 475
......@@ -187,7 +157,6 @@ card style:
name: Eurostile
size: 9
color: rgb(255,255,255)
copyright:
left: 20
top : 490
......@@ -199,9 +168,7 @@ card style:
name: Eurostile
size: 8
color: rgb(255,255,255)
############################################################## Extra card fields
extra card field:
type: choice
name: overlay
......@@ -212,7 +179,6 @@ extra card field:
name: foil layer
choice: foil
editable: false
extra card style:
overlay:
left: 20
......@@ -226,13 +192,10 @@ extra card style:
foil layer:
left: 0
top : 0
width:
script: if styling.foils=="no" then 0 else 375
height:
script: if styling.foils=="no" then 0 else 523
width: { if styling.foils=="no" then 0 else 375 }
height: { if styling.foils=="no" then 0 else 523 }
z index: 8
render style: image
choice images:
foil: /vs-common.mse-include/foil.png
visible:
script: styling.foils
visible: { styling.foils }
# Affiliation images
choice images:
Marvel A-C AIM: /vs-standard-new.mse-symbol-font/aim.png
Marvel A-C Alpha Flight: /vs-standard-new.mse-symbol-font/alphaflight.png
Marvel A-C Avengers: /vs-standard-new.mse-symbol-font/avengers.png
Marvel A-C Brood: /vs-standard-new.mse-symbol-font/brood.png
Marvel A-C Brotherhood: /vs-standard-new.mse-symbol-font/brotherhood.png
Marvel A-C Captain America: /vs-standard-new.mse-symbol-font/captainamerica.png
Marvel D-H Doom: /vs-standard-new.mse-symbol-font/doom.png
Marvel D-H Excalibur: /vs-standard-new.mse-symbol-font/excalibur.png
Marvel D-H Fantastic Four: /vs-standard-new.mse-symbol-font/F4.png
Marvel D-H The Hand: /vs-standard-new.mse-symbol-font/hand.png
Marvel D-H Hellfire Club: /vs-standard-new.mse-symbol-font/hellfire.png
Marvel D-H Heralds of Galactus: /vs-standard-new.mse-symbol-font/heralds.png
Marvel D-H Heroes for Hire: /vs-standard-new.mse-symbol-font/heroesforhire.png
Marvel D-H Horsemen of Apocalypse: /vs-standard-new.mse-symbol-font/apocalypse.png
Marvel D-H Hydra: /vs-standard-new.mse-symbol-font/hydra.png
Marvel I-M Kree: /vs-standard-new.mse-symbol-font/kree.png
Marvel I-M Marvel Defenders: /vs-standard-new.mse-symbol-font/defenders.png
Marvel I-M Marvel Knights: /vs-standard-new.mse-symbol-font/marvelknights.png
Marvel I-M Masters of Evil: /vs-standard-new.mse-symbol-font/mastersofevil.png
Marvel N-S New Warriors: /vs-standard-new.mse-symbol-font/newwarriors.png
Marvel N-S Omega Flight: /vs-standard-new.mse-symbol-font/omegaflight.png
Marvel N-S Outsiders: /vs-standard-new.mse-symbol-font/outsiders.png
Marvel N-S Serpent Society: /vs-standard-new.mse-symbol-font/serpentsociety.png
Marvel N-S Shi'ar: /vs-standard-new.mse-symbol-font/shiar.png
Marvel N-S SHIELD: /vs-standard-new.mse-symbol-font/shield.png
Marvel N-S Sinister Syndicate: /vs-standard-new.mse-symbol-font/sinistersyndicate.png
Marvel N-S Spider-Friends: /vs-standard-new.mse-symbol-font/spiderman.png
Marvel N-S Starjammers: /vs-standard-new.mse-symbol-font/starjammers.png
Marvel T-Z Thor: /vs-standard-new.mse-symbol-font/thor.png
Marvel T-Z Thunderbolts: /vs-standard-new.mse-symbol-font/thunderbolts.png
Marvel T-Z The Ultimates: /vs-standard-new.mse-symbol-font/ultimates.png
Marvel T-Z X-Men: /vs-standard-new.mse-symbol-font/xmen.png
Marvel A-C Avengers: /vs-standard-official.mse-symbol-font/avengers.png
Marvel A-C Brotherhood: /vs-standard-official.mse-symbol-font/brotherhood.png
Marvel D-H Doom: /vs-standard-official.mse-symbol-font/doom.png
Marvel D-H Fantastic Four: /vs-standard-official.mse-symbol-font/F4.png
Marvel D-H Horsemen of Apocalypse: /vs-standard-official.mse-symbol-font/apocalypse.png
Marvel I-M Marvel Knights: /vs-standard-official.mse-symbol-font/marvelknights.png
Marvel N-S Shi'ar: /vs-standard-official.mse-symbol-font/shiar.png
Marvel N-S Spider-Friends: /vs-standard-official.mse-symbol-font/spiderman.png
Marvel T-Z X-Men: /vs-standard-official.mse-symbol-font/xmen.png
DC A-C Anti-Matter: /vs-standard-new.mse-symbol-font/antimatter.png
DC A-C Arkham Inmates: /vs-standard-new.mse-symbol-font/arkhaminmates.png
DC A-C Birds of Prey: /vs-standard-new.mse-symbol-font/birdsofprey.png
DC D-H Femizons: /vs-standard-new.mse-symbol-font/femizons.png
DC D-H Gotham Knights: /vs-standard-new.mse-symbol-font/gothamknights.png
DC D-H Green Lantern: /vs-standard-new.mse-symbol-font/greenlantern.png
DC I-M JLA: /vs-standard-new.mse-symbol-font/jla.png
DC I-M JSA: /vs-standard-new.mse-symbol-font/jsa.png
DC I-M Legionnaires: /vs-standard-new.mse-symbol-font/legion.png
DC N-S The Order: /vs-standard-new.mse-symbol-font/theorder.png
DC N-S Outsiders: /vs-standard-new.mse-symbol-font/outsiders.png
DC N-S Secret Six: /vs-standard-new.mse-symbol-font/secretsix.png
DC N-S Shadowpact: /vs-standard-new.mse-symbol-font/shadowpact.png
DC N-S Skeleton Crew: /vs-standard-new.mse-symbol-font/skeletoncrew.png
DC T-Z Team Superman: /vs-standard-new.mse-symbol-font/superman.png
DC T-Z Teen Titans: /vs-standard-new.mse-symbol-font/titans.png
DC D-H Gotham Knights: /vs-standard-official.mse-symbol-font/gothamknights.png
DC D-H Green Lantern: /vs-standard-official.mse-symbol-font/greenlantern.png
DC I-M JLA: /vs-standard-official.mse-symbol-font/jla.png
DC I-M JSA: /vs-standard-official.mse-symbol-font/jsa.png
DC T-Z Team Superman: /vs-standard-official.mse-symbol-font/superman.png
DC T-Z Teen Titans: /vs-standard-official.mse-symbol-font/titans.png
Other B.P.R.D.: /vs-standard-new.mse-symbol-font/bprd.png
Other Thule Society: /vs-standard-new.mse-symbol-font/thule.png
Other Autobot: /vs-standard-new.mse-symbol-font/autobots.png
Other Decepticon: /vs-standard-new.mse-symbol-font/decepticons.png
Other Quintesson: /vs-standard-new.mse-symbol-font/quintessons.png
Other B.P.R.D.: /vs-standard-official.mse-symbol-font/bprd.png
Other Thule Society: /vs-standard-official.mse-symbol-font/thule.png
# The second affiliation choices
# Included by a game file
choice:
name: none
line below: true
choice:
name: Marvel
choice:
name: A-C
choice: Avengers
choice: Brotherhood
choice: Crime Lords
choice:
name: D-H
choice: Doom
choice: Fantastic Four
choice: Horsemen of Apocalypse
choice:
name: I-M
choice: Marvel Knights
choice:
name: N-S
choice: Shi'ar
choice: Spider-Friends
choice:
name: T-Z
choice: X-Men
choice:
name: DC
choice:
name: D-H
choice: Gotham Knights
choice: Green Lantern
choice:
name: I-M
choice: JLA
choice: JSA
choice:
name: T-Z
choice: Team Superman
choice: Teen Titans
choice:
name: Other
choice: B.P.R.D.
choice: Thule Society
script:
if card.team_2_of_2=="Avengers" then "Marvel A-C Avengers" else
if card.team_2_of_2=="AVENGERS" then "Marvel A-C Avengers" else
if card.team_2_of_2=="Brood" then "Marvel A-C Brood" else
if card.team_2_of_2=="BROOD" then "Marvel A-C Brood" else
if card.team_2_of_2=="Brotherhood" then "Marvel A-C Brotherhood" else
if card.team_2_of_2=="BROTHERHOOD" then "Marvel A-C Brotherhood" else
if card.team_2_of_2=="Doom" then "Marvel D-H Doom" else
if card.team_2_of_2=="DOOM" then "Marvel D-H Doom" else
if card.team_2_of_2=="Fantastic Four" then "Marvel D-H Fantastic Four" else
if card.team_2_of_2=="FANTASTIC FOUR" then "Marvel D-H Fantastic Four" else
if card.team_2_of_2=="Horsemen of Apocalypse" then "Marvel D-H Horsemen of Apocalypse" else
if card.team_2_of_2=="HORSEMEN OF APOCALYPSE" then "Marvel D-H Horsemen of Apocalypse" else
if card.team_2_of_2=="Marvel Knights" then "Marvel I-M Marvel Knights" else
if card.team_2_of_2=="MARVEL KNIGHTS" then "Marvel I-M Marvel Knights" else
if card.team_2_of_2=="Shi'ar" then "Marvel N-S Shi'ar" else
if card.team_2_of_2=="SHI'AR" then "Marvel N-S Shi'ar" else
if card.team_2_of_2=="Spider-Friends" then "Marvel N-S Spider-Friends" else
if card.team_2_of_2=="SPIDER-FRIENDS" then "Marvel N-S Spider-Friends" else
if card.team_2_of_2=="X-Men" then "Marvel T-Z X-Men" else
if card.team_2_of_2=="X-MEN" then "Marvel T-Z X-Men" else
if card.team_2_of_2=="Gotham Knights" then "DC D-H Gotham Knights" else
if card.team_2_of_2=="GOTHAM KNIGHTS" then "DC D-H Gotham Knights" else
if card.team_2_of_2=="Green Lantern" then "DC D-H Green Lantern" else
if card.team_2_of_2=="GREEN LANTERN" then "DC D-H Green Lantern" else
if card.team_2_of_2=="JLA" then "DC I-M JLA" else
if card.team_2_of_2=="JSA" then "DC I-M JSA" else
if card.team_2_of_2=="Team Superman" then "DC T-Z Team Superman" else
if card.team_2_of_2=="TEAM SUPERMAN" then "DC T-Z Team Superman" else
if card.team_2_of_2=="Teen Titans" then "DC T-Z Teen Titans" else
if card.team_2_of_2=="TEEN TITANS" then "DC T-Z Teen Titans" else
if card.team_2_of_2=="B.P.R.D." then "Other B.P.R.D" else
if card.team_2_of_2=="Thule Society" then "Other Thule Society" else
if card.team_2_of_2=="THULE SOCIETY" then "Other Thule Society"
mse version: 0.3.5
mse version: 0.3.6
full name: VS System, textbox watermarks
version: 2007-09-23
version: 2008-01-03
# This file doesn't do anything, other files in this directory can be included
# in game/style files:
......
