Commit fb9d9e0b authored by hybrid's avatar hybrid

Switch debug messages to ELL_DEBUG. Rename a helper function

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3933 dfc29bdd-3216-0410-991c-e03cc46cb475
parent 29162bc2
......@@ -163,7 +163,7 @@ namespace
CLightPrefab(const core::stringc& id) : CPrefab(id)
{
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA: loaded light prefab", Id.c_str());
os::Printer::log("COLLADA: loaded light prefab", Id.c_str(), ELL_DEBUG);
#endif
}
......@@ -174,7 +174,7 @@ namespace
scene::ISceneManager* mgr)
{
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA: Constructing light instance", Id.c_str());
os::Printer::log("COLLADA: Constructing light instance", Id.c_str(), ELL_DEBUG);
#endif
scene::ILightSceneNode* l = mgr->addLightSceneNode(parent);
......@@ -204,7 +204,7 @@ namespace
scene::ISceneManager* mgr)
{
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA: Constructing mesh instance", Id.c_str());
os::Printer::log("COLLADA: Constructing mesh instance", Id.c_str(), ELL_DEBUG);
#endif
scene::ISceneNode* m = mgr->addMeshSceneNode(Mesh, parent);
......@@ -228,7 +228,7 @@ namespace
: CPrefab(id), YFov(core::PI / 2.5f), ZNear(1.0f), ZFar(3000.0f)
{
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA: loaded camera prefab", Id.c_str());
os::Printer::log("COLLADA: loaded camera prefab", Id.c_str(), ELL_DEBUG);
#endif
}
......@@ -242,7 +242,7 @@ namespace
scene::ISceneManager* mgr)
{
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA: Constructing camera instance", Id.c_str());
os::Printer::log("COLLADA: Constructing camera instance", Id.c_str(), ELL_DEBUG);
#endif
scene::ICameraSceneNode* c = mgr->addCameraSceneNode(parent);
......@@ -267,7 +267,7 @@ namespace
CScenePrefab(const core::stringc& id) : CPrefab(id)
{
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA: loaded scene prefab", Id.c_str());
os::Printer::log("COLLADA: loaded scene prefab", Id.c_str(), ELL_DEBUG);
#endif
}
......@@ -276,7 +276,7 @@ namespace
scene::ISceneManager* mgr)
{
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA: Constructing scene instance", Id.c_str());
os::Printer::log("COLLADA: Constructing scene instance", Id.c_str(), ELL_DEBUG);
#endif
if (Children.size()==0)
......@@ -293,7 +293,9 @@ namespace
t+=core::stringc(Transformation[i]);
t+=" ";
}
os::Printer::log("COLLADA: Transformation", t.c_str());
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA: Transformation", t.c_str(), ELL_DEBUG);
#endif
for (u32 i=0; i<Children.size(); ++i)
Children[i]->addInstance(s, mgr);
......@@ -412,7 +414,7 @@ void CColladaFileLoader::skipSection(io::IXMLReaderUTF8* reader, bool reportSkip
#ifndef COLLADA_READER_DEBUG
if (reportSkipping) // always report in COLLADA_READER_DEBUG mode
#endif
os::Printer::log("COLLADA skipping section", core::stringc(reader->getNodeName()).c_str());
os::Printer::log("COLLADA skipping section", core::stringc(reader->getNodeName()).c_str(), ELL_DEBUG);
// skip if this element is empty anyway.
