Commit d100ba4d authored by pichoro's avatar pichoro

Adding planeshifted and futureshifted splits to source.

parent 792921b8
mse version: 0.3.7
game: magic
short name: Future Splits
full name: Futureshift Splits
installer group: magic/Future/Split cards
icon: card-sample.png
position hint: 053
version: 2008-08-05
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-future-common.mse-include
version: 2008-05-21
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-mana-future.mse-symbol-font
version: 2007-09-23
card background: white
card width: 523
card height: 375
card dpi: 150
#By: Pichoro
#Images by Spiderboy4, Buttock1234, and Artfreakwiu
############################################################## Extra scripts
init script:
mask_hybrid_with_land := { styling.grey_hybrid_name }
mask_multi_land_with_color := { styling.colored_multicolor_land_name }
template_suffix := [card: "card.jpg", pt: "pt.png", textbox: "textbox.png", typeline: "typeline.png"]
template := { input + template_suffix[type] }
land_template := { (if input == "a" then "c" else input) + "l" + template_suffix[type] }
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
colorless_color := {
if card.card_color=="white" then "w"
else if card.card_color=="blue" then "u"
else if card.card_color=="black" then "b"
else if card.card_color=="red" then "r"
else if card.card_color=="green" then "g"
else "c"
}
font_colors_white := { input == "b" or input == "bl" or input == "u" or input == "ul" or input == "r" or input == "rl" or input == "g" or input == "gl" }
font_white := {
hybrid := chosen(choice:"hybrid")
artifact := chosen(choice:"artifact")
colors := sort_text( order: "(wubrg)"
, (if chosen(choice:"white") then "w")
+ (if chosen(choice:"blue") then "u")
+ (if chosen(choice:"black") then "b")
+ (if chosen(choice:"red") then "r")
+ (if chosen(choice:"green") then "g"))
+ (if artifact then "a")
font_colors_white(
if chosen(choice:"land") and chosen(choice:"white") then "wl"
else if chosen(choice:"land") and chosen(choice:"blue") then "ul"
else if chosen(choice:"land") and chosen(choice:"black") then "bl"
else if chosen(choice:"land") and chosen(choice:"red") then "rl"
else if chosen(choice:"land") and chosen(choice:"green") then "gl"
else if chosen(choice:"land") then "l"
else if input == "artifact, multicolor" then "a"
else if chosen(choice:"multicolor") then "m"
else if artifact and not hybrid then "a"
else if colors == "" then "c"
else colors[
font_color_positions
[ if chosen(choice:"horizontal") then "horizontal"
else if chosen(choice:"vertical") then "vertical"
else if chosen(choice:"overlay") then "overlay"
else "radial"
][number_of_items(in: colors)]
]
)
}
paintbrush_color:= { if contains(card.card_color, match:"land") then "white"
else if contains(card.card_color, match:"artifact") or contains(card.card_color, match:"multicolor") or contains(card.card_color, match:"white") then "black"
else "white"
}
paintbrush_color_2:= { if contains(card.card_color_2, match:"land") then "white"
else if contains(card.card_color_2, match:"artifact") or contains(card.card_color_2, match:"multicolor") or contains(card.card_color_2, match:"white") then "black"
else "white"
}
typesymbol_type_2 := { typesymbol_for(card.super_type_2) }
typesymbol_color:= { if contains(frame, match:"artifact") then "black"
else if contains(frame, match:"land") and contains(frame, match:"multicolor") and styling.colored_multicolor_land_name then "black"
else if contains(frame, match:"multicolor") then (
if card.card_color=="multicolor" then "black"
else if not contains(frame, match:"white") then "white"
else if contains(frame, match:"red") or contains(frame, match:"green") then "white"
else "black"
) else if frame == "white" then "black"
else if contains(frame, match:"land") then (
if contains(frame, match:"green") then "white"
else if contains(frame, match:"red") then "white"
else if contains(frame, match:"black") then "white"
else if contains(frame, match:"blue") then "white"
else "black"
) else if frame == "colorless" then "black"
else "white"
}
card_shape := { if styling.shifted_sorting then "split, shifted" else "split"}
############################################################## Set info fields
set info style:
symbol:
variation:
name: invertedcommon
border radius: 0.10
fill type: solid
fill color: rgb(255,255,255)
border color: rgb(0,0,0)
############################################################## Extra style options
styling field:
type: boolean
name: shifted sorting
description: Should this style of card sort as a shifted card (after other cards of that color)?
