Commit a5fc06d9 authored by irrlicht's avatar irrlicht

The SkyBox scene node clamps its textures by default now

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@696 dfc29bdd-3216-0410-991c-e03cc46cb475
parent 4873ecf3
......@@ -17,6 +17,9 @@ Changes in version 1.3.1 (?? Mar 2007)
- CSphereSceneNode is now texture wrapped with sphere mapping by exactly one
texture. Only a small error on the top remained.
- The Sky box scene node now clamps its textures now by default (meaning no more ugly
artifacts at the borders).
- Frustum culling fixed by using the fixed classifyPointRelation function.
- Some fixes in the 3d basic structures: plane3d.classifyPointRelation now
......
......@@ -40,6 +40,7 @@ CSkyBoxSceneNode::CSkyBoxSceneNode(video::ITexture* top, video::ITexture* bottom
mat.Lighting = false;
mat.ZBuffer = false;
mat.ZWriteEnable = false;
mat.TextureWrap[0] = video::ETC_CLAMP;
/* Hey, I am no artist, but look at that
cool ASCII art I made! ;)
......
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