# The watermark choices
# The second affiliation choices
# Included by a game file
choice:
......@@ -8,69 +8,34 @@ choice:
name: Marvel
choice:
name: A-C
choice: AIM
choice: Alpha Flight
choice: Avengers
choice: Brood
choice: Brotherhood
choice: Captain America
choice: Crime Lords
choice:
name: D-H
choice: Doom
choice: Excalibur
choice: Fantastic Four
choice: The Hand
choice: Hellfire Club
choice: Heralds of Galactus
choice: Heroes for Hire
choice: Horsemen of Apocalypse
choice: Hydra
choice:
name: I-M
choice: Kree
choice: Marvel Defenders
choice: Marvel Knights
choice: Masters of Evil
choice:
name: N-S
choice: New Warriors
choice: Omega Flight
choice: Serpent Society
choice: Shi'ar
choice: SHIELD
choice: Sinister Syndicate
choice: Spider-Friends
choice: Starjammers
choice:
name: T-Z
choice: Thor
choice: Thunderbolts
choice: The Ultimates
choice: X-Men
choice:
name: DC
choice:
name: A-C
choice: Anti-Matter
choice: Arkham Inmates
choice: Birds of Prey
choice:
name: D-H
choice: Femizons
choice: Gotham Knights
choice: Green Lantern
choice:
name: I-M
choice: JLA
choice: JSA
choice: Legionnaires
choice:
name: N-S
choice: The Order
choice: Outsiders
choice: Secret Six
choice: Shadowpact
choice: Skeleton Crew
choice:
name: T-Z
choice: Team Superman
......@@ -79,158 +44,37 @@ choice:
name: Other
choice: B.P.R.D.
choice: Thule Society
choice: Autobot
choice: Decepticon
choice: Quintesson
script:
if card.team=="A.I.M." then "Marvel A-C AIM" else
if card.team=="AIM" then "Marvel A-C AIM" else
if card.team_affiliation=="aim" then "Marvel A-C AIM" else
if card.team=="Alpha Flight" then "Marvel A-C Alpha Flight" else
if card.team=="ALPHA FLIGHT" then "Marvel A-C Alpha Flight" else
if card.team_affiliation=="alpha flight" then "Marvel A-C Alpha Flight" else
if card.team=="Avengers" then "Marvel A-C Avengers" else
if card.team=="AVENGERS" then "Marvel A-C Avengers" else
if card.team_affiliation=="avengers" then "Marvel A-C Avengers" else
if card.team=="Brood" then "Marvel A-C Brood" else
if card.team=="BROOD" then "Marvel A-C Brood" else
if card.team_affiliation=="brood" then "Marvel A-C Brood" else
if card.team=="Brotherhood" then "Marvel A-C Brotherhood" else
if card.team=="BROTHERHOOD" then "Marvel A-C Brotherhood" else
if card.team_affiliation=="brotherhood" then "Marvel A-C Brotherhood" else
if card.team=="Captain America" then "Marvel A-C Captain America" else
if card.team=="CAPTAIN AMERICA" then "Marvel A-C Captain America" else
if card.team_affiliation=="captain america" then "Marvel A-C Captain America" else
if card.team=="Doom" then "Marvel D-H Doom" else
if card.team=="DOOM" then "Marvel D-H Doom" else
if card.team_affiliation=="doom" then "Marvel D-H Doom" else
if card.team=="Excalibur" then "Marvel D-H Excalibur" else
if card.team=="EXCALIBUR" then "Marvel D-H Excalibur" else
if card.team_affiliation=="excalibur" then "Marvel D-H Excalibur" else
if card.team=="Fantastic Four" then "Marvel D-H Fantastic Four" else
if card.team=="FANTASTIC FOUR" then "Marvel D-H Fantastic Four" else
if card.team_affiliation=="fantastic four" then "Marvel D-H Fantastic Four" else
if card.team=="The Hand" then "Marvel D-H The Hand" else
if card.team=="THE HAND" then "Marvel D-H The Hand" else
if card.team_affiliation=="the hand" then "Marvel D-H The Hand" else
if card.team=="Hellfire Club" then "Marvel D-H Hellfire Club" else
if card.team=="HELLFIRE CLUB" then "Marvel D-H Hellfire Club" else
if card.team_affiliation=="hellfire club" then "Marvel D-H Hellfire Club" else
if card.team=="Heralds of Galactus" then "Marvel D-H Heralds of Galactus" else
if card.team=="HERALDS OF GALACTUS" then "Marvel D-H Heralds of Galactus" else
if card.team_affiliation=="heralds of galactus" then "Marvel D-H Heralds of Galactus" else
if card.team=="Heroes for Hire" then "Marvel D-H Heroes for Hire" else
if card.team=="HEROES FOR HIRE" then "Marvel D-H Heroes for Hire" else
if card.team_affiliation=="heroes for hire" then "Marvel D-H Heroes for Hire" else
if card.team=="Horsemen of Apocalypse" then "Marvel D-H Horsemen of Apocalypse" else
if card.team=="HORSEMEN OF APOCALYPSE" then "Marvel D-H Horsemen of Apocalypse" else
if card.team_affiliation=="horsemen of apocalypse" then "Marvel D-H Horsemen of Apocalypse" else
if card.team=="Hydra" then "Marvel D-H Hydra" else
if card.team=="H.Y.D.R.A." then "Marvel D-H Hydra" else
if card.team=="HYDRA" then "Marvel D-H Hydra" else
if card.team_affiliation=="hydra" then "Marvel D-H Hydra" else
if card.team=="Kree" then "Marvel I-M Kree" else
if card.team=="KREE" then "Marvel I-M Kree" else
if card.team_affiliation=="kree" then "Marvel I-M Kree" else
if card.team=="Marvel Defenders" then "Marvel I-M Marvel Defenders" else
if card.team=="MARVEL DEFENDERS" then "Marvel I-M Marvel Defenders" else
if card.team_affiliation=="marvel defenders" then "Marvel I-M Marvel Defenders" else
if card.team=="Marvel Knights" then "Marvel I-M Marvel Knights" else
if card.team=="MARVEL KNIGHTS" then "Marvel I-M Marvel Knights" else
if card.team_affiliation=="marvel knights" then "Marvel I-M Marvel Knights" else
if card.team=="Masters of Evil" then "Marvel I-M Masters of Evil" else
if card.team=="MASTERS OF EVIL" then "Marvel I-M Masters of Evil" else
if card.team_affiliation=="Masters of Evil" then "Marvel I-M Masters of Evil" else
if card.team=="New Warriors" then "Marvel N-S The New Warriors" else
if card.team=="NEW WARRIORS" then "Marvel N-S The New Warriors" else
if card.team_affiliation=="new warriors" then "Marvel N-S New Warriors" else
if card.team=="Omega Flight" then "Marvel N-S Omega Flight" else
if card.team=="OMEGA FLIGHT" then "Marvel N-S Omega Flight" else
if card.team_affiliation=="omega flight" then "Marvel N-S Omega Flight" else
if card.team=="Serpent Society" then "Marvel N-S Serpent Society" else
if card.team=="SERPENT SOCIETY" then "Marvel N-S Serpent Society" else
if card.team_affiliation=="serpent society" then "Marvel N-S Serpent Society" else
if card.team=="Shi'ar" then "Marvel N-S Shi'ar" else
if card.team=="SHI'AR" then "Marvel N-S Shi'ar" else
if card.team_affiliation=="shi'ar" then "Marvel N-S Shi'ar" else
if card.team=="S.H.I.E.L.D." then "Marvel N-S SHIELD" else
if card.team=="SHIELD" then "Marvel N-S SHIELD" else
if card.team_affiliation=="s.h.i.e.l.d." then "Marvel N-S SHIELD" else
if card.team=="Sinister Syndicate" then "Marvel N-S Sinister Syndicate" else
if card.team=="SINISTER SYNDICATE" then "Marvel N-S Sinister Syndicate" else
if card.team_affiliation=="sinister syndicate" then "Marvel N-S Sinister Syndicate" else
if card.team=="Spider-Friends" then "Marvel N-S Spider-Friends" else
if card.team=="SPIDER-FRIENDS" then "Marvel N-S Spider-Friends" else
if card.team_affiliation=="spider-friends" then "Marvel N-S Spider-Friends" else
if card.team=="Starjammers" then "Marvel N-S Starjammers" else
if card.team=="STARJAMMERS" then "Marvel N-S Starjammers" else
if card.team_affiliation=="starjammers" then "Marvel N-S Starjammers" else
if card.team=="Thunderbolts" then "Marvel T-Z Thunderbolts" else
if card.team=="THUNDERBOLTS" then "Marvel T-Z Thunderbolts" else
if card.team_affiliation=="thunderbolts" then "Marvel T-Z Thunderbolts" else
if card.team=="The Ultimates" then "Marvel T-Z The Ultimates" else
if card.team=="THE ULTIMATES" then "Marvel T-Z The Ultimates" else
if card.team_affiliation=="the ultimates" then "Marvel T-Z The Ultimates" else
if card.team=="X-Men" then "Marvel T-Z X-Men" else
if card.team=="X-MEN" then "Marvel T-Z X-Men" else
if card.team_affiliation=="x-men" then "Marvel T-Z X-Men" else
if card.team=="Anti-Matter" then "DC A-C Anti-Matter" else
if card.team=="ANTI-MATTER" then "DC A-C Anti-Matter" else
if card.team_affiliation=="anti-matter" then "DC A-C Anti-Matter" else
if card.team=="Arkham Inmates" then "DC A-C Arkham Inmates" else
if card.team=="ARKHAM INMATES" then "DC A-C Arkham Inmates" else
if card.team_affiliation=="arkham inmates" then "DC A-C Arkham Inmates" else
if card.team=="Birds of Prey" then "DC A-C Birds of Prey" else
if card.team=="BIRDS OF PREY" then "DC A-C Birds of Prey" else
if card.team_affiliation=="birds of prey" then "DC A-C Birds of Prey" else
if card.team=="Femizons" then "DC D-H Femizons" else
if card.team=="FEMIZONS" then "DC D-H Femizons" else
if card.team_affiliation=="femizons" then "DC D-H Femizons" else
if card.team=="Gotham Knights" then "DC D-H Gotham Knights" else
if card.team=="GOTHAM KNIGHTS" then "DC D-H Gotham Knights" else
if card.team_affiliation=="gotham knights" then "DC D-H Gotham Knights" else
if card.team=="Green Lantern" then "DC D-H Green Lantern" else
if card.team=="GREEN LANTERN" then "DC D-H Green Lantern" else
if card.team_affiliation=="green lantern" then "DC D-H Green Lantern" else
if card.team=="JLA" then "DC I-M JLA" else
if card.team_affiliation=="jla" then "DC I-M JLA" else
if card.team=="JSA" then "DC I-M JSA" else
if card.team_affiliation=="jsa" then "DC I-M JSA" else
if card.team=="Legionnaires" then "DC I-M Legionnaires" else
if card.team=="LEGIONNAIRES" then "DC I-M Legionnaires" else
if card.team_affiliation=="legionnaires" then "DC I-M Legionnaires" else
if card.team=="The Order" then "DC N-S The Order" else
if card.team=="THE ORDER" then "DC N-S The Order" else
if card.team_affiliation=="the order" then "DC N-S The Order" else
if card.team=="Outsiders" then "DC N-S Outsiders" else
if card.team=="OUTSIDERS" then "DC N-S Outsiders" else
if card.team_affiliation=="outsiders" then "DC N-S Outsiders" else
if card.team=="Secret Six" then "DC N-S Secret Six" else
if card.team=="SECRET SIX" then "DC N-S Secret Six" else
if card.team_affiliation=="secret six" then "DC N-S Secret Six" else
if card.team=="Shadowpact" then "DC N-S Shadowpact" else
if card.team=="SHADOWPACT" then "DC N-S Shadowpact" else
if card.team_affiliation=="shadowpact" then "DC N-S Shadowpact" else
if card.team=="Skeleton Crew" then "DC N-S Skeleton Crew" else
if card.team=="SKELETON CREW" then "DC N-S Skeleton Crew" else
if card.team_affiliation=="skeleton crew" then "DC N-S Skeleton Crew" else
if card.team=="Team Superman" then "DC T-Z Team Superman" else
if card.team=="TEAM SUPERMAN" then "DC T-Z Team Superman" else
if card.team_affiliation=="team superman" then "DC T-Z Team Superman" else
if card.team=="Teen Titans" then "DC T-Z Teen Titans" else
if card.team=="TEEN TITANS" then "DC T-Z Teen Titans" else
if card.team_affiliation=="teen titans" then "DC T-Z Teen Titans" else
if card.team=="B.P.R.D." then "Other B.P.R.D" else
if card.team_affiliation=="b.p.r.d." then "Other B.P.R.D" else
if card.team=="Thule Society" then "Other Thule Society" else
if card.team=="THULE SOCIETY" then "Other Thule Society" else
if card.team_affiliation=="thule society" then "Other Thule Society" else
if card.team=="Autobot" then "Other Autobot" else
if card.team=="AUTOBOT" then "Other Autobot" else
if card.team_affiliation=="autobot" then "Other Autobot" else
if card.team=="Decepticon" then "Other Decepticon" else
if card.team=="DECEPTICON" then "Other Decepticon" else
if card.team_affiliation=="decepticon" then "Other Decepticon" else
if card.team=="Quintesson" then "Other Quintesson" else
if card.team=="QUINTESSON" then "Other Quintesson" else
if card.team_affiliation=="quintesson" then "Other Quintesson" else "none"
if card.team=="THULE SOCIETY" then "Other Thule Society"
# Watermark images
choice images:
Marvel A-C AIM: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/aim.png"))
Marvel A-C Alpha Flight: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/alphaflight.png"))
Marvel A-C Avengers: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/avengers.png"))
Marvel A-C Brood: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/brood.png"))
Marvel A-C Brotherhood: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/brotherhood.png"))
Marvel A-C Captain America: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/captainamerica.png"))
Marvel I-M Marvel Defenders: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/defenders.png"))
Marvel D-H Doom: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/doom.png"))
Marvel D-H Excalibur: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/excalibur.png"))
Marvel D-H Fantastic Four: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/F4.png"))
Marvel D-H The Hand: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/hand.png"))
Marvel D-H Hellfire Club: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/hellfire.png"))
Marvel D-H Heralds of Galactus: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/heralds.png"))
Marvel D-H Heroes for Hire: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/heroesforhire.png"))
Marvel D-H Horsemen of Apocalypse: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/apocalypse.png"))
Marvel D-H Hydra: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/hydra.png"))
Marvel I-M Kree: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/kree.png"))
Marvel I-M Marvel Knights: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/marvelknights.png"))
Marvel I-M Masters of Evil: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/mastersofevil.png"))
Marvel N-S New Warriors: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/newwarriors.png"))
Marvel N-S Omega Flight: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/omegaflight.png"))
Marvel N-S Outsiders: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/outsiders.png"))
