Commit 787009d0 authored by bitplane's avatar bitplane

Updated dev-cpp project, changed x loader debug messages to use _X_READER_DEBUG define

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@939 dfc29bdd-3216-0410-991c-e03cc46cb475
parent 38a6a821
......@@ -14,6 +14,9 @@
#include "IVideoDriver.h"
#include "IReadFile.h"
#define _XREADER_DEBUG
//#define BETTER_MESHBUFFER_SPLITTING_FOR_X
namespace irr
{
namespace scene
......@@ -361,7 +364,7 @@ bool CXMeshFileLoader::parseDataObject()
return false;
// parse specific object
#ifdef _DEBUG
#ifdef _XREADER_DEBUG
os::Printer::log("debug DataObject:", objectName.c_str() );
#endif
......@@ -483,7 +486,7 @@ bool CXMeshFileLoader::parseDataObjectFrame( CSkinnedMesh::SJoint *Parent )
if (!joint)
{
#ifdef _DEBUG
#ifdef _XREADER_DEBUG
os::Printer::log("creating joint ", name.c_str());
#endif
joint=AnimatedMesh->createJoint(Parent);
......@@ -491,7 +494,7 @@ bool CXMeshFileLoader::parseDataObjectFrame( CSkinnedMesh::SJoint *Parent )
}
else
{
#ifdef _DEBUG
#ifdef _XREADER_DEBUG
os::Printer::log("using joint ", name.c_str());
#endif
if (Parent)
......@@ -505,7 +508,7 @@ bool CXMeshFileLoader::parseDataObjectFrame( CSkinnedMesh::SJoint *Parent )
{
core::stringc objectName = getNextToken();
#ifdef _DEBUG
#ifdef _XREADER_DEBUG
os::Printer::log("debug DataObject in frame:", objectName.c_str() );
#endif
......@@ -729,7 +732,7 @@ bool CXMeshFileLoader::parseDataObjectMesh(SXMesh &mesh)
{
core::stringc objectName = getNextToken();
#ifdef _DEBUG
#ifdef _XREADER_DEBUG
os::Printer::log("debug DataObject in mesh:", objectName.c_str() );
#endif
......
......@@ -9,8 +9,8 @@ CppCompiler=-D__GNUWIN32__ -W -DWIN32 -DNDEBUG -D_WINDOWS -D_MBCS -D_USRDLL -DIR
Includes=..\..\include;zlib
Linker=-lkernel32 -luser32 -lgdi32 -lwinspool -lcomdlg32 -ladvapi32 -lshell32 -lole32 -loleaut32 -luuid -lodbc32 -lodbccp32 -lglu32 -lopengl32_@@_
Libs=
UnitCount=565
Folders=doc,gui_impl,include,include/core,include/gui,include/io,include/scene,include/video,io_impl,other_impl,other_impl/extern,other_impl/extern/jpeglib,other_impl/extern/libpng,other_impl/extern/zlib,scene_impl,video_impl,"video_impl/Burning Video",video_impl/DirectX8,video_impl/DirectX9,video_impl/Null,video_impl/OpenGL,video_impl/Software
UnitCount=588
Folders=doc,gui_impl,include,include/core,include/gui,include/io,include/scene,include/video,io_impl,other_impl,other_impl/extern,other_impl/extern/jpeglib,other_impl/extern/libpng,other_impl/extern/zlib,scene_impl,scene_impl/animators,scene_impl/collision,scene_impl/mesh,scene_impl/mesh/loaders,scene_impl/mesh/writers,scene_impl/nodes,scene_impl/nodes/particles,video_impl,"video_impl/Burning Video",video_impl/DirectX8,video_impl/DirectX9,video_impl/Null,video_impl/OpenGL,video_impl/Software
ObjFiles=
PrivateResource=
ResourceIncludes=
......@@ -590,16 +590,6 @@ OverrideBuildCmd=0
BuildCmd=
[Unit57]
FileName=..\..\include\IUnknown.h
Folder=include
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit58]
FileName=..\..\include\Keycodes.h
Folder=include
Compile=1
......@@ -609,7 +599,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit59]
[Unit58]
FileName=..\..\include\SIrrCreationParameters.h
Folder=include
Compile=1
......@@ -619,7 +609,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit60]
[Unit59]
FileName=BuiltInFont.h
Folder=gui_impl
Compile=1
......@@ -629,7 +619,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit61]
[Unit60]
FileName=CGUIButton.cpp
Folder=gui_impl
Compile=1
......@@ -639,7 +629,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit62]
[Unit61]
FileName=CGUIButton.h
Folder=gui_impl
Compile=1
......@@ -649,7 +639,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit63]
[Unit62]
FileName=CGUICheckbox.cpp
Folder=gui_impl
Compile=1
......@@ -659,7 +649,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit64]
[Unit63]
FileName=CGUICheckbox.h
Folder=gui_impl
Compile=1