if (reader->isEmptyElement())
......@@ -428,8 +430,8 @@ void CColladaFileLoader::skipSection(io::IXMLReaderUTF8* reader, bool reportSkip
{
#ifdef COLLADA_READER_DEBUG
if (reportSkipping)
os::Printer::log("Skipping COLLADA unknown element", core::stringc(reader->getNodeName()).c_str());
#endif // COLLADA_READER_DEBUG
os::Printer::log("Skipping COLLADA unknown element", core::stringc(reader->getNodeName()).c_str(), ELL_DEBUG);
#endif
++tagCounter;
}
......@@ -482,7 +484,7 @@ void CColladaFileLoader::readColladaSection(io::IXMLReaderUTF8* reader)
readLibrarySection(reader);
else
if (libraryVisualScenesSectionName == reader->getNodeName())
readVisualSceneLibrary(reader);
readVisualScene(reader);
else
if (assetSectionName == reader->getNodeName())
readAssetSection(reader);
......@@ -502,7 +504,7 @@ void CColladaFileLoader::readColladaSection(io::IXMLReaderUTF8* reader)
void CColladaFileLoader::readLibrarySection(io::IXMLReaderUTF8* reader)
{
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA reading library");
os::Printer::log("COLLADA reading library", ELL_DEBUG);
#endif
if (reader->isEmptyElement())
......@@ -571,7 +573,7 @@ void CColladaFileLoader::readLibrarySection(io::IXMLReaderUTF8* reader)
//! reads a <visual_scene> element and stores it as a prefab
void CColladaFileLoader::readVisualSceneLibrary(io::IXMLReaderUTF8* reader)
void CColladaFileLoader::readVisualScene(io::IXMLReaderUTF8* reader)
{
CScenePrefab* p = 0;
while(reader->read())
......@@ -615,7 +617,7 @@ void CColladaFileLoader::readVisualSceneLibrary(io::IXMLReaderUTF8* reader)
void CColladaFileLoader::readSceneSection(io::IXMLReaderUTF8* reader)
{
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA reading scene");
os::Printer::log("COLLADA reading scene", ELL_DEBUG);
#endif
if (reader->isEmptyElement())
......@@ -689,7 +691,7 @@ void CColladaFileLoader::readSceneSection(io::IXMLReaderUTF8* reader)
void CColladaFileLoader::readAssetSection(io::IXMLReaderUTF8* reader)
{
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA reading asset");
os::Printer::log("COLLADA reading asset", ELL_DEBUG);
#endif
if (reader->isEmptyElement())
......@@ -720,13 +722,13 @@ void CColladaFileLoader::readNodeSection(io::IXMLReaderUTF8* reader, scene::ISce
{
return;
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA reading empty node");
os::Printer::log("COLLADA reading empty node", ELL_DEBUG);
#endif
}
core::stringc name = readId(reader);
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA reading node", name);
os::Printer::log("COLLADA reading node", name, ELL_DEBUG);
#endif
core::matrix4 transform; // transformation of this node
......@@ -850,7 +852,7 @@ core::matrix4 CColladaFileLoader::readLookAtNode(io::IXMLReaderUTF8* reader)
return mat;
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA reading look at node");
os::Printer::log("COLLADA reading look at node", ELL_DEBUG);
#endif
f32 floats[9];
......@@ -869,7 +871,7 @@ core::matrix4 CColladaFileLoader::readLookAtNode(io::IXMLReaderUTF8* reader)
core::matrix4 CColladaFileLoader::readSkewNode(io::IXMLReaderUTF8* reader)
{
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA reading skew node");
os::Printer::log("COLLADA reading skew node", ELL_DEBUG);
#endif
core::matrix4 mat;
......@@ -917,7 +919,7 @@ void CColladaFileLoader::readBboxNode(io::IXMLReaderUTF8* reader,
core::aabbox3df& bbox)
{
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA reading boundingbox node");