Marvel N-S Serpent Society: script: set_combine(combine: "shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/serpentsociety.png"))
Marvel N-S Shi'ar: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/shiar.png"))
Marvel N-S SHIELD: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/shield.png"))
Marvel N-S Sinister Syndicate: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/sinistersyndicate.png"))
Marvel N-S Spider-Friends: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/spiderman.png"))
Marvel N-S Starjammers: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/starjammers.png"))
Marvel T-Z Thor: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/thor.png"))
Marvel T-Z Thunderbolts: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/thunderbolts.png"))
Marvel T-Z The Ultimates: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/ultimates.png"))
Marvel T-Z X-Men: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/xmen.png"))
DC A-C Anti-Matter: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/antimatter.png"))
DC A-C Arkham Inmates: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/arkhaminmates.png"))
DC A-C Birds of Prey: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/birdsofprey.png"))
DC D-H Femizons: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/femizons.png"))
DC D-H Gotham Knights: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/gothamknights.png"))
DC D-H Green Lantern: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/greenlantern.png"))
DC I-M JLA: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/jla.png"))
DC I-M JSA: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/jsa.png"))
DC I-M Legionnaires: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/legion.png"))
DC N-S The Order: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/theorder.png"))
DC N-S Outsiders: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/outsiders.png"))
DC N-S Secret Six: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/secretsix.png"))
DC N-S Shadowpact: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/shadowpact.png"))
DC N-S Skeleton Crew: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/skeletoncrew.png"))
DC T-Z Team Superman: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/superman.png"))
DC T-Z Teen Titans: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/titans.png"))
Marvel A-C Avengers: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/avengers.png"))
Marvel A-C Brotherhood: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/brotherhood.png"))
Marvel D-H Doom: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/doom.png"))
Marvel D-H Fantastic Four: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/F4.png"))
Marvel D-H Horsemen of Apocalypse: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/apocalypse.png"))
Marvel I-M Marvel Knights: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/marvelknights.png"))
Marvel I-M Masters of Evil: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/mastersofevil.png"))
Marvel N-S Shi'ar: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/shiar.png"))
Marvel N-S Spider-Friends: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/spiderman.png"))
Marvel T-Z X-Men: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/xmen.png"))
Other B.P.R.D.: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/bprd.png"))
Other Thule Society: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/thule.png"))
Other Autobot: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/autobots.png"))
Other Decepticon: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/decepticons.png"))
Other Quintesson: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/quintessons.png"))
DC D-H Gotham Knights: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/gothamknights.png"))
DC D-H Green Lantern: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/greenlantern.png"))
DC I-M JLA: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/jla.png"))
DC I-M JSA: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/jsa.png"))
DC T-Z Team Superman: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/superman.png"))
DC T-Z Teen Titans: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/titans.png"))
Other B.P.R.D.: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/bprd.png"))
Other Thule Society: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/thule.png"))
mse version: 0.3.5
mse version: 0.3.6
game: vs
full name: VS Extended Art
short name: Extended Art
icon: card-sample.png
position hint: 002
position hint: 005
version: 2007-10-05
version: 2008-01-03
depends on:
package: vs.mse-game
version: 2007-09-23
version: 2008-01-03
depends on:
package: vs-common.mse-include
version: 2007-09-23
version: 2008-01-03
depends on:
package: vs-standard-arrow.mse-symbol-font
version: 2007-09-23
version: 2008-01-03
depends on:
package: vs-standard-official.mse-symbol-font
version: 2008-01-03
card background: white
card width: 375
card height: 523
card dpi: 150
############################################################## Extra scripts
############################################################## Set info fields
############################################################## Extra style
styling field:
type: boolean
name: foils
......@@ -41,7 +42,6 @@ styling field:
name: edition
description: Is the set a 1st Edition?
initial: no
############################################################## Card fields
card style:
############################# Background stuff
......@@ -68,7 +68,7 @@ card style:
equipment concealed-optional equipment: eveqcard.jpg
location: locard.jpg
plot twist: ptcard.jpg
planet: locard.jpg
############################# Name line
full name:
left: 85
......@@ -105,17 +105,13 @@ card style:
else if is_plot_twist() then rgb(161,174,238)
else rgb(255,236,130)
z index: 4
############################# Image
image:
left:
script: if is_new_dual() then 60 else 42
left: { if is_new_dual() then 60 else 42 }
top: 73
width:
script: if is_new_dual() then 283 else 301
width: { if is_new_dual() then 283 else 301 }
height: 342
mask:
script: if is_new_dual() then "image-mask-dual.png" else "image-mask.png"
mask: { if is_new_dual() then "image-mask-dual.png" else "image-mask.png" }
z index: 1
card symbol:
left: 310
......@@ -135,7 +131,7 @@ card style:
top: 31
height: 30
width: 30
visible: script: card.card_symbol=="Other..."
visible: { card.card_symbol=="Other..." }
z index: 4
edition:
left: 335
......@@ -146,36 +142,31 @@ card style:
choice images:
first edition: /vs-common.mse-include/first-edition.png
z index: 3
visible:
script: styling.edition
visible: { styling.edition }
############################# Type Bar
type text full:
left: script: if is_new_dual() then 87 else 72
left: { if is_new_dual() then 87 else 72 }
top: 395
width: script: if is_new_dual() then 243 else 256
width: { if is_new_dual() then 243 else 256 }
height: 20
font:
name: Eurostile
size: 11
color: rgb(0,0,0)
visible: script: is_character()
visible: { is_character() }
alignment: middle center
z index: 3
type bar:
left: script: if is_new_dual() then 87 else 72
left: { if is_new_dual() then 87 else 72 }
top: 395
width: script: if is_new_dual() then 243 else 256
width: { if is_new_dual() then 243 else 256 }
height: 20
visible:
script: card.type_text != ""
visible: { card.type_text != "" }
render style: image
choice images:
type bar: type-bar.png
z index: 2
############################# Version
version full:
left: 85
top : 44
......@@ -193,7 +184,6 @@ card style:
else if is_plot_twist() then rgb(28,47,87)
else rgb(22,10,10)
separator color: rgb(128,128,128)
############################# Card ID
number line:
left: 136
......@@ -216,7 +206,7 @@ card style:
top : 494
width: 30
height: 18
visible: script: card.rarity=="promo"
visible: { card.rarity=="promo" }
z index: 3
font:
name: Eurostile
......@@ -228,7 +218,7 @@ card style:
top : 496
width: 30
height: 18
visible: script: card.rarity=="promo"
visible: { card.rarity=="promo" }
z index: 3
font:
name: Eurostile
......@@ -247,13 +237,12 @@ card style:
uncommon: /vs-common.mse-include/rarity-uncommon.png
rare: /vs-common.mse-include/rarity-rare.png
promo: /vs-common.mse-include/rarity-promo.png
############################# Affiliation
team 2 full:
left: 18
top : 100
height: 245
width: 28
top : 340
height: 28
width: 245
angle: 90
font:
name: Percolator Expert
......@@ -267,35 +256,25 @@ card style:
padding top: 2
padding right: 2
padding bottom: 2
############################# FlightRange
symbols:
left: 20
top :
script: if is_new_dual() then 365 else 320
height:
script: if is_new_dual() then 34 else 17
width:
script: if is_new_dual() then 38 else 19
top : { if is_new_dual() then 365 else 320 }
height: { if is_new_dual() then 34 else 17 }
width: { if is_new_dual() then 38 else 19 }
z index: 4
render style: image list
choice images:
flight:
script: if is_new_dual() then "/vs-common.mse-include/flight.png" else "/vs-common.mse-include/flight2.png"
ongoing:
script: if is_new_dual() then "/vs-common.mse-include/ongoing.png" else "/vs-common.mse-include/ongoing2.png"
range:
script: if is_new_dual() then "/vs-common.mse-include/range.png" else "/vs-common.mse-include/range2.png"
flight: { if is_new_dual() then "/vs-common.mse-include/flight.png" else "/vs-common.mse-include/flight2.png" }
ongoing: { if is_new_dual() then "/vs-common.mse-include/ongoing.png" else "/vs-common.mse-include/ongoing2.png" }
range: { if is_new_dual() then "/vs-common.mse-include/range.png" else "/vs-common.mse-include/range2.png" }
direction: vertical
spacing: 0
spacing: { if is_new_dual() then 35 else 20 }
############################# Text box
rule text:
left:
script: if is_new_dual() then 105 else 90
left: { if is_new_dual() then 105 else 90 }
top : 430
width:
script: if is_new_dual() then 250 else 265
width: { if is_new_dual() then 250 else 265 }
height: 50
mask: text-mask.png
font:
......@@ -315,10 +294,8 @@ card style:
padding right: 2
padding bottom: 2
line height hard: 1.4
flavor text:
left:
script: if is_new_dual() then 95 else 90
left: { if is_new_dual() then 95 else 90 }
top : 440
width: 265
height: 50
......@@ -335,23 +312,15 @@ card style:
padding right: 2
padding bottom: 2
line height hard: 1.2
watermark:
left:
script: if watermark_narrow() then 190 else
if watermark_wide() then 180 else
if is_new_dual() then 217 else 200
left: { if watermark_narrow() then 190 else if watermark_wide() then 180 else if is_new_dual() then 217 else 200 }
top: 435
width:
script: if watermark_narrow() then 35 else
if watermark_wide() then 90 else 50
width: { if watermark_narrow() then 35 else if watermark_wide() then 90 else 50 }
height: 50
visible:
script: styling.watermarkings
visible: { styling.watermarkings }
render style: image
include file: /vs-common.mse-include/watermarks
z index: 4
############################# Atack/defence
attack:
z index: 4
......@@ -359,7 +328,7 @@ card style:
top: 430
width: 30
height: 47
visible: script: is_character()
visible: { is_character() }
z index: 4
alignment: bottom left shrink-overflow
font:
......@@ -369,14 +338,13 @@ card style:
shadow color: rgb(0,0,0)
shadow displacement x: 3
shadow displacement y: 0
defence:
z index: 4
left: 47
top: 465
width: 30
height: 47
visible: script: is_character()
visible: { is_character() }
z index: 4
alignment: bottom left shrink-overflow
padding bottom: -4
......@@ -387,10 +355,8 @@ card style:
shadow color: rgb(0,0,0)
shadow displacement x: -3
shadow displacement y: 0
############################# Card sorting / numbering
############################# Copyright stuff
illustrator:
left: 122
top : 417
......@@ -402,7 +368,6 @@ card style:
name: Eurostile
size: 6
color: rgb(255,255,255)
copyright:
left: 195
top : 492
......@@ -415,24 +380,19 @@ card style:
size: 4
color: rgb(255,255,255)
############################################################## Extra card fields
extra card field:
type: choice
name: foil layer
choice: foil
editable: false
extra card style:
foil layer:
left: 0
top : 0
width:
script: if styling.foils=="no" then 0 else 375
height:
script: if styling.foils=="no" then 0 else 523
width: { if styling.foils=="no" then 0 else 375 }
height: { if styling.foils=="no" then 0 else 523 }
z index: 8
render style: image
choice images:
foil: /vs-common.mse-include/foil.png
visible:
script: styling.foils
visible: { styling.foils }
mse version: 0.3.5
mse version: 0.3.6
game: vs
full name: Hellboy Extended Art
short name: Extended Art
icon: card-sample.png
position hint: 004
position hint: 006
version: 2007-10-05
version: 2008-01-03
depends on:
package: vs.mse-game
version: 2007-09-23
version: 2008-01-03
depends on:
package: vs-common.mse-include
version: 2007-09-23
version: 2008-01-03
depends on:
package: vs-standard-arrow.mse-symbol-font
version: 2007-09-23
version: 2008-01-03
depends on:
package: vs-standard-official.mse-symbol-font
version: 2008-01-03
card background: white
card width: 375
card height: 523
card dpi: 150
############################################################## Extra scripts
############################################################## Set info fields
############################################################## Extra style
styling field:
type: boolean
name: foils
......@@ -41,7 +42,6 @@ styling field:
name: edition
description: Is the set a 1st Edition?
