Commit a8a075be authored by hybrid's avatar hybrid

Merged from branch 1.4 revisions 1529:1538

vc9 project files, pointer checks in GUI

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1539 dfc29bdd-3216-0410-991c-e03cc46cb475
parent ed5710bf
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="01.HelloWorld_vc9"
ProjectGUID="{5AD4C95C-BA38-4692-BA4B-8C25A86208F9}"
RootNamespace="HelloWorld_vc9"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Debug/HelloWorld.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/HelloWorld.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="3079"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\..\bin\Win32-VisualStudio\01.HelloWorld.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/HelloWorld.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Release/HelloWorld.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/HelloWorld.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="3079"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\..\bin\Win32-VisualStudio\01.HelloWorld.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio"
ProgramDatabaseFile=".\Release/HelloWorld.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="main.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="02.Quake3Map_vc9"
ProjectGUID="{D1A464A2-D479-458C-98A2-60965D823CD1}"
RootNamespace="Quake3Map_vc9"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Debug/Quake3Map.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/Quake3Map.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="3079"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\..\bin\Win32-VisualStudio\02.Quake3Map.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/Quake3Map.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Release/Quake3Map.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/Quake3Map.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="3079"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\..\bin\Win32-VisualStudio\02.Quake3Map.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio"
ProgramDatabaseFile=".\Release/Quake3Map.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="main.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="03.CustomSceneNode_vc9"
ProjectGUID="{171CCDFA-C140-4956-8EB7-F0168F4521D3}"
RootNamespace="CustomSceneNode_vc9"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Debug/CustomSceneNode.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/CustomSceneNode.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="3079"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\..\bin\Win32-VisualStudio\03.CustomSceneNode.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/CustomSceneNode.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Release/CustomSceneNode.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/CustomSceneNode.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="3079"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\..\bin\Win32-VisualStudio\03.CustomSceneNode.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio"
ProgramDatabaseFile=".\Release/CustomSceneNode.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="main.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="04.Movement_vc9"
ProjectGUID="{7BDBB7E8-E0C9-4A0D-83C1-D389D6140FEF}"
RootNamespace="Movement_vc9"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Debug/Movement.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/Movement.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="3079"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\..\bin\Win32-VisualStudio\04.Movement.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/Movement.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Release/Movement.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/Movement.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="3079"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\..\bin\Win32-VisualStudio\04.Movement.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio"
ProgramDatabaseFile=".\Release/Movement.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="main.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="05.UserInterface_vc8"
ProjectGUID="{622C9DD7-0391-49FF-AF53-24F9D5A8EC53}"
RootNamespace="UserInterface_vc8"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Debug/UserInterface.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/UserInterface.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="3079"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\..\bin\Win32-VisualStudio\05.UserInterface.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/UserInterface.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Release/UserInterface.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/UserInterface.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="3079"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\..\bin\Win32-VisualStudio\05.UserInterface.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio"
ProgramDatabaseFile=".\Release/UserInterface.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="main.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="06.2DGraphics_vc9"
ProjectGUID="{E71B6F18-10DC-4101-A541-F6D33F71B2BD}"
RootNamespace="2DGraphics_vc9"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Release/2DGraphics.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/2DGraphics.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="3079"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\..\bin\Win32-VisualStudio\06.2DGraphics.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio"
ProgramDatabaseFile=".\Release/2DGraphics.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Debug/2DGraphics.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/2DGraphics.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="3079"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\..\bin\Win32-VisualStudio\06.2DGraphics.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/2DGraphics.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="main.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="07.Collision_vc9"
ProjectGUID="{3E30297B-5BE3-4A5C-B31E-08A28ADDB29E}"
RootNamespace="Collision_vc9"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Debug/Collision.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/Collision.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="3079"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\..\bin\Win32-VisualStudio\07.Collision.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/Collision.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Release/Collision.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/Collision.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="3079"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\..\bin\Win32-VisualStudio\07.Collision.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio"
ProgramDatabaseFile=".\Release/Collision.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="main.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="08.SpecialFX_vc9"
ProjectGUID="{C869BF55-B9D6-4980-BC92-60FA0CF8411A}"
RootNamespace="SpecialFX_vc9"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Release/SpecialFX.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/SpecialFX.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="3079"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\..\bin\Win32-VisualStudio\08.SpecialFx.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio"
ProgramDatabaseFile=".\Release/SpecialFx.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Debug/SpecialFX.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/SpecialFX.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="3079"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\..\bin\Win32-VisualStudio\08.SpecialFx.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/SpecialFx.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="main.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="09.Meshviewer_vc9"
ProjectGUID="{2AE24484-22FC-481B-9A40-7CD0DA5C8E06}"
