Commit 4e21ca7c authored by twanvl's avatar twanvl

Split script/functions.cpp into multiple files in new script/functions/ directory.

parent 195956e7
......@@ -89,13 +89,17 @@ magicseteditor_SOURCES += ./src/gui/drop_down_list.cpp
magicseteditor_SOURCES += ./src/gui/image_slice_window.cpp
magicseteditor_SOURCES += ./src/script/script_manager.cpp
magicseteditor_SOURCES += ./src/script/script.cpp
magicseteditor_SOURCES += ./src/script/functions.cpp
magicseteditor_SOURCES += ./src/script/value.cpp
magicseteditor_SOURCES += ./src/script/dependency.cpp
magicseteditor_SOURCES += ./src/script/image.cpp
magicseteditor_SOURCES += ./src/script/context.cpp
magicseteditor_SOURCES += ./src/script/scriptable.cpp
magicseteditor_SOURCES += ./src/script/parser.cpp
magicseteditor_SOURCES += ./src/script/functions/basic.cpp
magicseteditor_SOURCES += ./src/script/functions/image.cpp
magicseteditor_SOURCES += ./src/script/functions/editor.cpp
magicseteditor_SOURCES += ./src/script/functions/export.cpp
magicseteditor_SOURCES += ./src/script/functions/english.cpp
magicseteditor_SOURCES += ./src/data/field/color.cpp
magicseteditor_SOURCES += ./src/data/field/boolean.cpp
magicseteditor_SOURCES += ./src/data/field/image.cpp
......
......@@ -92,7 +92,7 @@ void export_image(const SetP& set, const CardP& card, const String& filename);
Bitmap export_bitmap(const SetP& set, const CardP& card);
/// Export a set to Magic Workstation format
void export_mws(const SetP& set);
void export_mws(Window* parent, const SetP& set);
// ----------------------------------------------------------------------------- : EOF
#endif
......@@ -52,7 +52,7 @@ String card_rarity_code(const String& rarity) {
// ----------------------------------------------------------------------------- : export_mws
void export_mws(const SetP& set) {
void export_mws(Window* parent, const SetP& set) {
if (!set->game->isMagic()) {
throw Error(_("Can only export Magic sets to Magic Workstation"));
}
......@@ -60,7 +60,7 @@ void export_mws(const SetP& set) {
// Select filename
String name = wxFileSelector(_("Export to file"),_(""),_(""),_(""),
_("Text files (*.txt)|*.txt|All Files|*.*"),
wxSAVE | wxOVERWRITE_PROMPT);
wxSAVE | wxOVERWRITE_PROMPT, parent);
if (name.empty()) return;
wxBusyCursor busy;
// Open file
......
......@@ -389,17 +389,17 @@ String KeywordDatabase::expand(const String& text,
part = part + param; // keep tags
} else if (kw->parameters[j/2-1]->script) {
// apply parameter script
ctx.setVariable(_("input"), toScript(part));
ctx.setVariable(_("input"), to_script(part));
part = kw->parameters[j/2-1]->script.invoke(ctx)->toString();
ctx.setVariable(_("input"), toScript(part));
ctx.setVariable(_("input"), to_script(part));
param = kw->parameters[j/2-1]->script.invoke(ctx)->toString();
}
ctx.setVariable(String(_("param")) << (int)(j/2), toScript(param));
ctx.setVariable(String(_("param")) << (int)(j/2), to_script(param));
}
total += part;
start = part_end;
}
ctx.setVariable(_("mode"), toScript(kw->mode));
ctx.setVariable(_("mode"), to_script(kw->mode));
// Show reminder text?
bool expand = expand_type == _('1');
......@@ -412,8 +412,8 @@ String KeywordDatabase::expand(const String& text,
// Combine keyword & reminder with result
if (expand) {
String reminder = kw->reminder.invoke(ctx)->toString();
ctx.setVariable(_("keyword"), toScript(total));
ctx.setVariable(_("reminder"), toScript(reminder));
ctx.setVariable(_("keyword"), to_script(total));
ctx.setVariable(_("reminder"), to_script(reminder));
result += _("<kw-"); result += expand_type; result += _(">");
result += combine_script->eval(ctx)->toString();
result += _("</kw-"); result += expand_type; result += _(">");
......
......@@ -33,7 +33,7 @@ ColumnSettings::ColumnSettings()
{}
// dummy for ColumnSettings reflection
ScriptValueP toScript(const ColumnSettings&) { return script_nil; }
ScriptValueP to_script(const ColumnSettings&) { return script_nil; }
IMPLEMENT_REFLECTION(ColumnSettings) {
REFLECT(width);
......
......@@ -457,7 +457,7 @@ void SetWindow::onFileExportApprentice(wxCommandEvent&) {
}
void SetWindow::onFileExportMWS(wxCommandEvent&) {
export_mws(set);
export_mws(this, set);
}
void SetWindow::onFilePrint(wxCommandEvent&) {
......
......@@ -2120,9 +2120,6 @@
<File
RelativePath=".\script\dependency.hpp">
</File>
<File
RelativePath=".\script\functions.cpp">
</File>
<File
RelativePath=".\script\image.cpp">
<FileConfiguration
......@@ -2198,6 +2195,103 @@
<File
RelativePath=".\script\value.hpp">
</File>
<Filter
Name="functions"
Filter="">
<File
RelativePath=".\script\functions\basic.cpp">
</File>
<File
RelativePath=".\script\functions\editor.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)2.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)2.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Debug Unicode|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)2.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Release Unicode|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)2.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Release Profile Unicode|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)2.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Release Unicode fast build|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)2.obj"/>
</FileConfiguration>
</File>
<File
RelativePath=".\script\functions\english.cpp">
</File>
<File
RelativePath=".\script\functions\export.cpp">
</File>
<File
RelativePath=".\script\functions\functions.hpp">
</File>
<File
RelativePath=".\script\functions\image.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)5.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)5.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Debug Unicode|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)5.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Release Unicode|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)5.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Release Profile Unicode|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)5.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Release Unicode fast build|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)5.obj"/>
</FileConfiguration>
</File>
<File
RelativePath=".\script\functions\util.hpp">
</File>
</Filter>
</Filter>
<Filter
Name="render"
......
......@@ -212,10 +212,10 @@ void instrUnary (UnaryInstructionType i, ScriptValueP& a) {
a = a->makeIterator();
break;
case I_NEGATE:
a = toScript(-(int)*a);
a = to_script(-(int)*a);
break;
case I_NOT:
a = toScript(!(bool)*a);
a = to_script(!(bool)*a);
break;
}
}
......@@ -224,26 +224,26 @@ void instrUnary (UnaryInstructionType i, ScriptValueP& a) {
// operator on ints
#define OPERATOR_I(OP) \
a = toScript((int)*a OP (int)*b); \
a = to_script((int)*a OP (int)*b); \
break
// operator on doubles or ints
#define OPERATOR_DI(OP) \
if (at == SCRIPT_DOUBLE || bt == SCRIPT_DOUBLE) { \
a = toScript((double)*a OP (double)*b); \
a = to_script((double)*a OP (double)*b); \
} else { \
a = toScript((int)*a OP (int)*b); \
a = to_script((int)*a OP (int)*b); \
} \
break
// operator on strings or doubles or ints
#define OPERATOR_SDI(OP) \
if (at == SCRIPT_STRING || bt == SCRIPT_STRING) { \
a = toScript(a->toString() OP b->toString()); \
a = to_script(a->toString() OP b->toString()); \
} else if (at == SCRIPT_DOUBLE || bt == SCRIPT_DOUBLE) { \
a = toScript((double)*a OP (double)*b); \
a = to_script((double)*a OP (double)*b); \
} else { \
a = toScript((int)*a OP (int)*b); \
a = to_script((int)*a OP (int)*b); \
} \
break
......@@ -283,13 +283,13 @@ void instrBinary (BinaryInstructionType i, ScriptValueP& a, const ScriptValueP&
} else if (at == SCRIPT_FUNCTION && bt == SCRIPT_FUNCTION) {
a = new_intrusive2<ScriptCompose>(a, b);
} else if (at == SCRIPT_STRING || bt == SCRIPT_STRING) {
a = toScript(a->toString() + b->toString());
a = to_script(a->toString() + b->toString());
} else if (at == SCRIPT_DOUBLE || bt == SCRIPT_DOUBLE) {
a = toScript((double)*a + (double)*b);
a = to_script((double)*a + (double)*b);
} else if (at == SCRIPT_INT || bt == SCRIPT_INT) {
a = toScript((int)*a + (int)*b);
a = to_script((int)*a + (int)*b);
} else {
a = toScript(a->toString() + b->toString());
a = to_script(a->toString() + b->toString());
}
break;
case I_SUB: OPERATOR_DI(-);
......@@ -297,9 +297,9 @@ void instrBinary (BinaryInstructionType i, ScriptValueP& a, const ScriptValueP&
case I_DIV: OPERATOR_DI(/);
case I_MOD:
if (at == SCRIPT_DOUBLE || bt == SCRIPT_DOUBLE) {
a = toScript(fmod((double)*a, (double)*b));
a = to_script(fmod((double)*a, (double)*b));
} else {
a = toScript((int)*a % (int)*b);
a = to_script((int)*a % (int)*b);
}
break;
case I_AND: OPERATOR_I(&&);
......@@ -318,7 +318,7 @@ void instrBinary (BinaryInstructionType i, ScriptValueP& a, const ScriptValueP&
void instrTernary(TernaryInstructionType i, ScriptValueP& a, const ScriptValueP& b, const ScriptValueP& c) {
switch (i) {
case I_RGB:
a = toScript(Color((int)*a, (int)*b, (int)*c));
a = to_script(Color((int)*a, (int)*b, (int)*c));
break;
}
}
......@@ -6,25 +6,203 @@
// ----------------------------------------------------------------------------- : Includes
#include <script/to_value.hpp>
#include <script/context.hpp>
#include <script/dependency.hpp>
#include <script/functions/functions.hpp>
#include <script/functions/util.hpp>
#include <util/tagged_string.hpp>
#include <data/set.hpp>
#include <data/game.hpp>
#include <data/keyword.hpp>
#include <data/field/text.hpp>
#include <wx/regex.h>
DECLARE_TYPEOF_COLLECTION(UInt);
DECLARE_TYPEOF_COLLECTION(FieldP);
DECLARE_TYPEOF_COLLECTION(TextValue*);
DECLARE_TYPEOF_COLLECTION(String);
// ----------------------------------------------------------------------------- : String stuff
// convert a string to upper case
SCRIPT_FUNCTION(to_upper) {
SCRIPT_PARAM(String, input);
SCRIPT_RETURN(input.Upper());
}
// convert a string to lower case
SCRIPT_FUNCTION(to_lower) {
SCRIPT_PARAM(String, input);
SCRIPT_RETURN(input.Lower());
}
// convert a string to title case
SCRIPT_FUNCTION(to_title) {
SCRIPT_PARAM(String, input);
SCRIPT_RETURN(capitalize(input));
}
// extract a substring
SCRIPT_FUNCTION(substring) {
SCRIPT_PARAM(String, input);
SCRIPT_PARAM_DEFAULT(int, begin, 0);
SCRIPT_PARAM_DEFAULT(int, end, INT_MAX);
if (begin < 0) begin = 0;
if (end < 0) end = 0;
if (begin >= end || (size_t)begin >= input.size()) {
SCRIPT_RETURN(wxEmptyString);
} else if ((size_t)end >= input.size()) {
SCRIPT_RETURN(input.substr(begin));
} else {
SCRIPT_RETURN(input.substr(begin, end - begin));
}
}
// does a string contain a substring?