os::Printer::log("COLLADA reading boundingbox node", ELL_DEBUG);
#endif
bbox.reset(core::aabbox3df());
......@@ -959,7 +961,7 @@ void CColladaFileLoader::readBboxNode(io::IXMLReaderUTF8* reader,
core::matrix4 CColladaFileLoader::readMatrixNode(io::IXMLReaderUTF8* reader)
{
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA reading matrix node");
os::Printer::log("COLLADA reading matrix node", ELL_DEBUG);
#endif
core::matrix4 mat;
......@@ -993,7 +995,7 @@ core::matrix4 CColladaFileLoader::readMatrixNode(io::IXMLReaderUTF8* reader)
core::matrix4 CColladaFileLoader::readPerspectiveNode(io::IXMLReaderUTF8* reader)
{
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA reading perspective node");
os::Printer::log("COLLADA reading perspective node", ELL_DEBUG);
#endif
core::matrix4 mat;
......@@ -1015,7 +1017,7 @@ core::matrix4 CColladaFileLoader::readPerspectiveNode(io::IXMLReaderUTF8* reader
core::matrix4 CColladaFileLoader::readRotateNode(io::IXMLReaderUTF8* reader)
{
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA reading rotate node");
os::Printer::log("COLLADA reading rotate node", ELL_DEBUG);
#endif
core::matrix4 mat;
......@@ -1043,7 +1045,7 @@ core::matrix4 CColladaFileLoader::readRotateNode(io::IXMLReaderUTF8* reader)
core::matrix4 CColladaFileLoader::readScaleNode(io::IXMLReaderUTF8* reader)
{
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA reading scale node");
os::Printer::log("COLLADA reading scale node", ELL_DEBUG);
#endif
core::matrix4 mat;
......@@ -1066,7 +1068,7 @@ core::matrix4 CColladaFileLoader::readScaleNode(io::IXMLReaderUTF8* reader)
core::matrix4 CColladaFileLoader::readTranslateNode(io::IXMLReaderUTF8* reader)
{
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA reading translate node");
os::Printer::log("COLLADA reading translate node", ELL_DEBUG);
#endif
core::matrix4 mat;
......@@ -1095,7 +1097,7 @@ void CColladaFileLoader::readInstanceNode(io::IXMLReaderUTF8* reader,
uriToId(url);
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA reading instance", url);
os::Printer::log("COLLADA reading instance", url, ELL_DEBUG);
#endif
if (!reader->isEmptyElement())
......@@ -1124,7 +1126,7 @@ void CColladaFileLoader::instantiateNode(scene::ISceneNode* parent,
const core::stringc& type)
{
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA instantiate node");
os::Printer::log("COLLADA instantiate node", ELL_DEBUG);
#endif
for (u32 i=0; i<Prefabs.size(); ++i)
......@@ -1163,7 +1165,7 @@ void CColladaFileLoader::instantiateNode(scene::ISceneNode* parent,
void CColladaFileLoader::readCameraPrefab(io::IXMLReaderUTF8* reader)
{
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA reading camera prefab");
os::Printer::log("COLLADA reading camera prefab", ELL_DEBUG);
#endif
CCameraPrefab* prefab = new CCameraPrefab(readId(reader));
......@@ -1203,7 +1205,7 @@ void CColladaFileLoader::readImage(io::IXMLReaderUTF8* reader)
image.Id = readId(reader);
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA reading image", core::stringc(image.Id));
os::Printer::log("COLLADA reading image", core::stringc(image.Id), ELL_DEBUG);
#endif
image.Dimension.Height = (u32)reader->getAttributeValueAsInt("height");
image.Dimension.Width = (u32)reader->getAttributeValueAsInt("width");
......@@ -1262,7 +1264,7 @@ void CColladaFileLoader::readTexture(io::IXMLReaderUTF8* reader)
texture.Id = readId(reader);
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA reading texture", core::stringc(texture.Id));
