//+----------------------------------------------------------------------------+
//| Description:  Magic Set Editor - Program to make Magic (tm) cards          |
//| Copyright:    (C) 2001 - 2008 Twan van Laarhoven and "coppro"              |
//| License:      GNU General Public License 2 or later (see file COPYING)     |
//+----------------------------------------------------------------------------+

// ----------------------------------------------------------------------------- : Includes

#include <util/prec.hpp>
#include <gui/control/select_card_list.hpp>
#include <gui/util.hpp>
#include <data/card.hpp>
#include <wx/imaglist.h>

DECLARE_TYPEOF_COLLECTION(CardP);

// ----------------------------------------------------------------------------- : SelectCardList

SelectCardList::SelectCardList(Window* parent, int id, long additional_style)
	: CardListBase(parent, id, additional_style)
{
	// create image list
	wxImageList* il = new wxImageList(15,15);
	il->Add(load_resource_image(_("sort_asc")),  Color(255,0,255));
	il->Add(load_resource_image(_("sort_desc")), Color(255,0,255));
	il->Add(load_resource_image(_("deselected")));
	il->Add(load_resource_image(_("selected")));
	AssignImageList(il, wxIMAGE_LIST_SMALL);
}
SelectCardList::~SelectCardList() {}

void SelectCardList::selectAll() {
	FOR_EACH_CONST(c, set->cards) {
		selected.insert(c);
	}
	Refresh(false);
}
void SelectCardList::selectNone() {
	selected.clear();
	Refresh(false);
}
bool SelectCardList::isSelected(const CardP& card) const {
	return selected.find(card) != selected.end();
}

void SelectCardList::getSelection(vector<CardP>& out) const {
	FOR_EACH_CONST(card, set->cards) {
		if (isSelected(card)) out.push_back(card);
	}
}

void SelectCardList::setSelection(const vector<CardP>& cards) {
	selected.clear();
	copy(cards.begin(), cards.end(), inserter(selected, selected.begin()));
}


void SelectCardList::onChangeSet() {
	CardListBase::onChangeSet();
	// init selected list: select all
	selected.clear();
	selectAll();
}

int SelectCardList::OnGetItemImage(long pos) const {
	return isSelected(getCard(pos)) ? 3 : 2;
}

// ----------------------------------------------------------------------------- : Events

void SelectCardList::toggle(const CardP& card) {
	if (isSelected(card)) {
		selected.erase(card);
	} else {
		selected.insert(card);
	}
}

void SelectCardList::onKeyDown(wxKeyEvent& ev) {
	if (selected_item_pos == -1 || !selected_item) {
		// no selection
		ev.Skip();
		return;
	}
	switch (ev.GetKeyCode()) {
		case WXK_SPACE: {
			toggle(getCard());
			RefreshItem(selected_item_pos);
			break;
		}
		case WXK_NUMPAD_ADD: case '+': {
			selected.insert(getCard());
			RefreshItem(selected_item_pos);
			break;
		}
		case WXK_NUMPAD_SUBTRACT: case '-': {
			selected.erase(getCard());
			RefreshItem(selected_item_pos);
			break;
		}
		default:
			ev.Skip();
	}
}

void SelectCardList::onLeftDown(wxMouseEvent& ev) {
	int flags;
	long item = HitTest(wxPoint(ev.GetX(), ev.GetY()), flags);
	if (flags == wxLIST_HITTEST_ONITEMICON) {
		// only clicking the icon toggles
		toggle(getCard(item));
		RefreshItem(item);
	}
	ev.Skip();
}

BEGIN_EVENT_TABLE(SelectCardList, CardListBase)
	EVT_KEY_DOWN       (SelectCardList::onKeyDown)
	EVT_LEFT_DOWN      (SelectCardList::onLeftDown)
END_EVENT_TABLE  ()