initial: no
############################################################## Card fields
card style:
############################# Background stuff
......@@ -68,7 +68,7 @@ card style:
equipment concealed-optional equipment: eveqcard.jpg
location: locard.jpg
plot twist: ptcard.jpg
planet: locard.jpg
############################# Name line
full name:
left: 85
......@@ -105,17 +105,13 @@ card style:
else if is_plot_twist() then rgb(161,174,238)
else rgb(255,236,130)
z index: 4
############################# Image
image:
left:
script: if is_new_dual() then 60 else 42
left: { if is_new_dual() then 60 else 42 }
top: 73
width:
script: if is_new_dual() then 283 else 301
width: { if is_new_dual() then 283 else 301 }
height: 342
mask:
script: if is_new_dual() then "image-mask-dual.png" else "image-mask.png"
mask: { if is_new_dual() then "image-mask-dual.png" else "image-mask.png" }
z index: 1
card symbol:
left: 310
......@@ -135,7 +131,7 @@ card style:
top: 31
height: 30
width: 30
visible: script: card.card_symbol=="Other..."
visible: { card.card_symbol=="Other..." }
z index: 4
edition:
left: 335
......@@ -146,36 +142,31 @@ card style:
choice images:
first edition: /vs-common.mse-include/first-edition.png
z index: 3
visible:
script: styling.edition
visible: { styling.edition }
############################# Type Bar
type text full:
left: script: if is_new_dual() then 87 else 72
left: { if is_new_dual() then 87 else 72 }
top: 395
width: script: if is_new_dual() then 243 else 256
width: { if is_new_dual() then 243 else 256 }
height: 20
font:
name: Eurostile
size: 11
color: rgb(0,0,0)
visible: script: is_character()
visible: { is_character() }
alignment: middle center
z index: 3
type bar:
left: script: if is_new_dual() then 87 else 72
left: { if is_new_dual() then 87 else 72 }
top: 395
width: script: if is_new_dual() then 243 else 256
width: { if is_new_dual() then 243 else 256 }
height: 20
visible:
script: card.type_text != ""
visible: { card.type_text != "" }
render style: image
choice images:
type bar: type-bar.png
z index: 2
############################# Version
version full:
left: 85
top : 44
......@@ -193,7 +184,6 @@ card style:
else if is_plot_twist() then rgb(28,47,87)
else rgb(22,10,10)
separator color: rgb(128,128,128)
############################# Card ID
number line:
left: 136
......@@ -216,7 +206,7 @@ card style:
top : 494
width: 30
height: 18
visible: script: card.rarity=="promo"
visible: { card.rarity=="promo" }
z index: 3
font:
name: Eurostile
......@@ -228,7 +218,7 @@ card style:
top : 496
width: 30
height: 18
visible: script: card.rarity=="promo"
visible: { card.rarity=="promo" }
z index: 3
font:
name: Eurostile
......@@ -247,13 +237,12 @@ card style:
uncommon: /vs-common.mse-include/rarity-uncommon.png
rare: /vs-common.mse-include/rarity-rare.png
promo: /vs-common.mse-include/rarity-promo.png
############################# Affiliation
team 2 full:
left: 18
top : 100
height: 245
width: 28
top : 340
height: 28
width: 245
angle: 90
font:
name: Percolator Expert
......@@ -267,35 +256,25 @@ card style:
padding top: 2
padding right: 2
padding bottom: 2
############################# FlightRange
symbols:
left: 20
top :
script: if is_new_dual() then 365 else 320
height:
script: if is_new_dual() then 34 else 17
width:
script: if is_new_dual() then 38 else 19
top : { if is_new_dual() then 365 else 320 }
height: { if is_new_dual() then 34 else 17 }
width: { if is_new_dual() then 38 else 19 }
z index: 4
render style: image list
choice images:
flight:
script: if is_new_dual() then "/vs-common.mse-include/flight.png" else "/vs-common.mse-include/flight2.png"
ongoing:
script: if is_new_dual() then "/vs-common.mse-include/ongoing.png" else "/vs-common.mse-include/ongoing2.png"
range:
script: if is_new_dual() then "/vs-common.mse-include/range.png" else "/vs-common.mse-include/range2.png"
flight: { if is_new_dual() then "/vs-common.mse-include/flight.png" else "/vs-common.mse-include/flight2.png" }
ongoing: { if is_new_dual() then "/vs-common.mse-include/ongoing.png" else "/vs-common.mse-include/ongoing2.png" }
range: { if is_new_dual() then "/vs-common.mse-include/range.png" else "/vs-common.mse-include/range2.png" }
direction: vertical
spacing: 0
spacing: { if is_new_dual() then 35 else 20 }
############################# Text box
rule text:
left:
script: if is_new_dual() then 105 else 90
left: { if is_new_dual() then 105 else 90 }
top : 430
width:
script: if is_new_dual() then 250 else 265
width: { if is_new_dual() then 250 else 265 }
height: 50
mask: text-mask.png
font:
......@@ -315,10 +294,8 @@ card style:
padding right: 2
padding bottom: 2
line height hard: 1.4
flavor text:
left:
script: if is_new_dual() then 95 else 90
left: { if is_new_dual() then 95 else 90 }
top : 440
width: 265
height: 50
......@@ -335,23 +312,15 @@ card style:
padding right: 2
padding bottom: 2
line height hard: 1.2
watermark:
left:
script: if watermark_narrow() then 190 else
if watermark_wide() then 180 else
if is_new_dual() then 217 else 200
left: { if watermark_narrow() then 190 else if watermark_wide() then 180 else if is_new_dual() then 217 else 200 }
top: 435
width:
script: if watermark_narrow() then 35 else
if watermark_wide() then 90 else 50
width: { if watermark_narrow() then 35 else if watermark_wide() then 90 else 50 }
height: 50
visible:
script: styling.watermarkings
visible: { styling.watermarkings }
render style: image
include file: /vs-common.mse-include/watermarks
z index: 4
############################# Atack/defence
attack:
z index: 4
......@@ -359,7 +328,7 @@ card style:
top: 430
width: 30
height: 47
visible: script: is_character()
visible: { is_character() }
z index: 4
alignment: bottom left shrink-overflow
font:
......@@ -369,14 +338,13 @@ card style:
shadow color: rgb(0,0,0)
shadow displacement x: 3
shadow displacement y: 0
defence:
z index: 4
left: 47
top: 465
width: 30
height: 47
visible: script: is_character()
visible: { is_character() }
z index: 4
alignment: bottom left shrink-overflow
padding bottom: -4
......@@ -387,10 +355,8 @@ card style:
shadow color: rgb(0,0,0)
shadow displacement x: -3
shadow displacement y: 0
############################# Card sorting / numbering
############################# Copyright stuff
illustrator:
left: 122
top : 417
......@@ -402,7 +368,6 @@ card style:
name: Eurostile
size: 6
color: rgb(255,255,255)
copyright:
left: 195
top : 492
......@@ -415,24 +380,19 @@ card style:
size: 4
color: rgb(255,255,255)
############################################################## Extra card fields
extra card field:
type: choice
name: foil layer
choice: foil
editable: false
extra card style:
foil layer:
left: 0
top : 0
width:
script: if styling.foils=="no" then 0 else 375
height:
script: if styling.foils=="no" then 0 else 523
width: { if styling.foils=="no" then 0 else 375 }
height: { if styling.foils=="no" then 0 else 523 }
z index: 8
render style: image
choice images:
foil: /vs-common.mse-include/foil.png
visible:
script: styling.foils
visible: { styling.foils }
mse version: 0.3.5
mse version: 0.3.6
game: vs
full name: Hellboy Normal
short name: Hellboy
icon: card-sample.png
position hint: 003
version: 2007-10-05
version: 2008-01-03
depends on:
package: vs.mse-game
version: 2007-09-23
version: 2008-01-03
depends on:
package: vs-common.mse-include
version: 2007-09-23
version: 2008-01-03
depends on:
package: vs-standard-arrow.mse-symbol-font
version: 2007-09-23
version: 2008-01-03
depends on:
package: vs-standard-official.mse-symbol-font
version: 2008-01-03
card background: white
card width: 375
card height: 523
card dpi: 150
############################################################## Extra scripts
############################################################## Set info fields
############################################################## Extra style
styling field:
type: boolean
name: foils
......@@ -41,7 +42,6 @@ styling field:
name: edition
description: Is the set a 1st Edition?
initial: no
############################################################## Card fields
card style:
############################# Background stuff
......@@ -68,8 +68,7 @@ card style:
equipment concealed-optional equipment: eveqcard.jpg
location: locard.jpg
plot twist: ptcard.jpg
planet: locard.jpg
############################# Name line
full name:
left: 90
......@@ -82,7 +81,7 @@ card style:
font:
name: Percolator Expert
size: 22
color:
color:
script: if is_concealed() then rgb(23,4,6)
else if is_equipment() then rgb(18,21,26)
else if is_location() then rgb(31,53,30)
......@@ -108,16 +107,13 @@ card style:
else rgb(255,236,130)
z index: 4
padding top: 0
############################# Image
image:
left: 65
top: 78
width:
script: if is_dual() then 249 else 282
width: { if is_dual() then 249 else 282 }
height: 241
mask:
script: if is_dual() then "image-mask-dual.png" else "image-mask.png"
mask: { if is_dual() then "image-mask-dual.png" else "image-mask.png" }
z index: 1
card symbol:
left: 310
......@@ -137,7 +133,7 @@ card style:
top: 31
height: 30
width: 30
visible: script: card.card_symbol=="Other..."
