mse version: 0.3.8
game: magic
full name: Magic Old Split Cards
short name: Old Splits
installer group: magic/old style/split cards
icon: card-sample.png
position hint: 103

version: 2009-07-09
depends on:
	package: magic.mse-game
	version: 2008-06-02
depends on:
	package: magic-watermarks.mse-include
	version: 2007-12-29
depends on:
	package: magic-mana-small.mse-symbol-font
	version: 2007-09-23

card width: 523
card height: 375
card dpi: 150
# Author: Buttock1234
############################################################## Extra scripts
init script:
	# Use the normal tap symbol
	mana_t := {
		if      styling.tap_symbol == "old"        then "old"
		else if styling.tap_symbol == "diagonal T" then "older"
		else                                            "new"
	}
	# Use guild mana symbols?
	guild_mana := { styling.use_guild_mana_symbols }
	
	# Only white cards use a black font
	font_colors_white := { input != "w" }
	
	#Multicolor lands blend differently than hybrids.
	#Did it this way because was getting longer other way, due to redefining color_background parts.
	color_combination := {
		# The base hybrid, without the outer frame blended over it
		base := base_hybrid[shape][color_count]()
		
		# Put a frame around it?
		if type == "card" and land and color_count == 2 and shape != "overlay" and styling.alpha_style_blending then
			masked_blend(
				mask:  "alpha_blend.png",
				dark:  land_template(colors[0]),
				light: land_template(colors[1]),
			)
		else if land then
			masked_blend(
				mask:  "land_blend_{type}.png",
				dark:  land_template("c"),
				light: base,
			)
		else if multi then 
			masked_blend(
				mask: ( if styling.type_of_gradient_multicolor == "full card" then "multicolor_blend_{type}.png"
					else if styling.type_of_gradient_multicolor == "trim only" then "multicolor_blend_{type}2.png"
					else "multicolor_blend_{type}.png" ),
				dark:  template("m"),
				light: base,
			)
		else if artifact then 
			masked_blend(
				mask: ( if styling.type_of_gradient_artifact == "full card" then "multicolor_blend_{type}.png"
					else if styling.type_of_gradient_artifact == "trim only" then "multicolor_blend_{type}2.png"
					else "multicolor_blend_{type}.png" ),
				dark:  template("a"),
				light: base,
			)
		else base
	}
	