SCRIPT_FUNCTION(contains) {
SCRIPT_PARAM(String, input);
SCRIPT_PARAM(String, match);
SCRIPT_RETURN(input.find(match) != String::npos);
}
SCRIPT_RULE_1(format, String, format) {
String fmt = _("%") + replace_all(format, _("%"), _(""));
// determine type expected by format string
if (format.find_first_of(_("DdIiOoXx")) != String.npos) {
SCRIPT_PARAM(int, input);
SCRIPT_RETURN(String::Format(fmt, input));
} else if (format.find_first_of(_("EeFfGg")) != String.npos) {
SCRIPT_PARAM(double, input);
SCRIPT_RETURN(String::Format(fmt, input));
} else if (format.find_first_of(_("Ss")) != String.npos) {
SCRIPT_PARAM(String, input);
SCRIPT_RETURN(format_string(fmt, input));
} else {
throw ScriptError(_ERROR_1_("unsupported format", format));
}
}
// ----------------------------------------------------------------------------- : Tagged string
/// Replace the contents of a specific tag with the value of a script function
String replace_tag_contents(String input, const String& tag, const ScriptValueP& contents, Context& ctx) {
String ret;
size_t pos = input.find(tag);
while (pos != String::npos) {
// find end of tag and contents
size_t end = match_close_tag(input, pos);
if (end == String::npos) break; // missing close tag
// prepare for call
String old_contents = input.substr(pos + tag.size(), end - (pos + tag.size()));
ctx.setVariable(_("contents"), to_script(old_contents));
// replace
ret += input.substr(0, pos); // before tag
ret += tag;
ret += contents->eval(ctx)->toString();// new contents (call)
ret += close_tag(tag);
// next
input = input.substr(skip_tag(input,end));
pos = input.find(tag);
}
return ret + input;
}
// Replace the contents of a specific tag
SCRIPT_RULE_2(tag_contents, String, tag, ScriptValueP, contents) {
SCRIPT_PARAM(String, input);
SCRIPT_RETURN(replace_tag_contents(input, tag, contents, ctx));
}
SCRIPT_RULE_1(tag_remove, String, tag) {
SCRIPT_PARAM(String, input);
SCRIPT_RETURN(remove_tag(input, tag));
}
// ----------------------------------------------------------------------------- : Collection stuff
/// compare script values for equallity
bool equal(const ScriptValue& a, const ScriptValue& b) {
if (&a == &b) return true;
ScriptType at = a.type(), bt = b.type();
if (at != bt) {
return false;
} else if (at == SCRIPT_INT) {
return (int)a == (int)b;
} else if (at == SCRIPT_DOUBLE) {
return (double)a == (double)b;
} else if (at == SCRIPT_STRING) {
return a.toString() == b.toString();
} else {
// compare pointers, must be equal and not null
const void *ap = a.comparePointer(), *bp = b.comparePointer();
return (ap && ap == bp);
}
}
/// position of some element in a vector
/** 0 based index, -1 if not found */
int position_in_vector(const ScriptValueP& of, const ScriptValueP& in, const ScriptValueP& order_by) {
ScriptType of_t = of->type(), in_t = in->type();
if (of_t == SCRIPT_STRING || in_t == SCRIPT_STRING) {
// string finding
return (int)of->toString().find(in->toString()); // (int)npos == -1
} else if (order_by) {
ScriptObject<Set*>* s = dynamic_cast<ScriptObject<Set*>* >(in.get());
ScriptObject<CardP>* c = dynamic_cast<ScriptObject<CardP>*>(of.get());
if (s && c) {
return s->getValue()->positionOfCard(c->getValue(), order_by);
} else {
throw ScriptError(_("position: using 'order_by' is only supported for finding cards in the set"));
}
} else {
// unordered position
ScriptValueP it = in->makeIterator();
int i = 0;
while (ScriptValueP v = it->next()) {
if (equal(*of, *v)) return i;
i++;
}
}
return -1; // TODO?
}
// finding positions, also of substrings
SCRIPT_FUNCTION_WITH_DEP(position_of) {
ScriptValueP of = ctx.getVariable(_("of"));
ScriptValueP in = ctx.getVariable(_("in"));
ScriptValueP order_by = ctx.getVariableOpt(_("order by"));
SCRIPT_RETURN(position_in_vector(of, in, order_by));
}
SCRIPT_FUNCTION_DEPENDENCIES(position_of) {
ScriptValueP of = ctx.getVariable(_("of"));
ScriptValueP in = ctx.getVariable(_("in"));
ScriptValueP order_by = ctx.getVariableOpt(_("order by"));
ScriptObject<Set*>* s = dynamic_cast<ScriptObject<Set*>* >(in.get());
ScriptObject<CardP>* c = dynamic_cast<ScriptObject<CardP>*>(of.get());
if (s && c) {
// dependency on cards
mark_dependency_member(s->getValue(), _("cards"), dep);
if (order_by) {
// dependency on order_by function
order_by->dependencies(ctx, dep.makeCardIndependend());
}
}
return dependency_dummy;
};
// finding sizes
SCRIPT_FUNCTION(number_of_items) {
SCRIPT_RETURN(ctx.getVariable(_("in"))->itemCount());
}
// ----------------------------------------------------------------------------- : Keywords
SCRIPT_RULE_2_N(expand_keywords, ScriptValueP, _("default expand"), default_expand,
ScriptValueP, _("combine"), combine) {
SCRIPT_PARAM(String, input);
SCRIPT_PARAM(Set*, set);
KeywordDatabase& db = set->keyword_db;
if (db.empty()) {
db.add(set->game->keywords);
db.add(set->keywords);
db.prepare_parameters(set->game->keyword_parameter_types, set->game->keywords);
db.prepare_parameters(set->game->keyword_parameter_types, set->keywords);
}
SCRIPT_RETURN(db.expand(input, default_expand, combine, ctx));
}
/** @file script/functions.cpp
*
* @brief Functions used in scripts
*/
// ----------------------------------------------------------------------------- : Rules : regex replace
......@@ -54,7 +232,7 @@ class ScriptReplaceRule : public ScriptValue {
regex.GetMatch(&start, &len, m);
String name = m == 0 ? _("input") : String(_("_")) << m;
String value = input.substr(start, len);
ctx.setVariable(name, toScript(value));
ctx.setVariable(name, to_script(value));
}
// call
inside = replacement_function->eval(ctx)->toString();
......@@ -81,7 +259,7 @@ class ScriptReplaceRule : public ScriptValue {
};
// Create a regular expression rule for replacing in strings
SCRIPT_FUNCTION(replace_rule) {
ScriptValueP replace_rule(Context& ctx) {
intrusive_ptr<ScriptReplaceRule> ret(new ScriptReplaceRule);
// match
SCRIPT_PARAM(String, match);
......@@ -104,6 +282,13 @@ SCRIPT_FUNCTION(replace_rule) {
return ret;
}
SCRIPT_FUNCTION(replace_rule) {
return replace_rule(ctx);
}
SCRIPT_FUNCTION(replace) {
return replace_rule(ctx)->eval(ctx);
}
// ----------------------------------------------------------------------------- : Rules : regex filter
class ScriptFilterRule : public ScriptValue {
......@@ -128,7 +313,7 @@ class ScriptFilterRule : public ScriptValue {
};
// Create a regular expression rule for filtering strings
SCRIPT_FUNCTION(filter_rule) {
ScriptValueP filter_rule(Context& ctx) {
intrusive_ptr<ScriptFilterRule> ret(new ScriptFilterRule);
// match
SCRIPT_PARAM(String, match);
......@@ -138,6 +323,13 @@ SCRIPT_FUNCTION(filter_rule) {
return ret;
}
SCRIPT_FUNCTION(filter_rule) {
return filter_rule(ctx);
}
SCRIPT_FUNCTION(filter) {
return filter_rule(ctx)->eval(ctx);
}
// ----------------------------------------------------------------------------- : Rules : sort
/// Sort a string using a specification using the shortest cycle metric, see spec_sort
......@@ -244,390 +436,40 @@ String spec_sort(const String& spec, const String& input) {
}
// Utility for defining a script rule with a single parameter
#define SCRIPT_RULE_1(funname, type1, name1) \
class ScriptRule_##funname: public ScriptValue { \
public: \
inline ScriptRule_##funname(const type1& name1) : name1(name1) {} \
virtual ScriptType type() const { return SCRIPT_FUNCTION; } \
virtual String typeName() const { return _(#funname)_("_rule"); } \
virtual ScriptValueP eval(Context& ctx) const; \
private: \
type1 name1; \
}; \
SCRIPT_FUNCTION(funname##_rule) { \
SCRIPT_PARAM(type1, name1); \
return new_intrusive1<ScriptRule_##funname>(name1); \
} \
SCRIPT_FUNCTION(funname) { \
SCRIPT_PARAM(type1, name1); \
return ScriptRule_##funname(name1).eval(ctx); \
} \
ScriptValueP ScriptRule_##funname::eval(Context& ctx) const
// Utility for defining a script rule with two parameters
#define SCRIPT_RULE_2_N(funname, type1, str1, name1, type2, str2, name2) \
class ScriptRule_##funname: public ScriptValue { \
public: \
inline ScriptRule_##funname(const type1& name1, const type2& name2) \
: name1(name1), name2(name2) {} \
virtual ScriptType type() const { return SCRIPT_FUNCTION; } \
virtual String typeName() const { return _(#funname)_("_rule"); } \
virtual ScriptValueP eval(Context& ctx) const; \
private: \
type1 name1; \
type2 name2; \
}; \
SCRIPT_FUNCTION(funname##_rule) { \
SCRIPT_PARAM_N(type1, str1, name1); \