RootNamespace="Meshviewer_vc9"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Release/Meshviewer.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/Meshviewer.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="3079"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\..\bin\Win32-VisualStudio\09.MeshViewer.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio"
ProgramDatabaseFile=".\Release/MeshViewer.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Debug/Meshviewer.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/Meshviewer.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="3079"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\..\bin\Win32-VisualStudio\09.MeshViewer.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/MeshViewer.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="main.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="10.Shaders_vc9"
ProjectGUID="{27158C82-CD15-4A9B-9848-35E7065B209F}"
RootNamespace="Shaders_vc9"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Debug/Shaders.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/Shaders.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="3079"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\..\bin\Win32-VisualStudio\10.Shaders.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/Shaders.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Release/Shaders.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/Shaders.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="3079"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\..\bin\Win32-VisualStudio\10.Shaders.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio"
ProgramDatabaseFile=".\Release/Shaders.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="main.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="11.PerPixelLighting_vc9"
ProjectGUID="{C4B42409-542D-4EFC-9E6B-44713FD47A33}"
RootNamespace="PerPixelLighting_vc9"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Debug/PerPixelLighting.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/PerPixelLighting.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="3079"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\..\bin\Win32-VisualStudio\11.PerPixelLighting.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/PerPixelLighting.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Release/PerPixelLighting.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/PerPixelLighting.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="3079"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\..\bin\Win32-VisualStudio\11.PerPixelLighting.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio"
ProgramDatabaseFile=".\Release/PerPixelLighting.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="main.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="12.TerrainRendering_vc9"
ProjectGUID="{3A5B74E5-6390-43B0-A459-2793B81FFD31}"
RootNamespace="TerrainRendering_vc9"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Debug/TerrainRendering.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/TerrainRendering.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="3079"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\..\bin\Win32-VisualStudio\12.TerrainRendering.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/TerrainRendering.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Release/TerrainRendering.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/TerrainRendering.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="3079"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\..\bin\Win32-VisualStudio\12.TerrainRendering.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio"
ProgramDatabaseFile=".\Release/TerrainRendering.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="main.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="13.RenderToTexture_vc9"
ProjectGUID="{0914E5C8-5352-467B-8421-C9EB35BD5596}"
RootNamespace="RenderToTexture_vc9"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Release/RenderToTexture.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/RenderToTexture.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="3079"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\..\bin\Win32-VisualStudio\13.RenderToTexture.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio"
ProgramDatabaseFile=".\Release/RenderToTexture.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Debug/RenderToTexture.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/RenderToTexture.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="3079"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\..\bin\Win32-VisualStudio\13.RenderToTexture.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/RenderToTexture.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="main.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="14.Win32Window_vc9"
ProjectGUID="{772FBE05-D05A-467B-9842-BEC409EEA8D0}"
RootNamespace="Win32Window_vc9"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Debug/Win32Window.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/Win32Window.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="3079"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="kernel32.lib user32.lib gdi32.lib"
OutputFile="..\..\bin\Win32-VisualStudio\14.Win32Window.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/Win32Window.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Release/Win32Window.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/Win32Window.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="3079"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\..\bin\Win32-VisualStudio\14.Win32Window.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio"
ProgramDatabaseFile=".\Release/Win32Window.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="main.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="15.LoadIrrFile_vc9"
ProjectGUID="{78C9F424-523C-49AC-94B7-823AA4A26BF9}"
RootNamespace="LoadIrrFile_vc9"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Debug/LoadIrrFile.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/LoadIrrFile.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="3079"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\..\bin\Win32-VisualStudio\15.LoadIrrFile.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/LoadIrrFile.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Release/LoadIrrFile.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/LoadIrrFile.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="3079"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\..\bin\Win32-VisualStudio\15.LoadIrrFile.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio"
ProgramDatabaseFile=".\Release/LoadIrrFile.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="main.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="16.Quake3MapShader_vc9"
ProjectGUID="{EB3B38EA-5CE7-4983-845B-880661E69D09}"
RootNamespace="16.Quake3MapShader_vc9"
Keyword="Win32Proj"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\..\bin\Win32-VisualStudio\16.Quake3MapShader.exe"
LinkIncremental="2"
AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/Quake3MapShader.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
RuntimeLibrary="0"
BufferSecurityCheck="false"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="0"
CallingConvention="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\..\bin\Win32-VisualStudio\16.Quake3MapShader.exe"
LinkIncremental="1"
AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio"
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath=".\main.cpp"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "01.HelloWorld_vc9", "01.HelloWorld\HelloWorld_vc9.vcproj", "{5AD4C95C-BA38-4692-BA4B-8C25A86208F9}"
ProjectSection(ProjectDependencies) = postProject
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "02.Quake3Map_vc9", "02.Quake3Map\Quake3Map_vc9.vcproj", "{D1A464A2-D479-458C-98A2-60965D823CD1}"
ProjectSection(ProjectDependencies) = postProject