visible: { card.card_symbol=="Other..." }
z index: 4
edition:
left: 315
......@@ -148,37 +144,31 @@ card style:
choice images:
first edition: /vs-common.mse-include/first-edition.png
z index: 3
visible:
script: styling.edition
visible: { styling.edition }
############################# Type Bar
type text full:
left: 72
top: 299
width:
script: if is_dual() then 235 else 268
width: { if is_dual() then 235 else 268 }
height: 20
font:
name: Eurostile
size: 11
color: rgb(0,0,0)
visible: script: is_character()
visible: { is_character() }
alignment: middle center
z index: 3
type bar:
left: 72
top: 299
width: script: if is_dual() then 235 else 268
width: { if is_dual() then 235 else 268 }
height: 20
visible:
script: card.type_text != ""
visible: { card.type_text != "" }
render style: image
choice images:
type bar: type-bar.png
z index: 2
############################# Version
version full:
left: 90
top : 46
......@@ -196,7 +186,6 @@ card style:
else if is_plot_twist() then rgb(28,47,87)
else rgb(22,10,10)
separator color: rgb(128,128,128)
############################# Card ID
number line:
left: 136
......@@ -219,10 +208,10 @@ card style:
top : 484
width: 30
height: 18
visible: script: card.rarity=="promo"
visible: { card.rarity=="promo" }
z index: 3
font:
name: Eurostile-Black-DTC
name: Eurostile
size: 8
color: rgb(255,255,255)
weight: bold
......@@ -231,7 +220,7 @@ card style:
top : 486
width: 30
height: 18
visible: script: card.rarity=="promo"
visible: { card.rarity=="promo" }
z index: 3
font:
name: Eurostile
......@@ -250,14 +239,12 @@ card style:
uncommon: /vs-common.mse-include/rarity-uncommon.png
rare: /vs-common.mse-include/rarity-rare.png
promo: /vs-common.mse-include/rarity-promo.png
############################# Affiliation
team full:
left: 23
top : 100
height:
script: if is_new_dual() then 240 else 200
width: 28
top : { if is_new_dual() then 340 else 300 }
height: 28
width: { if is_new_dual() then 240 else 200 }
angle: 90
font:
name: Percolator Expert
......@@ -268,18 +255,17 @@ card style:
name: vs-standard-arrow
size: 18
alignment: middle center
alignment: middle center shrink-overflow
alignment: middle center
z index: 4
padding left: 2
padding top: 2
padding right: 2
padding bottom: 2
team 2 full:
left: 325
top : 100
height: 200
width: 28
height: 28
width: 200
angle: 270
font:
name: Percolator Expert
......@@ -289,7 +275,7 @@ card style:
symbol font:
name: vs-standard-arrow
size: 18
alignment: middle center shrink-overflow
alignment: middle center
visible: is_dual()
alignment: middle center
z index: 4
......@@ -297,12 +283,10 @@ card style:
padding top: 2
padding right: 2
padding bottom: 2
############################# FlightRange
symbols:
left: 25
top :
script: if is_new_dual() then 366 else 322
top : { if is_new_dual() then 366 else 322 }
height: 67
width: 38
z index: 4
......@@ -312,9 +296,7 @@ card style:
ongoing: /vs-common.mse-include/ongoing.png
range: /vs-common.mse-include/range.png
direction: vertical
spacing: 0
spacing: 33
############################# Text box
rule text:
left: 84
......@@ -339,7 +321,6 @@ card style:
padding right: 2
padding bottom: 2
line height hard: 1.4
flavor text:
left: 84
top : 356
......@@ -358,30 +339,23 @@ card style:
padding right: 2
padding bottom: 2
line height hard: 1
watermark:
left:
script: if watermark_narrow() then 197 else
if watermark_wide() then 132 else 166
left: { if watermark_narrow() then 197 else if watermark_wide() then 132 else 166 }
top: 365
width:
script: if watermark_narrow() then 60 else
if watermark_wide() then 165 else 106
width: { if watermark_narrow() then 60 else if watermark_wide() then 165 else 106 }
height: 80
visible:
script: styling.watermarkings
visible: { styling.watermarkings }
render style: image
include file: /vs-common.mse-include/watermarks
z index: 4
############################# Atack/defence
############################# Attack/defence
attack:
z index: 4
left: 50
top: 427
width: 30
height: 47
visible: script: is_character()
visible: { is_character() }
z index: 4
alignment: bottom left shrink-overflow
font:
......@@ -391,14 +365,13 @@ card style:
shadow color: rgb(0,0,0)
shadow displacement x: 3
shadow displacement y: 0
defence:
z index: 4
left: 50
top: 462
width: 30
height: 47
visible: script: is_character()
visible: { is_character() }
z index: 4
alignment: bottom left shrink-overflow
padding bottom: -4
......@@ -409,23 +382,20 @@ card style:
shadow color: rgb(0,0,0)
shadow displacement x: -3
shadow displacement y: 0
############################# Card sorting / numbering
############################# Copyright stuff
illustrator:
left: 130
top : 322
width: 165
height: 16
alignment: center top shrink-overflow
alignment: center top
z index: 4
font:
name: Eurostile
size: 9
weight: bold
color: rgb(255,255,255)
copyright:
left: 195
top : 480
......@@ -438,24 +408,19 @@ card style:
size: 6
color: rgb(255,255,255)
############################################################## Extra card fields
extra card field:
type: choice
name: foil layer
choice: foil
editable: false
extra card style:
foil layer:
left: 0
top : 0
width:
script: if styling.foils=="no" then 0 else 375
height:
script: if styling.foils=="no" then 0 else 523
width: { if styling.foils=="no" then 0 else 375 }
height: { if styling.foils=="no" then 0 else 523 }
z index: 8
render style: image
choice images:
foil: /vs-common.mse-include/foil.png
visible:
script: styling.foils
visible: { styling.foils }
mse version: 0.3.6
game: vs
full name: VS Insanity
short name: Insanity
icon: card-sample.png
position hint: 004
version: 2008-01-03
depends on:
package: vs.mse-game
version: 2008-01-03
depends on:
package: vs-common.mse-include
version: 2008-01-03
depends on:
package: vs-standard-arrow.mse-symbol-font
version: 2008-01-03
depends on:
package: vs-standard-official.mse-symbol-font
version: 2008-01-03
card background: white
card width: 375
card height: 523
card dpi: 150
############################################################## Extra scripts
############################################################## Set info fields
############################################################## Extra style
styling field:
type: boolean
name: foils
description: Use foil backgrounds?
initial: no
styling field:
type: boolean
name: watermarkings
description: Use watermarks?
initial: no
styling field:
type: boolean
name: edition
description: Is the set a 1st Edition?
initial: no
############################################################## Card fields
card style:
############################# Background stuff
card type:
left: 0
top: 0
width: 375
height: 523
z index: -2
render style: image
popup style: in place
choice images:
characters visible character: cvchcard.jpg
characters visible character dual: cvcdcard.jpg
characters visible character dual (new): cvcncard.jpg
characters hidden concealed: chcocard.jpg
characters hidden concealed dual: chodcard.jpg
characters hidden concealed dual (new): choncard.jpg
characters concealed-optional concealed-optional character: chcocard.jpg
characters concealed-optional concealed-optional dual: chodcard.jpg
characters concealed-optional concealed-optional dual (new): choncard.jpg
equipment visible equipment: eveqcard.jpg
equipment concealed equipment: eveqcard.jpg
equipment concealed-optional equipment: eveqcard.jpg
location: locard.jpg
plot twist: ptcard.jpg
planet: locard.jpg
############################# Name line
full name:
left: 90
top : 25
width: 219
height: 24
alignment: bottom shrink-overflow
padding bottom: 0
z index: 4
font:
name: Percolator Expert
size: 22
color:
script: if is_concealed() then rgb(23,4,6)
else if is_equipment() then rgb(18,21,26)
else if is_location() then rgb(31,53,30)
else if is_plot_twist() then rgb(28,47,87)
else rgb(22,10,10)
symbol font:
name: vs-standard-arrow
size: 15
alignment: middle center
cost:
left: 33
top : 30
width: 25
height: 41
alignment: bottom center
font:
name: BadhouseBoldNumbers
size: 40
color:
script: if is_equipment() then rgb(240,221,146)
else if is_location() then rgb(193,240,250)
else if is_plot_twist() then rgb(161,174,238)
else rgb(255,236,130)
z index: 4
padding top: 0
############################# Image
image:
left: 65
top: 78
width: { if is_dual() then 249 else 282 }
height: 241
mask: { if is_dual() then "image-mask-dual.png" else "image-mask.png" }
z index: 1
card symbol:
left: 310
top : 31
height: 30
width: 45
render style: image
choice images:
Marvel: /vs-common.mse-include/marvel.png
DC-new: /vs-common.mse-include/dcnew.png
DC-old: /vs-common.mse-include/dcold.png
Hellboy: /vs-common.mse-include/hellboy.png
Other...: /vs-common.mse-include/blank.png
z index: 3
custom symbol:
left: 310
top: 31
height: 30
width: 30
visible: { card.card_symbol=="Other..." }
z index: 4
edition:
left: 315
top: 447
height: 26
width: 34
render style: image
choice images:
first edition: /vs-common.mse-include/first-edition.png
z index: 3
visible: { styling.edition }
############################# Type Bar
type text full:
left: 72
top: 299
width: { if is_dual() then 235 else 268 }
height: 20
font:
name: Eurostile
size: 11
color: rgb(0,0,0)
visible: { is_character() }
alignment: middle center
z index: 3
type bar:
left: 72
top: 299
width: { if is_dual() then 235 else 268 }
height: 20
visible: { card.type_text != "" }
render style: image
choice images:
type bar: type-bar.png
z index: 2
############################# Version
version full:
left: 90
top : 46
width: 219
height: 18
alignment: top shrink-overflow
z index: 4
font:
name: Percolator Expert
size: 14
color:
script: if is_concealed() then rgb(23,4,6)
else if is_equipment() then rgb(18,21,26)
else if is_location() then rgb(31,53,30)
else if is_plot_twist() then rgb(28,47,87)
else rgb(22,10,10)
separator color: rgb(128,128,128)
############################# Card ID
number line:
left: 136
top : 485
width: 30
height: 18
z index: 4
font:
name: Eurostile
size: 8
color:
script: if card.rarity=="common" then rgb(255,255,255)
else if card.rarity=="uncommon" then rgb(80,174,255)
else if card.rarity=="rare" then rgb(255,236,130)
else if card.rarity=="promo" then rgb(255,20,20)
else rgb(255,255,255)
weight: bold
promo outliner:
left: 135
top : 484
width: 30
height: 18
visible: { card.rarity=="promo" }
z index: 3
font:
name: Eurostile
size: 8
color: rgb(255,255,255)
weight: bold
promo outliner 2:
left: 137
top : 486
width: 30
height: 18
visible: { card.rarity=="promo" }
z index: 3
font:
name: Eurostile
size: 8
color: rgb(255,255,255)
weight: bold
rarity:
left: 135
top: 484
width: 50
height: 30
z index: 3
render style: image hidden
choice images:
common: /vs-common.mse-include/rarity-common.png
uncommon: /vs-common.mse-include/rarity-uncommon.png
rare: /vs-common.mse-include/rarity-rare.png
promo: /vs-common.mse-include/rarity-promo.png
############################# Affiliation
team full:
left: 23
top : { if is_new_dual() then 340 else 300 }
height: 28
width: { if is_new_dual() then 240 else 200 }
angle: 90
font:
name: Percolator Expert
size: 19
scale down to: 16
color: rgb(245,230,197)
symbol font:
name: vs-standard-arrow
size: 18
alignment: middle center
alignment: middle center
z index: 4
padding left: 2
padding top: 2
padding right: 2
padding bottom: 2
team 2 full:
left: 325
top : 100
height: 28
width: 200
angle: 270
font:
name: Percolator Expert
size: 19
scale down to: 18
color: rgb(245,230,197)
symbol font:
name: vs-standard-arrow
size: 18
alignment: middle center
visible: is_dual()
alignment: middle center
z index: 4
padding left: 2
padding top: 2
padding right: 2
padding bottom: 2
############################# FlightRange
symbols:
left: 25
top : { if is_new_dual() then 366 else 322 }
height: 67
width: 38
z index: 4
render style: image list
choice images:
flight: /vs-common.mse-include/flight.png
ongoing: /vs-common.mse-include/ongoing.png
range: /vs-common.mse-include/range.png
direction: vertical
spacing: 33
############################# Text box
rule text:
left: 84
top : 336
width: 272
height: 120
mask: text-mask.png
font:
name: Eurostile
italic name: EurostileObl-Normal
size: 11
scale down to: 6
color: rgb(0,0,0)
symbol font:
name: vs-standard-arrow
size: 11
alignment: middle center
alignment: top left
z index: 4
padding left: 2
padding top: 5
padding right: 2
padding bottom: 2
line height hard: 1.4
flavor text:
left: 84
top : 356
width: 272
height: 118
mask: flavor-text-mask.png
font:
name: EurostileObl-Normal
size: 10
scale down to: 6
color: rgb(0,0,0)
alignment: bottom left
z index: 3
padding left: 2
padding top: 2
padding right: 2
padding bottom: 2
line height hard: 1
watermark:
left: { if watermark_narrow() then 197 else if watermark_wide() then 132 else 166 }
top: 365
width: { if watermark_narrow() then 60 else if watermark_wide() then 165 else 106 }
height: 80
visible: { styling.watermarkings }
render style: image
include file: /vs-common.mse-include/watermarks
z index: 4
############################# Attack/defence
attack:
z index: 4
left: 50
top: 427
width: 30
height: 47
visible: { is_character() }
z index: 4
alignment: bottom left shrink-overflow
font:
name: BadhouseBoldNumbers
size: 50
color: rgb(255,236,130)
shadow color: rgb(0,0,0)
shadow displacement x: 3
shadow displacement y: 0
defence:
z index: 4
left: 50
top: 462
width: 30
height: 47
visible: { is_character() }
z index: 4
alignment: bottom left shrink-overflow
padding bottom: -4
font:
name: BadhouseBoldNumbers
size: 50
color: rgb(200,213,225)
shadow color: rgb(0,0,0)
shadow displacement x: -3
shadow displacement y: 0
############################# Card sorting / numbering
############################# Copyright stuff
illustrator:
left: 130
top : 322
width: 165
height: 16
alignment: center top
z index: 4
font:
name: Eurostile
size: 9
weight: bold
color: rgb(255,255,255)
copyright:
left: 195
top : 480
width: 130
height: 22
z index: 4
alignment: middle left
font:
name: Eurostile
size: 6
color: rgb(255,255,255)
############################################################## Extra card fields
extra card field:
type: choice
name: foil layer
choice: foil
editable: false
extra card style:
foil layer:
left: 0
top : 0
width: { if styling.foils=="no" then 0 else 375 }
height: { if styling.foils=="no" then 0 else 523 }
z index: 8
render style: image
choice images:
foil: /vs-common.mse-include/foil.png
visible: { styling.foils }
data/vs-new.mse-style/image-mask.png

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data/vs-new.mse-style/image-mask.png

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data/vs-new.mse-style/image-mask.png
data/vs-new.mse-style/image-mask.png
data/vs-new.mse-style/image-mask.png
data/vs-new.mse-style/image-mask.png
  • 2-up
  • Swipe
  • Onion skin
mse version: 0.3.5
mse version: 0.3.6
game: vs
full name: New Style EM
short name: New Style
icon: card-sample.png
position hint: 006
position hint: 001
version: 2007-10-05
version: 2008-01-03
depends on:
package: vs.mse-game
version: 2007-09-23
version: 2007-09-06
depends on:
package: vs-common.mse-include
version: 2007-09-23
version: 2007-09-06
depends on:
package: vs-standard-new.mse-symbol-font
version: 2007-09-23
depends on:
package: vs-standard-arrow.mse-symbol-font
version: 2007-09-23
package: vs-standard-official.mse-symbol-font
version: 2008-01-03
card background: white
card width: 375
card height: 523
card dpi: 150
############################################################## Extra scripts
init script:
con_opt_template_1 := {
if styling.con_optional == "c-left" then "ccoccard2.png"
......@@ -40,9 +37,7 @@ init script:
}
############################################################## Set info fields
############################################################## Extra style
styling field:
type: boolean
name: foils
......@@ -60,21 +55,12 @@ styling field:
initial: c-left
choice: c-left
choice: c-right
styling field:
type: choice
name: symbol font
description: Use which symbol font?