SCRIPT_PARAM_N(type2, str2, name2); \
return new_intrusive2<ScriptRule_##funname>(name1, name2); \
} \
SCRIPT_FUNCTION(funname) { \
SCRIPT_PARAM_N(type1, str1, name1); \
SCRIPT_PARAM_N(type2, str2, name2); \
return ScriptRule_##funname(name1, name2).eval(ctx); \
} \
ScriptValueP ScriptRule_##funname::eval(Context& ctx) const
#define SCRIPT_RULE_2(funname, type1, name1, type2, name2) \
SCRIPT_RULE_2_N(funname, type1, _(#name1), name1, type2, _(#name2), name2)
// Create a rule for spec_sorting strings
SCRIPT_RULE_1(sort, String, order) {
SCRIPT_PARAM(String, input);
SCRIPT_RETURN(spec_sort(order, input));
}
// ----------------------------------------------------------------------------- : String stuff
// convert a string to upper case
SCRIPT_FUNCTION(to_upper) {
SCRIPT_PARAM(String, input);
SCRIPT_RETURN(input.Upper());
}
// ----------------------------------------------------------------------------- : Init
// convert a string to lower case
SCRIPT_FUNCTION(to_lower) {
SCRIPT_PARAM(String, input);
SCRIPT_RETURN(input.Lower());
}
// convert a string to title case
SCRIPT_FUNCTION(to_title) {
SCRIPT_PARAM(String, input);
SCRIPT_RETURN(capitalize(input));
}
// extract a substring
SCRIPT_FUNCTION(substring) {
SCRIPT_PARAM(String, input);
SCRIPT_PARAM_DEFAULT(int, begin, 0);
SCRIPT_PARAM_DEFAULT(int, end, INT_MAX);
if (begin < 0) begin = 0;
if (end < 0) end = 0;
if (begin >= end || (size_t)begin >= input.size()) {
SCRIPT_RETURN(wxEmptyString);
} else if ((size_t)end >= input.size()) {
SCRIPT_RETURN(input.substr(begin));
} else {
SCRIPT_RETURN(input.substr(begin, end - begin));
}
}
// does a string contain a substring?
SCRIPT_FUNCTION(contains) {
SCRIPT_PARAM(String, input);
SCRIPT_PARAM(String, match);
SCRIPT_RETURN(input.find(match) != String::npos);
}
SCRIPT_RULE_1(format, String, format) {
String fmt = _("%") + replace_all(format, _("%"), _(""));
// determine type expected by format string
if (format.find_first_of(_("DdIiOoXx")) != String.npos) {
SCRIPT_PARAM(int, input);
SCRIPT_RETURN(String::Format(fmt, input));
} else if (format.find_first_of(_("EeFfGg")) != String.npos) {
SCRIPT_PARAM(double, input);
SCRIPT_RETURN(String::Format(fmt, input));
} else if (format.find_first_of(_("Ss")) != String.npos) {
SCRIPT_PARAM(String, input);
SCRIPT_RETURN(format_string(fmt, input));
} else {
throw ScriptError(_ERROR_1_("unsupported format", format));
}
}
// ----------------------------------------------------------------------------- : Tagged stuff
String replace_tag_contents(String input, const String& tag, const ScriptValueP& contents, Context& ctx) {
String ret;
size_t pos = input.find(tag);
while (pos != String::npos) {
// find end of tag and contents
size_t end = match_close_tag(input, pos);
if (end == String::npos) break; // missing close tag
// prepare for call
String old_contents = input.substr(pos + tag.size(), end - (pos + tag.size()));
ctx.setVariable(_("contents"), toScript(old_contents));
// replace
ret += input.substr(0, pos); // before tag
ret += tag;
ret += contents->eval(ctx)->toString();// new contents (call)
ret += close_tag(tag);
// next
input = input.substr(skip_tag(input,end));
pos = input.find(tag);
}
return ret + input;
}
// Replace the contents of a specific tag
SCRIPT_RULE_2(tag_contents, String, tag, ScriptValueP, contents) {
SCRIPT_PARAM(String, input);
SCRIPT_RETURN(replace_tag_contents(input, tag, contents, ctx));
}
SCRIPT_RULE_1(tag_remove, String, tag) {
SCRIPT_PARAM(String, input);
SCRIPT_RETURN(remove_tag(input, tag));
}
// ----------------------------------------------------------------------------- : Keywords
SCRIPT_RULE_2_N(expand_keywords, ScriptValueP, _("default expand"), default_expand,
ScriptValueP, _("combine"), combine) {
SCRIPT_PARAM(String, input);
SCRIPT_PARAM(Set*, set);
KeywordDatabase& db = set->keyword_db;
if (db.empty()) {
db.add(set->game->keywords);
db.add(set->keywords);
db.prepare_parameters(set->game->keyword_parameter_types, set->game->keywords);
db.prepare_parameters(set->game->keyword_parameter_types, set->keywords);
}
SCRIPT_RETURN(db.expand(input, default_expand, combine, ctx));
}
// ----------------------------------------------------------------------------- : Collection stuff
/// compare script values for equallity
bool equal(const ScriptValue& a, const ScriptValue& b) {
ScriptType at = a.type(), bt = b.type();
if (at != bt) {
return false;
} else if (at == SCRIPT_INT) {
return (int)a == (int)b;
} else if (at == SCRIPT_DOUBLE) {
return (double)a == (double)b;
} else if (at == SCRIPT_STRING) {
return a.toString() == b.toString();
} else if (at == SCRIPT_OBJECT) {
// HACK for ScriptObject<shared_ptr<X> >
// assumes different types are layed out the same, and that
// should be void*, but then we need getMember for void
const ScriptObject<int*>& av = dynamic_cast<const ScriptObject<int*>&>(a);
const ScriptObject<int*>& bv = dynamic_cast<const ScriptObject<int*>&>(b);
return av.getValue() == bv.getValue();
}
return &a == &b;
}
/// position of some element in a vector
/** 0 based index, -1 if not found */
int position_in_vector(const ScriptValueP& of, const ScriptValueP& in, const ScriptValueP& order_by) {
ScriptType of_t = of->type(), in_t = in->type();
if (of_t == SCRIPT_STRING || in_t == SCRIPT_STRING) {
// string finding
return (int)of->toString().find(in->toString()); // (int)npos == -1
} else if (order_by) {
ScriptObject<Set*>* s = dynamic_cast<ScriptObject<Set*>* >(in.get());
ScriptObject<CardP>* c = dynamic_cast<ScriptObject<CardP>*>(of.get());
if (s && c) {
return s->getValue()->positionOfCard(c->getValue(), order_by);
} else {
throw ScriptError(_("position: using 'order_by' is only supported for finding cards in the set"));
}
} else {
// unordered position
ScriptValueP it = in->makeIterator();
int i = 0;
while (ScriptValueP v = it->next()) {
if (equal(*of, *v)) return i;
i++;
}
}
return -1; // TODO?
}
// finding positions, also of substrings
SCRIPT_FUNCTION_DEP(position_of) {
ScriptValueP of = ctx.getVariable(_("of"));
ScriptValueP in = ctx.getVariable(_("in"));
ScriptValueP order_by = ctx.getVariableOpt(_("order by"));
SCRIPT_RETURN(position_in_vector(of, in, order_by));
}
ScriptValueP ScriptBuildin_position_of::dependencies(Context& ctx, const Dependency& dep) const {
ScriptValueP of = ctx.getVariable(_("of"));
ScriptValueP in = ctx.getVariable(_("in"));
ScriptValueP order_by = ctx.getVariableOpt(_("order by"));
ScriptObject<Set*>* s = dynamic_cast<ScriptObject<Set*>* >(in.get());
ScriptObject<CardP>* c = dynamic_cast<ScriptObject<CardP>*>(of.get());
if (s && c) {
// dependency on cards
mark_dependency_member(s->getValue(), _("cards"), dep);
if (order_by) {
// dependency on order_by function
order_by->dependencies(ctx, dep.makeCardIndependend());
}
}
return dependency_dummy;
};
// finding sizes
SCRIPT_FUNCTION(number_of_items) {
SCRIPT_RETURN(ctx.getVariable(_("in"))->itemCount());
}
// ----------------------------------------------------------------------------- : Combined editor
SCRIPT_FUNCTION_DEP(combined_editor) {
// read 'field#' arguments
vector<TextValue*> values;
for (int i = 0 ; ; ++i) {
String name = _("field"); if (i > 0) name = name << i;
SCRIPT_OPTIONAL_PARAM_N(ValueP, name, value) {
TextValue* text_value = dynamic_cast<TextValue*>(value.get());
if (!text_value) throw ScriptError(_("Argument '")+name+_("' should be a text field"));
values.push_back(text_value);
} else if (i > 0) break;
}
if (values.empty()) {
throw ScriptError(_("No fields specified for combined_editor"));
}
// read 'separator#' arguments
vector<String> separators;
for (int i = 0 ; ; ++i) {
String name = _("separator"); if (i > 0) name = name << i;
SCRIPT_OPTIONAL_PARAM_N(String, name, separator) {
separators.push_back(separator);
} else if (i > 0) break;
}
if (separators.size() < values.size() - 1) {
throw ScriptError(String::Format(_("Not enough separators for combine_editor, expected %d"), values.size()-1));
}
// split the value
SCRIPT_PARAM(String, value);
vector<String> value_parts;
size_t pos = value.find(_("<sep"));
while (pos != String::npos) {
value_parts.push_back(value.substr(0, pos));
value = value.substr(min(match_close_tag_end(value,pos), value.size()));
pos = value.find(_("<sep"));
}
value_parts.push_back(value);
value_parts.resize(values.size()); // TODO: what if there are more value_parts than values?