......@@ -669,7 +659,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit65]
[Unit64]
FileName=CGUIComboBox.cpp
Folder=gui_impl
Compile=1
......@@ -679,7 +669,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit66]
[Unit65]
FileName=CGUIComboBox.h
Folder=gui_impl
Compile=1
......@@ -689,7 +679,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit67]
[Unit66]
FileName=CGUIContextMenu.cpp
Folder=gui_impl
Compile=1
......@@ -699,7 +689,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit68]
[Unit67]
FileName=CGUIContextMenu.h
Folder=gui_impl
Compile=1
......@@ -709,7 +699,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit69]
[Unit68]
FileName=CGUIEditBox.cpp
Folder=gui_impl
Compile=1
......@@ -719,7 +709,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit70]
[Unit69]
FileName=CGUIEditBox.h
Folder=gui_impl
Compile=1
......@@ -729,7 +719,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit71]
[Unit70]
FileName=CGUIEnvironment.cpp
Folder=gui_impl
Compile=1
......@@ -739,7 +729,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit72]
[Unit71]
FileName=CGUIEnvironment.h
Folder=gui_impl
Compile=1
......@@ -749,7 +739,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit73]
[Unit72]
FileName=CGUIFileOpenDialog.cpp
Folder=gui_impl
Compile=1
......@@ -759,7 +749,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit74]
[Unit73]
FileName=CGUIFileOpenDialog.h
Folder=gui_impl
Compile=1
......@@ -769,7 +759,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit75]
[Unit74]
FileName=CGUIFont.cpp
Folder=gui_impl
Compile=1
......@@ -779,7 +769,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit76]
[Unit75]
FileName=CGUIFont.h
Folder=gui_impl
Compile=1
......@@ -789,7 +779,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit77]
[Unit76]
FileName=CGUIImage.cpp
Folder=gui_impl
Compile=1
......@@ -799,7 +789,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit78]
[Unit77]
FileName=CGUIImage.H
Folder=gui_impl
Compile=1
......@@ -809,7 +799,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit79]
[Unit78]
FileName=CGUIInOutFader.cpp
Folder=gui_impl
Compile=1
......@@ -819,7 +809,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit80]
[Unit79]
FileName=CGUIInOutFader.h
Folder=gui_impl
Compile=1
......@@ -829,7 +819,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit81]
[Unit80]
FileName=CGUIListBox.cpp
Folder=gui_impl
Compile=1
......@@ -839,7 +829,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit82]
[Unit81]
FileName=CGUIListBox.h
Folder=gui_impl
Compile=1
......@@ -849,7 +839,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit83]
[Unit82]
FileName=CGUIMenu.cpp
Folder=gui_impl
Compile=1
......@@ -859,7 +849,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit84]
[Unit83]
FileName=CGUIMenu.h
Folder=gui_impl
Compile=1
......@@ -869,7 +859,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit85]
[Unit84]
FileName=CGUIMeshViewer.cpp
Folder=gui_impl
Compile=1
......@@ -879,7 +869,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit86]
[Unit85]
FileName=CGUIMeshViewer.h
Folder=gui_impl
Compile=1
......@@ -889,7 +879,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit87]
[Unit86]
FileName=CGUIMessageBox.cpp
Folder=gui_impl
Compile=1
......@@ -899,7 +889,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit88]
[Unit87]
FileName=CGUIMessageBox.h
Folder=gui_impl
Compile=1
......@@ -909,7 +899,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit89]
[Unit88]
FileName=CGUIModalScreen.cpp
Folder=gui_impl
Compile=1
......@@ -919,7 +909,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit90]
[Unit89]
FileName=CGUIModalScreen.h
Folder=gui_impl
Compile=1
......@@ -929,7 +919,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit91]
[Unit90]
FileName=CGUIScrollBar.cpp
Folder=gui_impl
Compile=1
......@@ -939,7 +929,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit92]
[Unit91]
FileName=CGUIScrollBar.h
Folder=gui_impl
Compile=1