initial: yes
styling field:
type: boolean
name: grey hybrid name
description: Use a grey background for the name and type line on hybrid cards. This is done on real cards.
styling field:
type: boolean
name: colored multicolor land name
description: Use a colored background for the name and type on multicolor land cards with a basic land type. This is done on real cards.
styling field:
type: boolean
name: use guild mana symbols
description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
initial: no
styling field:
type: choice
name: tap symbol
description: What tap and untap symbols should be used on cards?
initial: modern
choice: modern
choice: old
choice: diagonal T
styling field:
type: package choice
name: text box mana symbols
match: magic-mana-*.mse-symbol-font
initial: magic-mana-small.mse-symbol-font
styling field:
type: choice
name: center text
description: When to center text (short text only means only on one-line cards with no flavor text)
choice: always
choice: short text only
choice: never
initial: never
styling field:
type: boolean
name: inverted common symbol
description: Should the common rarity symbol be inverted, like in Coldsnap?
initial: no
styling style:
use guild mana symbols:
choice images:
yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
no: /magic-mana-small.mse-symbol-font/mana_rg.png
tap symbol:
render style: both
choice images:
modern: /magic-mana-large.mse-symbol-font/mana_t.png
old: /magic-mana-large.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png
############################################################## Card fields
card style:
############################# Background stuff
border color:
left: 0
top : 0
width: 523
height: 375
radius: 18
left width: 12
right width: 12
top width: 12
bottom width: 12
mask: bordermask.png
z index: 2
card color:
left: 18
top: 18
width: 236
height: 338
z index: -2
render style: image
popup style: in place
image: { card_background() }
card color 2:
left: 269
top: 18
width: 236
height: 338
z index: -2
render style: image
popup style: in place
image: { card_background() }
############################# Name line
name:
left: { if card.card_symbol=="none" then 56 else 65 }
top : 21
width: { if card.card_symbol=="none" then 190 else 181 }
height: 26
alignment: middle shrink-overflow
padding bottom: 0
z index: 4
font:
name: Matrix
size: 14
color:
script:
if styling.grey_hybrid_name and contains(card.card_color, match:"land") and
contains(card.card_color, match:"horizontal") or
contains(card.card_color, match:"radial") or
contains(card.card_color, match:"vertical") and
not contains(card.card_color, match:"multicolor") then rgb(0,0,0)
else if contains(card.card_color, match:"land") and
contains(card.card_color, match:"multicolor") and
contains(card.card_color, match:"black") and
styling.colored_multicolor_land_name then rgb(255,255,255)
else if contains(card.card_color, match:"land") and
contains(card.card_color, match:"multicolor") then rgb(0,0,0)
else if styling.grey_hybrid_name and contains(card.card_color, match:"hybrid") then rgb(0,0,0)
else if contains(card.card_color, match:"artifact") then (
if contains(card.card_color, match:"blue") or
contains(card.card_color, match:"black") or
contains(card.card_color, match:"red") or
contains(card.card_color, match:"green") then rgb(255,255,255)
else rgb(0,0,0)
) else font_color(card.card_color)
name 2:
left: { if card.card_symbol_2=="none" then 307 else 316 }
top : 21
width: { if card.card_symbol_2=="none" then 196 else 187 }
height: 26
alignment: middle shrink-overflow
padding bottom: 0
z index: 4
font:
name: Matrix
size: 14
color:
script:
if styling.grey_hybrid_name and contains(card.card_color_2, match:"land") and
contains(card.card_color_2, match:"horizontal") or
contains(card.card_color_2, match:"radial") or
contains(card.card_color_2, match:"vertical") and
not contains(card.card_color_2, match:"multicolor") then rgb(0,0,0)
else if contains(card.card_color_2, match:"land") and
contains(card.card_color_2, match:"multicolor") and