// update the values if our input value is newer?
Age new_value_update = last_update_age();
FOR_EACH_2(v, values, nv, value_parts) {
if (v->value() != nv && v->last_update < new_value_update) {
// TODO : type over
v->value.assign(nv);
v->update(ctx);
}
nv = v->value();
}
// options
SCRIPT_PARAM_DEFAULT_N(bool, _("hide when empty"), hide_when_empty, false);
SCRIPT_PARAM_DEFAULT_N(bool, _("soft before empty"), soft_before_empty, false);
// recombine the parts
String new_value = value_parts.front();
for (size_t i = 1 ; i < value_parts.size() ; ++i) {
if (value_parts[i].empty() && new_value.empty() && hide_when_empty) {
// no separator
} else if (value_parts[i].empty() && soft_before_empty) {
// soft separator
new_value += _("<sep-soft>") + separators[i - 1] + _("</sep-soft>");
} else {
// normal separator
new_value += _("<sep>") + separators[i - 1] + _("</sep>");
new_value += value_parts[i];
}
}
SCRIPT_RETURN(new_value);
}
ScriptValueP ScriptBuildin_combined_editor::dependencies(Context& ctx, const Dependency& dep) const {
// read 'field#' arguments
vector<FieldP> fields;
for (int i = 0 ; ; ++i) {
String name = _("field"); if (i > 0) name = name << i;
SCRIPT_OPTIONAL_PARAM_N(ValueP, name, value) {
fields.push_back(value->fieldP);
} else if (i > 0) break;
}
// Find the target field
SCRIPT_PARAM(Set*, set);
GameP game = set->game;
FieldP target_field;
if (dep.type == DEP_CARD_FIELD) target_field = game->card_fields[dep.index];
else if (dep.type == DEP_SET_FIELD) target_field = game->set_fields[dep.index];
else throw InternalError(_("Finding dependencies of combined error for non card/set field"));
// Add dependencies, from target_field on field#
// For card fields
size_t j = 0;
FOR_EACH(f, game->card_fields) {
Dependency dep(DEP_CARD_COPY_DEP, j++);
FOR_EACH(fn, fields) {
if (f == fn) {
target_field->dependent_scripts.add(dep);
break;
}
}
}
// For set fields
j = 0;
FOR_EACH(f, game->set_fields) {
Dependency dep(DEP_SET_COPY_DEP, j++);
FOR_EACH(fn, fields) {
if (f == fn) {
target_field->dependent_scripts.add(dep);
break;
}
}
}
return dependency_dummy;
}
// ----------------------------------------------------------------------------- : Initialize functions
void init_script_functions(Context& ctx) {
ctx.setVariable(_("replace rule"), script_replace_rule);
ctx.setVariable(_("filter rule"), script_filter_rule);
ctx.setVariable(_("sort"), script_sort);
ctx.setVariable(_("sort rule"), script_sort_rule);
void init_script_basic_functions(Context& ctx) {
// string
ctx.setVariable(_("to upper"), script_to_upper);
ctx.setVariable(_("to lower"), script_to_lower);
ctx.setVariable(_("to title"), script_to_title);
ctx.setVariable(_("substring"), script_substring);
ctx.setVariable(_("contains"), script_contains);
ctx.setVariable(_("format"), script_format);
ctx.setVariable(_("format rule"), script_format_rule);
// tagged string
ctx.setVariable(_("tag contents"), script_tag_contents);
ctx.setVariable(_("remove tag"), script_tag_remove);
ctx.setVariable(_("tag contents rule"), script_tag_contents_rule);
ctx.setVariable(_("tag remove rule"), script_tag_remove_rule);
ctx.setVariable(_("expand keywords rule"), script_expand_keywords_rule);
ctx.setVariable(_("expand keywords"), script_expand_keywords);
// collection
ctx.setVariable(_("position"), script_position_of);
ctx.setVariable(_("number of items"), script_number_of_items);
ctx.setVariable(_("forward editor"), script_combined_editor);
ctx.setVariable(_("combined editor"), script_combined_editor);
// keyword
ctx.setVariable(_("expand keywords"), script_expand_keywords);
ctx.setVariable(_("expand keywords rule"), script_expand_keywords_rule);
// advanced string rules
ctx.setVariable(_("replace"), script_replace);
ctx.setVariable(_("filter"), script_filter);
ctx.setVariable(_("sort"), script_sort);
ctx.setVariable(_("replace rule"), script_replace_rule);
ctx.setVariable(_("filter rule"), script_filter_rule);
ctx.setVariable(_("sort rule"), script_sort_rule);
}
//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
// ----------------------------------------------------------------------------- : Includes
#include <script/functions/functions.hpp>
#include <script/functions/util.hpp>
#include <util/tagged_string.hpp>
#include <data/set.hpp>
#include <data/game.hpp>
#include <data/field/text.hpp>
DECLARE_TYPEOF_COLLECTION(FieldP);
DECLARE_TYPEOF_COLLECTION(TextValue*);
DECLARE_TYPEOF_COLLECTION(String);
// ----------------------------------------------------------------------------- : Combined editor
// Combining multiple (text) values into a single one
// The combined value is value1 <sep>something</sep> value2 <sep>something</sep> value3
//
SCRIPT_FUNCTION_WITH_DEP(combined_editor) {
// read 'field#' arguments
vector<TextValue*> values;
for (int i = 0 ; ; ++i) {
String name = _("field"); if (i > 0) name = name << i;
SCRIPT_OPTIONAL_PARAM_N(ValueP, name, value) {
TextValue* text_value = dynamic_cast<TextValue*>(value.get());
if (!text_value) throw ScriptError(_("Argument '")+name+_("' should be a text field"));
values.push_back(text_value);
} else if (i > 0) break;
}
if (values.empty()) {
throw ScriptError(_("No fields specified for combined_editor"));
}
// read 'separator#' arguments
vector<String> separators;
for (int i = 0 ; ; ++i) {
String name = _("separator"); if (i > 0) name = name << i;
SCRIPT_OPTIONAL_PARAM_N(String, name, separator) {
separators.push_back(separator);
} else if (i > 0) break;
}
if (separators.size() < values.size() - 1) {
throw ScriptError(String::Format(_("Not enough separators for combine_editor, expected %d"), values.size()-1));
}
// split the value
SCRIPT_PARAM(String, value);
vector<String> value_parts;
size_t pos = value.find(_("<sep"));
while (pos != String::npos) {
value_parts.push_back(value.substr(0, pos));
value = value.substr(min(match_close_tag_end(value,pos), value.size()));
pos = value.find(_("<sep"));
}
value_parts.push_back(value);
value_parts.resize(values.size()); // TODO: what if there are more value_parts than values?
// update the values if our input value is newer?
Age new_value_update = last_update_age();
FOR_EACH_2(v, values, nv, value_parts) {
if (v->value() != nv && v->last_update < new_value_update) {
// TODO : type over
v->value.assign(nv);
v->update(ctx);
}
nv = v->value();
}
// options
SCRIPT_PARAM_DEFAULT_N(bool, _("hide when empty"), hide_when_empty, false);
SCRIPT_PARAM_DEFAULT_N(bool, _("soft before empty"), soft_before_empty, false);
// recombine the parts
String new_value = value_parts.front();
for (size_t i = 1 ; i < value_parts.size() ; ++i) {
if (value_parts[i].empty() && new_value.empty() && hide_when_empty) {
// no separator
} else if (value_parts[i].empty() && soft_before_empty) {
// soft separator
new_value += _("<sep-soft>") + separators[i - 1] + _("</sep-soft>");
} else {
// normal separator
new_value += _("<sep>") + separators[i - 1] + _("</sep>");
new_value += value_parts[i];
}
}
SCRIPT_RETURN(new_value);
}
SCRIPT_FUNCTION_DEPENDENCIES(combined_editor) {
// read 'field#' arguments
vector<FieldP> fields;
for (int i = 0 ; ; ++i) {
String name = _("field"); if (i > 0) name = name << i;
SCRIPT_OPTIONAL_PARAM_N(ValueP, name, value) {
fields.push_back(value->fieldP);
} else if (i > 0) break;
}
// Find the target field
SCRIPT_PARAM(Set*, set);
GameP game = set->game;
FieldP target_field;
if (dep.type == DEP_CARD_FIELD) target_field = game->card_fields[dep.index];
else if (dep.type == DEP_SET_FIELD) target_field = game->set_fields[dep.index];
else throw InternalError(_("Finding dependencies of combined error for non card/set field"));
// Add dependencies, from target_field on field#
// For card fields
size_t j = 0;
FOR_EACH(f, game->card_fields) {
Dependency dep(DEP_CARD_COPY_DEP, j++);
FOR_EACH(fn, fields) {
if (f == fn) {
target_field->dependent_scripts.add(dep);
break;
}
}
}
// For set fields
j = 0;
FOR_EACH(f, game->set_fields) {
Dependency dep(DEP_SET_COPY_DEP, j++);
FOR_EACH(fn, fields) {
if (f == fn) {
target_field->dependent_scripts.add(dep);
break;
}
}
}
return dependency_dummy;
}
// ----------------------------------------------------------------------------- : Init
void init_script_editor_functions(Context& ctx) {
ctx.setVariable(_("forward editor"), script_combined_editor); // combatability
ctx.setVariable(_("combined editor"), script_combined_editor);
}
\ No newline at end of file
//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
// ----------------------------------------------------------------------------- : Includes
#include <script/functions/functions.hpp>
// ----------------------------------------------------------------------------- : Numbers
// ----------------------------------------------------------------------------- : Init
void init_script_english_functions(Context& ctx) {
}
//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
// ----------------------------------------------------------------------------- : Includes
#include <script/functions/functions.hpp>
// ----------------------------------------------------------------------------- :
// ----------------------------------------------------------------------------- : Init
void init_script_export_functions(Context& ctx) {
}
//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
#ifndef HEADER_SCRIPT_FUNCTIONS_FUNCTIONS
#define HEADER_SCRIPT_FUNCTIONS_FUNCTIONS
/** @file script/functions/functions.cpp
*
* @brief Header for buildin script functions.
