﻿mse version: 2.0.0
version: 2014-10-10
short name: Level Symbols
position hint: 001
icon: star.png
installer group: Yugioh/Symbol Fonts/Level Symbols
# Symbol font for level symbols

image font size: 16
horizontal space: 0

symbol:
	code: %
	image: { if is_spell_card() then get_lang_ex()+"mark/continuousspell.png" else get_lang_ex()+"mark/continuoustrap.png" }
	enabled: { st_has_text() }
symbol:
	code: !
	image: { get_lang_ex()+"mark/countertrap.png" }
	enabled: { st_has_text() }
symbol:
	code: +
	image: { get_lang_ex()+"mark/equipspell.png" }
	enabled: { st_has_text() }
symbol:
	code: &
	image: { get_lang_ex()+"mark/fieldspell.png" }
	enabled: { st_has_text() }
symbol:
	code: $
	image: { get_lang_ex()+"mark/quickspell.png" }
	enabled: { st_has_text() }
symbol:
	code: #
	image: { get_lang_ex()+"mark/ritualspell.png" }
	enabled: { st_has_text() }
symbol:
	code: ^
	image: { if is_spell_card() then get_lang_ex()+"mark/normalspell.png" else get_lang_ex()+"mark/normaltrap.png" }
	enabled: { st_has_text() }
symbol:
	code: %
	image: continuous.png
	image font size: 44
symbol:
	code: !
	image: counter.png
	image font size: 44
symbol:
	code: +
	image: equipment.png
	image font size: 44
symbol:
	code: &
	image: field.png
	image font size: 44
symbol:
	code: $
	image: quickplay.png
	image font size: 44
symbol:
	code: #
	image: ritual.png
	image font size: 44
	
symbol:
	code: [
	image: { "leftbracket_"+get_lang()+".png" }
	image font size: 28
symbol:
	code: ]
	image: { "rightbracket_"+get_lang()+".png" }
	image font size: 28
symbol:
	code: *
	image: dstar.png
	enabled: {card.card_type == "dark synchro monster"}
	image font size: 17.95
symbol:
	code: *
	image: xyzstar.png
	enabled: {card.card_type == "xyz monster"}
	image font size: 16.5
symbol:
	code: *
	image: star.png
	image font size: 16.5

##############################################################
# Insert-symbol menu
insert symbol menu:
	item: %
	item: !
	item: +
	item: &
	item: $
	item: ^
	item: #
	item: [
	item: ]
	item: *