contains(card.card_color_2, match:"black") and
styling.colored_multicolor_land_name then rgb(255,255,255)
else if contains(card.card_color_2, match:"land") and
contains(card.card_color_2, match:"multicolor") then rgb(0,0,0)
else if styling.grey_hybrid_name and contains(card.card_color_2, match:"hybrid") then rgb(0,0,0)
else if contains(card.card_color_2, match:"artifact") then (
if contains(card.card_color_2, match:"blue") or
contains(card.card_color_2, match:"black") or
contains(card.card_color_2, match:"red") or
contains(card.card_color_2, match:"green") then rgb(255,255,255)
else rgb(0,0,0)
) else font_color(card.card_color_2)
casting cost:
left: 18
top: 18
height: 200
width: 52
alignment: top left
direction: vertical
symbol font:
name: magic-mana-future
size: 16
scale down to: 16
alignment: bottom right
always symbol: true
z index: 3
padding top: 0
mask: costmask.png
casting cost 2:
left: 269
top: 18
height: 200
width: 52
alignment: top left
direction: vertical
symbol font:
name: magic-mana-future
size: 16
scale down to: 16
alignment: bottom right
always symbol: true
z index: 3
padding top: 0
mask: costmask.png
card symbol:
left: {if card.card_symbol=="none" then 34 else 48}
top : 28
height: 16
width: 12
z index: 4
render style: image
choice images:
tombstone: tombstone.png
card symbol 2:
left: {if card.card_symbol_2=="none" then 285 else 299}
top : 28
height: 16
width: 12
z index: 4
render style: image
choice images:
tombstone: tombstone.png
type symbol:
left: 22
top: 22
width: 15
height: 14
z index: 4
render style: image
choice images:
artifact: { "/magic-future-common.mse-include/artifact_" + typesymbol_color(frame: card.card_color) + ".png" }
creature: { "/magic-future-common.mse-include/creature_" + typesymbol_color(frame: card.card_color) + ".png" }
enchantment: { "/magic-future-common.mse-include/enchantment_" + typesymbol_color(frame: card.card_color) + ".png" }
instant: { "/magic-future-common.mse-include/instant_" + typesymbol_color(frame: card.card_color) + ".png" }
land: { "/magic-future-common.mse-include/land_" + typesymbol_color(frame: card.card_color) + ".png" }
multitype: { "/magic-future-common.mse-include/multitype_" + typesymbol_color(frame: card.card_color) + ".png" }
sorcery: { "/magic-future-common.mse-include/sorcery_" + typesymbol_color(frame: card.card_color) + ".png" }
planeswalker: { "/magic-future-common.mse-include/planeswalker_" + typesymbol_color(frame: card.card_color) + ".png" }
############################# Image
image:
left: 27
top: 36
width: 228
height: 214
z index: 0
mask: mask_image.png
image 2:
left: 278
top: 36
width: 228
height: 214
z index: 0
mask: mask_image.png
############################# Card type
type:
left: 38
top : 207
width: { 215 - max(21,card_style.rarity.content_width) }
height: 20
alignment: middle shrink-overflow
z index: 3
padding top: 2
font:
name: Matrix
size: 11
color:
script:
if styling.grey_hybrid_name and contains(card.card_color, match:"land") and
contains(card.card_color, match:"horizontal") or
contains(card.card_color, match:"radial") or
contains(card.card_color, match:"vertical") and
not contains(card.card_color, match:"multicolor") then rgb(0,0,0)
else if contains(card.card_color, match:"land") and
contains(card.card_color, match:"multicolor") and
contains(card.card_color, match:"black") and
styling.colored_multicolor_land_name then rgb(255,255,255)
else if contains(card.card_color, match:"land") and
contains(card.card_color, match:"multicolor") then rgb(0,0,0)
else if styling.grey_hybrid_name and contains(card.card_color, match:"hybrid") then rgb(0,0,0)
else if contains(card.card_color, match:"artifact") then (
if contains(card.card_color, match:"blue") or
contains(card.card_color, match:"black") or
contains(card.card_color, match:"red") or
contains(card.card_color, match:"green") then rgb(255,255,255)
else rgb(0,0,0)
) else font_color(card.card_color)
separator color: rgb(128,128,128)
type 2:
left: 289
top : 207
