mse version: 0.3.7
game: magic
short name: Future Textless
full name: Futureshift Textless
installer group: magic/Future/Textless cards
icon: card-sample.png
position hint: 055

version: 2008-08-07
depends on:
	package: magic.mse-game
	version: 2008-06-02
depends on:
	package: magic-future-common.mse-include
	version: 2008-05-21
depends on:
	package: magic-mana-future.mse-symbol-font
	version: 2007-09-23

card background: white
card width: 375
card height: 523
card dpi: 150

#By: Pichoro
#Images by Spiderboy4, Buttock1234, and Artfreakwiu
############################################################## Extra scripts

init script:
	# Should hybrids have a grey name?
	mask_hybrid_with_land := { styling.grey_hybrid_name }
	
	#Should multicolor lands with basic land types have a colored name?
	mask_multi_land_with_color := { styling.colored_multicolor_land_name }
	
	template      := { input + "{type}.jpg" }
	land_template := { (if input == "a" then "c" else input) + "l{type}.jpg" }
	
	# Use the normal tap symbol
	mana_t := {
		if      styling.tap_symbol == "old"        then "old"
		else if styling.tap_symbol == "diagonal T" then "older"
		else                                            "new"
	}
	
	# Use guild mana symbols?
	guild_mana := { styling.use_guild_mana_symbols }
	
	colorless_color := {
		if card.card_color=="white" then "w"
		else if card.card_color=="blue" then "u"
		else if card.card_color=="black" then "b"
		else if card.card_color=="red" then "r"
		else if card.card_color=="green" then "g"
		else "c"
	}
	
	font_colors_white := { input != "w" and input != "c" and input != "a" and input != "l" and input != "m" }
	
	paintbrush_font:= { if contains(card.card_color, match:"land") then "white"
		else if contains(card.card_color, match:"artifact") or contains(card.card_color, match:"multicolor") or contains(card.card_color, match:"white") then "black"
		else "white"
	}
	typesymbol_color:= { if contains(card.card_color, match:"artifact") then "black"
		else if contains(card.card_color, match:"land") and contains(card.card_color, match:"multicolor") and styling.colored_multicolor_land_name then "black"
		else if contains(card.card_color, match:"multicolor") then (
			if card.card_color=="multicolor" then "black"
			else if not contains(card.card_color, match:"white") then "white"
			else if contains(card.card_color, match:"red") or contains(card.card_color, match:"green") then "white"
			else "black"
		) else if card.card_color == "white" then "black"
		else if contains(card.card_color, match:"land") then (
			if contains(card.card_color, match:"green") then "white"
			else if contains(card.card_color, match:"red") then "white"
			else if contains(card.card_color, match:"black") then "white"
			else if contains(card.card_color, match:"blue") then "white"
			else "black"
		) else if card.card_color == "colorless" then "black"
		else "white"
	}
	
	card_shape := { if styling.shifted_sorting then "shifted" else "normal" }

############################################################## Set info fields
set info style:
	symbol:
		variation:
			name: invertedcommon
			border radius: 0.10
			fill type: solid
			fill color:   rgb(255,255,255)
			border color: rgb(0,0,0)

############################################################## Extra style options
styling field:
	type: boolean
	name: shifted sorting
	description: Should this style of card sort as a shifted card (after other cards of that color)?
	initial: yes
styling field:
	type: boolean
	name: grey hybrid name
	description: Use a grey background for the name and type line on hybrid cards. This is done on real cards.
styling field:
	type: boolean
	name: colored multicolor land name
	description: Use a colored background for the name and type on multicolor land cards with a basic land type. This is done on real cards.
styling field:
	type: boolean
	name: use guild mana symbols
	description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
	initial: no
styling field:
	type: boolean
	name: inverted common symbol
	description: Should the common rarity symbol be inverted, like in Coldsnap?
	initial: no

styling style:
	use guild mana symbols:
		choice images:
			yes: /magic-mana-future.mse-symbol-font/mana_guild_rg.png
			no:  /magic-mana-future.mse-symbol-font/mana_rg.png
	inverted common symbol:
		choice images:
			no:  { symbol_variation(symbol: set.symbol, variation: "common") }
			yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }

############################################################## Card fields
card style:
	############################# Background stuff
	border color:
		left: 0
		top : 0
		width:	375
		height:	523
		radius: 18
		left width:   17
		right width:  17
		top width:    17
		bottom width: 18
		mask: bordermask.png
		z index: 2
	card color:
		left:	0
		top:	0
		width:	375
		height:	523
		z index: -2
		render style: image
		popup style: in place
		image: { card_background() }

	############################# Name line
	name:
		left: { if card.card_symbol=="none" then 73 else 88 }
		top : 30
		width: { if card.card_symbol=="none" then 269 else 254 }
		height: 30
		alignment: middle shrink-overflow
		padding bottom: 0
		z index: 2
		font:
			name: Matrix
			size: 18
			color:
				script:
					if styling.grey_hybrid_name and contains(card.card_color, match:"land") and
					   contains(card.card_color, match:"horizontal") or
					   contains(card.card_color, match:"radial") or
					   contains(card.card_color, match:"vertical") and
					   not contains(card.card_color, match:"multicolor") then rgb(0,0,0)
					else if contains(card.card_color, match:"land") and
					   contains(card.card_color, match:"multicolor") and
					   contains(card.card_color, match:"black") and
					   styling.colored_multicolor_land_name then rgb(255,255,255)
					else if contains(card.card_color, match:"land") and
					   contains(card.card_color, match:"multicolor") then rgb(0,0,0)
					else if styling.grey_hybrid_name and contains(card.card_color, match:"hybrid") then rgb(0,0,0)
					else if contains(card.card_color, match:"artifact") or contains(card.card_color, match:"land") then (
						if contains(card.card_color, match:"blue") or
						   contains(card.card_color, match:"black") or
						   contains(card.card_color, match:"red") or
						   contains(card.card_color, match:"green") then rgb(255,255,255)
						else rgb(0,0,0)
					) else font_color(card.card_color)
	casting cost:
		left: 18
		top: 57
		height: 422
		width: 75
		alignment: top left
		direction: vertical
		symbol font:
			name: magic-mana-future
			size: 22
			scale down to: 22
			alignment: bottom right
		always symbol: true
		mask: costmask.png
		z index: 2
		padding top: 0
	card symbol:
		left: {if card.card_symbol=="none" then 50 else 67}
		top : 35
		height: 20
		width: 14
		z index: 2
		render style: image
		choice images:
			tombstone: tombstone.png
	type symbol:
		left: 23
		top: 25
		width: 21
		height: 20
		z index: 2
		render style: image
		choice images:
			artifact: { "/magic-future-common.mse-include/artifact_" + typesymbol_color(value) + ".png" }
			creature: { "/magic-future-common.mse-include/creature_" + typesymbol_color(value) + ".png" }
			enchantment: { "/magic-future-common.mse-include/enchantment_" + typesymbol_color(value) + ".png" }
			instant: { "/magic-future-common.mse-include/instant_" + typesymbol_color(value) + ".png" }
			land: { "/magic-future-common.mse-include/land_" + typesymbol_color(value) + ".png" }
			multitype: { "/magic-future-common.mse-include/multitype_" + typesymbol_color(value) + ".png" }
			sorcery: { "/magic-future-common.mse-include/sorcery_" + typesymbol_color(value) + ".png" }
			planeswalker: { "/magic-future-common.mse-include/planeswalker_" + typesymbol_color(value) + ".png" }

	############################# Image
	image:
		left: 37
		top: 46
		width: 322
		height: 418
		z index: 0
		mask: mask_image.png