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "03.CustomSceneNode_vc9", "03.CustomSceneNode\CustomSceneNode_vc9.vcproj", "{171CCDFA-C140-4956-8EB7-F0168F4521D3}"
ProjectSection(ProjectDependencies) = postProject
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "04.Movement_vc9", "04.Movement\Movement_vc9.vcproj", "{7BDBB7E8-E0C9-4A0D-83C1-D389D6140FEF}"
ProjectSection(ProjectDependencies) = postProject
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "05.UserInterface_vc8", "05.UserInterface\UserInterface_vc9.vcproj", "{622C9DD7-0391-49FF-AF53-24F9D5A8EC53}"
ProjectSection(ProjectDependencies) = postProject
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "06.2DGraphics_vc9", "06.2DGraphics\2DGraphics_vc9.vcproj", "{E71B6F18-10DC-4101-A541-F6D33F71B2BD}"
ProjectSection(ProjectDependencies) = postProject
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "07.Collision_vc9", "07.Collision\Collision_vc9.vcproj", "{3E30297B-5BE3-4A5C-B31E-08A28ADDB29E}"
ProjectSection(ProjectDependencies) = postProject
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "08.SpecialFX_vc9", "08.SpecialFX\SpecialFX_vc9.vcproj", "{C869BF55-B9D6-4980-BC92-60FA0CF8411A}"
ProjectSection(ProjectDependencies) = postProject
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "09.Meshviewer_vc9", "09.Meshviewer\Meshviewer_vc9.vcproj", "{2AE24484-22FC-481B-9A40-7CD0DA5C8E06}"
ProjectSection(ProjectDependencies) = postProject
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "10.Shaders_vc9", "10.Shaders\Shaders_vc9.vcproj", "{27158C82-CD15-4A9B-9848-35E7065B209F}"
ProjectSection(ProjectDependencies) = postProject
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "11.PerPixelLighting_vc9", "11.PerPixelLighting\PerPixelLighting_vc9.vcproj", "{C4B42409-542D-4EFC-9E6B-44713FD47A33}"
ProjectSection(ProjectDependencies) = postProject
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "12.TerrainRendering_vc9", "12.TerrainRendering\TerrainRendering_vc9.vcproj", "{3A5B74E5-6390-43B0-A459-2793B81FFD31}"
ProjectSection(ProjectDependencies) = postProject
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "13.RenderToTexture_vc9", "13.RenderToTexture\RenderToTexture_vc9.vcproj", "{0914E5C8-5352-467B-8421-C9EB35BD5596}"
ProjectSection(ProjectDependencies) = postProject
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "14.Win32Window_vc9", "14.Win32Window\Win32Window_vc9.vcproj", "{772FBE05-D05A-467B-9842-BEC409EEA8D0}"
ProjectSection(ProjectDependencies) = postProject
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "15.LoadIrrFile_vc9", "15.LoadIrrFile\LoadIrrFile_vc9.vcproj", "{78C9F424-523C-49AC-94B7-823AA4A26BF9}"
ProjectSection(ProjectDependencies) = postProject
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Irrlicht", "..\source\Irrlicht\Irrlicht9.0.vcproj", "{E08E042A-6C45-411B-92BE-3CC31331019F}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Demo_vc9", "Demo\Demo_vc9.vcproj", "{6F076455-D955-45D4-9C68-4AD4E45F2D47}"
ProjectSection(ProjectDependencies) = postProject
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "16.Quake3MapShader_vc9", "16.Quake3MapShader\Quake3MapShader_vc9.vcproj", "{EB3B38EA-5CE7-4983-845B-880661E69D09}"
ProjectSection(ProjectDependencies) = postProject
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{5AD4C95C-BA38-4692-BA4B-8C25A86208F9}.Debug|Win32.ActiveCfg = Debug|Win32
{5AD4C95C-BA38-4692-BA4B-8C25A86208F9}.Debug|Win32.Build.0 = Debug|Win32
{5AD4C95C-BA38-4692-BA4B-8C25A86208F9}.Release|Win32.ActiveCfg = Release|Win32
{5AD4C95C-BA38-4692-BA4B-8C25A86208F9}.Release|Win32.Build.0 = Release|Win32
{D1A464A2-D479-458C-98A2-60965D823CD1}.Debug|Win32.ActiveCfg = Debug|Win32
{D1A464A2-D479-458C-98A2-60965D823CD1}.Debug|Win32.Build.0 = Debug|Win32
{D1A464A2-D479-458C-98A2-60965D823CD1}.Release|Win32.ActiveCfg = Release|Win32
{D1A464A2-D479-458C-98A2-60965D823CD1}.Release|Win32.Build.0 = Release|Win32
{171CCDFA-C140-4956-8EB7-F0168F4521D3}.Debug|Win32.ActiveCfg = Debug|Win32
{171CCDFA-C140-4956-8EB7-F0168F4521D3}.Debug|Win32.Build.0 = Debug|Win32
{171CCDFA-C140-4956-8EB7-F0168F4521D3}.Release|Win32.ActiveCfg = Release|Win32
{171CCDFA-C140-4956-8EB7-F0168F4521D3}.Release|Win32.Build.0 = Release|Win32
{7BDBB7E8-E0C9-4A0D-83C1-D389D6140FEF}.Debug|Win32.ActiveCfg = Debug|Win32
{7BDBB7E8-E0C9-4A0D-83C1-D389D6140FEF}.Debug|Win32.Build.0 = Debug|Win32
{7BDBB7E8-E0C9-4A0D-83C1-D389D6140FEF}.Release|Win32.ActiveCfg = Release|Win32
{7BDBB7E8-E0C9-4A0D-83C1-D389D6140FEF}.Release|Win32.Build.0 = Release|Win32
{622C9DD7-0391-49FF-AF53-24F9D5A8EC53}.Debug|Win32.ActiveCfg = Debug|Win32
{622C9DD7-0391-49FF-AF53-24F9D5A8EC53}.Debug|Win32.Build.0 = Debug|Win32
{622C9DD7-0391-49FF-AF53-24F9D5A8EC53}.Release|Win32.ActiveCfg = Release|Win32
{622C9DD7-0391-49FF-AF53-24F9D5A8EC53}.Release|Win32.Build.0 = Release|Win32
{E71B6F18-10DC-4101-A541-F6D33F71B2BD}.Debug|Win32.ActiveCfg = Debug|Win32
{E71B6F18-10DC-4101-A541-F6D33F71B2BD}.Debug|Win32.Build.0 = Debug|Win32
{E71B6F18-10DC-4101-A541-F6D33F71B2BD}.Release|Win32.ActiveCfg = Release|Win32
{E71B6F18-10DC-4101-A541-F6D33F71B2BD}.Release|Win32.Build.0 = Release|Win32
{3E30297B-5BE3-4A5C-B31E-08A28ADDB29E}.Debug|Win32.ActiveCfg = Debug|Win32
{3E30297B-5BE3-4A5C-B31E-08A28ADDB29E}.Debug|Win32.Build.0 = Debug|Win32
{3E30297B-5BE3-4A5C-B31E-08A28ADDB29E}.Release|Win32.ActiveCfg = Release|Win32
{3E30297B-5BE3-4A5C-B31E-08A28ADDB29E}.Release|Win32.Build.0 = Release|Win32
{C869BF55-B9D6-4980-BC92-60FA0CF8411A}.Debug|Win32.ActiveCfg = Debug|Win32
{C869BF55-B9D6-4980-BC92-60FA0CF8411A}.Debug|Win32.Build.0 = Debug|Win32
{C869BF55-B9D6-4980-BC92-60FA0CF8411A}.Release|Win32.ActiveCfg = Release|Win32
{C869BF55-B9D6-4980-BC92-60FA0CF8411A}.Release|Win32.Build.0 = Release|Win32
{2AE24484-22FC-481B-9A40-7CD0DA5C8E06}.Debug|Win32.ActiveCfg = Debug|Win32
{2AE24484-22FC-481B-9A40-7CD0DA5C8E06}.Debug|Win32.Build.0 = Debug|Win32
{2AE24484-22FC-481B-9A40-7CD0DA5C8E06}.Release|Win32.ActiveCfg = Release|Win32
{2AE24484-22FC-481B-9A40-7CD0DA5C8E06}.Release|Win32.Build.0 = Release|Win32
{27158C82-CD15-4A9B-9848-35E7065B209F}.Debug|Win32.ActiveCfg = Debug|Win32
{27158C82-CD15-4A9B-9848-35E7065B209F}.Debug|Win32.Build.0 = Debug|Win32
{27158C82-CD15-4A9B-9848-35E7065B209F}.Release|Win32.ActiveCfg = Release|Win32
{27158C82-CD15-4A9B-9848-35E7065B209F}.Release|Win32.Build.0 = Release|Win32
{C4B42409-542D-4EFC-9E6B-44713FD47A33}.Debug|Win32.ActiveCfg = Debug|Win32
{C4B42409-542D-4EFC-9E6B-44713FD47A33}.Debug|Win32.Build.0 = Debug|Win32
{C4B42409-542D-4EFC-9E6B-44713FD47A33}.Release|Win32.ActiveCfg = Release|Win32
{C4B42409-542D-4EFC-9E6B-44713FD47A33}.Release|Win32.Build.0 = Release|Win32
{3A5B74E5-6390-43B0-A459-2793B81FFD31}.Debug|Win32.ActiveCfg = Debug|Win32
{3A5B74E5-6390-43B0-A459-2793B81FFD31}.Debug|Win32.Build.0 = Debug|Win32
{3A5B74E5-6390-43B0-A459-2793B81FFD31}.Release|Win32.ActiveCfg = Release|Win32
{3A5B74E5-6390-43B0-A459-2793B81FFD31}.Release|Win32.Build.0 = Release|Win32
{0914E5C8-5352-467B-8421-C9EB35BD5596}.Debug|Win32.ActiveCfg = Debug|Win32
{0914E5C8-5352-467B-8421-C9EB35BD5596}.Debug|Win32.Build.0 = Debug|Win32
{0914E5C8-5352-467B-8421-C9EB35BD5596}.Release|Win32.ActiveCfg = Release|Win32
{0914E5C8-5352-467B-8421-C9EB35BD5596}.Release|Win32.Build.0 = Release|Win32
{772FBE05-D05A-467B-9842-BEC409EEA8D0}.Debug|Win32.ActiveCfg = Debug|Win32
{772FBE05-D05A-467B-9842-BEC409EEA8D0}.Debug|Win32.Build.0 = Debug|Win32
{772FBE05-D05A-467B-9842-BEC409EEA8D0}.Release|Win32.ActiveCfg = Release|Win32
{772FBE05-D05A-467B-9842-BEC409EEA8D0}.Release|Win32.Build.0 = Release|Win32
{78C9F424-523C-49AC-94B7-823AA4A26BF9}.Debug|Win32.ActiveCfg = Debug|Win32
{78C9F424-523C-49AC-94B7-823AA4A26BF9}.Debug|Win32.Build.0 = Debug|Win32
{78C9F424-523C-49AC-94B7-823AA4A26BF9}.Release|Win32.ActiveCfg = Release|Win32
{78C9F424-523C-49AC-94B7-823AA4A26BF9}.Release|Win32.Build.0 = Release|Win32
{E08E042A-6C45-411B-92BE-3CC31331019F}.Debug|Win32.ActiveCfg = Debug|Win32
{E08E042A-6C45-411B-92BE-3CC31331019F}.Debug|Win32.Build.0 = Debug|Win32
{E08E042A-6C45-411B-92BE-3CC31331019F}.Release|Win32.ActiveCfg = Release - Fast FPU|Win32