os::Printer::log("COLLADA reading texture", core::stringc(texture.Id), ELL_DEBUG);
#endif
if (!reader->isEmptyElement())
......@@ -1287,7 +1289,7 @@ void CColladaFileLoader::readMaterial(io::IXMLReaderUTF8* reader)
SColladaMaterial& material = Materials.getLast();
material.Id = readId(reader);
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA reading material", core::stringc(material.Id));
os::Printer::log("COLLADA reading material", core::stringc(material.Id), ELL_DEBUG);
#endif
if (Version >= 10400)
......@@ -1376,7 +1378,7 @@ void CColladaFileLoader::readEffect(io::IXMLReaderUTF8* reader, SColladaEffect *
effect->Mat.Lighting=true;
effect->Mat.NormalizeNormals=true;
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA reading effect", core::stringc(effect->Id));
os::Printer::log("COLLADA reading effect", core::stringc(effect->Id), ELL_DEBUG);
#endif
}
while(reader->read())
......@@ -1398,7 +1400,7 @@ void CColladaFileLoader::readEffect(io::IXMLReaderUTF8* reader, SColladaEffect *
blinnNode == reader->getNodeName())
{
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA reading effect part", reader->getNodeName());
os::Printer::log("COLLADA reading effect part", reader->getNodeName(), ELL_DEBUG);
#endif
effect->Mat.setFlag(irr::video::EMF_GOURAUD_SHADING,
phongNode == reader->getNodeName() ||
......@@ -1502,7 +1504,7 @@ void CColladaFileLoader::readEffect(io::IXMLReaderUTF8* reader, SColladaEffect *
if (doubleSided)
{
#ifdef COLLADA_READER_DEBUG
os::Printer::log("Setting double sided flag for effect.");
os::Printer::log("Setting double sided flag for effect.", ELL_DEBUG);
#endif
effect->Mat.setFlag(irr::video::EMF_BACK_FACE_CULLING,false);
......@@ -1549,7 +1551,7 @@ void CColladaFileLoader::readEffect(io::IXMLReaderUTF8* reader, SColladaEffect *
const SColladaMaterial* CColladaFileLoader::findMaterial(const core::stringc& materialName)
{
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA find material", materialName);
os::Printer::log("COLLADA find material", materialName, ELL_DEBUG);
#endif
// do a quick lookup in the materials
......@@ -1585,7 +1587,7 @@ const SColladaMaterial* CColladaFileLoader::findMaterial(const core::stringc& ma
void CColladaFileLoader::readBindMaterialSection(io::IXMLReaderUTF8* reader, const core::stringc & id)
{
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA reading bind material");
os::Printer::log("COLLADA reading bind material", ELL_DEBUG);
#endif
while(reader->read())
......@@ -1608,15 +1610,15 @@ void CColladaFileLoader::readBindMaterialSection(io::IXMLReaderUTF8* reader, con
// bind any pending materials for this node
meshbufferReference = id+"/"+meshbufferReference;
#ifdef COLLADA_READER_DEBUG
os::Printer::log((core::stringc("Material binding: ")+meshbufferReference+" "+target).c_str());
os::Printer::log((core::stringc("Material binding: ")+meshbufferReference+" "+target).c_str(), ELL_DEBUG);
#endif
if (MaterialsToBind.find(meshbufferReference))
{
core::array<irr::scene::IMeshBuffer*> & toBind
= MeshesToBind[MaterialsToBind[meshbufferReference]];
#ifdef COLLADA_READER_DEBUG
os::Printer::log("Material binding now ",material->Id.c_str());
os::Printer::log("#meshbuffers",core::stringc(toBind.size()).c_str());
os::Printer::log("Material binding now ",material->Id.c_str(), ELL_DEBUG);
os::Printer::log("#meshbuffers",core::stringc(toBind.size()).c_str(), ELL_DEBUG);
#endif
SMesh tmpmesh;
for (u32 i = 0; i < toBind.size(); ++i)
......@@ -1634,7 +1636,7 @@ void CColladaFileLoader::readBindMaterialSection(io::IXMLReaderUTF8* reader, con
if ((material->Transparency!=0.0f) && (material->Transparency!=1.0f))
{
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA found transparency material", core::stringc(material->Transparency).c_str());
os::Printer::log("COLLADA found transparency material", core::stringc(material->Transparency).c_str(), ELL_DEBUG);
#endif
SceneManager->getMeshManipulator()->setVertexColorAlpha(&tmpmesh, core::floor32(material->Transparency*255.0f));
}
......@@ -1654,7 +1656,7 @@ void CColladaFileLoader::readGeometry(io::IXMLReaderUTF8* reader)
{
core::stringc id = readId(reader);
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA reading geometry", id);
os::Printer::log("COLLADA reading geometry", id, ELL_DEBUG);
#endif
SAnimatedMesh* amesh = new SAnimatedMesh();
......@@ -1683,7 +1685,7 @@ void CColladaFileLoader::readGeometry(io::IXMLReaderUTF8* reader)
sources.getLast().Id = readId(reader);
#ifdef COLLADA_READER_DEBUG
os::Printer::log("Reading source", sources.getLast().Id.c_str());
os::Printer::log("Reading source", sources.getLast().Id.c_str(), ELL_DEBUG);
#endif
}
else
......@@ -1702,13 +1704,13 @@ void CColladaFileLoader::readGeometry(io::IXMLReaderUTF8* reader)
okToReadArray = (type && (!strcmp("float", type) || !strcmp("int", type))) || floatArraySectionName == nodeName || intArraySectionName == nodeName;
#ifdef COLLADA_READER_DEBUG
os::Printer::log("Read array", sources.getLast().Array.Name.c_str());
os::Printer::log("Read array", sources.getLast().Array.Name.c_str(), ELL_DEBUG);
#endif
}
#ifdef COLLADA_READER_DEBUG
else
os::Printer::log("Warning, array outside source found",
readId(reader).c_str());
readId(reader).c_str(), ELL_DEBUG);
#endif
}
......@@ -1716,7 +1718,7 @@ void CColladaFileLoader::readGeometry(io::IXMLReaderUTF8* reader)
if (accessorSectionName == nodeName) // child of source (below a technique tag)
{
#ifdef COLLADA_READER_DEBUG
os::Printer::log("Reading accessor");
os::Printer::log("Reading accessor", ELL_DEBUG);
#endif
SAccessor accessor;
accessor.Count = reader->getAttributeValueAsInt("count");
......@@ -1738,7 +1740,7 @@ void CColladaFileLoader::readGeometry(io::IXMLReaderUTF8* reader)
if (verticesSectionName == nodeName)
{
#ifdef COLLADA_READER_DEBUG
os::Printer::log("Reading vertices");
os::Printer::log("Reading vertices", ELL_DEBUG);
#endif
// read vertex input position source
readColladaInputs(reader, verticesSectionName);
......@@ -1762,7 +1764,7 @@ void CColladaFileLoader::readGeometry(io::IXMLReaderUTF8* reader)
if (doubleSided)
{
#ifdef COLLADA_READER_DEBUG
os::Printer::log("Setting double sided flag for mesh.");
os::Printer::log("Setting double sided flag for mesh.", ELL_DEBUG);
#endif
amesh->setMaterialFlag(irr::video::EMF_BACK_FACE_CULLING,false);
}
......@@ -1826,7 +1828,7 @@ void CColladaFileLoader::readGeometry(io::IXMLReaderUTF8* reader)
if (LoadedMeshCount)
{
SceneManager->getMeshCache()->addMesh(filename.c_str(), amesh);
os::Printer::log("Added COLLADA mesh", filename.c_str());
os::Printer::log("Added COLLADA mesh", filename.c_str(), ELL_DEBUG);
}
else
{
......@@ -1876,7 +1878,7 @@ void CColladaFileLoader::readPolygonSection(io::IXMLReaderUTF8* reader,
const core::stringc& geometryId)
{
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA reading polygon section");
os::Printer::log("COLLADA reading polygon section", ELL_DEBUG);