......@@ -949,7 +939,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit93]
[Unit92]
FileName=CGUISkin.cpp
Folder=gui_impl
Compile=1
......@@ -959,7 +949,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit94]
[Unit93]
FileName=CGUISkin.h
Folder=gui_impl
Compile=1
......@@ -969,7 +959,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit95]
[Unit94]
FileName=CGUIStaticText.cpp
Folder=gui_impl
Compile=1
......@@ -979,7 +969,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit96]
[Unit95]
FileName=CGUIStaticText.h
Folder=gui_impl
Compile=1
......@@ -989,7 +979,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit97]
[Unit96]
FileName=CGUITabControl.cpp
Folder=gui_impl
Compile=1
......@@ -999,7 +989,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit98]
[Unit97]
FileName=CGUITabControl.h
Folder=gui_impl
Compile=1
......@@ -1009,7 +999,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit99]
[Unit98]
FileName=CGUIToolBar.cpp
Folder=gui_impl
Compile=1
......@@ -1019,7 +1009,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit100]
[Unit99]
FileName=CGUIToolBar.h
Folder=gui_impl
Compile=1
......@@ -1029,7 +1019,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit101]
[Unit100]
FileName=CGUIWindow.cpp
Folder=gui_impl
Compile=1
......@@ -1039,7 +1029,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit102]
[Unit101]
FileName=CGUIWindow.h
Folder=gui_impl
Compile=1
......@@ -1049,7 +1039,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit103]
[Unit102]
FileName=CSoftwareDriver.cpp
Folder=video_impl/Software
Compile=1
......@@ -1059,7 +1049,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit104]
[Unit103]
FileName=CSoftwareDriver.h
Folder=video_impl/Software
Compile=1
......@@ -1069,7 +1059,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit105]
[Unit104]
FileName=CSoftwareTexture.cpp
Folder=video_impl/Software
Compile=1
......@@ -1079,7 +1069,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit106]
[Unit105]
FileName=CSoftwareTexture.h
Folder=video_impl/Software
Compile=1
......@@ -1089,7 +1079,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit107]
[Unit106]
FileName=CTRFlat.cpp
Folder=video_impl/Software
Compile=1
......@@ -1099,7 +1089,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit108]
[Unit107]
FileName=CTRFlatWire.cpp
Folder=video_impl/Software
Compile=1
......@@ -1109,7 +1099,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit109]
[Unit108]
FileName=CTRGouraud.cpp
Folder=video_impl/Software
Compile=1
......@@ -1119,7 +1109,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit110]
[Unit109]
FileName=CTRGouraudWire.cpp
Folder=video_impl/Software
Compile=1
......@@ -1129,7 +1119,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit111]
[Unit110]
FileName=CTRTextureFlat.cpp
Folder=video_impl/Software
Compile=1
......@@ -1139,7 +1129,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit112]
[Unit111]
FileName=CTRTextureFlatWire.cpp
Folder=video_impl/Software
Compile=1
......@@ -1149,7 +1139,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit113]
[Unit112]
FileName=CTRTextureGouraud.cpp
Folder=video_impl/Software
Compile=1
......@@ -1159,7 +1149,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit114]
[Unit113]
FileName=CTRTextureGouraud.h
Folder=video_impl/Software
Compile=1
......@@ -1169,7 +1159,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit115]
[Unit114]
FileName=CTRTextureGouraudAdd.cpp
Folder=video_impl/Software
Compile=1
......@@ -1179,7 +1169,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit116]
[Unit115]
FileName=CTRTextureGouraudNoZ.cpp
Folder=video_impl/Software
Compile=1
......@@ -1189,7 +1179,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit117]
[Unit116]
FileName=CTRTextureGouraudWire.cpp
Folder=video_impl/Software
Compile=1
......@@ -1199,7 +1189,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit118]
[Unit117]
FileName=CZBuffer.cpp
Folder=video_impl/Software
Compile=1