{E08E042A-6C45-411B-92BE-3CC31331019F}.Release|Win32.Build.0 = Release - Fast FPU|Win32
{6F076455-D955-45D4-9C68-4AD4E45F2D47}.Debug|Win32.ActiveCfg = Debug|Win32
{6F076455-D955-45D4-9C68-4AD4E45F2D47}.Debug|Win32.Build.0 = Debug|Win32
{6F076455-D955-45D4-9C68-4AD4E45F2D47}.Release|Win32.ActiveCfg = Release|Win32
{6F076455-D955-45D4-9C68-4AD4E45F2D47}.Release|Win32.Build.0 = Release|Win32
{EB3B38EA-5CE7-4983-845B-880661E69D09}.Debug|Win32.ActiveCfg = Debug|Win32
{EB3B38EA-5CE7-4983-845B-880661E69D09}.Debug|Win32.Build.0 = Debug|Win32
{EB3B38EA-5CE7-4983-845B-880661E69D09}.Release|Win32.ActiveCfg = Release|Win32
{EB3B38EA-5CE7-4983-845B-880661E69D09}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="Demo_vc9"
ProjectGUID="{6F076455-D955-45D4-9C68-4AD4E45F2D47}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/Demo.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/Demo.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="3079"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\..\bin\Win32-VisualStudio\Demo.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio"
ProgramDatabaseFile=".\Release/Demo.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/Demo.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/Demo.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="3079"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\..\bin\Win32-VisualStudio\Demo.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/Demo.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="CDemo.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
</File>
<File
RelativePath="CDemo.h"
>
</File>
<File
RelativePath="CMainMenu.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
</File>
<File
RelativePath="CMainMenu.h"
>
</File>
<File
RelativePath="icon.ico"
>
</File>
<File
RelativePath="main.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
...@@ -32,10 +32,10 @@ namespace core ...@@ -32,10 +32,10 @@ namespace core
#ifdef IRRLICHT_FAST_MATH #ifdef IRRLICHT_FAST_MATH
const f32 ROUNDING_ERROR_32 = 0.00005f; const f32 ROUNDING_ERROR_32 = 0.00005f;
const f64 ROUNDING_ERROR_64 = 0.000005f; const f64 ROUNDING_ERROR_64 = 0.000005;
#else #else
const f32 ROUNDING_ERROR_32 = 0.000001f; const f32 ROUNDING_ERROR_32 = 0.000001f;
const f64 ROUNDING_ERROR_64 = 0.00000001f; const f64 ROUNDING_ERROR_64 = 0.00000001;
#endif #endif
#ifdef PI // make sure we don't collide with a define #ifdef PI // make sure we don't collide with a define
......
...@@ -144,6 +144,9 @@ void CGUIStaticText::draw() ...@@ -144,6 +144,9 @@ void CGUIStaticText::draw()
//! Sets another skin independent font. //! Sets another skin independent font.
void CGUIStaticText::setOverrideFont(IGUIFont* font) void CGUIStaticText::setOverrideFont(IGUIFont* font)
{ {
if (OverrideFont == font)
return;
if (OverrideFont) if (OverrideFont)
OverrideFont->drop(); OverrideFont->drop();
......

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Irrlicht", "Irrlicht9.0.vcproj", "{E08E042A-6C45-411B-92BE-3CC31331019F}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{E08E042A-6C45-411B-92BE-3CC31331019F}.Debug|Win32.ActiveCfg = Debug|Win32
{E08E042A-6C45-411B-92BE-3CC31331019F}.Debug|Win32.Build.0 = Debug|Win32
{E08E042A-6C45-411B-92BE-3CC31331019F}.Release|Win32.ActiveCfg = Release|Win32
{E08E042A-6C45-411B-92BE-3CC31331019F}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="Irrlicht"
ProjectGUID="{E08E042A-6C45-411B-92BE-3CC31331019F}"
RootNamespace="Irrlicht"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="..\obj\IrrDebug"
IntermediateDirectory="..\obj\IrrDebug"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\..\Debug/Irrlicht.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include;zlib"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;IRRLICHT_EXPORTS;_CRT_SECURE_NO_DEPRECATE"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DisableLanguageExtensions="false"
RuntimeTypeInfo="false"
PrecompiledHeaderFile=".\..\obj\IrrDebug/Irrlicht.pch"
AssemblerListingLocation=".\..\obj\IrrDebug/"
ObjectFile=".\..\obj\IrrDebug/"
ProgramDataBaseFileName=".\..\obj\IrrDebug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="3079"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
UseLibraryDependencyInputs="true"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib opengl32.lib"
OutputFile="..\..\bin\Win32-visualstudio\Irrlicht.dll"
LinkIncremental="2"
SuppressStartupBanner="true"
AdditionalLibraryDirectories=""
IgnoreDefaultLibraryNames="libci.lib"
GenerateDebugInformation="true"
ProgramDatabaseFile="..\obj\IrrDebug\Irrlicht.pdb"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="..\..\lib\Win32-visualstudio\Irrlicht.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="obj\IrrRelease"
IntermediateDirectory="obj\IrrRelease"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\..\Release/Irrlicht.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
EnableIntrinsicFunctions="false"
AdditionalIncludeDirectories="..\..\include;zlib"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;IRRLICHT_EXPORTS;_CRT_SECURE_NO_DEPRECATE"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="0"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="true"
PrecompiledHeaderFile=".\..\obj\IrrRelease/Irrlicht.pch"
AssemblerListingLocation=".\..\obj\IrrRelease/"
ObjectFile=".\..\obj\IrrRelease/"
ProgramDataBaseFileName=".\..\obj\IrrRelease/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="0"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="3079"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib opengl32.lib"
OutputFile="..\..\bin\Win32-visualstudio\Irrlicht.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
IgnoreDefaultLibraryNames="libci.lib"
GenerateDebugInformation="false"
ProgramDatabaseFile="..\obj\IrrRelease\Irrlicht.pdb"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="..\..\lib\Win32-visualstudio\Irrlicht.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release - Fast FPU|Win32"
OutputDirectory="$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\..\Release/Irrlicht.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OmitFramePointers="true"
AdditionalIncludeDirectories="..\..\include;zlib"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;IRRLICHT_EXPORTS;_CRT_SECURE_NO_DEPRECATE"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="0"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="true"
EnableEnhancedInstructionSet="2"
FloatingPointModel="2"
RuntimeTypeInfo="false"
PrecompiledHeaderFile=".\..\obj\IrrRelease/Irrlicht.pch"
AssemblerListingLocation=".\..\obj\IrrRelease/"
ObjectFile=".\..\obj\IrrRelease/"
ProgramDataBaseFileName=".\..\obj\IrrRelease/"
WarningLevel="3"
WarnAsError="false"
SuppressStartupBanner="true"
DebugInformationFormat="0"
CallingConvention="1"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="3079"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib opengl32.lib"
OutputFile="..\..\bin\Win32-visualstudio\Irrlicht.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
IgnoreDefaultLibraryNames="libci.lib"
GenerateDebugInformation="false"
ProgramDatabaseFile="..\obj\IrrRelease\Irrlicht.pdb"
SubSystem="2"
OptimizeReferences="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="..\..\lib\Win32-visualstudio\Irrlicht.lib"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="include"
>
<File
RelativePath="..\..\include\IEventReceiver.h"
>
</File>
<File
RelativePath="..\..\include\ILogger.h"
>
</File>
<File
RelativePath="..\..\include\IOSOperator.h"
>
</File>
<File
RelativePath="..\..\include\IReferenceCounted.h"
>
</File>
<File
RelativePath="..\..\include\IrrCompileConfig.h"
>
</File>
<File
RelativePath="..\..\include\irrlicht.h"
>
</File>
<File
RelativePath="..\..\include\IrrlichtDevice.h"
>
</File>
<File
RelativePath="..\..\include\irrTypes.h"
>
</File>
<File
RelativePath="..\..\include\ITimer.h"
>
</File>
<File
RelativePath="..\..\include\Keycodes.h"
>
</File>
<File
RelativePath="..\..\include\SIrrCreationParameters.h"
>
</File>
<File
RelativePath="..\..\include\SKeyMap.h"
>
</File>
<Filter
Name="video"
>
<File
RelativePath="..\..\include\EDriverTypes.h"