#endif
core::stringc materialName = reader->getAttributeValue("material");
......@@ -2043,7 +2045,7 @@ void CColladaFileLoader::readPolygonSection(io::IXMLReaderUTF8* reader,
if (s == sources.size())
{
os::Printer::log("COLLADA Warning, polygon input source not found",
inp.Source.c_str());
inp.Source.c_str(), ELL_DEBUG);
inp.Semantic=ECIS_COUNT; // for unknown
unresolvedInput=true;
}
......@@ -2055,7 +2057,7 @@ void CColladaFileLoader::readPolygonSection(io::IXMLReaderUTF8* reader,
tmp += inputSemanticNames[inp.Semantic];
tmp += " sourceArray:";
tmp += inp.Source;
os::Printer::log(tmp.c_str());
os::Printer::log(tmp.c_str(), ELL_DEBUG);
#endif
}
}
......@@ -2341,7 +2343,7 @@ void CColladaFileLoader::readPolygonSection(io::IXMLReaderUTF8* reader,
// add mesh buffer
mesh->addMeshBuffer(buffer);
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA added meshbuffer", core::stringc(buffer->getVertexCount())+" vertices, "+core::stringc(buffer->getIndexCount())+" indices.");
os::Printer::log("COLLADA added meshbuffer", core::stringc(buffer->getVertexCount())+" vertices, "+core::stringc(buffer->getIndexCount())+" indices.", ELL_DEBUG);
#endif
buffer->drop();
......@@ -2352,7 +2354,7 @@ void CColladaFileLoader::readPolygonSection(io::IXMLReaderUTF8* reader,
void CColladaFileLoader::readLightPrefab(io::IXMLReaderUTF8* reader)
{
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA reading light prefab");
os::Printer::log("COLLADA reading light prefab", ELL_DEBUG);
#endif
CLightPrefab* prefab = new CLightPrefab(readId(reader));
......@@ -2680,7 +2682,7 @@ video::SColorf CColladaFileLoader::readColorNode(io::IXMLReaderUTF8* reader)
f32 CColladaFileLoader::readFloatNode(io::IXMLReaderUTF8* reader)
{
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA reading <float>");
os::Printer::log("COLLADA reading <float>", ELL_DEBUG);
#endif
f32 result = 0.0f;
......@@ -2757,7 +2759,7 @@ core::stringc CColladaFileLoader::readId(io::IXMLReaderUTF8* reader)
video::ITexture* CColladaFileLoader::getTextureFromImage(core::stringc uri, SColladaEffect * effect)
{
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA searching texture", uri);
os::Printer::log("COLLADA searching texture", uri, ELL_DEBUG);
#endif
video::IVideoDriver* driver = SceneManager->getVideoDriver();
for (;;)
......@@ -2799,7 +2801,7 @@ video::ITexture* CColladaFileLoader::getTextureFromImage(core::stringc uri, SCol
{
uri = effect->Parameters->getAttributeAsString(uri.c_str());
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA now searching texture", uri.c_str());
os::Printer::log("COLLADA now searching texture", uri.c_str(), ELL_DEBUG);
#endif
}
else
......@@ -2813,7 +2815,7 @@ video::ITexture* CColladaFileLoader::getTextureFromImage(core::stringc uri, SCol
void CColladaFileLoader::readParameter(io::IXMLReaderUTF8* reader, io::IAttributes* parameters)
{
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA reading parameter");
os::Printer::log("COLLADA reading parameter", ELL_DEBUG);
#endif
if ( !parameters )
......
......@@ -207,7 +207,7 @@ private:
void readLibrarySection(io::IXMLReaderUTF8* reader);
//! reads a <visual_scene> element and stores it as a prefab
void readVisualSceneLibrary(io::IXMLReaderUTF8* reader);
void readVisualScene(io::IXMLReaderUTF8* reader);
//! reads a <scene> section and its content
void readSceneSection(io::IXMLReaderUTF8* reader);
......
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