width: { 215 - max(21,card_style.rarity_2.content_width) }
height: 20
alignment: middle shrink-overflow
z index: 3
padding top: 2
font:
name: Matrix
size: 11
color:
script:
if styling.grey_hybrid_name and contains(card.card_color_2, match:"land") and
contains(card.card_color_2, match:"horizontal") or
contains(card.card_color_2, match:"radial") or
contains(card.card_color_2, match:"vertical") and
not contains(card.card_color_2, match:"multicolor") then rgb(0,0,0)
else if contains(card.card_color_2, match:"land") and
contains(card.card_color_2, match:"multicolor") and
contains(card.card_color_2, match:"black") and
styling.colored_multicolor_land_name then rgb(255,255,255)
else if contains(card.card_color_2, match:"land") and
contains(card.card_color_2, match:"multicolor") then rgb(0,0,0)
else if styling.grey_hybrid_name and contains(card.card_color_2, match:"hybrid") then rgb(0,0,0)
else if contains(card.card_color_2, match:"artifact") then (
if contains(card.card_color_2, match:"blue") or
contains(card.card_color_2, match:"black") or
contains(card.card_color_2, match:"red") or
contains(card.card_color_2, match:"green") then rgb(255,255,255)
else rgb(0,0,0)
) else font_color(card.card_color_2)
separator color: rgb(128,128,128)
rarity:
left: 237
top : 213
width: 14
height: 14
z index: 3
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
rarity 2:
left: 488
top : 213
width: 14
height: 14
z index: 3
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
############################# Text box
text:
left: 30
top : 232
width: 219
height: 95
font:
name: MPlantin
italic name: MPlantin-Italic
size: 10
scale down to: 6
color:
script:
if not contains(card.card_color, match:"land") then rgb(0,0,0)
else if contains(card.card_color, match:"multicolor") then rgb(0,0,0)
else font_color(card.card_color)
symbol font:
name: { styling.text_box_mana_symbols }
size: 11
alignment:
script:
if (styling.center_text == "short text only" and
not contains(match:"\n", card.rule_text) and
card.flavor_text == "<i-flavor></i-flavor>" and
card_style.text.content_lines <= 2) or
styling.center_text == "always"
then "middle center"
else "middle left"
z index: 3
padding left: 6
padding top: 2
padding right: 4
padding bottom: 2
line height hard: 1.2
line height soft: 0.9
line height line: 1.5
text 2:
left: 281
top : 232
width: 219
height: 95
font:
name: MPlantin
italic name: MPlantin-Italic
size: 10
scale down to: 6
color:
script:
if not contains(card.card_color, match:"land") then rgb(0,0,0)
else if contains(card.card_color, match:"multicolor") then rgb(0,0,0)
else font_color(card.card_color)
symbol font:
name: { styling.text_box_mana_symbols }
size: 11
alignment:
script:
if (styling.center_text == "short text only" and
not contains(match:"\n", card.rule_text) and
card.flavor_text == "<i-flavor></i-flavor>" and
card_style.text.content_lines <= 2) or
styling.center_text == "always"
then "middle center"
else "middle left"
z index: 3
padding left: 6
padding top: 2
padding right: 4
padding bottom: 2
line height hard: 1.2
line height soft: 0.9
line height line: 1.5
watermark:
left: 90
top : 229
width: 92
height: 100
z index: 2
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
watermark 2:
left: 341
top : 229
width: 92
height: 100
z index: 2
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
############################# PT
pt:
z index: 4
left: 196
top: 324
width: 60
height: 28
alignment: center middle shrink-overflow
font:
name: ModMatrix
size: 15
weight: bold
color:
script:
if styling.grey_hybrid_name and contains(card.card_color, match:"land") and
contains(card.card_color, match:"horizontal") or
contains(card.card_color, match:"radial") or
contains(card.card_color, match:"vertical") and
not contains(card.card_color, match:"multicolor") then rgb(0,0,0)
else if contains(card.card_color, match:"land") and
contains(card.card_color, match:"multicolor") then rgb(0,0,0)
else if contains(card.card_color, match:"artifact") then (
if contains(card.card_color, match:"blue") or