*/
// ----------------------------------------------------------------------------- : Includes
#include <util/prec.hpp>
class Context;
// ----------------------------------------------------------------------------- : Script functions
void init_script_basic_functions(Context& ctx);
void init_script_image_functions(Context& ctx);
void init_script_editor_functions(Context& ctx);
void init_script_export_functions(Context& ctx);
void init_script_english_functions(Context& ctx);
/// Initialize all build in functions for a context
inline void init_script_functions(Context& ctx) {
init_script_basic_functions(ctx);
init_script_image_functions(ctx);
init_script_editor_functions(ctx);
init_script_export_functions(ctx);
init_script_english_functions(ctx);
}
// ----------------------------------------------------------------------------- : EOF
#endif
//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
// ----------------------------------------------------------------------------- : Includes
#include <script/functions/functions.hpp>
#include <script/functions/util.hpp>
#include <script/image.hpp>
// used by the functions
#include <data/set.hpp>
#include <data/stylesheet.hpp>
#include <data/symbol.hpp>
#include <data/field/symbol.hpp>
#include <render/symbol/filter.hpp>
#include <gui/util.hpp> // load_resource_image
DECLARE_TYPEOF_COLLECTION(SymbolStyle::VariationP);
// ----------------------------------------------------------------------------- : Macros
#define SCRIPT_IMAGE_FUNCTION(name) \
SCRIPT_FUNCTION(name) { \
if (last_update_age() == 0)
#define SCRIPT_IMAGE_FUNCTION_UP_TO_DATE }
template <> inline ScriptImageP from_script<ScriptImageP>(const ScriptValueP& value) {
return to_script_image(value);
}
#define SCRIPT_IMAGE_PARAM_UP_TO_DATE(name) script_image_up_to_date(ctx.getVariable(_(#name)))
// ----------------------------------------------------------------------------- : Image functions
SCRIPT_IMAGE_FUNCTION(linear_blend) {
SCRIPT_PARAM(ScriptImageP, image1);
SCRIPT_PARAM(ScriptImageP, image2);
SCRIPT_PARAM(double, x1); SCRIPT_PARAM(double, y1);
SCRIPT_PARAM(double, x2); SCRIPT_PARAM(double, y2);
linear_blend(image1->image, image2->image, x1, y1, x2, y2);
return image1;
SCRIPT_IMAGE_FUNCTION_UP_TO_DATE
SCRIPT_RETURN(
SCRIPT_IMAGE_PARAM_UP_TO_DATE(image1) &&
SCRIPT_IMAGE_PARAM_UP_TO_DATE(image2)
);
}
SCRIPT_IMAGE_FUNCTION(masked_blend) {
SCRIPT_PARAM(ScriptImageP, light);
SCRIPT_PARAM(ScriptImageP, dark);
SCRIPT_PARAM(ScriptImageP, mask);
mask_blend(light->image, dark->image, mask->image);
return light;
SCRIPT_IMAGE_FUNCTION_UP_TO_DATE
SCRIPT_RETURN(
SCRIPT_IMAGE_PARAM_UP_TO_DATE(light) &&
SCRIPT_IMAGE_PARAM_UP_TO_DATE(dark) &&
SCRIPT_IMAGE_PARAM_UP_TO_DATE(mask)
);
}
SCRIPT_IMAGE_FUNCTION(set_mask) {
SCRIPT_PARAM(ScriptImageP, image);
SCRIPT_PARAM(ScriptImageP, mask);
set_alpha(image->image, mask->image);
return image;
SCRIPT_IMAGE_FUNCTION_UP_TO_DATE
SCRIPT_RETURN(
SCRIPT_IMAGE_PARAM_UP_TO_DATE(image) &&
SCRIPT_IMAGE_PARAM_UP_TO_DATE(mask)
);
}
bool parse_enum(const String&, ImageCombine& out);
SCRIPT_IMAGE_FUNCTION(set_combine) {
SCRIPT_PARAM(String, combine);
SCRIPT_PARAM(ScriptImageP, input);
// parse and set combine
if (!parse_enum(combine, input->combine)) {
throw ScriptError(_("Not a valid combine mode: '") + combine + _("'"));
}
return input;
SCRIPT_IMAGE_FUNCTION_UP_TO_DATE
SCRIPT_RETURN(
SCRIPT_IMAGE_PARAM_UP_TO_DATE(input)
);
}
SCRIPT_IMAGE_FUNCTION(symbol_variation) {
SCRIPT_PARAM(ValueP, symbol);
SymbolValueP value = dynamic_pointer_cast<SymbolValue>(symbol);
SCRIPT_PARAM(String, variation);
// find set & style
SCRIPT_PARAM(Set*, set);
SCRIPT_OPTIONAL_PARAM_(CardP, card);
SymbolStyleP style = dynamic_pointer_cast<SymbolStyle>(set->stylesheetFor(card)->styleFor(value->fieldP));
if (!style) throw InternalError(_("Symbol value has a style of the wrong type"));
// load symbol
SymbolP the_symbol;
if (value->filename.empty()) {
the_symbol = default_symbol();
} else {
the_symbol = set->readFile<SymbolP>(value->filename);
}
// determine filter & render
FOR_EACH(v, style->variations) {
if (v->name == variation) {
// render & filter
return new_intrusive1<ScriptImage>(render_symbol(the_symbol, *v->filter, v->border_radius));
}
}
throw ScriptError(_("Variation of symbol not found ('") + variation + _("')"));
SCRIPT_IMAGE_FUNCTION_UP_TO_DATE
// SCRIPT_RETURN(last_update_age() >= value->filename.last_update_age);
SCRIPT_RETURN(last_update_age() > 1); // the symbol was created/loaded after program start,
// don't use cached images
}
SCRIPT_IMAGE_FUNCTION(buildin_image) {
SCRIPT_PARAM(String, input);
Image img = load_resource_image(input);
if (!img.Ok()) {
throw ScriptError(_("There is no build in image '") + input + _("'"));
}
return new_intrusive1<ScriptImage>(img);
SCRIPT_IMAGE_FUNCTION_UP_TO_DATE
SCRIPT_RETURN(true); // always up to date
}
// ----------------------------------------------------------------------------- : Init
void init_script_image_functions(Context& ctx) {
ctx.setVariable(_("linear blend"), script_linear_blend);
ctx.setVariable(_("masked blend"), script_masked_blend);
ctx.setVariable(_("set mask"), script_set_mask);
ctx.setVariable(_("set combine"), script_set_combine);
ctx.setVariable(_("symbol variation"), script_symbol_variation);
ctx.setVariable(_("buildin image"), script_buildin_image);
}
//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
#ifndef HEADER_SCRIPT_FUNCTIONS_UTIL
#define HEADER_SCRIPT_FUNCTIONS_UTIL
/** @file script/functions/util.cpp
*
* @brief Utility macros for defining script functions.
*/
// ----------------------------------------------------------------------------- : Includes
#include <util/prec.hpp>
#include <util/error.hpp>
#include <script/to_value.hpp>
// ----------------------------------------------------------------------------- : Functions
/// Macro to declare a new script function
/** Usage:
* @code
* SCRIPT_FUNCTION(my_function) {
* // function code goes here
* }
* @endcode
* This declares a value 'script_my_function' which can be added as a variable to a context
* using:
* @code
* extern ScriptValueP script_my_function;
* context.setVariable("my_function", script_my_function);
* @endcode
*/
#define SCRIPT_FUNCTION(name) SCRIPT_FUNCTION_AUX(name,;)
/// Macro to declare a new script function with custom dependency handling
#define SCRIPT_FUNCTION_WITH_DEP(name) \
SCRIPT_FUNCTION_AUX(name, virtual ScriptValueP dependencies(Context&, const Dependency&) const;)
#define SCRIPT_FUNCTION_DEPENDENCIES(name) \
ScriptValueP ScriptBuildin_##name::dependencies(Context& ctx, const Dependency& dep) const
// helper for SCRIPT_FUNCTION and SCRIPT_FUNCTION_DEP
#define SCRIPT_FUNCTION_AUX(name,dep) \
class ScriptBuildin_##name : public ScriptValue { \
dep \
virtual ScriptType type() const \
{ return SCRIPT_FUNCTION; } \
virtual String typeName() const \
{ return _("build in function '") _(#name) _("'"); } \
virtual ScriptValueP eval(Context&) const; \
}; \
ScriptValueP script_##name(new ScriptBuildin_##name); \
ScriptValueP ScriptBuildin_##name::eval(Context& ctx) const
/// Return a value from a SCRIPT_FUNCTION
#define SCRIPT_RETURN(value) return to_script(value)
// ----------------------------------------------------------------------------- : Parameters
/// Retrieve a parameter to a SCRIPT_FUNCTION with the given name and type
/** Usage:
* @code
* SCRIPT_FUNCTION(my_function) {
* SCRIPT_PARAM(String, my_string_param);
* ... my_string_param ...