	card_shape := { "split" }

############################################################## Set info fields
set info style:
	symbol:
		variation:
			name: olduncommon
			border radius: 0.10
			fill type: linear gradient
			fill color 1:   rgb(224,224,224)
			fill color 2:   rgb(84, 84, 84)
			border color 1: rgb(255,255,255)
			border color 2: rgb(255,255,255)
		variation:
			name: oldrare
			border radius: 0.10
			fill type: linear gradient
			fill color 1:   rgb(214,196,94)
			fill color 2:   rgb(95, 84, 40)
			border color 1: rgb(255,255,255)
			border color 2: rgb(255,255,255)
############################################################## styling style
styling field:
	type: boolean
	name: use guild mana symbols
	description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
	initial: no
styling field:
	type: package choice
	name: text box mana symbols
	match: magic-mana-*.mse-symbol-font
	initial: magic-mana-small.mse-symbol-font
styling field:
	type: choice
	name: type of gradient multicolor
	description: What parts of the card should be blended for gradient multicolor?
	choice: full card
	choice: trim only
	initial: full card
styling field:
	type: choice
	name: type of gradient artifact
	description: What parts of the card should be blended for gradient artifact?
	choice: full card
	choice: trim only
	initial: full card
styling field:
	type: choice
	name: tap symbol
	description: What tap and untap symbols should be used on cards?
	initial: old
	choice: modern
	choice: old
	choice: diagonal T
styling field:
	type: choice
	name: center text
	description: When to center text (short text only means only on one-line cards with no flavor text)
	choice: always
	choice: short text only
	choice: never
	initial: never
styling field:
	type: boolean
	name: colored rarities
	description: Should rarity symbols be different colors, such as gold, silver, and purple?
	initial: yes
styling field:
	type: boolean
	name: left align artist
	description: Should the artist and copyright lines be left aligned, as seen in Tempest?
	initial: no
styling field:
	type: package choice
	name: overlay
	description: Should there be an overlay applied, such as foil?
	match: magic-overlay-*.mse-include
	required: false
styling field:
	type: choice
	name: pt font
	description: Should the font used for p/t be MPlantin or MPlantin-Bold?  MPlantin was used until Mirage.
	initial: MPlantin-Bold
	choice: MPlantin
	choice: MPlantin-Bold
styling style:
	use guild mana symbols:
		choice images:
			yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
			no:  /magic-mana-small.mse-symbol-font/mana_rg.png
	tap symbol:
		render style: both
		choice images:
			modern:     /magic-mana-small.mse-symbol-font/mana_t.png
			old:        /magic-mana-small.mse-symbol-font/mana_t_old.png
			diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
	center text:
		render style: both
		choice images:
			always:          /magic.mse-game/icons/center-all-text.png
			short text only: /magic.mse-game/icons/center-short-text.png
			never:           /magic.mse-game/icons/center-no-text.png
	colored rarities:
		choice images:
			no:  { symbol_variation(symbol: set.symbol, variation: "common") }
			yes: { symbol_variation(symbol: set.symbol, variation: "rare") }
############################################################## Card fields
card style:
	############################# Background stuff
	border color:
		left: 0
		top : 0
		width:	523
		height:	375
		radius: 18
		z index: -1
	card color:
		left:	18
		top:	18
		width:	236
		height:	338
		z index: 0
		render style: image
		popup style: in place
		image: { card_background() }
	card color 2:
		left:	269
		top:	18
		width:	236
		height:	338
		z index: 0
		render style: image
		popup style: in place
		image: { card_background() }
	############################# Name line
	name:
		left: 32
		top : 20
		right: { 237 - card_style.casting_cost.content_width }
		height: 17
		alignment: top shrink-overflow
		padding bottom: 0
		z index: 1
		font:
			name: MagicMedieval
			size: 12
			color: rgb(255,255,255)
			shadow color: rgb(0,0,0)
			shadow displacement x: 1
			shadow displacement y: 1
	name 2:
		left: 284
		top : 20
		right: { 489 - card_style.casting_cost.content_width }
		height: 17
		alignment: top shrink-overflow
		padding bottom: 0
		z index: 1
		font:
			name: MagicMedieval
			size: 12
			color: rgb(255,255,255)
			shadow color: rgb(0,0,0)
			shadow displacement x: 1
			shadow displacement y: 1
	casting cost:
		right: 244
		top : 18.5
		width: { max(30, card_style.casting_cost.content_width) + 5 }
		height: 16
		alignment: bottom right
		symbol font:
			name: magic-mana-small
			size: 11
			alignment: bottom right
		always symbol: true
		z index: 2
		padding top: 0
	casting cost 2:
		right: 496
		top : 18.5
		width: { max(30, card_style.casting_cost.content_width) + 5 }
		height: 16
		alignment: bottom right
		symbol font:
			name: magic-mana-small
			size: 11
			alignment: bottom right
		always symbol: true
		z index: 2
		padding top: 0
	############################# Image
	image:
		left:	36
		top:	40
		width:	200
		height:	162
		z index: 1
	image 2:
		left:	287
		top:	40
		width:	200
		height:	162
		z index: 1
	############################# Card type
	type:
		left: 32
		top : 206
		width: { 210 - max(13,card_style.rarity.content_width) }
		height: 16
		alignment: middle shrink-overflow
		z index: 1
		font:
			name: MPlantin
			size: 9.5
			color: rgb(255,255,255)
			shadow color: rgb(0,0,0)
			shadow displacement x: 1
			shadow displacement y: 1
			separator color: rgb(128,128,128)
	type 2:
		left: 284
		top : 206
		width: { 210 - max(13,card_style.rarity.content_width) }
		height: 16
		alignment: middle shrink-overflow
		z index: 1
		font:
			name: MPlantin
			size: 9.5
			color: rgb(255,255,255)
			shadow color: rgb(0,0,0)
			shadow displacement x: 1
			shadow displacement y: 1
			separator color: rgb(128,128,128)
	rarity:
		right: 241
		top : 207
		width: 26
		height: 13
		z index: 2
		alignment: middle right
		render style: image
		choice images:
			# Images based on the set symbol
			basic land:	script: symbol_variation(symbol: set.symbol, variation: "common")
			common:   script: symbol_variation(symbol: set.symbol, variation: "common")
			uncommon:
				script:
					if styling.colored_rarities
					then symbol_variation(symbol: set.symbol, variation: "olduncommon")
					else symbol_variation(symbol: set.symbol, variation: "common")
			rare:
				script:
					if styling.colored_rarities
					then symbol_variation(symbol: set.symbol, variation: "oldrare")
					else symbol_variation(symbol: set.symbol, variation: "common")
			mythic rare:
				script:
					if styling.colored_rarities
					then symbol_variation(symbol: set.symbol, variation: "mythic rare")
					else symbol_variation(symbol: set.symbol, variation: "common")
			special:
				script:
					if styling.colored_rarities
					then symbol_variation(symbol: set.symbol, variation: "special")
					else symbol_variation(symbol: set.symbol, variation: "common")
	rarity 2:
		right: 493
		top : 207
		width: 26
		height: 13
		z index: 2
		alignment: middle right
		render style: image
		choice images:
			# Images based on the set symbol
			basic land:	script: symbol_variation(symbol: set.symbol, variation: "common")
			common:   script: symbol_variation(symbol: set.symbol, variation: "common")
			uncommon:
				script:
					if styling.colored_rarities
					then symbol_variation(symbol: set.symbol, variation: "olduncommon")
					else symbol_variation(symbol: set.symbol, variation: "common")
			rare:
				script:
					if styling.colored_rarities
					then symbol_variation(symbol: set.symbol, variation: "oldrare")
					else symbol_variation(symbol: set.symbol, variation: "common")
			mythic rare:
				script:
					if styling.colored_rarities
					then symbol_variation(symbol: set.symbol, variation: "mythic rare")
					else symbol_variation(symbol: set.symbol, variation: "common")
			special:
				script:
					if styling.colored_rarities
					then symbol_variation(symbol: set.symbol, variation: "special")
					else symbol_variation(symbol: set.symbol, variation: "common")
	############################# Text box
	text:
		left: 37
		top : 226
		width: 198
		height: 99
		font:
			name: MPlantin
			italic name: MPlantin-Italic
			size: 14
			scale down to: 6
			color: rgb(0,0,0)
		symbol font:
			name: { styling.text_box_mana_symbols }
			size: 14
		alignment:
			script:
				if (styling.center_text == "short text only" and
				   not contains(match:"\n", card.rule_text) and
				   card.flavor_text == "<i-flavor></i-flavor>" and
				   card_style.text.content_lines <= 2) or
				   styling.center_text == "always"
				then "middle center"
				else "middle left"
		z index: 2
		padding left:   2
		padding top:    2
		padding right:  2
		padding bottom: 2
		line height hard: 1.2
		line height line: 1.5
		line height soft: 0.9
	text 2:
		left: 289
		top : 226
		width: 198
		height: 99
		font:
			name: MPlantin
			italic name: MPlantin-Italic
			size: 14
			scale down to: 6
			color: rgb(0,0,0)
		symbol font:
			name: { styling.text_box_mana_symbols }
			size: 14
		alignment:
			script:
				if (styling.center_text == "short text only" and
				   not contains(match:"\n", card.rule_text) and
				   card.flavor_text == "<i-flavor></i-flavor>" and
				   card_style.text.content_lines <= 2) or
				   styling.center_text == "always"
				then "middle center"
				else "middle left"
		z index: 2
		padding left:   2
		padding top:    2
		padding right:  2
		padding bottom: 2
		line height hard: 1.2
		line height line: 1.5
		line height soft: 0.9
	watermark:
		left: 87
		top : 228
		width: 92
		height: 108
		z index: 1
		render style: image
		alignment: middle center
		include file: /magic-watermarks.mse-include/watermarks-old
	watermark 2:
		left: 338
		top : 228
		width: 92
		height: 108
		z index: 1
		render style: image
		alignment: middle center
		include file: /magic-watermarks.mse-include/watermarks-old
	############################# PT
	pt:
		z index: 2
		left:	208
		top:	331
		width:	37
		height:	23
		alignment: middle right
		font:
			name: { styling.pt_font }
			size: 14
			color: rgb(255,255,255)
			shadow color: rgb(0,0,0)
			shadow displacement x: 1
			shadow displacement y: 1
			separator color: rgb(200,0,0)
	pt 2:
		z index: 2
		left:	460
		top:	331
		width:	37
		height:	23
		alignment: middle right
		font:
			name: { styling.pt_font }
			size: 14
			color: rgb(255,255,255)
			shadow color: rgb(0,0,0)
			shadow displacement x: 1
			shadow displacement y: 1
			separator color: rgb(200,0,0)
	############################# Copyright stuff
	illustrator:
		left: 34
		top : 333
		width: 205
		height: 9
		alignment: { if styling.left_align_artist then "middle left" else "middle center" }
		z index: 1
		font:
			name: MPlantin
			size: 9
			color: rgb(255,255,255)
			shadow color: rgb(0,0,0)
			shadow displacement x: 1
			shadow displacement y: 1
	illustrator 2:
		left: 286
		top : 333
		width: 205
		height: 9
		alignment: { if styling.left_align_artist then "middle left" else "middle center" }
		z index: 1
		font:
			name: MPlantin
			size: 9
			color: rgb(255,255,255)
			shadow color: rgb(0,0,0)
			shadow displacement x: 1
			shadow displacement y: 1
	copyright line:
		left: 34
		top : 342
		width: 205
		height: 12
		alignment: { if styling.left_align_artist then "middle left" else "middle center" }
		z index: 1
		font:
			name: MPlantin
			size: 6
			color: { font_color(card.card_color) }
	copyright line 2:
		left: 286
		top : 342
		width: 205
		height: 12
		alignment: { if styling.left_align_artist then "middle left" else "middle center" }
		z index: 1
		font:
			name: MPlantin
			size: 6
			color: { font_color(card.card_color_2) }
############################################################## Extra card fields
extra card field:
	type: choice
	name: foil layer
	choice: foil
	save value: false
	editable: false
extra card style:
	foil layer:
		right: 523
		bottom: 0
		width: 375
		height: 523
		z index: 3
		angle: 90
		render style: image
		image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