contains(card.card_color, match:"black") or
contains(card.card_color, match:"red") or
contains(card.card_color, match:"green") then rgb(255,255,255)
else rgb(0,0,0)
) else if contains(card.card_color, match:"hybrid") and contains(card.card_color, match:"white") and
not contains(card.card_color, match:"red") and not contains(card.card_color, match:"green") then rgb(255,255,255)
else if contains(card.card_color, match:"hybrid") and contains(card.card_color, match:"white") then rgb(0,0,0)
else font_color(card.card_color)
separator color: rgb(200,0,0)
pt 2:
z index: 4
left: 447
top: 325
width: 60
height: 28
alignment: center middle shrink-overflow
font:
name: ModMatrix
size: 15
weight: bold
color:
script:
if styling.grey_hybrid_name and contains(card.card_color, match:"land") and
contains(card.card_color, match:"horizontal") or
contains(card.card_color, match:"radial") or
contains(card.card_color, match:"vertical") and
not contains(card.card_color, match:"multicolor") then rgb(0,0,0)
else if contains(card.card_color, match:"land") and
contains(card.card_color, match:"multicolor") then rgb(0,0,0)
else if contains(card.card_color, match:"artifact") then (
if contains(card.card_color, match:"blue") or
contains(card.card_color, match:"black") or
contains(card.card_color, match:"red") or
contains(card.card_color, match:"green") then rgb(255,255,255)
else rgb(0,0,0)
) else if contains(card.card_color, match:"hybrid") and contains(card.card_color, match:"white") and
not contains(card.card_color, match:"red") and not contains(card.card_color, match:"green") then rgb(255,255,255)
else if contains(card.card_color, match:"hybrid") and contains(card.card_color, match:"white") then rgb(0,0,0)
else font_color(card.card_color)
separator color: rgb(200,0,0)
############################# Card sorting / numbering
############################# Copyright stuff
illustrator:
right: { if card.pt != "" then 195 else 242 }
top : 332
left: 30
height: 16
z index: 2
alignment: middle right
font:
name: Matrix
size: 8
color:
script:
if contains(card.card_color, match:"land") then rgb(255,255,255)
else if contains(card.card_color, match:"artifact") or
contains(card.card_color, match:"multicolor") or
contains(card.card_color, match:"white") then rgb(0,0,0)
else rgb(255,255,255)
illustrator 2:
right: { if card.pt_2 != "" then 446 else 493 }
top : 332
left: 281
height: 16
z index: 2
alignment: middle right
font:
name: Matrix
size: 8
color:
script:
if contains(card.card_color_2, match:"land") then rgb(255,255,255)
else if contains(card.card_color_2, match:"artifact") or
contains(card.card_color_2, match:"multicolor") or
contains(card.card_color_2, match:"white") then rgb(0,0,0)
else rgb(255,255,255)
copyright line:
left: 30
top : 340
right: { if card.pt != "" then 195 else 242 }
height: 12
z index: 2
alignment: bottom right
font:
name: MPlantin
size: 5
color:
script:
if contains(card.card_color, match:"land") then rgb(255,255,255)
else if contains(card.card_color, match:"artifact") or
contains(card.card_color, match:"multicolor") or
contains(card.card_color, match:"white") then rgb(0,0,0)
else rgb(255,255,255)
copyright line 2:
left: 281
top : 340
right: { if card.pt_2 != "" then 446 else 493 }
height: 12
z index: 2
alignment: bottom right
font:
name: MPlantin
size: 5
color:
script:
if contains(card.card_color_2, match:"land") then rgb(255,255,255)
else if contains(card.card_color_2, match:"artifact") or
contains(card.card_color_2, match:"multicolor") or
contains(card.card_color_2, match:"white") then rgb(0,0,0)
else rgb(255,255,255)
############################################################## Extra card fields
extra card field:
type: choice
name: textbox
script: card.card_color
editable: false
save value: false
extra card field:
type: choice
name: textbox 2
script: card.card_color_2
editable: false
save value: false
extra card field:
type: choice
name: typeline
script: card.card_color
editable: false
save value: false
extra card field:
type: choice
name: typeline 2