	############################# Card type
	type:
		left: 49
		top : 434
		width: { 300 - max(18,card_style.rarity.content_width) }
		height: 28
		alignment: middle shrink-overflow
		z index: 2
		padding top: 2
		font:
			name: Matrix
			size: 14
			color:
				script:
					if styling.grey_hybrid_name and contains(card.card_color, match:"land") and
					   contains(card.card_color, match:"horizontal") or
					   contains(card.card_color, match:"radial") or
					   contains(card.card_color, match:"vertical") and
					   not contains(card.card_color, match:"multicolor") then rgb(0,0,0)
					else if contains(card.card_color, match:"land") and
					   contains(card.card_color, match:"multicolor") and
					   contains(card.card_color, match:"black") and
					   styling.colored_multicolor_land_name then rgb(255,255,255)
					else if contains(card.card_color, match:"land") and
					   contains(card.card_color, match:"multicolor") then rgb(0,0,0)
					else if styling.grey_hybrid_name and contains(card.card_color, match:"hybrid") then rgb(0,0,0)
					else if contains(card.card_color, match:"artifact") or contains(card.card_color, match:"land") then (
						if contains(card.card_color, match:"blue") or
						   contains(card.card_color, match:"black") or
						   contains(card.card_color, match:"red") or
						   contains(card.card_color, match:"green") then rgb(255,255,255)
						else rgb(0,0,0)
					) else font_color(card.card_color)
			separator color: rgb(128,128,128)
	rarity:
		right: 352
		top : 439
		width: 19
		height: 19
		z index: 2
		alignment: middle right
		render style: image
		choice images:
			# Images based on the set symbol
			basic land:
				script:
					if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
					else symbol_variation(symbol: set.symbol, variation: "common")
			common:
				script:
					if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
					else symbol_variation(symbol: set.symbol, variation: "common")
			uncommon:   script: symbol_variation(symbol: set.symbol, variation: "uncommon")
			rare:       script: symbol_variation(symbol: set.symbol, variation: "rare")
			mythic rare:       script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
			special:    script: symbol_variation(symbol: set.symbol, variation: "special")

	############################# PT
	pt:
		z index: 4
		left:	287
		top:	467
		width:	60
		height:	28
		alignment: center middle shrink-overflow
		font:
			name: ModMatrix
			size: 17
			weight: bold
			color:
				script:
					if styling.grey_hybrid_name and contains(card.card_color, match:"land") and
					   contains(card.card_color, match:"horizontal") or
					   contains(card.card_color, match:"radial") or
					   contains(card.card_color, match:"vertical") and
					   not contains(card.card_color, match:"multicolor") then rgb(0,0,0)
					else if contains(card.card_color, match:"land") and
					   contains(card.card_color, match:"multicolor") then rgb(0,0,0)
					else if contains(card.card_color, match:"artifact") then (
						if contains(card.card_color, match:"blue") or
						   contains(card.card_color, match:"black") or
						   contains(card.card_color, match:"red") or
						   contains(card.card_color, match:"green") then rgb(255,255,255)
						else rgb(0,0,0)
					) else if contains(card.card_color, match:"hybrid") and contains(card.card_color, match:"white") and
					   not contains(card.card_color, match:"red") and not contains(card.card_color, match:"green") then rgb(255,255,255)
					else if contains(card.card_color, match:"hybrid") and contains(card.card_color, match:"white") then rgb(0,0,0)
					else font_color(card.card_color)
			separator color: rgb(200,0,0)
	############################# Card sorting / numbering
	############################# Copyright stuff

	illustrator:
		right: { if card.pt != "" then 281 else 341 }
		top : 478
		left: 30
		height: 16
		z index: 2
		alignment: middle right
		font:
			name: Matrix
			size: 10
			color:
				script:
					if contains(card.card_color, match:"land") then rgb(255,255,255)
					else if contains(card.card_color, match:"artifact") or
					contains(card.card_color, match:"multicolor") or
					contains(card.card_color, match:"white") then rgb(0,0,0)
					else rgb(255,255,255)

	copyright line:
		left: 30
		top : 491
		right: { if card.pt != "" then 281 else 341 }
		height: 12
		z index: 2
		alignment: bottom right
		font:
			name: MPlantin
			size: 7
			color:
				script:
					if contains(card.card_color, match:"land") then rgb(255,255,255)
					else if contains(card.card_color, match:"artifact") or
					contains(card.card_color, match:"multicolor") or
					contains(card.card_color, match:"white") then rgb(0,0,0)
					else rgb(255,255,255)

############################################################## Extra card fields
extra card field:
	type: choice
	name: pt box
	script: card.card_color
	editable: false
extra card field:
	type: choice
	name: paintbrush
	script: paintbrush_font(value)
	editable: false
	choice: black
	choice: white
extra card style:
	pt box:
		right: 357
		bottom: 505
		width: 78
		height: 51
		z index: 1
		visible: { card.pt != "" }
		render style: image
		image: { card_ptbox() }
		mask: mask_pt.png
	paintbrush:
		right: { ( if card.pt != "" then 281 else 341 ) - card_style.illustrator.content_width }
		top : 479
		width: 40
		height: 15
		z index: 2
		render style: image
		choice images:
			black: /magic-future-common.mse-include/paintbrush_black.png
			white: /magic-future-common.mse-include/paintbrush_white.png