* }
* @endcode
* Throws an error if the parameter is not found.
*/
#define SCRIPT_PARAM(Type, name) \
SCRIPT_PARAM_N(Type, _(#name), name)
#define SCRIPT_PARAM_N(Type, str, name) \
Type name = from_script<Type>(ctx.getVariable(str))
/// Retrieve an optional parameter
/** Usage:
* @code
* SCRIPT_FUNCTION(my_function) {
* SCRIPT_OPTIONAL_PARAM(String, my_string_param) {
* ... my_string_param ...
* }
* ...
* }
* @endcode
*/
#define SCRIPT_OPTIONAL_PARAM(Type, name) \
SCRIPT_OPTIONAL_PARAM_N(Type, _(#name), name)
/// Retrieve a named optional parameter
#define SCRIPT_OPTIONAL_PARAM_N(Type, str, name) \
ScriptValueP name##_ = ctx.getVariableOpt(str); \
Type name = name##_ ? from_script<Type>(name##_) : Type(); \
if (name##_)
/// Retrieve an optional parameter, can't be used as an if statement
#define SCRIPT_OPTIONAL_PARAM_(Type, name) \
SCRIPT_OPTIONAL_PARAM_N_(Type, _(#name), name)
/// Retrieve a named optional parameter, can't be used as an if statement
#define SCRIPT_OPTIONAL_PARAM_N_(Type, str, name) \
ScriptValueP name##_ = ctx.getVariableOpt(str); \
Type name = name##_ ? from_script<Type>(name##_) : Type();
/// Retrieve an optional parameter with a default value
#define SCRIPT_PARAM_DEFAULT(Type, name, def) \
SCRIPT_PARAM_DEFAULT_N(Type, _(#name), name, def)
/// Retrieve a named optional parameter with a default value
#define SCRIPT_PARAM_DEFAULT_N(Type, str, name, def) \
ScriptValueP name##_ = ctx.getVariableOpt(str); \
Type name = name##_ ? from_script<Type>(name##_) : def
// ----------------------------------------------------------------------------- : Rules
/// Utility for defining a script rule with a single parameter
#define SCRIPT_RULE_1(funname, type1, name1) \
SCRIPT_RULE_1_N(funname, type1, _(#name1), name1)
/// Utility for defining a script rule with a single named parameter
#define SCRIPT_RULE_1_N(funname, type1, str1, name1) \
class ScriptRule_##funname: public ScriptValue { \
public: \
inline ScriptRule_##funname(const type1& name1) : name1(name1) {} \
virtual ScriptType type() const { return SCRIPT_FUNCTION; } \
virtual String typeName() const { return _(#funname)_("_rule"); } \
virtual ScriptValueP eval(Context& ctx) const; \
private: \
type1 name1; \
}; \
SCRIPT_FUNCTION(funname##_rule) { \
SCRIPT_PARAM_N(type1, str1, name1); \
return new_intrusive1<ScriptRule_##funname>(name1); \
} \
SCRIPT_FUNCTION(funname) { \
SCRIPT_PARAM_N(type1, str1, name1); \
return ScriptRule_##funname(name1).eval(ctx); \
} \
ScriptValueP ScriptRule_##funname::eval(Context& ctx) const
/// Utility for defining a script rule with two parameters
#define SCRIPT_RULE_2(funname, type1, name1, type2, name2) \
SCRIPT_RULE_2_N(funname, type1, _(#name1), name1, type2, _(#name2), name2)
/// Utility for defining a script rule with two named parameters
#define SCRIPT_RULE_2_N(funname, type1, str1, name1, type2, str2, name2) \
class ScriptRule_##funname: public ScriptValue { \
public: \
inline ScriptRule_##funname(const type1& name1, const type2& name2) \
: name1(name1), name2(name2) {} \
virtual ScriptType type() const { return SCRIPT_FUNCTION; } \
virtual String typeName() const { return _(#funname)_("_rule"); } \
virtual ScriptValueP eval(Context& ctx) const; \
private: \
type1 name1; \
type2 name2; \
}; \
SCRIPT_FUNCTION(funname##_rule) { \
SCRIPT_PARAM_N(type1, str1, name1); \
SCRIPT_PARAM_N(type2, str2, name2); \
return new_intrusive2<ScriptRule_##funname>(name1, name2); \
} \
SCRIPT_FUNCTION(funname) { \
SCRIPT_PARAM_N(type1, str1, name1); \
SCRIPT_PARAM_N(type2, str2, name2); \
return ScriptRule_##funname(name1, name2).eval(ctx); \
} \
ScriptValueP ScriptRule_##funname::eval(Context& ctx) const
// ----------------------------------------------------------------------------- : EOF
#endif
......@@ -11,15 +11,6 @@
#include <script/to_value.hpp>
#include <util/dynamic_arg.hpp>
#include <util/io/package.hpp>
// for functions:
#include <data/set.hpp>
#include <data/stylesheet.hpp>
#include <data/symbol.hpp>
#include <data/field/symbol.hpp>
#include <render/symbol/filter.hpp>
#include <gui/util.hpp> // load_resource_image
DECLARE_TYPEOF_COLLECTION(SymbolStyle::VariationP);
IMPLEMENT_DYNAMIC_ARG(Package*, load_images_from, nullptr);
......@@ -169,123 +160,3 @@ template <> void Writer::handle(const ScriptableImage& s) {
template <> void GetDefaultMember::handle(const ScriptableImage& s) {
handle(s.script.unparsed);
}
// ----------------------------------------------------------------------------- : Functions
SCRIPT_FUNCTION(linear_blend) {
if (last_update_age() == 0) {
ScriptImageP image1 = to_script_image(ctx.getVariable(_("image1")));
ScriptImageP image2 = to_script_image(ctx.getVariable(_("image2")));
SCRIPT_PARAM(double, x1); SCRIPT_PARAM(double, y1);
SCRIPT_PARAM(double, x2); SCRIPT_PARAM(double, y2);
linear_blend(image1->image, image2->image, x1, y1, x2, y2);
return image1;
} else {
SCRIPT_RETURN(
script_image_up_to_date(ctx.getVariable(_("image1"))) &&
script_image_up_to_date(ctx.getVariable(_("image2")))
);
}
}
SCRIPT_FUNCTION(masked_blend) {
if (last_update_age() == 0) {
ScriptImageP light = to_script_image(ctx.getVariable(_("light")));
ScriptImageP dark = to_script_image(ctx.getVariable(_("dark")));
ScriptImageP mask = to_script_image(ctx.getVariable(_("mask")));
mask_blend(light->image, dark->image, mask->image);
return light;
} else {
SCRIPT_RETURN(
script_image_up_to_date(ctx.getVariable(_("light"))) &&
script_image_up_to_date(ctx.getVariable(_("dark" ))) &&
script_image_up_to_date(ctx.getVariable(_("mask" )))
);
}
}
SCRIPT_FUNCTION(set_mask) {
if (last_update_age() == 0) {
ScriptImageP image = to_script_image(ctx.getVariable(_("image")));
ScriptImageP mask = to_script_image(ctx.getVariable(_("mask")));
set_alpha(image->image, mask->image);
return image;
} else {
SCRIPT_RETURN(
script_image_up_to_date(ctx.getVariable(_("image"))) &&
script_image_up_to_date(ctx.getVariable(_("mask")))
);
}
}
bool parse_enum(const String&, ImageCombine& out);
SCRIPT_FUNCTION(set_combine) {
if (last_update_age() == 0) {
SCRIPT_PARAM(String, combine);
ScriptImageP image = to_script_image(ctx.getVariable(_("input")));
// parse and set combine
if (!parse_enum(combine, image->combine)) {
throw ScriptError(_("Not a valid combine mode: '") + combine + _("'"));
}
return image;
} else {
SCRIPT_RETURN(
script_image_up_to_date(ctx.getVariable(_("input")))
);
}
}
SCRIPT_FUNCTION(symbol_variation) {
SCRIPT_PARAM(ValueP, symbol);
SymbolValueP value = dynamic_pointer_cast<SymbolValue>(symbol);
if (last_update_age() == 0) {
SCRIPT_PARAM(String, variation);
// find set & style
SCRIPT_PARAM(Set*, set);
SCRIPT_OPTIONAL_PARAM_(CardP, card);
SymbolStyleP style = dynamic_pointer_cast<SymbolStyle>(set->stylesheetFor(card)->styleFor(value->fieldP));
if (!style) throw InternalError(_("Symbol value has a style of the wrong type"));
// load symbol
SymbolP symbol;
if (value->filename.empty()) {
symbol = default_symbol();
} else {
symbol = set->readFile<SymbolP>(value->filename);
}
// determine filter & render
FOR_EACH(v, style->variations) {
if (v->name == variation) {
// render & filter
return new_intrusive1<ScriptImage>(render_symbol(symbol, *v->filter, v->border_radius));
}
}
throw ScriptError(_("Variation of symbol not found ('") + variation + _("')"));
} else {
// SCRIPT_RETURN(last_update_age() >= value->filename.last_update_age);
SCRIPT_RETURN(last_update_age() > 1); // the symbol was created/loaded after program start,
// don't use cached images
// SCRIPT_RETURN(true);
}
}
SCRIPT_FUNCTION(buildin_image) {
if (last_update_age() == 0) {
SCRIPT_PARAM(String, input);
Image img = load_resource_image(input);
if (!img.Ok()) throw ScriptError(_("There is no build in image '") + input + _("'"));
return new_intrusive1<ScriptImage>(img);
} else {
SCRIPT_RETURN(true); // always up to date
}
}
void init_script_image_functions(Context& ctx) {
ctx.setVariable(_("linear blend"), script_linear_blend);
ctx.setVariable(_("masked blend"), script_masked_blend);
ctx.setVariable(_("set mask"), script_set_mask);
ctx.setVariable(_("set combine"), script_set_combine);
ctx.setVariable(_("symbol variation"), script_symbol_variation);
ctx.setVariable(_("buildin image"), script_buildin_image);
}
......@@ -85,7 +85,13 @@ class ScriptableImage {
};
/// Missing for now
inline ScriptValueP toScript(const ScriptableImage&) { return script_nil; }
inline ScriptValueP to_script(const ScriptableImage&) { return script_nil; }
/// Convert a script value to an image
ScriptImageP to_script_image(const ScriptValueP& value);
/// Is the given image up to date?
bool script_image_up_to_date(const ScriptValueP& value);
// ----------------------------------------------------------------------------- : EOF
#endif
......@@ -419,14 +419,14 @@ void parseExpr(TokenIterator& input, Script& script, Precedence minPrec) {
long l = 0;
//l = lexical_cast<long>(token.value);
token.value.ToLong(&l);
script.addInstruction(I_PUSH_CONST, toScript(l));
script.addInstruction(I_PUSH_CONST, to_script(l));
} else if (token == TOK_DOUBLE) {
double d = 0;
//d = lexical_cast<double>(token.value);
token.value.ToDouble(&d);
script.addInstruction(I_PUSH_CONST, toScript(d));
script.addInstruction(I_PUSH_CONST, to_script(d));
} else if (token == TOK_STRING) {
script.addInstruction(I_PUSH_CONST, toScript(token.value));
script.addInstruction(I_PUSH_CONST, to_script(token.value));
} else {
throw ScriptParseError(_("Unexpected token '") + token.value + _("'"));
}
......