initial: new
choice: new
choice: old
styling style:
con optional:
render style: both
choice images:
c-left: ccoccard2.png
c-right: ccoccard.png
############################################################## Card fields
card style:
############################# Background stuff
......@@ -101,15 +87,14 @@ card style:
equipment concealed-optional equipment: eoeqcard.png
location: locard.png
plot twist: ptcard.png
planet: plcard.png
############################# Name line
full name:
left: 82
top : 20
width: 230
height: 30
alignment: middle center shrink-overflow
alignment: middle center
padding bottom: 0
z index: 4
font:
......@@ -119,11 +104,7 @@ card style:
color: rgb(247,239,231)
separator color: rgb(247,239,231)
symbol font:
name:
script:
if styling.symbol_font == "new"
then "vs-standard-new"
else "vs-standard-arrow"
name: vs-standard-official
size: 15
alignment: middle center
cost:
......@@ -140,15 +121,16 @@ card style:
shadow displacement x: 2
shadow displacement y: 2
z index: 4
visible: { card.card_type!="planet" }
padding top: 0
############################# Image
image:
left: 19
left: 18
top: 73
width: 339
height: 255
width: { if card.card_type=="planet" then 0 else 339 }
height: { if card.card_type=="planet" then 0 else 255 }
mask: image-mask.png
visible: { card.card_type!="planet" }
z index: 1
card symbol:
left: 315
......@@ -168,42 +150,38 @@ card style:
top: 31
height: 30
width: 30
visible: script: card.card_symbol=="Other..."
visible: { card.card_symbol=="Other..." }
z index: 4
############################# Type Bar
type text full:
left: 19
top: 317
width: 339
height: 12
width: { if card.card_type=="planet" then 0 else 339 }
height: { if card.card_type=="planet" then 0 else 12 }
font:
name: BankGothic Md BT
size: 8
color: rgb(0,0,0)
visible: script: is_character()
visible: { is_character() }
alignment: middle center
z index: 3
type bar:
left: 19
top: 317
width: 339
height: 13
visible:
script: card.type_text != ""
width: { if card.card_type=="planet" then 0 else 339 }
height: { if card.card_type=="planet" then 0 else 13 }
visible: { card.type_text != "" }
render style: image
choice images:
type bar: type-bar.png
z index: 2
############################# Version
version full:
left: 80
top : 51
width: 230
height: 18
alignment: middle center shrink-overflow
alignment: middle center
z index: 4
font:
name: Percolator Expert
......@@ -211,11 +189,10 @@ card style:
scale down to: 8
color: rgb(247,239,231)
separator color: rgb(247,239,231)
############################# Card ID
number line:
left: 106
top : 481
left: { if card.card_type=="planet" then 165 else 106 }
top : { if card.card_type=="planet" then 468 else 481 }
width: 45
height: 15
z index: 4
......@@ -229,11 +206,11 @@ card style:
else if card.rarity=="promo" then rgb(255,20,20)
else rgb(255,255,255)
promo outliner:
left: 105
top : 480
left: { if card.card_type=="planet" then 164 else 105 }
top : { if card.card_type=="planet" then 467 else 480 }
width: 45
height: 15
visible: script: card.rarity=="promo"
visible: { card.rarity=="promo" }
z index: 3
font:
name: Eurostile
......@@ -241,11 +218,11 @@ card style:
color: rgb(255,255,255)
weight: bold
promo outliner 2:
left: 107
top : 482
left: { if card.card_type=="planet" then 166 else 107 }
top : { if card.card_type=="planet" then 469 else 482 }
width: 45
height: 15
visible: script: card.rarity=="promo"
visible: { card.rarity=="promo" }
z index: 3
font:
name: Eurostile
......@@ -253,8 +230,8 @@ card style:
color: rgb(255,255,255)
weight: bold
rarity:
left: 120
top: 470
left: { if card.card_type=="planet" then 180 else 120 }
top: { if card.card_type=="planet" then 458 else 470 }
width: 23
height: 25
z index: 5
......@@ -264,11 +241,10 @@ card style:
uncommon: /vs-common.mse-include/rarity-uncommon.png
rare: /vs-common.mse-include/rarity-rare.png
promo: /vs-common.mse-include/rarity-promo.png
############################# Affiliation
team full:
left: 30
top : 329
left: { if card.card_type=="planet" then 20 else 19 }
top : { if card.card_type=="planet" then 441 else 329 }
height: 28
width: 338
font:
......@@ -280,23 +256,21 @@ card style:
else if is_equipment() then rgb(82,82,82)
else if is_location() then rgb(0,48,33)
else if is_plot_twist() then rgb(28,47,87)
else if card.card_type=="planet" then rgb(243,217,105)
else rgb(41,0,0)
alignment: middle center shrink-overflow
alignment: middle center
z index: 4
padding left: 4
padding top: 4
padding right: 4
padding bottom: 4
############################# FlightRange
############################# Text box
rule text:
left: 20
top : 353
width: 338
height: 100
left: { if card.card_type=="planet" then 72 else 20 }
top : { if card.card_type=="planet" then 123 else 353 }
width: { if card.card_type=="planet" then 236 else 335 }
height: { if card.card_type=="planet" then 305 else if card.flavor_text!="" then 80 else 100 }
font:
name: Eurostile
italic name: EurostileObl-Normal
......@@ -304,63 +278,51 @@ card style:
scale down to: 6
color: rgb(0,0,0)
symbol font:
name:
script:
if styling.symbol_font == "new"
then "vs-standard-new"
else "vs-standard-arrow"
name: vs-standard-official
size: 14
alignment: middle center
alignment: top left shrink-overflow
alignment: middle left
z index: 3
padding left: 2
padding left: 3
padding top: 5
padding right: 2
padding bottom: 2
line height hard: 1.4
flavor text:
left: 90
top : 435
width: 225
height: 40
width: { if card.card_type=="planet" then 0 else 225 }
height: { if card.card_type=="planet" then 0 else 40 }
font:
name: EurostileObl-Normal
size: 10
scale down to: 6
color: rgb(0,0,0)
alignment: bottom center shrink-overflow
alignment: bottom center
z index: 3
visible: { card.card_type!="planet" }
padding left: 2
padding top: 2
padding right: 2
padding bottom: 2
line height hard: 1
watermark:
left:
script: if watermark_narrow() then 150 else
if watermark_wide() then 112 else 147
left: { if watermark_narrow() then 150 else if watermark_wide() then 112 else 147 }
top: 367
width:
script: if watermark_narrow() then 75 else
if watermark_wide() then 165 else 90
width: { if watermark_narrow() then 75 else if watermark_wide() then 165 else 90 }
height: 90
visible:
script: styling.watermarkings
visible: { styling.watermarkings }
render style: image
include file: /vs-common.mse-include/watermarks
z index: 4
############################# Attack/defence
attack:
z index: 4
left: 24
top: 448
width: 30
height: 47
visible: script: is_character()
width: { if card.card_type=="planet" then 0 else 30 }
height: { if card.card_type=="planet" then 0 else 47 }
visible: { is_character() }
z index: 4
alignment: bottom center shrink-overflow
font:
......@@ -370,14 +332,13 @@ card style:
shadow color: rgb(0,0,0)
shadow displacement x: 3
shadow displacement y: 0
defence:
z index: 4
left: 323
top: 448
width: 30
height: 47
visible: script: is_character()
width: { if card.card_type=="planet" then 0 else 30 }
height: { if card.card_type=="planet" then 0 else 47 }
visible: { is_character() }
z index: 4
alignment: bottom center shrink-overflow
font:
......@@ -387,13 +348,11 @@ card style:
shadow color: rgb(0,0,0)
shadow displacement x: -3
shadow displacement y: 0
############################# Card sorting / numbering
############################# Copyright stuff
illustrator:
left: 169
top : 480
top : 476
width: 133
height: 15
alignment: middle left shrink-overflow
......@@ -402,19 +361,18 @@ card style:
name: BankGothic Md BT
size: 6
color: rgb(255,255,255)
visible: { card.card_type!="planet" }
copyright:
left: 103
top : 493
width: 200
height: 10
left: { if card.card_type=="planet" then 139 else 103 }
top : { if card.card_type=="planet" then 479 else 493 }
width: { if card.card_type=="planet" then 100 else 200 }
height: { if card.card_type=="planet" then 20 else 10 }
z index: 4
alignment: middle center
font:
name: Eurostile
size: 6
color: rgb(255,255,255)
############################################################## Extra card fields
extra card field:
type: choice
......@@ -453,9 +411,14 @@ extra card field:
type: choice
name: affiliation
editable: false
initial: none
initial: nones
include file: /vs-common.mse-include/watermark-names
extra card field:
type: choice
name: affiliation2
editable: false
initial: none
include file: /vs-common.mse-include/dual-affiliation
extra card style:
playarea:
left: 320
......@@ -463,7 +426,6 @@ extra card style:
height: 15
width: 29
z index: 4
visible: { is_character() or is_equipment() }
render style: image list
choice images:
visible: visible.png
......@@ -494,18 +456,15 @@ extra card style:
foil layer:
left: 0
top : 0
width:
script: if styling.foils=="no" then 0 else 375
height:
script: if styling.foils=="no" then 0 else 523
width: { if styling.foils=="no" then 0 else 375 }
height: { if styling.foils=="no" then 0 else 523 }
z index: 8
render style: image
choice images:
foil: /vs-common.mse-include/foil.png
visible:
script: styling.foils
visible: { styling.foils }
affiliation:
right: { 194 + card_style.team_full.content_width * -0.5 }
right: { 184 + card_style.team_full.content_width * -0.5 }
top : 330
height: 17
width: 28
......@@ -513,3 +472,12 @@ extra card style:
alignment: middle right
render style: image
include file: /vs-common.mse-include/affiliations
affiliation2:
right: { card_style.team_full.content_width * 0.5 + 217 }
top : 330
height: 17
width: 28
z index: 5
alignment: middle left
render style: image
include file: /vs-common.mse-include/affiliations
mse version: 0.3.6
game: vs
full name: VS Oversize Avatar
short name: Oversize Avatar
icon: card-sample.png
position hint: 007
version: 2008-01-03
depends on:
package: vs.mse-game
version: 2008-01-03
depends on:
package: vs-common.mse-include
version: 2008-01-03
depends on:
package: vs-standard-arrow.mse-symbol-font
version: 2008-01-03
depends on:
package: vs-standard-official.mse-symbol-font
version: 2008-01-03
card background: white
card width: 375
card height: 523
card dpi: 75
############################################################## Extra scripts
############################################################## Set info fields
############################################################## Extra style
styling field:
type: boolean
name: foils
description: Use foil backgrounds?