......@@ -1209,7 +1199,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit119]
[Unit118]
FileName=CZBuffer.h
Folder=video_impl/Software
Compile=1
......@@ -1219,7 +1209,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit120]
[Unit119]
FileName=IZBuffer.h
Folder=video_impl/Software
Compile=1
......@@ -1229,7 +1219,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit121]
[Unit120]
FileName=S2DVertex.h
Folder=video_impl/Software
Compile=1
......@@ -1239,7 +1229,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit122]
[Unit121]
FileName=COpenGLDriver.cpp
Folder=video_impl/OpenGL
Compile=1
......@@ -1249,7 +1239,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit123]
[Unit122]
FileName=COpenGLDriver.h
Folder=video_impl/OpenGL
Compile=1
......@@ -1259,7 +1249,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit124]
[Unit123]
FileName=COpenGLMaterialRenderer.h
Folder=video_impl/OpenGL
Compile=1
......@@ -1269,7 +1259,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit125]
[Unit124]
FileName=COpenGLNormalMapRenderer.cpp
Folder=video_impl/OpenGL
Compile=1
......@@ -1279,7 +1269,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit126]
[Unit125]
FileName=COpenGLNormalMapRenderer.h
Folder=video_impl/OpenGL
Compile=1
......@@ -1289,7 +1279,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit127]
[Unit126]
FileName=COpenGLParallaxMapRenderer.cpp
Folder=video_impl/OpenGL
Compile=1
......@@ -1299,7 +1289,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit128]
[Unit127]
FileName=COpenGLParallaxMapRenderer.h
Folder=video_impl/OpenGL
Compile=1
......@@ -1309,7 +1299,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit129]
[Unit128]
FileName=COpenGLShaderMaterialRenderer.cpp
Folder=video_impl/OpenGL
Compile=1
......@@ -1319,7 +1309,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit130]
[Unit129]
FileName=COpenGLShaderMaterialRenderer.h
Folder=video_impl/OpenGL
Compile=1
......@@ -1329,7 +1319,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit131]
[Unit130]
FileName=COpenGLTexture.cpp
Folder=video_impl/OpenGL
Compile=1
......@@ -1339,7 +1329,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit132]
[Unit131]
FileName=COpenGLTexture.h
Folder=video_impl/OpenGL
Compile=1
......@@ -1349,7 +1339,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit133]
[Unit132]
FileName=glext.h
Folder=video_impl/OpenGL
Compile=1
......@@ -1359,7 +1349,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit134]
[Unit133]
FileName=CD3D8Driver.cpp
Folder=video_impl/DirectX8
Compile=1
......@@ -1369,7 +1359,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit135]
[Unit134]
FileName=CD3D8Driver.h
Folder=video_impl/DirectX8
Compile=1
......@@ -1379,7 +1369,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit136]
[Unit135]
FileName=CD3D8MaterialRenderer.h
Folder=video_impl/DirectX8
Compile=1
......@@ -1389,7 +1379,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit137]
[Unit136]
FileName=CD3D8NormalMapRenderer.cpp
Folder=video_impl/DirectX8
Compile=1
......@@ -1399,7 +1389,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit138]
[Unit137]
FileName=CD3D8NormalMapRenderer.h
Folder=video_impl/DirectX8
Compile=1
......@@ -1409,7 +1399,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit139]
[Unit138]
FileName=CD3D8ParallaxMapRenderer.cpp
Folder=video_impl/DirectX8
Compile=1
......@@ -1419,7 +1409,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit140]
[Unit139]
FileName=CD3D8ParallaxMapRenderer.h
Folder=video_impl/DirectX8
Compile=1
......@@ -1429,7 +1419,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit141]
[Unit140]
FileName=CD3D8ShaderMaterialRenderer.cpp
Folder=video_impl/DirectX8
Compile=1
......@@ -1439,7 +1429,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit142]
[Unit141]
FileName=CD3D8ShaderMaterialRenderer.h
Folder=video_impl/DirectX8
Compile=1
......@@ -1449,7 +1439,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit143]
[Unit142]