>
</File>
<File
RelativePath="..\..\include\IGPUProgrammingServices.h"
>
</File>
<File
RelativePath="..\..\include\IImage.h"
>
</File>
<File
RelativePath="..\..\include\IImageLoader.h"
>
</File>
<File
RelativePath="..\..\include\IMaterialRenderer.h"
>
</File>
<File
RelativePath="..\..\include\IMaterialRendererServices.h"
>
</File>
<File
RelativePath="..\..\include\IShaderConstantSetCallBack.h"
>
</File>
<File
RelativePath="..\..\include\ITexture.h"
>
</File>
<File
RelativePath="..\..\include\IVideoDriver.h"
>
</File>
<File
RelativePath="..\..\include\IVideoModeList.h"
>
</File>
<File
RelativePath="..\..\include\S3DVertex.h"
>
</File>
<File
RelativePath="..\..\include\SColor.h"
>
</File>
<File
RelativePath="..\..\include\SExposedVideoData.h"
>
</File>
<File
RelativePath="..\..\include\SLight.h"
>
</File>
<File
RelativePath="..\..\include\SMaterial.h"
>
</File>
</Filter>
<Filter
Name="core"
>
<File
RelativePath="..\..\include\aabbox3d.h"
>
</File>
<File
RelativePath="..\..\include\dimension2d.h"
>
</File>
<File
RelativePath="..\..\include\heapsort.h"
>
</File>
<File
RelativePath="..\..\include\irrAllocator.h"
>
</File>
<File
RelativePath="..\..\include\irrArray.h"
>
</File>
<File
RelativePath="..\..\include\irrList.h"
>
</File>
<File
RelativePath="..\..\include\irrMap.h"
>
</File>
<File
RelativePath="..\..\include\irrMath.h"
>
</File>
<File
RelativePath="..\..\include\irrString.h"
>
</File>
<File
RelativePath="..\..\include\line2d.h"
>
</File>
<File
RelativePath="..\..\include\line3d.h"
>
</File>
<File
RelativePath="..\..\include\matrix4.h"
>
</File>
<File
RelativePath="..\..\include\plane3d.h"
>
</File>
<File
RelativePath="..\..\include\position2d.h"
>
</File>
<File
RelativePath="..\..\include\quaternion.h"
>
</File>
<File
RelativePath="..\..\include\rect.h"
>
</File>
<File
RelativePath="..\..\include\triangle3d.h"
>
</File>
<File
RelativePath="..\..\include\vector2d.h"
>
</File>
<File
RelativePath="..\..\include\vector3d.h"
>
</File>
</Filter>
<Filter
Name="io"
>
<File
RelativePath="..\..\include\IAttributeExchangingObject.h"
>
</File>
<File
RelativePath="..\..\include\IAttributes.h"
>
</File>
<File
RelativePath="..\..\include\IFileList.h"
>
</File>
<File
RelativePath="..\..\include\IFileSystem.h"
>
</File>
<File
RelativePath="..\..\include\IReadFile.H"
>
</File>
<File
RelativePath="..\..\include\irrXML.h"
>
</File>
<File
RelativePath="..\..\include\IWriteFile.h"
>
</File>
<File
RelativePath="..\..\include\IXMLReader.h"
>
</File>
<File
RelativePath="..\..\include\IXMLWriter.h"
>
</File>
</Filter>
<Filter
Name="scene"
>
<File
RelativePath="..\..\include\ECullingTypes.h"
>
</File>
<File
RelativePath="..\..\include\EDebugSceneTypes.h"
>
</File>
<File
RelativePath="..\..\include\EMeshWriterEnums.h"
>
</File>
<File
RelativePath="..\..\include\ESceneNodeAnimatorTypes.h"
>
</File>
<File
RelativePath="..\..\include\ESceneNodeTypes.h"
>
</File>
<File
RelativePath="..\..\include\IAnimatedMesh.h"
>
</File>
<File
RelativePath="..\..\include\IAnimatedMeshMD2.h"
>
</File>
<File
RelativePath="..\..\include\IAnimatedMeshMS3D.h"
>
</File>
<File
RelativePath="..\..\include\IAnimatedMeshSceneNode.h"
>
</File>
<File
RelativePath="..\..\include\IBillboardSceneNode.h"
>
</File>
<File
RelativePath="..\..\include\ICameraSceneNode.h"
>
</File>
<File
RelativePath="..\..\include\IDummyTransformationSceneNode.h"
>
</File>
<File
RelativePath="..\..\include\ILightSceneNode.h"
>
</File>
<File
RelativePath="..\..\include\IMesh.h"
>
</File>
<File
RelativePath="..\..\include\IMeshBuffer.h"
>
</File>
<File
RelativePath="..\..\include\IMeshCache.h"
>
</File>
<File
RelativePath="..\..\include\IMeshLoader.h"
>
</File>
<File
RelativePath="..\..\include\IMeshManipulator.h"
>
</File>
<File
RelativePath="..\..\include\IMeshSceneNode.h"
>
</File>
<File
RelativePath="..\..\include\IMeshWriter.h"
>
</File>
<File
RelativePath="..\..\include\IMetaTriangleSelector.h"
>
</File>
<File
RelativePath="..\..\include\IParticleAffector.h"
>
</File>
<File
RelativePath="..\..\include\IParticleEmitter.h"
>
</File>
<File
RelativePath="..\..\include\IParticleSystemSceneNode.h"
>
</File>
<File
RelativePath="..\..\include\IQ3LevelMesh.h"
>
</File>
<File
RelativePath="..\..\include\ISceneCollisionManager.h"
>
</File>
<File
RelativePath="..\..\include\ISceneManager.h"
>
</File>
<File
RelativePath="..\..\include\ISceneNode.h"
>
</File>
<File
RelativePath="..\..\include\ISceneNodeAnimator.h"
>
</File>
<File
RelativePath="..\..\include\ISceneNodeAnimatorCameraFPS.h"
>
</File>
<File
RelativePath="..\..\include\ISceneNodeAnimatorCameraMaya.h"
>
</File>
<File
RelativePath="..\..\include\ISceneNodeAnimatorCollisionResponse.h"
>
</File>
<File
RelativePath="..\..\include\ISceneNodeAnimatorFactory.h"
>
</File>
<File
RelativePath="..\..\include\ISceneNodeFactory.h"
>
</File>
<File
RelativePath="..\..\include\IShadowVolumeSceneNode.h"
>
</File>
<File
RelativePath="..\..\include\ISkinnedMesh.h"
>
</File>
<File
RelativePath="..\..\include\ITerrainSceneNode.h"
>
</File>
<File
RelativePath="..\..\include\ITextSceneNode.h"
>
</File>
<File
RelativePath="..\..\include\ITriangleSelector.h"
>
</File>
<File
RelativePath="..\..\include\IVolumeLightSceneNode.h"
>
</File>
<File
RelativePath="..\..\include\SAnimatedMesh.h"
>
</File>
<File
RelativePath="..\..\include\SceneParameters.h"
>
</File>
<File
RelativePath="..\..\include\SMesh.h"
>
</File>
<File
RelativePath="..\..\include\SMeshBuffer.h"
>
</File>
<File
RelativePath="..\..\include\SMeshBufferLightMap.h"
>
</File>
<File
RelativePath="..\..\include\SMeshBufferTangents.h"
>
</File>
<File
RelativePath="..\..\include\SParticle.h"
>
</File>
<File
RelativePath="..\..\include\SViewFrustum.h"
>
</File>
</Filter>
<Filter
Name="gui"
>
<File
RelativePath="..\..\include\EGUIAlignment.h"
>
</File>
<File
RelativePath="..\..\include\EGUIElementTypes.h"
>
</File>
<File
RelativePath="..\..\include\EMessageBoxFlags.h"
>
</File>
<File
RelativePath="..\..\include\ICursorControl.h"
>
</File>
<File
RelativePath="..\..\include\IGUIButton.h"
>
</File>
<File
RelativePath="..\..\include\IGUICheckbox.h"
>
</File>
<File
RelativePath="..\..\include\IGUIComboBox.h"
>
</File>
<File
RelativePath="..\..\include\IGUIContextMenu.h"
>
</File>
<File
RelativePath="..\..\include\IGUIEditBox.h"
>
</File>
<File
RelativePath="..\..\include\IGUIElement.h"
>
</File>
<File
RelativePath="..\..\include\IGUIElementFactory.h"
>
</File>
<File
RelativePath="..\..\include\IGUIEnvironment.h"
>
</File>
<File
RelativePath="..\..\include\IGUIFileOpenDialog.h"
>
</File>
<File
RelativePath="..\..\include\IGUIFont.h"
>
</File>
<File
RelativePath="..\..\include\IGUIImage.h"
>
</File>
<File
RelativePath="..\..\include\IGUIInOutFader.h"
>
</File>
<File
RelativePath="..\..\include\IGUIListBox.h"
>
</File>
<File
RelativePath="..\..\include\IGUIMeshViewer.h"
>
</File>
<File
RelativePath="..\..\include\IGUIScrollBar.h"
>
</File>
<File
RelativePath="..\..\include\IGUISkin.h"
>
</File>
<File
RelativePath="..\..\include\IGUISpinBox.h"
>
</File>
<File
RelativePath="..\..\include\IGUISpriteBank.h"
>
</File>
<File
RelativePath="..\..\include\IGUIStaticText.h"
>
</File>
<File
RelativePath="..\..\include\IGUITabControl.h"
>
</File>
<File
RelativePath="..\..\include\IGUIToolbar.h"
>
</File>
<File
RelativePath="..\..\include\IGUIWindow.h"
>
</File>
</Filter>
</Filter>
<Filter
Name="gui impl"
>
<File
RelativePath="BuiltInFont.h"
>
</File>
<File
RelativePath="CDefaultGUIElementFactory.cpp"
>
</File>
<File
RelativePath="CDefaultGUIElementFactory.h"
>
</File>
<File
RelativePath="CGUIButton.cpp"
>
</File>
<File
RelativePath="CGUIButton.h"
>
</File>
<File
RelativePath="CGUICheckbox.cpp"
>
</File>
<File
RelativePath="CGUICheckbox.h"
>
</File>
<File
RelativePath="CGUIColorSelectDialog.cpp"
>
</File>
<File
RelativePath="CGUIColorSelectDialog.h"
>
</File>
<File
RelativePath="CGUIComboBox.cpp"
>
</File>
<File
RelativePath="CGUIComboBox.h"
>
</File>
<File
RelativePath="CGUIContextMenu.cpp"
>
</File>
<File
RelativePath="CGUIContextMenu.h"
>
</File>
<File
RelativePath="CGUIEditBox.cpp"
>
</File>
<File
RelativePath="CGUIEditBox.h"
>
