Commit c4d80bec authored by hybrid's avatar hybrid

Indentation

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4664 dfc29bdd-3216-0410-991c-e03cc46cb475
parent b8a5355c
......@@ -94,7 +94,8 @@ bool testGeometryCreator(void)
video::IImage* colorMapImage = driver->createImageFromFile("../media/terrain-texture.jpg");
video::IImage* heightMapImage = driver->createImageFromFile("../media/terrain-heightmap.bmp");
scene::IAnimatedMesh* terrain = smgr->addTerrainMesh("TerrainMeshName", colorMapImage, heightMapImage,
scene::IAnimatedMesh* terrain = smgr->addTerrainMesh("TerrainMeshName",
colorMapImage, heightMapImage,
core::dimension2d<f32>(40, 40), // size of a pixel
8*40); // maximum height
colorMapImage->drop();
......@@ -123,3 +124,4 @@ bool testGeometryCreator(void)
return result;
}
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