FileName=CD3D8Texture.cpp
Folder=video_impl/DirectX8
Compile=1
......@@ -1459,7 +1449,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit144]
[Unit143]
FileName=CD3D8Texture.h
Folder=video_impl/DirectX8
Compile=1
......@@ -1469,7 +1459,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit145]
[Unit144]
FileName=CColorConverter.cpp
Folder=video_impl/Null
Compile=1
......@@ -1479,7 +1469,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit146]
[Unit145]
FileName=CColorConverter.h
Folder=video_impl/Null
Compile=1
......@@ -1489,7 +1479,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit147]
[Unit146]
FileName=CFPSCounter.cpp
Folder=video_impl/Null
Compile=1
......@@ -1499,7 +1489,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit148]
[Unit147]
FileName=CFPSCounter.h
Folder=video_impl/Null
Compile=1
......@@ -1509,7 +1499,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit149]
[Unit148]
FileName=CImage.cpp
Folder=video_impl/Null
Compile=1
......@@ -1519,7 +1509,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit150]
[Unit149]
FileName=CImage.h
Folder=video_impl/Null
Compile=1
......@@ -1529,7 +1519,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit151]
[Unit150]
FileName=CImageLoaderBMP.cpp
Folder=video_impl/Null
Compile=1
......@@ -1539,7 +1529,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit152]
[Unit151]
FileName=CImageLoaderBMP.h
Folder=video_impl/Null
Compile=1
......@@ -1549,7 +1539,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit153]
[Unit152]
FileName=CImageLoaderJPG.cpp
Folder=video_impl/Null
Compile=1
......@@ -1559,7 +1549,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit154]
[Unit153]
FileName=CImageLoaderJPG.h
Folder=video_impl/Null
Compile=1
......@@ -1569,7 +1559,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit155]
[Unit154]
FileName=CImageLoaderPCX.cpp
Folder=video_impl/Null
Compile=1
......@@ -1579,7 +1569,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit156]
[Unit155]
FileName=CImageLoaderPCX.h
Folder=video_impl/Null
Compile=1
......@@ -1589,7 +1579,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit157]
[Unit156]
FileName=CImageLoaderPNG.cpp
Folder=video_impl/Null
Compile=1
......@@ -1599,7 +1589,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit158]
[Unit157]
FileName=CImageLoaderPNG.h
Folder=video_impl/Null
Compile=1
......@@ -1609,7 +1599,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit159]
[Unit158]
FileName=CImageLoaderPSD.cpp
Folder=video_impl/Null
Compile=1
......@@ -1619,7 +1609,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit160]
[Unit159]
FileName=CImageLoaderPSD.h
Folder=video_impl/Null
Compile=1
......@@ -1629,7 +1619,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit161]
[Unit160]
FileName=CImageLoaderTGA.cpp
Folder=video_impl/Null
Compile=1
......@@ -1639,7 +1629,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit162]
[Unit161]
FileName=CImageLoaderTGA.h
Folder=video_impl/Null
Compile=1
......@@ -1649,7 +1639,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit163]
[Unit162]
FileName=CNullDriver.cpp
Folder=video_impl/Null
Compile=1
......@@ -1659,7 +1649,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit164]
[Unit163]
FileName=CNullDriver.h
Folder=video_impl/Null
Compile=1
......@@ -1669,7 +1659,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit165]
[Unit164]
FileName=CD3D9Driver.cpp
Folder=video_impl/DirectX9
Compile=1
......@@ -1679,7 +1669,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit166]
[Unit165]
FileName=CD3D9Driver.h
Folder=video_impl/DirectX9
Compile=1
......@@ -1689,7 +1679,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit167]
[Unit166]
FileName=CD3D9HLSLMaterialRenderer.cpp
Folder=video_impl/DirectX9
Compile=1
......@@ -1699,7 +1689,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit168]
[Unit167]
FileName=CD3D9HLSLMaterialRenderer.h
Folder=video_impl/DirectX9
Compile=1