</File>
<File
RelativePath="CGUIEnvironment.cpp"
>
</File>
<File
RelativePath="CGUIEnvironment.h"
>
</File>
<File
RelativePath="CGUIFileOpenDialog.cpp"
>
</File>
<File
RelativePath="CGUIFileOpenDialog.h"
>
</File>
<File
RelativePath="CGUIFont.cpp"
>
</File>
<File
RelativePath="CGUIFont.h"
>
</File>
<File
RelativePath="CGUIImage.cpp"
>
</File>
<File
RelativePath="CGUIImage.h"
>
</File>
<File
RelativePath="CGUIInOutFader.cpp"
>
</File>
<File
RelativePath="CGUIInOutFader.h"
>
</File>
<File
RelativePath="CGUIListBox.cpp"
>
</File>
<File
RelativePath="CGUIListBox.h"
>
</File>
<File
RelativePath="CGUIMenu.cpp"
>
</File>
<File
RelativePath="CGUIMenu.h"
>
</File>
<File
RelativePath="CGUIMeshViewer.cpp"
>
</File>
<File
RelativePath="CGUIMeshViewer.h"
>
</File>
<File
RelativePath="CGUIMessageBox.cpp"
>
</File>
<File
RelativePath="CGUIMessageBox.h"
>
</File>
<File
RelativePath="CGUIModalScreen.cpp"
>
</File>
<File
RelativePath="CGUIModalScreen.h"
>
</File>
<File
RelativePath="CGUIScrollBar.cpp"
>
</File>
<File
RelativePath="CGUIScrollBar.h"
>
</File>
<File
RelativePath="CGUISkin.cpp"
>
</File>
<File
RelativePath="CGUISkin.h"
>
</File>
<File
RelativePath="CGUISpinBox.cpp"
>
</File>
<File
RelativePath="CGUISpinBox.h"
>
</File>
<File
RelativePath="CGUISpriteBank.cpp"
>
</File>
<File
RelativePath="CGUISpriteBank.h"
>
</File>
<File
RelativePath="CGUIStaticText.cpp"
>
</File>
<File
RelativePath="CGUIStaticText.h"
>
</File>
<File
RelativePath="CGUITabControl.cpp"
>
</File>
<File
RelativePath="CGUITabControl.h"
>
</File>
<File
RelativePath="CGUITable.cpp"
>
</File>
<File
RelativePath="CGUITable.h"
>
</File>
<File
RelativePath="CGUIToolBar.cpp"
>
</File>
<File
RelativePath="CGUIToolBar.h"
>
</File>
<File
RelativePath="CGUIWindow.cpp"
>
</File>
<File
RelativePath="CGUIWindow.h"
>
</File>
</Filter>
<Filter
Name="video impl"
>
<File
RelativePath="CVideoModeList.cpp"
>
</File>
<File
RelativePath="CVideoModeList.h"
>
</File>
<Filter
Name="Software"
>
<File
RelativePath="CSoftwareDriver.cpp"
>
</File>
<File
RelativePath="CSoftwareDriver.h"
>
</File>
<File
RelativePath="CSoftwareTexture.cpp"
>
</File>
<File
RelativePath="CSoftwareTexture.h"
>
</File>
<File
RelativePath="CTRFlat.cpp"
>
</File>
<File
RelativePath="CTRFlatWire.cpp"
>
</File>
<File
RelativePath="CTRGouraud.cpp"
>
</File>
<File
RelativePath="CTRGouraudWire.cpp"
>
</File>
<File
RelativePath="CTRTextureFlat.cpp"
>
</File>
<File
RelativePath="CTRTextureFlatWire.cpp"
>
</File>
<File
RelativePath="CTRTextureGouraud.cpp"
>
</File>
<File
RelativePath="CTRTextureGouraud.h"
>
</File>
<File
RelativePath="CTRTextureGouraudAdd.cpp"
>
</File>
<File
RelativePath="CTRTextureGouraudNoZ.cpp"
>
</File>
<File
RelativePath="CTRTextureGouraudWire.cpp"
>
</File>
<File
RelativePath="CZBuffer.cpp"
>
</File>
<File
RelativePath="CZBuffer.h"
>
</File>
<File
RelativePath="ITriangleRenderer.h"
>
</File>
<File
RelativePath="IZBuffer.h"
>
</File>
<File
RelativePath="S2DVertex.h"
>
</File>
</Filter>
<Filter
Name="OpenGL"
>
<File
RelativePath="COpenGLDriver.cpp"
>
</File>
<File
RelativePath="COpenGLDriver.h"
>
</File>
<File
RelativePath="COpenGLExtensionHandler.cpp"
>
</File>
<File
RelativePath="COpenGLExtensionHandler.h"
>
</File>
<File
RelativePath="COpenGLMaterialRenderer.h"
>
</File>
<File
RelativePath="COpenGLNormalMapRenderer.cpp"
>
</File>
<File
RelativePath="COpenGLNormalMapRenderer.h"
>
</File>
<File
RelativePath="COpenGLParallaxMapRenderer.cpp"
>
</File>
<File
RelativePath="COpenGLParallaxMapRenderer.h"
>
</File>
<File
RelativePath="COpenGLShaderMaterialRenderer.cpp"
>
</File>
<File
RelativePath="COpenGLShaderMaterialRenderer.h"
>
</File>
<File
RelativePath="COpenGLSLMaterialRenderer.cpp"
>
</File>
<File
RelativePath="COpenGLSLMaterialRenderer.h"
>
</File>
<File
RelativePath="COpenGLTexture.cpp"
>
</File>
<File
RelativePath="COpenGLTexture.h"
>
</File>
<File
RelativePath="glext.h"
>
</File>
</Filter>
<Filter
Name="Direct3D8"
>
<File
RelativePath="CD3D8Driver.cpp"
>
</File>
<File
RelativePath="CD3D8Driver.h"
>
</File>
<File
RelativePath="CD3D8MaterialRenderer.h"
>
</File>
<File
RelativePath="CD3D8NormalMapRenderer.cpp"
>
</File>
<File
RelativePath="CD3D8NormalMapRenderer.h"
>
</File>
<File
RelativePath="CD3D8ParallaxMapRenderer.cpp"
>
</File>
<File
RelativePath="CD3D8ParallaxMapRenderer.h"
>
</File>
<File
RelativePath="CD3D8ShaderMaterialRenderer.cpp"
>
</File>
<File
RelativePath="CD3D8ShaderMaterialRenderer.h"
>
</File>
<File
RelativePath="CD3D8Texture.cpp"
>
</File>
<File
RelativePath="CD3D8Texture.h"
>
</File>
</Filter>
<Filter
Name="Null"
>
<File
RelativePath="CColorConverter.cpp"
>
</File>
<File
RelativePath="CColorConverter.h"
>
</File>
<File
RelativePath="CFPSCounter.cpp"
>
</File>
<File
RelativePath="CFPSCounter.h"
>
</File>
<File
RelativePath="CImage.cpp"
>
</File>
<File
RelativePath="CImage.h"
>
</File>
<File
RelativePath="CImageLoaderBMP.cpp"
>
</File>
<File
RelativePath="CImageLoaderBMP.h"
>
</File>
<File
RelativePath="CImageLoaderJPG.cpp"
>
</File>
<File
RelativePath="CImageLoaderJPG.h"
>
</File>
<File
RelativePath="CImageLoaderPCX.cpp"
>
</File>
<File
RelativePath="CImageLoaderPCX.h"
>
</File>
<File
RelativePath="CImageLoaderPNG.cpp"
>
</File>
<File
RelativePath="CImageLoaderPNG.h"
>
</File>
<File
RelativePath="CImageLoaderPPM.cpp"
>
</File>
<File
RelativePath="CImageLoaderPPM.h"
>
</File>
<File
RelativePath="CImageLoaderPSD.cpp"
>
</File>
<File
RelativePath="CImageLoaderPSD.h"
>
</File>
<File
RelativePath="CImageLoaderTGA.cpp"
>
</File>
<File
RelativePath="CImageLoaderTGA.h"
>
</File>
<File
RelativePath="CImageLoaderWAL.cpp"
>
</File>
<File
RelativePath="CImageLoaderWAL.h"
>
</File>
<File
RelativePath="CNullDriver.cpp"
>
</File>
<File
RelativePath="CNullDriver.h"
>
</File>
<File
RelativePath="IImagePresenter.h"
>
</File>
<Filter
Name="Writer"
>
<File
RelativePath="CImageWriterBMP.cpp"
>
</File>
<File
RelativePath="CImageWriterBMP.h"
>
</File>
<File
RelativePath="CImageWriterJPG.cpp"
>
</File>
<File
RelativePath="CImageWriterJPG.h"
>
</File>
<File
RelativePath="CImageWriterPCX.cpp"
>
</File>
<File
RelativePath="CImageWriterPCX.h"
>
</File>
<File
RelativePath="CImageWriterPNG.cpp"
>
</File>
<File
RelativePath="CImageWriterPNG.h"
>
</File>
<File
RelativePath="CImageWriterPPM.cpp"
>
</File>
<File
RelativePath="CImageWriterPPM.h"
>
</File>
<File
RelativePath="CImageWriterPSD.cpp"
>
</File>
<File
RelativePath="CImageWriterPSD.h"
>
</File>
<File
RelativePath="CImageWriterTGA.cpp"
>
</File>
<File
RelativePath="CImageWriterTGA.h"
>
</File>
</Filter>
</Filter>
<Filter
Name="Direct3D9"
>
<File
RelativePath="CD3D9Driver.cpp"
>
</File>
<File
RelativePath="CD3D9Driver.h"
>
</File>
<File
RelativePath="CD3D9HLSLMaterialRenderer.cpp"
>
</File>
<File
RelativePath="CD3D9HLSLMaterialRenderer.h"
>
</File>
<File
RelativePath="CD3D9MaterialRenderer.h"
>
</File>
<File
RelativePath="CD3D9NormalMapRenderer.cpp"
>
</File>
<File
RelativePath="CD3D9NormalMapRenderer.h"
>
</File>
<File
RelativePath="CD3D9ParallaxMapRenderer.cpp"
>
</File>
<File
RelativePath="CD3D9ParallaxMapRenderer.h"
>
</File>
<File
RelativePath="CD3D9ShaderMaterialRenderer.cpp"
>
</File>
<File
RelativePath="CD3D9ShaderMaterialRenderer.h"
>
</File>
<File
RelativePath="CD3D9Texture.cpp"
>
</File>
<File
RelativePath="CD3D9Texture.h"
>
</File>
</Filter>
<Filter
Name="Burning Video"
>
<File
RelativePath="CBurningShader_Raster_Reference.cpp"
>
</File>
<File
RelativePath="CDepthBuffer.cpp"
>
</File>
<File
RelativePath="CDepthBuffer.h"
>
</File>
<File
RelativePath="CSoftware2MaterialRenderer.h"
>
</File>
<File
RelativePath="CSoftwareDriver2.cpp"
>
</File>
<File
RelativePath="CSoftwareDriver2.h"
>
</File>
<File
RelativePath="CSoftwareTexture2.cpp"
>
</File>
<File
RelativePath="CSoftwareTexture2.h"
>
</File>
<File
RelativePath="CTRGouraud2.cpp"
>
</File>
<File
RelativePath="CTRGouraudAlpha2.cpp"
>
</File>
<File
RelativePath="CTRGouraudAlphaNoZ2.cpp"
>
</File>
<File
RelativePath="CTRTextureBlend.cpp"
>
</File>
<File
RelativePath="CTRTextureDetailMap2.cpp"
>
</File>
<File
RelativePath="CTRTextureGouraud2.cpp"
>
</File>
<File
RelativePath="CTRTextureGouraudAdd2.cpp"
>
</File>