initial: no
############################################################## Card fields
card style:
############################# Background stuff
card type:
left: 0
top: 0
width: 375
height: 523
z index: -2
render style: image
popup style: in place
choice images:
characters visible character: card.png
characters visible character dual: card.png
characters visible character dual (new): card.png
characters hidden concealed: card.png
characters hidden concealed dual: card.png
characters hidden concealed dual (new): card.png
characters concealed-optional concealed-optional character: card.png
characters concealed-optional concealed-optional dual: card.png
characters concealed-optional concealed-optional dual (new): card.png
equipment visible equipment: card.png
equipment concealed equipment: card.png
equipment concealed-optional equipment: card.png
location: card.png
plot twist: card.png
planet: card.png
############################# Name line
full name:
left: 80
top : 24
width: 230
height: 24
alignment: bottom center shrink-overflow
padding bottom: 0
z index: 4
font:
name: Percolator Expert
size: 22
color: rgb(230,230,230)
symbol font:
name: vs-standard-official
size: 15
alignment: middle center
cost:
left: 22
top : 30
width: 25
height: 41
alignment: bottom center
font:
name: BadhouseBoldNumbers
size: 40
color: rgb(230,230,230)
z index: 4
padding top: 0
############################# Image
image:
left: 19
top: 73
width: 339
height: 330
z index: 1
mask: image-mask.png
card symbol:
left: 310
top : 33
height: 30
width: 45
render style: image
choice images:
Marvel: /vs-common.mse-include/marvel.png
DC-new: /vs-common.mse-include/dcnew.png
DC-old: /vs-common.mse-include/dcold.png
Hellboy: /vs-common.mse-include/hellboy.png
Other...: /vs-common.mse-include/blank.png
z index: 3
custom symbol:
left: 310
top: 31
height: 30
width: 30
visible: { card.card_symbol=="Other..." }
z index: 4
############################# Type Bar
############################# Version
version full:
left: 80
top : 49
width: 230
height: 18
alignment: middle center shrink-overflow
padding bottom: 0
z index: 4
font:
name: Percolator Expert
size: 14
color: rgb(230,230,230)
symbol font:
name: vs-standard-arrow
size: 15
alignment: middle center
############################# Card ID
number line:
left: 24
top : 489
width: 30
height: 16
z index: 5
alignment: left middle
font:
name: Eurostile-Black-DTC
size: 8
color:
script: if card.rarity=="common" then rgb(255,255,255)
else if card.rarity=="uncommon" then rgb(151,183,201)
else if card.rarity=="rare" then rgb(253,215,125)
else if card.rarity=="promo" then rgb(255,20,20)
else rgb(255,255,255)
promo outliner:
left: 23
top : 488
width: 45
height: 15
visible: { card.rarity=="promo" }
z index: 4
alignment: left middle
font:
name: Eurostile
size: 8
color: rgb(255,255,255)
weight: bold
promo outliner 2:
left: 25
top : 490
width: 45
height: 15
visible: { card.rarity=="promo" }
z index: 4
alignment: left middle
font:
name: Eurostile
size: 8
color: rgb(255,255,255)
weight: bold
rarity:
left: 35
top: 488
width: 20
height: 18
z index: 6
render style: image hidden
choice images:
common: /vs-common.mse-include/rarity-common.png
uncommon: /vs-common.mse-include/rarity-uncommon.png
rare: /vs-common.mse-include/rarity-rare.png
promo: /vs-common.mse-include/rarity-promo.png
############################# Affiliation
team full:
left: 20
top: 406
width: 338
height: 20
font:
name: BankGothic Md BT
italic name: BankGothic Md BT
weight: bold
size: 12
scale down to: 12
color: rgb(230,230,230)
alignment: middle center
############################# FlightRange
############################# Text box
rule text:
left: 20
top : 430
width: 338
height: 38
font:
name: Eurostile
italic name: EurostileObl-Normal
size: 12
scale down to: 2
color: rgb(0,0,0)
symbol font:
name: vs-standard-official
size: 14
alignment: middle center
alignment: top left
z index: 3
padding left: 2
padding top: 0
padding right: 2
padding bottom: 2
line height hard: 1.0
flavor text:
left: 20
top : 468
width: 338
height: 17
font:
name: EurostileObl-Normal
italic name: EurostileObl-Normal
size: 10
scale down to: 2
color: rgb(0,0,0)
alignment: bottom center
z index: 3
padding left: 2
padding top: 2
padding right: 2
padding bottom: 2
line height hard: 1.0
############################# Attack/defence
############################# Card sorting / numbering
############################# Copyright stuff
illustrator:
left: 20
top : 489
width: 338
height: 7
alignment: middle center
z index: 4
font:
name: Eurostile
size: 6
color: rgb(255,255,255)
copyright:
left: 20
top : 497
width: 338
height: 7
z index: 4
alignment: bottom center
font:
name: Eurostile
weight: bold
size: 6
color: rgb(255,255,255)
############################################################## Extra card fields
extra card field:
type: choice
name: foil layer
choice: foil
editable: false
extra card style:
foil layer:
left: 0
top : 0
width: { if styling.foils=="no" then 0 else 375 }
height: { if styling.foils=="no" then 0 else 523 }
z index: 8
render style: image
choice images:
foil: /vs-common.mse-include/foil.png
visible: { styling.foils }
# Simple exporter for HTML files
mse version: 0.3.5
# Simple exporter for HTML files
mse version: 0.3.6
game: vs
short name: Spoiler
full name: List of cards
icon: preview.png
create directory: true
version: 2007-09-23
option field:
type: choice
......
mse version: 0.3.5
version: 2007-10-13
mse version: 0.3.6
version: 2008-01-03
short name: old
position hint: 2
icon: arrow.png
# Symbol font for arrow symbol
image font size: 135
......@@ -16,9 +19,8 @@ symbol:
symbol:
code: <>
image: diamonda.png
##############################################################
# Insert-symbol menu
insert symbol menu:
item: ->
item: @
item: <>
mse version: 0.3.5
version: 2007-10-13
# Symbol font for the new template
mse version: 0.3.6
version: 2008-01-03
short name: New (unofficial)
position hint: 3
icon: thunderbolts.png
# Unofficial symbol font for the new template
image font size: 135
horizontal space: 0
......@@ -205,13 +208,19 @@ symbol:
symbol:
code: 9
image: 9.png
symbol:
code: X
image: X.png
symbol:
code: Planet
image: planet.png
##############################################################
# Insert-symbol menu
insert symbol menu:
item: ->
item: <>
item: Activate
item: Planet
item:
name: numbers
item: 0
......@@ -224,6 +233,7 @@ insert symbol menu:
item: 7
item: 8
item: 9
item: X
item:
name: Marvel Teams
item: AIM
......
mse version: 0.3.6
version: 2008-01-03
short name: New (official)
position hint: 1
icon: activate.png
# Official symbol font for the new template
image font size: 135
horizontal space: 0
symbol:
code: ->
image: arrow.png
symbol:
code: >>>
image: arrow.png
symbol:
code: @
image: diamond.png
symbol:
code: <>
image: diamond.png
symbol:
code: Activate
image: activate.png
symbol:
code: Horsemen of Apocalypse
image: apocalypse.png
symbol:
code: Avengers
image: avengers.png
symbol:
code: B.P.R.D.
image: bprd.png
symbol:
code: Brood
image: brood.png
symbol:
code: Brotherhood
image: brotherhood.png
symbol:
code: Marvel Defenders
image: defenders.png
symbol:
code: Doom
image: doom.png
symbol:
code: Fantastic Four
image: f4.png
symbol:
code: Gotham Knights
image: gothamknights.png
symbol:
code: Green Lantern
image: greenlantern.png
symbol:
code: Hellfire Club
image: hellfire.png
symbol:
code: Heralds of Galactus
image: heralds.png
symbol:
code: JLA
image: jla.png
symbol:
code: JSA
image: jsa.png
symbol:
code: Marvel Knights
image: marvelknights.png
symbol:
code: Masters of Evil
image: mastersofevil.png
symbol:
code: Planet
image: planet.png
symbol:
code: Shadowpact
image: shadowpact.png
symbol:
code: Shi'ar
image: shiar.png
symbol:
code: Sinister Syndicate
image: sinistersyndicate.png
symbol:
code: Spider-Friends
image: spiderman.png
symbol:
code: Team Superman
image: superman.png
symbol:
code: Thule Society
image: thule.png
symbol:
code: Teen Titans
image: titans.png
symbol:
code: X-Men
image: xmen.png
symbol:
code: 0
image: 0.png
symbol:
code: 1
image: 1.png
symbol:
code: 2
image: 2.png
symbol:
code: 3
image: 3.png
symbol:
code: 4
image: 4.png
symbol:
code: 5
image: 5.png
symbol:
code: 6
image: 6.png
symbol:
code: 7
image: 7.png
symbol:
code: 8
image: 8.png
symbol:
code: 9
image: 9.png
symbol:
code: X
image: X.png
##############################################################
# Insert-symbol menu
insert symbol menu:
item: ->
item: <>
item: Activate
item: Planet
item:
name: numbers
item: 0
item: 1
item: 2
item: 3
item: 4
item: 5
item: 6
item: 7
item: 8
item: 9
item: X
item:
name: Marvel Teams
item: Avengers
item: Brood
item: Brotherhood
item: Captain America
item: Doom
item: Excalibur
item: Fantastic Four
item: Hellfire Club
item: Heralds of Galactus
item: Horsemen of Apocalypse
item: Marvel Defenders
item: Marvel Knights
item: Masters of Evil
item: Sinister Syndicate
item: Spider-Friends
item: The Ultimates
item: X-Men
item:
name: DC Teams
item: Gotham Knights
item: Green Lantern
item: JLA
item: JSA
item: Shadowpact
item: Team Superman
item: Teen Titans
item:
name: Other Teams
item: B.P.R.D.
item: Thule Society
mse version: 0.3.5
mse version: 0.3.6
game: vs
full name: VS Standard
short name: Standard
icon: card-sample.png
position hint: 001
position hint: 002
version: 2007-10-05
version: 2008-01-03
depends on:
package: vs.mse-game
version: 2007-09-23
version: 2008-01-03
depends on:
package: vs-common.mse-include
version: 2007-09-23
version: 2008-01-03
depends on:
package: vs-standard-arrow.mse-symbol-font
version: 2007-09-23
version: 2008-01-03
depends on:
package: vs-standard-official.mse-symbol-font
version: 2008-01-03
card background: white
card width: 375
card height: 523
card dpi: 150
############################################################## Extra scripts
############################################################## Set info fields
############################################################## Extra style
styling field:
type: boolean
name: foils
......@@ -41,7 +42,6 @@ styling field:
name: edition
description: Is the set a 1st Edition?