......@@ -1709,7 +1699,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit169]
[Unit168]
FileName=CD3D9MaterialRenderer.h
Folder=video_impl/DirectX9
Compile=1
......@@ -1719,7 +1709,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit170]
[Unit169]
FileName=CD3D9NormalMapRenderer.cpp
Folder=video_impl/DirectX9
Compile=1
......@@ -1729,7 +1719,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit171]
[Unit170]
FileName=CD3D9NormalMapRenderer.h
Folder=video_impl/DirectX9
Compile=1
......@@ -1739,7 +1729,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit172]
[Unit171]
FileName=CD3D9ParallaxMapRenderer.cpp
Folder=video_impl/DirectX9
Compile=1
......@@ -1749,7 +1739,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit173]
[Unit172]
FileName=CD3D9ParallaxMapRenderer.h
Folder=video_impl/DirectX9
Compile=1
......@@ -1759,7 +1749,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit174]
[Unit173]
FileName=CD3D9ShaderMaterialRenderer.cpp
Folder=video_impl/DirectX9
Compile=1
......@@ -1769,7 +1759,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit175]
[Unit174]
FileName=CD3D9ShaderMaterialRenderer.h
Folder=video_impl/DirectX9
Compile=1
......@@ -1779,7 +1769,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit176]
[Unit175]
FileName=CD3D9Texture.cpp
Folder=video_impl/DirectX9
Compile=1
......@@ -1789,7 +1779,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit177]
[Unit176]
FileName=CD3D9Texture.h
Folder=video_impl/DirectX9
Compile=1
......@@ -1799,7 +1789,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit178]
[Unit177]
FileName=CVideoModeList.cpp
Folder=video_impl
Compile=1
......@@ -1809,7 +1799,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit179]
[Unit178]
FileName=CVideoModeList.h
Folder=video_impl
Compile=1
......@@ -1819,9 +1809,9 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit180]
[Unit179]
FileName=C3DSMeshFileLoader.cpp
Folder=scene_impl
Folder=scene_impl/mesh/loaders
Compile=1
CompileCpp=1
Link=1
......@@ -1829,9 +1819,9 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit181]
[Unit180]
FileName=C3DSMeshFileLoader.h
Folder=scene_impl
Folder=scene_impl/mesh/loaders
Compile=1
CompileCpp=1
Link=1
......@@ -1839,9 +1829,9 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit182]
[Unit181]
FileName=CAnimatedMeshMD2.cpp
Folder=scene_impl
Folder=scene_impl/mesh/loaders
Compile=1
CompileCpp=1
Link=1
......@@ -1849,9 +1839,19 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit183]
[Unit182]
FileName=CAnimatedMeshMD2.h
Folder=scene_impl
Folder=scene_impl/mesh/loaders
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit183]
FileName=CAnimatedMeshSceneNode.cpp
Folder=scene_impl/nodes
Compile=1
CompileCpp=1
Link=1
......@@ -1860,8 +1860,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit184]
FileName=CAnimatedMeshMS3D.cpp
Folder=scene_impl
FileName=CAnimatedMeshSceneNode.h
Folder=scene_impl/nodes
Compile=1
CompileCpp=1
Link=1
......@@ -1870,8 +1870,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit185]
FileName=CAnimatedMeshMS3D.h
Folder=scene_impl
FileName=CBillboardSceneNode.cpp
Folder=scene_impl/nodes
Compile=1
CompileCpp=1
Link=1
......@@ -1880,8 +1880,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit186]
FileName=CAnimatedMeshSceneNode.cpp
Folder=scene_impl
FileName=CBillboardSceneNode.h
Folder=scene_impl/nodes
Compile=1
CompileCpp=1
Link=1
......@@ -1890,8 +1890,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit187]
FileName=CAnimatedMeshSceneNode.h
Folder=scene_impl
FileName=CCameraFPSSceneNode.cpp
Folder=scene_impl/nodes
Compile=1
CompileCpp=1
Link=1
......@@ -1900,8 +1900,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit188]
FileName=CBillboardSceneNode.cpp
Folder=scene_impl
FileName=CCameraFPSSceneNode.h
Folder=scene_impl/nodes
Compile=1
CompileCpp=1
Link=1
......@@ -1910,8 +1910,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit189]
FileName=CBillboardSceneNode.h
Folder=scene_impl