<File
RelativePath="CTRTextureGouraudAddNoZ2.cpp"
>
</File>
<File
RelativePath="CTRTextureGouraudAlpha.cpp"
>
</File>
<File
RelativePath="CTRTextureGouraudAlphaNoZ.cpp"
>
</File>
<File
RelativePath="CTRTextureGouraudNoZ2.cpp"
>
</File>
<File
RelativePath="CTRTextureGouraudVertexAlpha2.cpp"
>
</File>
<File
RelativePath="CTRTextureLightMap2_Add.cpp"
>
</File>
<File
RelativePath="CTRTextureLightMap2_M1.cpp"
>
</File>
<File
RelativePath="CTRTextureLightMap2_M2.cpp"
>
</File>
<File
RelativePath="CTRTextureLightMap2_M4.cpp"
>
</File>
<File
RelativePath="CTRTextureLightMapGouraud2_M4.cpp"
>
</File>
<File
RelativePath="CTRTextureWire2.cpp"
>
</File>
<File
RelativePath="IBurningShader.cpp"
>
</File>
<File
RelativePath="IBurningShader.h"
>
</File>
<File
RelativePath="IDepthBuffer.h"
>
</File>
<File
RelativePath="S4DVertex.h"
>
</File>
<File
RelativePath="SoftwareDriver2_compile_config.h"
>
</File>
<File
RelativePath="SoftwareDriver2_helper.h"
>
</File>
</Filter>
</Filter>
<Filter
Name="scene impl"
>
<File
RelativePath="CDefaultSceneNodeAnimatorFactory.cpp"
>
</File>
<File
RelativePath="CDefaultSceneNodeAnimatorFactory.h"
>
</File>
<File
RelativePath="CDefaultSceneNodeFactory.cpp"
>
</File>
<File
RelativePath="CDefaultSceneNodeFactory.h"
>
</File>
<File
RelativePath="CGeometryCreator.cpp"
>
</File>
<File
RelativePath="CGeometryCreator.h"
>
</File>
<File
RelativePath="CMeshCache.cpp"
>
</File>
<File
RelativePath="CMeshCache.h"
>
</File>
<File
RelativePath="CMeshManipulator.cpp"
>
</File>
<File
RelativePath="CMeshManipulator.h"
>
</File>
<File
RelativePath="CSceneManager.cpp"
>
</File>
<File
RelativePath="CSceneManager.h"
>
</File>
<File
RelativePath="OctTree.h"
>
</File>
<Filter
Name="loaders"
>
<File
RelativePath="C3DSMeshFileLoader.cpp"
>
</File>
<File
RelativePath="C3DSMeshFileLoader.h"
>
</File>
<File
RelativePath="CAnimatedMeshMD2.cpp"
>
</File>
<File
RelativePath="CAnimatedMeshMD2.h"
>
</File>
<File
RelativePath="CAnimatedMeshMD3.cpp"
>
</File>
<File
RelativePath="CAnimatedMeshMD3.h"
>
</File>
<File
RelativePath="CB3DMeshFileLoader.cpp"
>
</File>
<File
RelativePath="CB3DMeshFileLoader.h"
>
</File>
<File
RelativePath="CBSPMeshFileLoader.cpp"
>
</File>
<File
RelativePath="CBSPMeshFileLoader.h"
>
</File>
<File
RelativePath="CColladaFileLoader.cpp"
>
</File>
<File
RelativePath="CColladaFileLoader.h"
>
</File>
<File
RelativePath="CCSMLoader.cpp"
>
</File>
<File
RelativePath="CCSMLoader.h"
>
</File>
<File
RelativePath="CDMFLoader.cpp"
>
</File>
<File
RelativePath="CDMFLoader.h"
>
</File>
<File
RelativePath="CIrrMeshFileLoader.cpp"
>
</File>
<File
RelativePath="CIrrMeshFileLoader.h"
>
</File>
<File
RelativePath="CLMTSMeshFileLoader.cpp"
>
</File>
<File
RelativePath="CLMTSMeshFileLoader.h"
>
</File>
<File
RelativePath="CLWOMeshFileLoader.cpp"
>
</File>
<File
RelativePath="CLWOMeshFileLoader.h"
>
</File>
<File
RelativePath="CMD2MeshFileLoader.cpp"
>
</File>
<File
RelativePath="CMD2MeshFileLoader.h"
>
</File>
<File
RelativePath="CMD3MeshFileLoader.cpp"
>
</File>
<File
RelativePath="CMD3MeshFileLoader.h"
>
</File>
<File
RelativePath="CMS3DMeshFileLoader.cpp"
>
</File>
<File
RelativePath="CMS3DMeshFileLoader.h"
>
</File>
<File
RelativePath="CMY3DHelper.h"
>
</File>
<File
RelativePath="CMY3DMeshFileLoader.cpp"
>
</File>
<File
RelativePath="CMY3DMeshFileLoader.h"
>
</File>
<File
RelativePath="COBJMeshFileLoader.cpp"
>
</File>
<File
RelativePath="COBJMeshFileLoader.h"
>
</File>
<File
RelativePath="COCTLoader.cpp"
>
</File>
<File
RelativePath="COCTLoader.h"
>
</File>
<File
RelativePath="COgreMeshFileLoader.cpp"
>
</File>
<File
RelativePath="COgreMeshFileLoader.h"
>
</File>
<File
RelativePath="CQ3LevelMesh.cpp"
>
</File>
<File
RelativePath="CQ3LevelMesh.h"
>
</File>
<File
RelativePath="CSkinnedMesh.cpp"
>
</File>
<File
RelativePath="CSkinnedMesh.h"
>
</File>
<File
RelativePath="CSTLMeshFileLoader.cpp"
>
</File>
<File
RelativePath="CSTLMeshFileLoader.h"
>
</File>
<File
RelativePath="CXMeshFileLoader.cpp"
>
</File>
<File
RelativePath="CXMeshFileLoader.h"
>
</File>
<File
RelativePath="dmfsupport.h"
>
</File>
</Filter>
<Filter
Name="sceneNodes"
>
<File
RelativePath="CAnimatedMeshSceneNode.cpp"
>
</File>
<File
RelativePath="CAnimatedMeshSceneNode.h"
>
</File>
<File
RelativePath="CBillboardSceneNode.cpp"
>
</File>
<File
RelativePath="CBillboardSceneNode.h"
>
</File>
<File
RelativePath="CBoneSceneNode.cpp"
>
</File>
<File
RelativePath="CBoneSceneNode.h"
>
</File>
<File
RelativePath="CCameraSceneNode.cpp"
>
</File>
<File
RelativePath="CCameraSceneNode.h"
>
</File>
<File
RelativePath="CCubeSceneNode.cpp"
>
</File>
<File
RelativePath="CCubeSceneNode.h"
>
</File>
<File
RelativePath="CDummyTransformationSceneNode.cpp"
>
</File>
<File
RelativePath="CDummyTransformationSceneNode.h"
>
</File>
<File
RelativePath="CEmptySceneNode.cpp"
>
</File>
<File
RelativePath="CEmptySceneNode.h"
>
</File>
<File
RelativePath="CLightSceneNode.cpp"
>
</File>
<File
RelativePath="CLightSceneNode.h"
>
</File>
<File
RelativePath="CMeshSceneNode.cpp"
>
</File>
<File
RelativePath="CMeshSceneNode.h"
>
</File>
<File
RelativePath="COctTreeSceneNode.cpp"
>
</File>
<File
RelativePath="COctTreeSceneNode.h"
>
</File>
<File
RelativePath="CQuake3ShaderSceneNode.cpp"
>
</File>
<File
RelativePath="CQuake3ShaderSceneNode.h"
>
</File>
<File
RelativePath="CShadowVolumeSceneNode.cpp"
>
</File>
<File
RelativePath="CShadowVolumeSceneNode.h"
>
</File>
<File
RelativePath="CSkyBoxSceneNode.cpp"
>
</File>
<File
RelativePath="CSkyBoxSceneNode.h"
>
</File>
<File
RelativePath="CSkyDomeSceneNode.cpp"
>
</File>
<File
RelativePath="CSkyDomeSceneNode.h"
>
</File>
<File
RelativePath="CSphereSceneNode.cpp"
>
</File>
<File
RelativePath="CSphereSceneNode.h"
>
</File>
<File
RelativePath="CTerrainSceneNode.cpp"
>
</File>
<File
RelativePath="CTerrainSceneNode.h"
>
</File>
<File
RelativePath="CTextSceneNode.cpp"
>
</File>
<File
RelativePath="CTextSceneNode.h"
>
</File>
<File
RelativePath="CVolumeLightSceneNode.cpp"
>
</File>
<File
RelativePath="CVolumeLightSceneNode.h"
>
</File>
<File
RelativePath="CWaterSurfaceSceneNode.cpp"
>
</File>
<File
RelativePath="CWaterSurfaceSceneNode.h"
>
</File>
</Filter>
<Filter
Name="particleSystem"
>
<File
RelativePath="CParticleAnimatedMeshSceneNodeEmitter.cpp"
>
</File>
<File
RelativePath="CParticleAttractionAffector.cpp"
>
</File>
<File
RelativePath="CParticleBoxEmitter.cpp"
>
</File>
<File
RelativePath="CParticleBoxEmitter.h"
>
</File>
<File
RelativePath="CParticleCylinderEmitter.cpp"
>
</File>
<File
RelativePath="CParticleFadeOutAffector.cpp"
>
</File>
<File
RelativePath="CParticleFadeOutAffector.h"
>
</File>
<File
RelativePath="CParticleGravityAffector.cpp"
>
</File>
<File
RelativePath="CParticleGravityAffector.h"
>
</File>
<File
RelativePath="CParticleMeshEmitter.cpp"
>
</File>
<File
RelativePath="CParticlePointEmitter.cpp"
>
</File>
<File
RelativePath="CParticlePointEmitter.h"
>
</File>
<File
RelativePath="CParticleRingEmitter.cpp"
>
</File>
<File
RelativePath="CParticleRotationAffector.cpp"
>
</File>
<File
RelativePath="CParticleSphereEmitter.cpp"
>
</File>
<File
RelativePath="CParticleSystemSceneNode.cpp"
>
</File>
<File
RelativePath="CParticleSystemSceneNode.h"
>
</File>
</Filter>
<Filter
Name="collision"
>
<File
RelativePath="CMetaTriangleSelector.cpp"
>
</File>
<File
RelativePath="CMetaTriangleSelector.h"
>
</File>
<File
RelativePath="COctTreeTriangleSelector.cpp"
>
</File>
<File
RelativePath="COctTreeTriangleSelector.h"
>
</File>
<File
RelativePath="CSceneCollisionManager.cpp"
>
</File>
<File
RelativePath="CSceneCollisionManager.h"
>
</File>
<File
RelativePath="CTerrainTriangleSelector.cpp"
>
</File>
<File
RelativePath="CTerrainTriangleSelector.h"
>
</File>
<File
RelativePath="CTriangleBBSelector.cpp"
>
</File>
<File
RelativePath="CTriangleBBSelector.h"
>
</File>
<File
RelativePath="CTriangleSelector.cpp"
>
</File>
<File
RelativePath="CTriangleSelector.h"
>
</File>
</Filter>
<Filter
Name="animators"
>
<File
RelativePath="CSceneNodeAnimatorCameraFPS.cpp"
>
</File>
<File
RelativePath="CSceneNodeAnimatorCameraFPS.h"
>
</File>
<File
RelativePath="CSceneNodeAnimatorCameraMaya.cpp"
>
</File>