......@@ -79,7 +79,7 @@ void Script::addInstruction(InstructionType t, const ScriptValueP& c) {
instructions.push_back(i);
}
void Script::addInstruction(InstructionType t, const String& s) {
constants.push_back(toScript(s));
constants.push_back(to_script(s));
Instruction i = {t, {(unsigned int)constants.size() - 1}};
instructions.push_back(i);
}
......
......@@ -8,6 +8,7 @@
#include <script/script_manager.hpp>
#include <script/to_value.hpp>
#include <script/functions/functions.hpp>
#include <data/set.hpp>
#include <data/stylesheet.hpp>
#include <data/game.hpp>
......@@ -25,10 +26,6 @@ DECLARE_TYPEOF_COLLECTION(Dependency);
DECLARE_TYPEOF_NO_REV(IndexMap<FieldP COMMA StyleP>);
DECLARE_TYPEOF_NO_REV(IndexMap<FieldP COMMA ValueP>);
// initialize functions, from functions.cpp
void init_script_functions(Context& ctx);
void init_script_image_functions(Context& ctx);
//#define LOG_UPDATES
// ----------------------------------------------------------------------------- : SetScriptContext : initialization
......@@ -56,12 +53,11 @@ Context& SetScriptContext::getContext(const StyleSheetP& stylesheet) {
// NOTE: do not use a smart pointer for the pointer to the set, because the set owns this
// which would lead to a reference cycle.
init_script_functions(*ctx);
init_script_image_functions(*ctx);
ctx->setVariable(_("set"), new_intrusive1<ScriptObject<Set*> >(&set));
ctx->setVariable(_("game"), toScript(set.game));
ctx->setVariable(_("stylesheet"), toScript(stylesheet));
ctx->setVariable(_("card"), set.cards.empty() ? script_nil : toScript(set.cards.front())); // dummy value
ctx->setVariable(_("styling"), toScript(&set.stylingDataFor(*stylesheet)));
ctx->setVariable(_("game"), to_script(set.game));
ctx->setVariable(_("stylesheet"), to_script(stylesheet));
ctx->setVariable(_("card"), set.cards.empty() ? script_nil : to_script(set.cards.front())); // dummy value
ctx->setVariable(_("styling"), to_script(&set.stylingDataFor(*stylesheet)));
try {
// perform init scripts, don't use a scope, variables stay bound in the context
set.game ->init_script.invoke(*ctx, false);
......@@ -76,7 +72,7 @@ Context& SetScriptContext::getContext(const StyleSheetP& stylesheet) {
Context& SetScriptContext::getContext(const CardP& card) {
Context& ctx = getContext(set.stylesheetFor(card));
if (card) {
ctx.setVariable(_("card"), toScript(card));
ctx.setVariable(_("card"), to_script(card));
} else {
ctx.setVariable(_("card"), script_nil);
}
......
......@@ -52,7 +52,7 @@ class OptionalScript {
bool invokeOn(Context& ctx, T& value) const {
if (script) {
T new_value;
ctx.setVariable(_("value"), toScript(value));
ctx.setVariable(_("value"), to_script(value));
store(ctx.eval(*script), new_value);
if (value != new_value) {
value = new_value;
......
......@@ -37,7 +37,7 @@ class ScriptCollectionIterator : public ScriptIterator {
ScriptCollectionIterator(const Collection* col) : pos(0), col(col) {}
virtual ScriptValueP next() {
if (pos < col->size()) {
return toScript(col->at(pos++));
return to_script(col->at(pos++));
} else {
return ScriptValueP();
}
......@@ -57,7 +57,7 @@ class ScriptCollection : public ScriptValue {
virtual ScriptValueP getMember(const String& name) const {
long index;
if (name.ToLong(&index) && index >= 0 && (size_t)index < value->size()) {
return toScript(value->at(index));
return to_script(value->at(index));
} else {
return ScriptValue::getMember(name);
}
......@@ -66,6 +66,8 @@ class ScriptCollection : public ScriptValue {
return new_intrusive1<ScriptCollectionIterator<Collection> >(value);
}
virtual int itemCount() const { return (int)value->size(); }
/// Collections can be compared by comparing pointers
virtual const void* comparePointer() const { return value; }
private:
/// Store a pointer to a collection, collections are only ever used for structures owned outside the script
const Collection* value;
......@@ -77,7 +79,7 @@ template <typename V>
ScriptValueP get_member(const map<String,V>& m, const String& name) {
typename map<String,V>::const_iterator it = m.find(name);
if (it != m.end()) {
return toScript(it->second);
return to_script(it->second);
} else {
throw ScriptError(_ERROR_2_("has no member", _TYPE_("collection"), name));
}
......@@ -87,7 +89,7 @@ template <typename K, typename V>
ScriptValueP get_member(const IndexMap<K,V>& m, const String& name) {
typename IndexMap<K,V>::const_iterator it = m.find(name);
if (it != m.end()) {
return toScript(*it);
return to_script(*it);
} else {
throw ScriptError(_ERROR_2_("has no member", _TYPE_("collection"), name));
}
......@@ -104,6 +106,8 @@ class ScriptMap : public ScriptValue {
return get_member(*value, name);
}
virtual int itemCount() const { return (int)value->size(); }
/// Collections can be compared by comparing pointers
virtual const void* comparePointer() const { return value; }
private:
/// Store a pointer to a collection, collections are only ever used for structures owned outside the script
const Collection* value;
......@@ -163,6 +167,8 @@ class ScriptObject : public ScriptValue {
int i = item_count(*value);
return i >= 0 ? i : ScriptValue::itemCount();
}
/// Objects can be compared by comparing pointers
virtual const void* comparePointer() const { return &*value; }
/// Get access to the value
inline T getValue() const { return value; }
private:
......@@ -177,118 +183,38 @@ class ScriptObject : public ScriptValue {
// ----------------------------------------------------------------------------- : Creating
/// Convert a value to a script value
ScriptValueP toScript(int v);
inline ScriptValueP toScript(long v) { return toScript((int) v); }
ScriptValueP toScript(double v);
ScriptValueP toScript(const String& v);
ScriptValueP toScript(const Color& v);
inline ScriptValueP toScript(bool v) { return v ? script_true : script_false; }
ScriptValueP to_script(int v);
inline ScriptValueP to_script(long v) { return to_script((int) v); }
ScriptValueP to_script(double v);
ScriptValueP to_script(const String& v);
ScriptValueP to_script(const Color& v);
inline ScriptValueP to_script(bool v) { return v ? script_true : script_false; }
template <typename T>
inline ScriptValueP toScript(const vector<T>* v) { return new_intrusive1<ScriptCollection<vector<T> > >(v); }
inline ScriptValueP to_script(const vector<T>* v) { return new_intrusive1<ScriptCollection<vector<T> > >(v); }
template <typename K, typename V>
inline ScriptValueP toScript(const map<K,V>* v) { return new_intrusive1<ScriptMap<map<K,V> > >(v); }
inline ScriptValueP to_script(const map<K,V>* v) { return new_intrusive1<ScriptMap<map<K,V> > >(v); }
template <typename K, typename V>
inline ScriptValueP toScript(const IndexMap<K,V>* v) { return new_intrusive1<ScriptMap<IndexMap<K,V> > >(v); }
inline ScriptValueP to_script(const IndexMap<K,V>* v) { return new_intrusive1<ScriptMap<IndexMap<K,V> > >(v); }
template <typename T>
inline ScriptValueP toScript(const shared_ptr<T>& v) { return new_intrusive1<ScriptObject<shared_ptr<T> > >(v); }
inline ScriptValueP to_script(const shared_ptr<T>& v) { return new_intrusive1<ScriptObject<shared_ptr<T> > >(v); }
template <typename T>
inline ScriptValueP toScript(const Defaultable<T>& v) { return toScript(v()); }
inline ScriptValueP to_script(const Defaultable<T>& v) { return to_script(v()); }
// ----------------------------------------------------------------------------- : Buildin functions
// ----------------------------------------------------------------------------- : Destructing
/// Macro to declare a new script function
/** Usage:
* @code
* SCRIPT_FUNCTION(my_function) {
* // function code goes here
* }
* @endcode
* This declares a value 'script_my_function' which can be added as a variable to a context
* using:
* @code
* extern ScriptValueP script_my_function;
* context.setVariable("my_function", script_my_function);
* @endcode
*/
#define SCRIPT_FUNCTION(name) SCRIPT_FUNCTION_AUX(name,;)
/// Macro to declare a new script function with custom dependency handling
#define SCRIPT_FUNCTION_DEP(name) SCRIPT_FUNCTION_AUX(name, virtual ScriptValueP dependencies(Context&, const Dependency&) const;)
// helper for SCRIPT_FUNCTION and SCRIPT_FUNCTION_DEP
#define SCRIPT_FUNCTION_AUX(name,dep) \
class ScriptBuildin_##name : public ScriptValue { \
dep \
virtual ScriptType type() const \
{ return SCRIPT_FUNCTION; } \
virtual String typeName() const \
{ return _("build in function '") _(#name) _("'"); } \
virtual ScriptValueP eval(Context&) const; \
}; \
ScriptValueP script_##name(new ScriptBuildin_##name); \
ScriptValueP ScriptBuildin_##name::eval(Context& ctx) const
/// Retrieve a parameter to a SCRIPT_FUNCTION with the given name and type
/** Usage:
* @code
* SCRIPT_FUNCTION(my_function) {
* SCRIPT_PARAM(String, my_string_param);
* ... my_string_param ...