script: card.card_color_2
editable: false
save value: false
extra card field:
type: choice
name: pt box
script: card.card_color
editable: false
save value: false
extra card field:
type: choice
name: pt box 2
script: card.card_color_2
editable: false
save value: false
extra card field:
type: choice
name: paintbrush
script: paintbrush_color(value)
editable: false
choice: black
choice: white
extra card field:
type: choice
name: paintbrush 2
script: paintbrush_color_2(value)
editable: false
choice: black
choice: white
extra card field:
type: choice
name: type symbol 2
default: typesymbol_type_2(value)
choice: artifact
choice: creature
choice: enchantment
choice: instant
choice: land
choice: multitype
choice: sorcery
extra card style:
textbox:
left: 22
top: 227
width: 235
height: 104
render style: image
popup style: in place
image: { card_textbox() }
z index: 1
textbox 2:
left: 273
top: 227
width: 235
height: 104
render style: image
popup style: in place
image: { card_textbox() }
z index: 1
typeline:
left: 18
top: 18
width: 236
height: 318
render style: image
popup style: in place
image: { card_typeline() }
z index: 2
typeline 2:
left: 269
top: 18
width: 236
height: 318
render style: image
popup style: in place
image: { card_typeline() }
z index: 2
pt box:
left: 203
top: 316
width: 50
height: 38
z index: 3
visible: { card.pt != "" }
render style: image
image: { card_ptbox() }
pt box 2:
left: 454
top: 316
width: 50
height: 38
z index: 3
visible: { card.pt_2 != "" }
render style: image
image: { card_ptbox() }
paintbrush
right: { ( if card.pt != "" then 195 else 241 ) - card_style.illustrator.content_width }
top : 334
width: 25
height: 12
z index: 2
render style: image
visible: { card.illustrator != "" }
choice images:
black: /magic-future-common.mse-include/paintbrush_black.png
white: /magic-future-common.mse-include/paintbrush_white.png
paintbrush 2
right: { ( if card.pt_2 != "" then 446 else 492 ) - card_style.illustrator_2.content_width }
top : 334
width: 25
height: 12
z index: 2
render style: image
visible: { card.illustrator_2 != "" }
choice images:
black: /magic-future-common.mse-include/paintbrush_black.png
white: /magic-future-common.mse-include/paintbrush_white.png
type symbol 2:
left: 273
top: 22
width: 15
height: 14
z index: 4
render style: image
choice images:
artifact: { "/magic-future-common.mse-include/artifact_" + typesymbol_color(frame: card.card_color_2) + ".png" }
creature: { "/magic-future-common.mse-include/creature_" + typesymbol_color(frame: card.card_color_2) + ".png" }
enchantment: { "/magic-future-common.mse-include/enchantment_" + typesymbol_color(frame: card.card_color_2) + ".png" }
instant: { "/magic-future-common.mse-include/instant_" + typesymbol_color(frame: card.card_color_2) + ".png" }
land: { "/magic-future-common.mse-include/land_" + typesymbol_color(frame: card.card_color_2) + ".png" }
multitype: { "/magic-future-common.mse-include/multitype_" + typesymbol_color(frame: card.card_color_2) + ".png" }
sorcery: { "/magic-future-common.mse-include/sorcery_" + typesymbol_color(frame: card.card_color_2) + ".png" }
planeswalker: { "/magic-future-common.mse-include/planeswalker_" + typesymbol_color(frame: card.card_color_2) + ".png" }
mse version: 0.3.7
game: magic
short name: Planeshifted Splits
full name: Planeshifted Split Cards
installer group: magic/Planeshifted/Split Cards
icon: card-sample.png
position hint: 013
version: 2008-08-05
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-default-image.mse-include
version: 2007-09-23
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
card background: white
card width: 523
card height: 375
card dpi: 150
# By Pichoro; based on templates by Wolfwood and Buttock1234
# Lots of copy/paste from magic-new.mse-style
############################################################## Extra scripts
init script:
# Should hybrids have a grey name?
mask_hybrid_with_land := { styling.grey_hybrid_name }
#Should multicolor lands with basic land types have a colored name?
