//+----------------------------------------------------------------------------+
//| Description:  Magic Set Editor - Program to make Magic (tm) cards          |
//| Copyright:    (C) 2001 - 2010 Twan van Laarhoven and Sean Hunt             |
//| License:      GNU General Public License 2 or later (see file COPYING)     |
//+----------------------------------------------------------------------------+

#ifndef HEADER_GUI_AUTO_REPLACE_WINDOW
#define HEADER_GUI_AUTO_REPLACE_WINDOW

// ----------------------------------------------------------------------------- : Includes

#include <util/prec.hpp>
#include <data/word_list.hpp>

class AutoReplaceList;

// ----------------------------------------------------------------------------- : AutoReplaceWindow

/// A window for editing the AutoReplace words
class AutoReplaceWindow : public wxDialog {
  public:
	/// Edit auto replace words for the given game
	AutoReplaceWindow(Window* parent, const Game& game);
	
  private:
	DECLARE_EVENT_TABLE();
	
	AutoReplaceList* list;
	wxStaticText* matchL, *replaceL;
	wxTextCtrl* match, *replace;
	wxCheckBox* enabled, *whole_word;
	wxCheckBox* use_auto_replace;
	wxButton* add, *remove;
	
	bool in_event; ///< No recursion between event handlers
	
	void onItemSelect(wxCommandEvent&);
	void onItemChange(wxCommandEvent&);
	
	void onEnable(wxCommandEvent&);
	void onAdd(wxCommandEvent&);
	void onRemove(wxCommandEvent&);
	void onDefault(wxCommandEvent&);
	void onOk(wxCommandEvent&);
	
	void enable();
	void refreshItem();
	void updateItem();
	void store();
};

// ----------------------------------------------------------------------------- : EOF
#endif