* }
* @endcode
* Throws an error if the parameter is not found.
*/
#define SCRIPT_PARAM(Type, name) \
SCRIPT_PARAM_N(Type, _(#name), name)
#define SCRIPT_PARAM_N(Type, str, name) \
Type name = getParam<Type>(ctx.getVariable(str))
template <typename T>
inline T getParam (const ScriptValueP& value) {
/// Convert a value from a script value to a normal value
template <typename T> inline T from_script (const ScriptValueP& value) {
ScriptObject<T>* o = dynamic_cast<ScriptObject<T>*>(value.get());
if (!o) throw ScriptError(_("Can't convert from ")+value->typeName()+_(" to object"));
return o->getValue();
if (!o) {
throw ScriptError(_ERROR_2_("can't convert", value->typeName(), _TYPE_("object" )));
}
template <> inline ScriptValueP getParam<ScriptValueP>(const ScriptValueP& value) { return value; }
template <> inline String getParam<String> (const ScriptValueP& value) { return *value; }
template <> inline int getParam<int> (const ScriptValueP& value) { return *value; }
template <> inline double getParam<double> (const ScriptValueP& value) { return *value; }
template <> inline bool getParam<bool> (const ScriptValueP& value) { return (int)*value; }
/// Retrieve an optional parameter
/** Usage:
* @code
* SCRIPT_FUNCTION(my_function) {
* SCRIPT_OPTIONAL_PARAM(String, my_string_param) {
* ... my_string_param ...
* }
* ...
* }
* @endcode
*/
#define SCRIPT_OPTIONAL_PARAM(Type, name) SCRIPT_OPTIONAL_PARAM_N(Type, _(#name), name)
#define SCRIPT_OPTIONAL_PARAM_N(Type, str, name) \
ScriptValueP name##_ = ctx.getVariableOpt(str); \
Type name = name##_ ? getParam<Type>(name##_) : Type(); \
if (name##_)
/// Retrieve an optional parameter, can't be used as an if statement
#define SCRIPT_OPTIONAL_PARAM_(Type, name) SCRIPT_OPTIONAL_PARAM_N_(Type, _(#name), name)
#define SCRIPT_OPTIONAL_PARAM_N_(Type, str, name) \
ScriptValueP name##_ = ctx.getVariableOpt(str); \
Type name = name##_ ? getParam<Type>(name##_) : Type();
/// Retrieve an optional parameter with a default value
#define SCRIPT_PARAM_DEFAULT(Type, name, def) SCRIPT_PARAM_DEFAULT_N(Type, _(#name), name, def)
/// Retrieve an optional parameter with a default value
#define SCRIPT_PARAM_DEFAULT_N(Type, str, name, def) \
ScriptValueP name##_ = ctx.getVariableOpt(str); \
Type name = name##_ ? getParam<Type>(name##_) : def
/// Return a value from a SCRIPT_FUNCTION
#define SCRIPT_RETURN(value) return toScript(value)
return o->getValue();
}
template <> inline ScriptValueP from_script<ScriptValueP>(const ScriptValueP& value) { return value; }
template <> inline String from_script<String> (const ScriptValueP& value) { return *value; }
template <> inline int from_script<int> (const ScriptValueP& value) { return *value; }
template <> inline double from_script<double> (const ScriptValueP& value) { return *value; }
template <> inline bool from_script<bool> (const ScriptValueP& value) { return *value; }
// ----------------------------------------------------------------------------- : EOF
#endif
......@@ -23,6 +23,7 @@ ScriptValueP ScriptValue::getMember(const String& name) const { throw ScriptErro
ScriptValueP ScriptValue::next() { throw InternalError(_("Can't convert from ")+typeName()+_(" to iterator")); }
ScriptValueP ScriptValue::makeIterator() const { throw ScriptError(_ERROR_2_("can't convert", typeName(), _TYPE_("collection"))); }
int ScriptValue::itemCount() const { throw ScriptError(_ERROR_2_("can't convert", typeName(), _TYPE_("collection"))); }
const void* ScriptValue::comparePointer() const { return nullptr; }
ScriptValueP ScriptValue::dependencyMember(const String& name, const Dependency&) const { return dependency_dummy; }
ScriptValueP ScriptValue::dependencies(Context&, const Dependency&) const { return dependency_dummy; }
......@@ -41,7 +42,7 @@ class ScriptRangeIterator : public ScriptIterator {
: pos(start), end(end) {}
virtual ScriptValueP next() {
if (pos <= end) {
return toScript(pos++);
return to_script(pos++);
} else {
return ScriptValueP();
}
......@@ -84,7 +85,7 @@ class ScriptInt : public ScriptValue {
}
#endif
ScriptValueP toScript(int v) {
ScriptValueP to_script(int v) {
#ifdef USE_POOL_ALLOCATOR
#ifdef USE_INTRUSIVE_PTR
return ScriptValueP(
......@@ -138,7 +139,7 @@ class ScriptDouble : public ScriptValue {
double value;
};
ScriptValueP toScript(double v) {
ScriptValueP to_script(double v) {
return new_intrusive1<ScriptDouble>(v);
}
......@@ -184,7 +185,7 @@ class ScriptString : public ScriptValue {
// get member returns characters
long index;
if (name.ToLong(&index) && index >= 0 && (size_t)index < value.size()) {
return toScript(String(1,value[index]));
return to_script(String(1,value[index]));
} else {
throw ScriptError(_ERROR_2_("has no member value", value, name));
}
......@@ -193,7 +194,7 @@ class ScriptString : public ScriptValue {
String value;
};
ScriptValueP toScript(const String& v) {
ScriptValueP to_script(const String& v) {
return new_intrusive1<ScriptString>(v);
}
......@@ -214,7 +215,7 @@ class ScriptColor : public ScriptValue {
Color value;
};
ScriptValueP toScript(const Color& v) {
ScriptValueP to_script(const Color& v) {
return new_intrusive1<ScriptColor>(v);
}
......
......@@ -41,6 +41,9 @@ class ScriptValue : public IntrusivePtrBase {
virtual ScriptType type() const = 0;
/// Name of the type of value
virtual String typeName() const = 0;
/// A pointer that uniquely identifies the value, used for comparing.
/** If implementation is not possible, should return nullptr. */
virtual const void* comparePointer() const;
/// Convert this value to a string
virtual operator String() const;
......
......@@ -13,15 +13,15 @@
// ---------------------------------------------------------------------------- : GetDefaultMember
void GetDefaultMember::handle(const Char* v) { value = toScript(v); }
template <> void GetDefaultMember::handle(const String& v) { value = toScript(v); }
template <> void GetDefaultMember::handle(const FileName& v) { value = toScript(v); }
template <> void GetDefaultMember::handle(const int& v) { value = toScript(v); }
template <> void GetDefaultMember::handle(const unsigned int& v) { value = toScript((int)v); }
template <> void GetDefaultMember::handle(const double& v) { value = toScript(v); }
template <> void GetDefaultMember::handle(const bool& v) { value = toScript(v); }
template <> void GetDefaultMember::handle(const Vector2D& v) { value = toScript(String::Format(_("(%.10lf,%.10lf)"), v.x, v.y)); }
template <> void GetDefaultMember::handle(const Color& v) { value = toScript(v); }
void GetDefaultMember::handle(const Char* v) { value = to_script(v); }
template <> void GetDefaultMember::handle(const String& v) { value = to_script(v); }
template <> void GetDefaultMember::handle(const FileName& v) { value = to_script(v); }
template <> void GetDefaultMember::handle(const int& v) { value = to_script(v); }
template <> void GetDefaultMember::handle(const unsigned int& v) { value = to_script((int)v); }
template <> void GetDefaultMember::handle(const double& v) { value = to_script(v); }
template <> void GetDefaultMember::handle(const bool& v) { value = to_script(v); }
template <> void GetDefaultMember::handle(const Vector2D& v) { value = to_script(String::Format(_("(%.10lf,%.10lf)"), v.x, v.y)); }
template <> void GetDefaultMember::handle(const Color& v) { value = to_script(v); }
void GetDefaultMember::handle(const ScriptValueP& v) { value = v; }
void GetDefaultMember::handle(const ScriptP& v) { value = v; }
......
......@@ -47,10 +47,10 @@ class GetDefaultMember {
/// Handle a Defaultable: investigate children
template <typename T> void handle(const Defaultable<T>&);
template <typename T> void handle(const Scriptable<T>& );
template <typename T> void handle(const vector<T>& c) { value = toScript(&c); }
template <typename K, typename V> void handle(const map<K,V>& c) { value = toScript(&c); }
template <typename K, typename V> void handle(const IndexMap<K,V>& c) { value = toScript(&c); }
template <typename T> void handle(const shared_ptr<T>& p) { value = toScript(p); }
template <typename T> void handle(const vector<T>& c) { value = to_script(&c); }
template <typename K, typename V> void handle(const map<K,V>& c) { value = to_script(&c); }
template <typename K, typename V> void handle(const IndexMap<K,V>& c) { value = to_script(&c); }
template <typename T> void handle(const shared_ptr<T>& p) { value = to_script(p); }
void handle(const ScriptValueP&);
void handle(const ScriptP&);
private:
......
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