mask_multi_land_with_color := { styling.colored_multicolor_land_name }
template_suffix := [card: "card.jpg", pt: "pt.png"]
template := { input + template_suffix[type] }
land_template := { (if input == "a" then "c" else input) + "l" + template_suffix[type] }
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
card_shape := { if styling.shifted_sorting then "split, shifted" else "split" }
############################################################## Set info fields
set info style:
symbol:
variation:
name: invertedcommon
border radius: 0.10
fill type: solid
fill color: rgb(255,255,255)
border color: rgb(0,0,0)
############################################################## Extra style options
styling field:
type: boolean
name: shifted sorting
description: Should this style of card sort as a shifted card (after other cards of that color)?
initial: yes
styling field:
type: boolean
name: grey hybrid name
description: Use a grey background for the name and type line on hybrid cards. This is done on real cards.
styling field:
type: boolean
name: colored multicolor land name
description: Use a colored background for the name and type on multicolor land cards with a basic land type. This is done on real cards.
styling field:
type: boolean
name: use guild mana symbols
description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
initial: no
styling field:
type: package choice
name: text box mana symbols
match: magic-mana-*.mse-symbol-font
initial: magic-mana-small.mse-symbol-font
styling field:
type: choice
name: tap symbol
description: What tap and untap symbols should be used on cards?
initial: modern
choice: modern
choice: old
choice: diagonal T
styling field:
type: choice
name: center text
description: When to center text (short text only means only on one-line cards with no flavor text)
choice: always
choice: short text only
choice: never
initial: never
styling field:
type: boolean
name: inverted common symbol
description: Should the common rarity symbol be inverted, like in Coldsnap?
initial: no
styling style:
use guild mana symbols:
choice images:
yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
no: /magic-mana-small.mse-symbol-font/mana_rg.png
tap symbol:
render style: both
choice images:
modern: /magic-mana-large.mse-symbol-font/mana_t.png
old: /magic-mana-large.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png
############################################################## Card fields
card style:
############################# Background stuff
border color:
left: 0
top : 0
width: 523
height: 375
radius: 18
z index: -2
card color:
left: 18
top: 18
width: 236
height: 338
z index: -1
render style: image
popup style: in place
image: { card_background() }
card color 2:
left: 269
top: 18
width: 236
height: 338
z index: -1
render style: image
popup style: in place
image: { card_background() }
############################# Name line
name:
left: { if card.card_symbol=="none" then 30 else 51 }
top : 27
right: { 242 - card_style.casting_cost.content_width }
height: 17
alignment: top shrink-overflow
padding bottom: 0
z index: 1
font:
name: Matrix
size: 13
weight: bold
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: -1
shadow displacement y: 1
name 2:
left: { if card.card_symbol_2=="none" then 282 else 51 }
top : 27
right: { 493 - card_style.casting_cost_2.content_width }
height: 17
alignment: top shrink-overflow
padding bottom: 0
z index: 1
font:
name: Matrix
size: 13
weight: bold
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: -1
shadow displacement y: 1
casting cost:
right: 243
top : 28
width: { max(19, card_style.casting_cost.content_width) + 3 }
height: 16
alignment: bottom right
symbol font:
name: magic-mana-large
size: 12
alignment: middle right
always symbol: true
z index: 2
padding top: 0
casting cost 2:
right: 494
top : 28
width: { max(19, card_style.casting_cost_2.content_width) + 3 }
height: 16
alignment: bottom right
symbol font:
name: magic-mana-large
size: 12
alignment: middle right
always symbol: true
z index: 2
padding top: 0
############################# Image
image:
left: 28
top: 49
width: 216