<File
RelativePath="CSceneNodeAnimatorCameraMaya.h"
>
</File>
<File
RelativePath="CSceneNodeAnimatorCollisionResponse.cpp"
>
</File>
<File
RelativePath="CSceneNodeAnimatorCollisionResponse.h"
>
</File>
<File
RelativePath="CSceneNodeAnimatorDelete.cpp"
>
</File>
<File
RelativePath="CSceneNodeAnimatorDelete.h"
>
</File>
<File
RelativePath="CSceneNodeAnimatorFlyCircle.cpp"
>
</File>
<File
RelativePath="CSceneNodeAnimatorFlyCircle.h"
>
</File>
<File
RelativePath="CSceneNodeAnimatorFlyStraight.cpp"
>
</File>
<File
RelativePath="CSceneNodeAnimatorFlyStraight.h"
>
</File>
<File
RelativePath="CSceneNodeAnimatorFollowSpline.cpp"
>
</File>
<File
RelativePath="CSceneNodeAnimatorFollowSpline.h"
>
</File>
<File
RelativePath="CSceneNodeAnimatorRotation.cpp"
>
</File>
<File
RelativePath="CSceneNodeAnimatorRotation.h"
>
</File>
<File
RelativePath="CSceneNodeAnimatorTexture.cpp"
>
</File>
<File
RelativePath="CSceneNodeAnimatorTexture.h"
>
</File>
</Filter>
<Filter
Name="writers"
>
<File
RelativePath="CColladaMeshWriter.cpp"
>
</File>
<File
RelativePath="CColladaMeshWriter.h"
>
</File>
<File
RelativePath="CIrrMeshWriter.cpp"
>
</File>
<File
RelativePath="CIrrMeshWriter.h"
>
</File>
<File
RelativePath="CSTLMeshWriter.cpp"
>
</File>
<File
RelativePath="CSTLMeshWriter.h"
>
</File>
</Filter>
</Filter>
<Filter
Name="io impl"
>
<File
RelativePath="CAttributeImpl.h"
>
</File>
<File
RelativePath="CAttributes.cpp"
>
</File>
<File
RelativePath="CAttributes.h"
>
</File>
<File
RelativePath="CFileList.cpp"
>
</File>
<File
RelativePath="CFileList.h"
>
</File>
<File
RelativePath="CFileSystem.cpp"
>
</File>
<File
RelativePath="CFileSystem.h"
>
</File>
<File
RelativePath="CLimitReadFile.cpp"
>
</File>
<File
RelativePath="CLimitReadFile.h"
>
</File>
<File
RelativePath="CMemoryReadFile.cpp"
>
</File>
<File
RelativePath="CMemoryReadFile.h"
>
</File>
<File
RelativePath="CPakReader.cpp"
>
</File>
<File
RelativePath="CPakReader.h"
>
</File>
<File
RelativePath="CReadFile.cpp"
>
</File>
<File
RelativePath="CReadFile.h"
>
</File>
<File
RelativePath="CWriteFile.cpp"
>
</File>
<File
RelativePath="CWriteFile.h"
>
</File>
<File
RelativePath="CXMLReader.cpp"
>
</File>
<File
RelativePath="CXMLReader.h"
>
</File>
<File
RelativePath="CXMLReaderImpl.h"
>
</File>
<File
RelativePath="CXMLWriter.cpp"
>
</File>
<File
RelativePath="CXMLWriter.h"
>
</File>
<File
RelativePath="CZipReader.cpp"
>
</File>
<File
RelativePath="CZipReader.h"
>
</File>
<File
RelativePath="irrXML.cpp"
>
</File>
</Filter>
<Filter
Name="irr impl"
>
<File
RelativePath="CIrrDeviceLinux.cpp"
>
</File>
<File
RelativePath="CIrrDeviceLinux.h"
>
</File>
<File
RelativePath="CIrrDeviceSDL.cpp"
>
</File>
<File
RelativePath="CIrrDeviceSDL.h"
>
</File>
<File
RelativePath="CIrrDeviceStub.cpp"
>
</File>
<File
RelativePath="CIrrDeviceStub.h"
>
</File>
<File
RelativePath="CIrrDeviceWin32.cpp"
>
</File>
<File
RelativePath="CIrrDeviceWin32.h"
>
</File>
<File
RelativePath="CLogger.cpp"
>
</File>
<File
RelativePath="CLogger.h"
>
</File>
<File
RelativePath="COSOperator.cpp"
>
</File>
<File
RelativePath="COSOperator.h"
>
</File>
<File
RelativePath="CTimer.h"
>
</File>
<File
RelativePath="Irrlicht.cpp"
>
</File>
<File
RelativePath="os.cpp"
>
</File>
<File
RelativePath="os.h"
>
</File>
<Filter
Name="extern"
>
<Filter
Name="zlib"
>
<File
RelativePath="zlib\adler32.c"
>
</File>
<File
RelativePath="zlib\compress.c"
>
</File>
<File
RelativePath="zlib\crc32.c"
>
</File>
<File
RelativePath="zlib\crc32.h"
>
</File>
<File
RelativePath="zlib\deflate.c"
>
</File>
<File
RelativePath="zlib\deflate.h"
>
</File>
<File
RelativePath="zlib\inffast.c"
>
</File>
<File
RelativePath="zlib\inffast.h"
>
</File>
<File
RelativePath="zlib\inffixed.h"
>
</File>
<File
RelativePath="zlib\inflate.c"
>
</File>
<File
RelativePath="zlib\inftrees.c"
>
</File>
<File
RelativePath="zlib\inftrees.h"
>
</File>
<File
RelativePath="zlib\trees.c"
>
</File>
<File
RelativePath="zlib\trees.h"
>
</File>
<File
RelativePath="zlib\uncompr.c"
>
</File>
<File
RelativePath="zlib\zconf.h"
>
</File>
<File
RelativePath="zlib\zlib.h"
>
</File>
<File
RelativePath="zlib\zutil.c"
>
</File>
<File
RelativePath="zlib\zutil.h"
>
</File>
</Filter>
<Filter
Name="jpeglib"
>
<File
RelativePath="jpeglib\cderror.h"
>
</File>
<File
RelativePath="jpeglib\jcapimin.c"
>
</File>
<File
RelativePath="jpeglib\jcapistd.c"
>
</File>
<File
RelativePath="jpeglib\jccoefct.c"
>
</File>
<File
RelativePath="jpeglib\jccolor.c"
>
</File>
<File
RelativePath="jpeglib\jcdctmgr.c"
>
</File>
<File
RelativePath="jpeglib\jchuff.c"
>
</File>
<File
RelativePath="jpeglib\jchuff.h"
>
</File>
<File
RelativePath="jpeglib\jcinit.c"
>
</File>
<File
RelativePath="jpeglib\jcmainct.c"
>
</File>
<File
RelativePath="jpeglib\jcmarker.c"
>
</File>
<File
RelativePath="jpeglib\jcmaster.c"
>
</File>
<File
RelativePath="jpeglib\jcomapi.c"
>
</File>
<File
RelativePath="jpeglib\jconfig.h"
>
</File>
<File
RelativePath="jpeglib\jcparam.c"
>
</File>
<File
RelativePath="jpeglib\jcphuff.c"
>
</File>
<File
RelativePath="jpeglib\jcprepct.c"
>
</File>
<File
RelativePath="jpeglib\jcsample.c"
>
</File>
<File
RelativePath="jpeglib\jctrans.c"
>
</File>
<File
RelativePath="jpeglib\jdapimin.c"
>
</File>
<File
RelativePath="jpeglib\jdapistd.c"
>
</File>
<File
RelativePath="jpeglib\jdatadst.c"
>
</File>
<File
RelativePath="jpeglib\jdatasrc.c"
>
</File>
<File
RelativePath="jpeglib\jdcoefct.c"
>
</File>
<File
RelativePath="jpeglib\jdcolor.c"
>
</File>
<File
RelativePath="jpeglib\jdct.h"
>
</File>
<File
RelativePath="jpeglib\jddctmgr.c"
>
</File>
<File
RelativePath="jpeglib\jdhuff.c"
>
</File>
<File
RelativePath="jpeglib\jdhuff.h"
>
</File>
<File
RelativePath="jpeglib\jdinput.c"
>
</File>
<File
RelativePath="jpeglib\jdmainct.c"
>
</File>
<File
RelativePath="jpeglib\jdmarker.c"
>
</File>
<File
RelativePath="jpeglib\jdmaster.c"
>
</File>
<File
RelativePath="jpeglib\jdmerge.c"
>
</File>
<File
RelativePath="jpeglib\jdphuff.c"
>
</File>
<File
RelativePath="jpeglib\jdpostct.c"
>
</File>
<File
RelativePath="jpeglib\jdsample.c"
>
</File>
<File
RelativePath="jpeglib\jdtrans.c"
>
</File>
<File
RelativePath="jpeglib\jerror.c"
>
</File>
<File
RelativePath="jpeglib\jerror.h"
>
</File>
<File
RelativePath="jpeglib\jfdctflt.c"
>
</File>
<File
RelativePath="jpeglib\jfdctfst.c"
>
</File>
<File
RelativePath="jpeglib\jfdctint.c"
>
</File>
<File
RelativePath="jpeglib\jidctflt.c"
>
</File>
<File
RelativePath="jpeglib\jidctfst.c"
>
</File>
<File
RelativePath="jpeglib\jidctint.c"
>
</File>
<File
RelativePath="jpeglib\jidctred.c"
>
</File>
<File
RelativePath="jpeglib\jinclude.h"
>
</File>
<File
RelativePath="jpeglib\jmemmgr.c"
>
</File>
<File
RelativePath="jpeglib\jmemnobs.c"
>
</File>
<File
RelativePath="jpeglib\jmemsys.h"
>
</File>
<File
RelativePath="jpeglib\jmorecfg.h"
>
</File>
<File
RelativePath="jpeglib\jpegint.h"
>
</File>
<File
RelativePath="jpeglib\jpeglib.h"
>
</File>
<File
RelativePath="jpeglib\jquant1.c"
>
</File>
<File
RelativePath="jpeglib\jquant2.c"
>
</File>
<File
RelativePath="jpeglib\jutils.c"
>
</File>
<File
RelativePath="jpeglib\jversion.h"
>
</File>
</Filter>
<Filter
Name="libpng"
>
<File
RelativePath="libpng\png.c"
>
</File>
<File
RelativePath="libpng\png.h"
>
</File>
<File
RelativePath="libpng\pngconf.h"
>
</File>
<File
RelativePath="libpng\pngerror.c"
>
</File>
<File
RelativePath="libpng\pngget.c"
>
</File>
<File
RelativePath="libpng\pngmem.c"
>
</File>
<File
RelativePath="libpng\pngpread.c"
>
</File>
<File
RelativePath="libpng\pngread.c"
>
</File>
<File
RelativePath="libpng\pngrio.c"
>
</File>
<File
RelativePath="libpng\pngrtran.c"
>
</File>
<File
RelativePath="libpng\pngrutil.c"
>
</File>
<File
RelativePath="libpng\pngset.c"
>
</File>
<File
RelativePath="libpng\pngtrans.c"
>
</File>
<File
RelativePath="libpng\pngwio.c"
>
</File>
<File
RelativePath="libpng\pngwrite.c"
>
</File>
<File
RelativePath="libpng\pngwtran.c"
>
</File>
<File
RelativePath="libpng\pngwutil.c"
>
</File>
</Filter>
</Filter>
</Filter>
<Filter
Name="doc"
>
<File
RelativePath="..\..\changes.txt"
>
</File>
<File
RelativePath="..\..\readme.txt"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment