Commit ba3024f0 authored by hybrid's avatar hybrid

Merged revisions 2440:2473 from 1.5 branch. obj writer shininess fixed. Shadow...

Merged revisions 2440:2473 from 1.5 branch. obj writer shininess fixed. Shadow volume removal fixed.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2474 dfc29bdd-3216-0410-991c-e03cc46cb475
parent 0966a656
......@@ -16,7 +16,7 @@
Welcome to the irrXML API documentation.
Here you'll find any information you'll need to develop applications with
irrXML. If you look for a tutorial on how to start, take a look at the \ref irrxmlexample,
at the homepage of irrXML at <A HREF="http://xml.irrlicht3d.org" >xml.irrlicht3d.org</A>
at the homepage of irrXML at <A HREF="http://www.ambiera.com/irrxml/">www.ambiera.com/irrxml/</A>
or into the SDK in the directory \example.
irrXML is intended to be a high speed and easy-to-use XML Parser for C++, and
......
......@@ -684,7 +684,6 @@ bool CAnimatedMeshSceneNode::removeChild(ISceneNode* child)
{
Shadow->drop();
Shadow = 0;
return true;
}
if (ISceneNode::removeChild(child))
......
......@@ -186,7 +186,9 @@ bool COBJMeshWriter::writeMesh(io::IWriteFile* file, scene::IMesh* mesh, s32 fla
getColorAsStringLine(mat[i]->EmissiveColor, "Ke", num);
file->write(num.c_str(),num.size());
num = core::stringc(mat[i]->Shininess/0.128f);
file->write("Ns ", 3);
file->write(num.c_str(),num.size());
file->write("\n", 1);
if (mat[i]->getTexture(0))
{
file->write("map_Kd ", 7);
......
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