height: 159
z index: 1
image 2:
left: 279
top: 49
width: 216
height: 159
z index: 1
############################# Card type
type:
left: 30
top : 211
width: { 210 - max(13,card_style.rarity.content_width) }
height: 17
alignment: top shrink-overflow
z index: 1
font:
name: Matrix
size: 12
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: -1
shadow displacement y: 1
separator color: rgb(128,128,128)
type 2:
left: 282
top : 211
width: { 210 - max(13,card_style.rarity.content_width) }
height: 17
alignment: top shrink-overflow
z index: 1
font:
name: Matrix
size: 12
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: -1
shadow displacement y: 1
separator color: rgb(128,128,128)
rarity:
right: 241
top : 213
width: 26
height: 13
z index: 1
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
rarity 2:
right: 493
top : 213
width: 26
height: 13
z index: 1
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
############################# Text box
text:
left: 29
top : 233
width: 214
height: 99
font:
name: MPlantin
italic name: MPlantin-Italic
size: 14
scale down to: 6
color: rgb(0,0,0)
symbol font:
name: { styling.text_box_mana_symbols }
size: 14
alignment:
script:
if (styling.center_text == "short text only" and
not contains(match:"\n", card.rule_text) and
card.flavor_text == "<i-flavor></i-flavor>" and
card_style.text.content_lines <= 2) or
styling.center_text == "always"
then "middle center"
else "middle left"
z index: 2
padding left: 2
padding right: 2
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
text 2:
left: 279
top : 233
width: 214
height: 99
font:
name: MPlantin
italic name: MPlantin-Italic
size: 14
scale down to: 6
color: rgb(0,0,0)
symbol font:
name: { styling.text_box_mana_symbols }
size: 14
alignment:
script:
if (styling.center_text == "short text only" and
not contains(match:"\n", card.rule_text) and
card.flavor_text == "<i-flavor></i-flavor>" and
card_style.text.content_lines <= 2) or
styling.center_text == "always"
then "middle center"
else "middle left"
z index: 2
padding left: 2
padding right: 2
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
watermark:
left: 87
top : 228
width: 92
height: 108
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
watermark 2:
left: 338
top : 228
width: 92
height: 108
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
############################# PT
pt:
z index: 4
left: 200
top: 327
width: 48
height: 25
alignment: center middle shrink-overflow
font:
name: ModMatrix
size: 14
weight: bold
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: -1
shadow displacement y: 1
separator color: rgb(200,0,0)
pt 2:
z index: 4
left: 451
top: 327
width: 48
height: 25
alignment: center middle shrink-overflow
font:
name: ModMatrix
size: 14
weight: bold
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: -1
shadow displacement y: 1
separator color: rgb(200,0,0)
############################# Card sorting / numbering
############################# Copyright stuff
illustrator:
left: 46
top : 338
width: 155
height: 16
z index: 1
font:
name: Matrix
size: 8
color: { font_color(card.card_color) }
illustrator 2:
left: 298
top : 338
width: 155
height: 16
z index: 1
font:
name: Matrix
size: 8
color: { font_color(card.card_color_2) }
copyright line:
left: 26
top : 348
width: 175
height: 12
z index: 1
font:
name: MPlantin
size: 6
color: { font_color(card.card_color) }
copyright line 2:
left: 278
top : 348
width: 175
height: 12
z index: 1
font:
name: MPlantin
size: 6
color: { font_color(card.card_color_2) }
############################################################## Extra card fields
extra card field:
type: choice
name: pt box
script: card.card_color
editable: false
extra card field:
type: choice
name: pt box 2
script: card.card_color_2
editable: false
extra card style:
pt box:
left: 194
top: 326
width: 56
height: 29
z index: 1
visible: { card.pt != "" }
render style: image
image: { card_ptbox() }
pt box 2:
left: 445
top: 326
width: 56
height: 29
z index: 1
visible: { card.pt_2 != "" }
render style: image
image: { card_ptbox() }
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment