Commit de109a1f authored by hybrid's avatar hybrid

Re-enable tests with burnings video. Fix some whitespaces.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3700 dfc29bdd-3216-0410-991c-e03cc46cb475
parent 2f8b537d
...@@ -65,21 +65,10 @@ bool makeColorKeyTexture(void) ...@@ -65,21 +65,10 @@ bool makeColorKeyTexture(void)
{ {
bool result = true; bool result = true;
//result &= doTestWith(EDT_DIRECT3D9, false); result &= doTestWith(EDT_BURNINGSVIDEO, false);
//result &= doTestWith(EDT_BURNINGSVIDEO, false);
result &= doTestWith(EDT_SOFTWARE, false); result &= doTestWith(EDT_SOFTWARE, false);
//result &= doTestWith(EDT_OPENGL, false); result &= doTestWith(EDT_BURNINGSVIDEO, true);
//result &= doTestWith(EDT_DIRECT3D9, true);
//result &= doTestWith(EDT_BURNINGSVIDEO, true);
result &= doTestWith(EDT_SOFTWARE, true); result &= doTestWith(EDT_SOFTWARE, true);
//result &= doTestWith(EDT_OPENGL, true);
/*
bool result = doTestWith(EDT_SOFTWARE, false);
result &= doTestWith(EDT_BURNINGSVIDEO, false);
result &= doTestWith(EDT_SOFTWARE, true);
result &= doTestWith(EDT_BURNINGSVIDEO, true);
*/
return result; return result;
} }
...@@ -24,8 +24,8 @@ bool terrainSceneNode(void) ...@@ -24,8 +24,8 @@ bool terrainSceneNode(void)
ICameraSceneNode* camera = smgr->addCameraSceneNode(); ICameraSceneNode* camera = smgr->addCameraSceneNode();
const core::vector3df center (terrain->getBoundingBox().getCenter()); const core::vector3df center(terrain->getBoundingBox().getCenter());
camera->setTarget (center); camera->setTarget(center);
// yes, Y is intentionally being set to X here // yes, Y is intentionally being set to X here
const core::vector3df above (center.X, center.X, center.Z); const core::vector3df above (center.X, center.X, center.Z);
...@@ -51,7 +51,6 @@ bool terrainSceneNode(void) ...@@ -51,7 +51,6 @@ bool terrainSceneNode(void)
logTestString("Small camera up rotation caused bad recalc.\n"); logTestString("Small camera up rotation caused bad recalc.\n");
} }
// This is big enough to cause a recalc // This is big enough to cause a recalc
camera->setUpVector(vector3df(1.f, 0.f, .1f).normalize()); camera->setUpVector(vector3df(1.f, 0.f, .1f).normalize());
device->run(); device->run();
......
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