Changed the OpenGL header include scheme for OSX. I hope that it does not...
Changed the OpenGL header include scheme for OSX. I hope that it does not break anything as I cannot compile it under OSX. Also some indentation for the OSX stuff. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@865 dfc29bdd-3216-0410-991c-e03cc46cb475
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