initial: no
############################################################## Card fields
card style:
############################# Background stuff
......@@ -68,8 +68,7 @@ card style:
equipment concealed-optional equipment: eveqcard.jpg
location: locard.jpg
plot twist: ptcard.jpg
planet: locard.jpg
############################# Name line
full name:
left: 90
......@@ -82,7 +81,7 @@ card style:
font:
name: Percolator Expert
size: 22
color:
color:
script: if is_concealed() then rgb(23,4,6)
else if is_equipment() then rgb(18,21,26)
else if is_location() then rgb(31,53,30)
......@@ -108,16 +107,13 @@ card style:
else rgb(255,236,130)
z index: 4
padding top: 0
############################# Image
image:
left: 65
top: 78
width:
script: if is_dual() then 249 else 282
width: { if is_dual() then 249 else 282 }
height: 241
mask:
script: if is_dual() then "image-mask-dual.png" else "image-mask.png"
mask: { if is_dual() then "image-mask-dual.png" else "image-mask.png" }
z index: 1
card symbol:
left: 310
......@@ -137,7 +133,7 @@ card style:
top: 31
height: 30
width: 30
visible: script: card.card_symbol=="Other..."
visible: { card.card_symbol=="Other..." }
z index: 4
edition:
left: 315
......@@ -148,37 +144,31 @@ card style:
choice images:
first edition: /vs-common.mse-include/first-edition.png
z index: 3
visible:
script: styling.edition
visible: { styling.edition }
############################# Type Bar
type text full:
left: 72
top: 299
width:
script: if is_dual() then 235 else 268
width: { if is_dual() then 235 else 268 }
height: 20
font:
name: Eurostile
size: 11
color: rgb(0,0,0)
visible: script: is_character()
visible: { is_character() }
alignment: middle center
z index: 3
type bar:
left: 72
top: 299
width: script: if is_dual() then 235 else 268
width: { if is_dual() then 235 else 268 }
height: 20
visible:
script: card.type_text != ""
visible: { card.type_text != "" }
render style: image
choice images:
type bar: type-bar.png
z index: 2
############################# Version
version full:
left: 90
top : 46
......@@ -196,7 +186,6 @@ card style:
else if is_plot_twist() then rgb(28,47,87)
else rgb(22,10,10)
separator color: rgb(128,128,128)
############################# Card ID
number line:
left: 136
......@@ -219,7 +208,7 @@ card style:
top : 484
width: 30
height: 18
visible: script: card.rarity=="promo"
visible: { card.rarity=="promo" }
z index: 3
font:
name: Eurostile
......@@ -231,7 +220,7 @@ card style:
top : 486
width: 30
height: 18
visible: script: card.rarity=="promo"
visible: { card.rarity=="promo" }
z index: 3
font:
name: Eurostile
......@@ -250,14 +239,12 @@ card style:
uncommon: /vs-common.mse-include/rarity-uncommon.png
rare: /vs-common.mse-include/rarity-rare.png
promo: /vs-common.mse-include/rarity-promo.png
############################# Affiliation
team full:
left: 23
top : 100
height:
script: if is_new_dual() then 240 else 200
width: 28
top : { if is_new_dual() then 340 else 300 }
height: 28
width: { if is_new_dual() then 240 else 200 }
angle: 90
font:
name: Percolator Expert
......@@ -267,19 +254,18 @@ card style:
symbol font:
name: vs-standard-arrow
size: 18
alignment: middle center shrink-overflow
alignment: middle center
alignment: middle center
z index: 4
padding left: 2
padding top: 2
padding right: 2
padding bottom: 2
team 2 full:
left: 325
top : 100
height: 200
width: 28
height: 28
width: 200
angle: 270
font:
name: Percolator Expert
......@@ -289,7 +275,7 @@ card style:
symbol font:
name: vs-standard-arrow
size: 18
alignment: middle center shrink-overflow
alignment: middle center
visible: is_dual()
alignment: middle center
z index: 4
......@@ -297,12 +283,10 @@ card style:
padding top: 2
padding right: 2
padding bottom: 2
############################# FlightRange
symbols:
left: 25
top :
script: if is_new_dual() then 366 else 322
top : { if is_new_dual() then 366 else 322 }
height: 67
width: 38
z index: 4
......@@ -312,9 +296,7 @@ card style:
ongoing: /vs-common.mse-include/ongoing.png
range: /vs-common.mse-include/range.png
direction: vertical
spacing: 0
spacing: 33
############################# Text box
rule text:
left: 84
......@@ -332,14 +314,13 @@ card style:
name: vs-standard-arrow
size: 11
alignment: middle center
alignment: top left shrink-overflow
alignment: top left
z index: 4
padding left: 2
padding top: 5
padding right: 2
padding bottom: 2
line height hard: 1.4
flavor text:
left: 84
top : 356
......@@ -351,30 +332,22 @@ card style:
size: 10
scale down to: 6
color: rgb(0,0,0)
alignment: bottom left shrink-overflow
alignment: bottom left
z index: 3
padding left: 2
padding top: 2
padding right: 2
padding bottom: 2
line height hard: 1
watermark:
left:
script: if watermark_narrow() then 197 else
if watermark_wide() then 132 else 166
left: { if watermark_narrow() then 197 else if watermark_wide() then 132 else 166 }
top: 365
width:
script: if watermark_narrow() then 60 else
if watermark_wide() then 165 else 106
width: { if watermark_narrow() then 60 else if watermark_wide() then 165 else 106 }
height: 80
visible:
script: styling.watermarkings
visible: { styling.watermarkings }
render style: image
include file: /vs-common.mse-include/watermarks
z index: 4
############################# Attack/defence
attack:
z index: 4
......@@ -382,7 +355,7 @@ card style:
top: 427
width: 30
height: 47
visible: script: is_character()
visible: { is_character() }
z index: 4
alignment: bottom left shrink-overflow
font:
......@@ -392,14 +365,13 @@ card style:
shadow color: rgb(0,0,0)
shadow displacement x: 3
shadow displacement y: 0
defence:
z index: 4
left: 50
top: 462
width: 30
height: 47
visible: script: is_character()
visible: { is_character() }
z index: 4
alignment: bottom left shrink-overflow
padding bottom: -4
......@@ -410,23 +382,20 @@ card style:
shadow color: rgb(0,0,0)
shadow displacement x: -3
shadow displacement y: 0
############################# Card sorting / numbering
############################# Copyright stuff
illustrator:
left: 130
top : 322
width: 165
height: 16
alignment: center top shrink-overflow
alignment: center top
z index: 4
font:
name: Eurostile
size: 9
weight: bold
color: rgb(255,255,255)
copyright:
left: 195
top : 480
......@@ -439,24 +408,19 @@ card style:
size: 6
color: rgb(255,255,255)
############################################################## Extra card fields
extra card field:
type: choice
name: foil layer
choice: foil
editable: false
extra card style:
foil layer:
left: 0
top : 0
width:
script: if styling.foils=="no" then 0 else 375
height:
script: if styling.foils=="no" then 0 else 523
width: { if styling.foils=="no" then 0 else 375 }
height: { if styling.foils=="no" then 0 else 523 }
z index: 8
render style: image
choice images:
foil: /vs-common.mse-include/foil.png
visible:
script: styling.foils
visible: { styling.foils }
data/vs.mse-game/card-back.png

17.8 KB | W: | H:

data/vs.mse-game/card-back.png

13.1 KB | W: | H:

data/vs.mse-game/card-back.png
data/vs.mse-game/card-back.png
data/vs.mse-game/card-back.png
data/vs.mse-game/card-back.png
  • 2-up
  • Swipe
  • Onion skin
mse version: 0.3.5
mse version: 0.3.6
full name: VS System
short name: VS
icon: card-back.png
version: 2007-09-23
position hint: 3
version: 2008-01-03
depends on:
package: vs-common.mse-include
version: 2007-09-23
version: 2008-01-03
############################################################## Functions & filters
# General functions
init script:
# Index for sorting, character/concealed, equipment, location then plot twist
sort_index := {
if card.team=="" then "2"
else if card.team=="EQUIPMENT" then "3"
else if card.team=="Equipment" then "3"
else if card.team=="LOCATION" then "4"
else if card.team=="Location" then "4"
else if card.team=="PLOT TWIST" then "5"
else if card.team=="Plot Twist" then "5"
else "1"
if card.team=="Planet" then "1"
else if card.team=="PLANET" then "1"
else if card.team=="" then "3"
else if card.team=="EQUIPMENT" then "4"
else if card.team=="Equipment" then "4"
else if card.team=="LOCATION" then "5"
else if card.team=="Location" then "5"
else if card.team=="PLOT TWIST" then "6"
else if card.team=="Plot Twist" then "6"
else "2"
};
############################################################## Text Filters
......@@ -38,9 +41,9 @@ init script:
replace_rule(
match: "`|::",
replace: "•")+
# step 5d : trademark symbol
# step 5e : trademark symbol
replace_rule(
match: " TM ",
match: "TM",
replace: "™")+
# step 5e : copyright symbol
replace_rule(
......@@ -99,6 +102,8 @@ init script:
if card.team == "Location" then "location"
else if card.team == "LOCATION" then "location"
else if keyword_sort_location(card.rule_text) != "" then "location"
else if card.team == "Planet" then "planet"
else if card.team == "PLANET" then "planet"
else if card.team == "Equipment" then "equipment visible equipment"
else if card.team == "EQUIPMENT" then "equipment visible equipment"
else if keyword_sort_equipment(card.rule_text) != "" then "equipment visible equipment"
......@@ -114,8 +119,8 @@ init script:
}
# Default Concealed Optional Card Type
c_optional_script := {
if card.team_2 != "" then "characters concealed-optional concealed-optional dual"
else if card.team_2_of_2 != "" then "characters concealed-optional concealed-optional dual (new)"
if card.team_2 != "" then "characters concealed-optional concealed-optional dual"
else if card.team_2_of_2 != "" then "characters concealed-optional concealed-optional dual (new)"
else "characters concealed-optional concealed-optional character"
}
# Default Concealed Card Type
......@@ -163,16 +168,16 @@ init script:
card.card_type == "characters concealed-optional concealed-optional character" or
card.card_type == "characters concealed-optional concealed-optional dual"
}
is_character := {
card.card_type == "characters visible character" or
card.card_type == "characters visible character dual" or
card.card_type == "characters visible character dual (new)" or
card.card_type == "characters hidden concealed" or
card.card_type == "characters hidden concealed dual" or
card.card_type == "characters hidden concealed dual (new)" or
card.card_type == "characters concealed-optional concealed-optional character" or
card.card_type == "characters concealed-optional concealed-optional character dual" or
card.card_type == "characters concealed-optional concealed-optional character dual (new)"
is_character := { contains(card.card_type, match: "characters")
# card.card_type == "characters visible character" or
# card.card_type == "characters visible character dual" or
# card.card_type == "characters visible character dual (new)" or
# card.card_type == "characters hidden concealed" or
# card.card_type == "characters hidden concealed dual" or
# card.card_type == "characters hidden concealed dual (new)" or
# card.card_type == "characters concealed-optional concealed-optional character" or
# card.card_type == "characters concealed-optional concealed-optional character dual" or
# card.card_type == "characters concealed-optional concealed-optional character dual (new)"
}
is_concealed := {
card.card_type == "characters hidden concealed" or
......@@ -195,6 +200,9 @@ init script:
is_plot_twist := {
card.card_type == "plot twist"
}
is_ch_or_eq := {
is_character() or is_equipment()
}
is_ch_or_pt := {
is_character() or is_plot_twist()
}
......@@ -222,6 +230,7 @@ init script:
sort_index() + card.team + card.team_2_of_2 + card.team_2 + card.team_2_of_2_2 + card.name + card.version + " • " + card.team_affiliation
}) + 1
}
############################################################## Set fields
set field:
......@@ -333,6 +342,7 @@ card field:
choice: concealed-optional equipment
choice: location
choice: plot twist
choice: planet
default: card_type()
show statistics: false
......@@ -346,7 +356,7 @@ card field:
type: text
name: sep
editable: false
script: if is_character() and card.identity=="" then "™ " else if is_character() and card.identity!="" then "™ <sym>@</sym>" else ""
script: if is_character() and card.identity=="" then "™" else if is_character() and card.identity!="" then "™ <sym>@</sym>" else ""
card field:
type: text
name: identity
......@@ -832,3 +842,8 @@ keyword:
match: Substitute
mode: real
reminder: Reveal this card -> You may remove from the game a ready character you control with cost greater than or equal to the cost of this card. If you do, put this card into play. Use only if this card is in your hand and only during your recruit step."
keyword:
keyword: Insanity:
match: Insanity: <atom-param>action</atom-param>
mode: real
reminder: You may not have more than one copy of this card in your deck.
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