- Fixed blending issues in example no. 08 (OpenGL driver).
- Added ECFN_DISABLED value (it works like ECFN_NEVER worked before) and changed ECFN_NEVER behaviour (it works like its equivalent value in OpenGL/Direct3D). git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4424 dfc29bdd-3216-0410-991c-e03cc46cb475
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