Commit d3c28745 authored by pichoro's avatar pichoro

Removed ~THIS~ from magic.mse-game/auto_replace due to redundancy with ~.

Added first version of horizontal cycle to magic.mse-game/add_cards_scripts. Should be expanded upon when dialogs are done.
Altered magic.mse-game/packs to give illusion of handling mythic rares by including in rare pack items.
Tweaked text size on magic-new-token.
parent 8913ad81
...@@ -6,7 +6,7 @@ installer group: magic/new style/tokens ...@@ -6,7 +6,7 @@ installer group: magic/new style/tokens
icon: card-sample.png icon: card-sample.png
position hint: 007 position hint: 007
version: 2009-01-02 version: 2009-01-06
depends on: depends on:
package: magic.mse-game package: magic.mse-game
version: 2008-06-02 version: 2008-06-02
...@@ -270,7 +270,7 @@ card style: ...@@ -270,7 +270,7 @@ card style:
font: font:
name: MPlantin name: MPlantin
italic name: MPlantin-Italic italic name: MPlantin-Italic
size: 15 size: 14
scale down to: 10 scale down to: 10
color: rgb(0,0,0) color: rgb(0,0,0)
symbol font: symbol font:
......
...@@ -19,3 +19,19 @@ add cards script: ...@@ -19,3 +19,19 @@ add cards script:
# #count := show_number_dialog("How many cards should be added?") # #count := show_number_dialog("How many cards should be added?")
# count := 1 # count := 1
# for _ from 1 to count do [new_card()] # for _ from 1 to count do [new_card()]
add cards script:
name: &Horizontal Cycle
description: Add 1 card of each color to the set
script:
# TODO:
#rarity := show_text_dialog("What rarity should the cards be?")
[ new_card([card_color: "white"])
, new_card([card_color: "blue"])
, new_card([card_color: "black"])
, new_card([card_color: "red"])
, new_card([card_color: "green"])
]
#TODO: Vertical Cycle
...@@ -34,6 +34,3 @@ auto replace: ...@@ -34,6 +34,3 @@ auto replace:
auto replace: auto replace:
match: @ match: @
replace: LEGENDNAME replace: LEGENDNAME
auto replace:
match: ~THIS~
replace: CARDNAME
...@@ -9,7 +9,7 @@ pack item: ...@@ -9,7 +9,7 @@ pack item:
filter: card.rarity == "uncommon" and card.shape != "token" and card.shape != "rulestip" filter: card.rarity == "uncommon" and card.shape != "token" and card.shape != "rulestip"
pack item: pack item:
name: rare name: rare
filter: card.rarity == "rare" and card.shape != "token" and card.shape != "rulestip" filter: contains(card.rarity, match: "rare") and card.shape != "token" and card.shape != "rulestip"
pack item: pack item:
name: special name: special
filter: card.rarity == "special" and card.shape != "token" and card.shape != "rulestip" filter: card.rarity == "special" and card.shape != "token" and card.shape != "rulestip"
......
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