//+----------------------------------------------------------------------------+
//| Description:  Magic Set Editor - Program to make Magic (tm) cards          |
//| Copyright:    (C) 2001 - 2010 Twan van Laarhoven and Sean Hunt             |
//| License:      GNU General Public License 2 or later (see file COPYING)     |
//+----------------------------------------------------------------------------+

#ifndef HEADER_GUI_CONTROL_SELECT_CARD_LIST
#define HEADER_GUI_CONTROL_SELECT_CARD_LIST

// ----------------------------------------------------------------------------- : Includes

#include <util/prec.hpp>
#include <gui/control/card_list.hpp>
#include <set>

// ----------------------------------------------------------------------------- : SelectCardList

/// A card list with check boxes
class SelectCardList : public CardListBase {
  public:
	SelectCardList(Window* parent, int id, long additional_style = 0);
	~SelectCardList();
	/// Select all cards
	void selectAll();
	/// Deselect all cards
	void selectNone();
	/// Is the given card selected?
	bool isSelected(const CardP& card) const;
	/// Get a list of all selected cards
	void getSelection(vector<CardP>& out) const;
	/// Change which cards are selected
	void setSelection(const vector<CardP>& cards);
	
  protected:
	virtual int  OnGetItemImage(long pos) const;
	virtual void onChangeSet();
  private:
	DECLARE_EVENT_TABLE();
	
	std::set<CardP> selected; ///< which cards are selected?
	
	void toggle(const CardP& card);
	
	void onKeyDown(wxKeyEvent&);
	void onLeftDown(wxMouseEvent&);
};


// ----------------------------------------------------------------------------- : EOF
#endif
