Fix bounding boxes for skinned meshes. Moved LocalMatrix computation out of...
Fix bounding boxes for skinned meshes. Moved LocalMatrix computation out of the loop. This works for the meshes I tested, but might break with others. Further testing required. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2768 dfc29bdd-3216-0410-991c-e03cc46cb475
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