FileName=CCameraMayaSceneNode.cpp
Folder=scene_impl/nodes
Compile=1
CompileCpp=1
Link=1
......@@ -1920,8 +1920,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit190]
FileName=CCameraFPSSceneNode.cpp
Folder=scene_impl
FileName=CCameraMayaSceneNode.h
Folder=scene_impl/nodes
Compile=1
CompileCpp=1
Link=1
......@@ -1930,8 +1930,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit191]
FileName=CCameraFPSSceneNode.h
Folder=scene_impl
FileName=CCameraSceneNode.cpp
Folder=scene_impl/nodes
Compile=1
CompileCpp=1
Link=1
......@@ -1940,8 +1940,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit192]
FileName=CCameraMayaSceneNode.cpp
Folder=scene_impl
FileName=CCameraSceneNode.h
Folder=scene_impl/nodes
Compile=1
CompileCpp=1
Link=1
......@@ -1950,8 +1950,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit193]
FileName=CCameraMayaSceneNode.h
Folder=scene_impl
FileName=CColladaFileLoader.cpp
Folder=scene_impl/mesh/loaders
Compile=1
CompileCpp=1
Link=1
......@@ -1960,8 +1960,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit194]
FileName=CCameraSceneNode.cpp
Folder=scene_impl
FileName=CColladaFileLoader.h
Folder=scene_impl/mesh/loaders
Compile=1
CompileCpp=1
Link=1
......@@ -1970,8 +1970,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit195]
FileName=CCameraSceneNode.h
Folder=scene_impl
FileName=CCSMLoader.cpp
Folder=scene_impl/mesh/loaders
Compile=1
CompileCpp=1
Link=1
......@@ -1980,8 +1980,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit196]
FileName=CColladaFileLoader.cpp
Folder=scene_impl
FileName=CCSMLoader.h
Folder=scene_impl/mesh/loaders
Compile=1
CompileCpp=1
Link=1
......@@ -1990,8 +1990,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit197]
FileName=CColladaFileLoader.h
Folder=scene_impl
FileName=CDMFLoader.cpp
Folder=scene_impl/mesh/loaders
Compile=1
CompileCpp=1
Link=1
......@@ -2000,8 +2000,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit198]
FileName=CCSMLoader.cpp
Folder=scene_impl
FileName=CDMFLoader.h
Folder=scene_impl/mesh/loaders
Compile=1
CompileCpp=1
Link=1
......@@ -2010,8 +2010,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit199]
FileName=CCSMLoader.h
Folder=scene_impl
FileName=CDummyTransformationSceneNode.cpp
Folder=scene_impl/nodes
Compile=1
CompileCpp=1
Link=1
......@@ -2020,8 +2020,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit200]
FileName=CDefaultMeshFormatLoader.cpp
Folder=scene_impl
FileName=CDummyTransformationSceneNode.h
Folder=scene_impl/nodes
Compile=1
CompileCpp=1
Link=1
......@@ -2030,8 +2030,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit201]
FileName=CDefaultMeshFormatLoader.h
Folder=scene_impl
FileName=CEmptySceneNode.cpp
Folder=scene_impl/nodes
Compile=1
CompileCpp=1
Link=1
......@@ -2040,8 +2040,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit202]
FileName=CDMFLoader.cpp
Folder=scene_impl
FileName=CEmptySceneNode.h
Folder=scene_impl/nodes
Compile=1
CompileCpp=1
Link=1
......@@ -2050,8 +2050,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit203]
FileName=CDMFLoader.h
Folder=scene_impl
FileName=CGeometryCreator.cpp
Folder=scene_impl/mesh
Compile=1
CompileCpp=1
Link=1
......@@ -2060,8 +2060,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit204]
FileName=CDummyTransformationSceneNode.cpp
Folder=scene_impl
FileName=CGeometryCreator.h
Folder=scene_impl/mesh
Compile=1
CompileCpp=1
Link=1
......@@ -2070,8 +2070,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit205]
FileName=CDummyTransformationSceneNode.h
Folder=scene_impl
FileName=CLightSceneNode.cpp
Folder=scene_impl/nodes
Compile=1
CompileCpp=1
Link=1
......@@ -2080,8 +2080,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit206]
FileName=CEmptySceneNode.cpp
Folder=scene_impl
FileName=CLightSceneNode.h
Folder=scene_impl/nodes
Compile=1
CompileCpp=1
Link=1
......@@ -2090,8 +2090,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit207]
FileName=CEmptySceneNode.h
Folder=scene_impl
FileName=CLMTSMeshFileLoader.cpp
Folder=scene_impl/mesh/loaders
Compile=1
CompileCpp=1
Link=1
......@@ -2100,8 +2100,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit208]
FileName=CGeometryCreator.cpp
Folder=scene_impl
FileName=CLMTSMeshFileLoader.h
Folder=scene_impl/mesh/loaders
Compile=1
CompileCpp=1
Link=1
......@@ -2110,8 +2110,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit209]
FileName=CGeometryCreator.h
Folder=scene_impl
FileName=CMeshManipulator.cpp
Folder=scene_impl/mesh
Compile=1
CompileCpp=1
Link=1
......@@ -2120,8 +2120,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit210]
FileName=CLightSceneNode.cpp
Folder=scene_impl
FileName=CMeshManipulator.h
Folder=scene_impl/mesh
Compile=1
CompileCpp=1
Link=1
......@@ -2130,8 +2130,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit211]
FileName=CLightSceneNode.h
Folder=scene_impl
FileName=CMeshSceneNode.cpp
Folder=scene_impl/nodes
Compile=1
CompileCpp=1
Link=1
......@@ -2140,8 +2140,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit212]
FileName=CLMTSMeshFileLoader.cpp
Folder=scene_impl
FileName=CMeshSceneNode.h
Folder=scene_impl/nodes
Compile=1
CompileCpp=1
Link=1
......@@ -2150,8 +2150,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit213]
FileName=CLMTSMeshFileLoader.h
Folder=scene_impl
FileName=CMetaTriangleSelector.cpp
Folder=scene_impl/collision
Compile=1
CompileCpp=1
Link=1
......@@ -2160,8 +2160,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit214]
FileName=CMeshManipulator.cpp
Folder=scene_impl
FileName=CMetaTriangleSelector.h
Folder=scene_impl/collision
Compile=1
CompileCpp=1
Link=1
......@@ -2170,8 +2170,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit215]
FileName=CMeshManipulator.h
Folder=scene_impl
FileName=CMY3DHelper.h
Folder=scene_impl/mesh/loaders
Compile=1
CompileCpp=1
Link=1
......@@ -2180,8 +2180,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit216]
FileName=CMeshSceneNode.cpp
Folder=scene_impl
FileName=CMY3DMeshFileLoader.cpp
Folder=scene_impl/mesh/loaders
Compile=1
CompileCpp=1
Link=1
......@@ -2190,8 +2190,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit217]
FileName=CMeshSceneNode.h
Folder=scene_impl
FileName=CMY3DMeshFileLoader.h
Folder=scene_impl/mesh/loaders
Compile=1
CompileCpp=1
Link=1
......@@ -2200,8 +2200,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit218]
FileName=CMetaTriangleSelector.cpp
Folder=scene_impl
FileName=CMY3DStuff.h
Folder=scene_impl/mesh/loaders
Compile=1
CompileCpp=1
Link=1
......@@ -2210,8 +2210,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit219]
FileName=CMetaTriangleSelector.h
Folder=scene_impl
FileName=COCTLoader.cpp
Folder=scene_impl/mesh/loaders
Compile=1
CompileCpp=1
Link=1
......@@ -2220,8 +2220,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit220]
FileName=CMY3DHelper.h
Folder=scene_impl
FileName=COCTLoader.h
Folder=scene_impl/mesh/loaders
Compile=1
CompileCpp=1
Link=1
......@@ -2230,8 +2230,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit221]
FileName=CMY3DMeshFileLoader.cpp
Folder=scene_impl
FileName=COctTreeSceneNode.cpp
Folder=scene_impl/nodes
Compile=1
CompileCpp=1
Link=1
......@@ -2240,8 +2240,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit222]
FileName=CMY3DMeshFileLoader.h
Folder=scene_impl
FileName=COctTreeSceneNode.h
Folder=scene_impl/nodes
Compile=1
CompileCpp=1
Link=1
......@@ -2250,8 +2250,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit223]
FileName=CMY3DStuff.h
Folder=scene_impl
FileName=COctTreeTriangleSelector.cpp
Folder=scene_impl/collision
Compile=1
CompileCpp=1
Link=1
......@@ -2260,8 +2260,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit224]
FileName=COCTLoader.cpp
Folder=scene_impl
FileName=COctTreeTriangleSelector.h
Folder=scene_impl/collision
Compile=1
CompileCpp=1
Link=1
......@@ -2270,8 +2270,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit225]
FileName=COCTLoader.h
Folder=scene_impl
FileName=CParticleBoxEmitter.cpp
Folder=scene_impl/nodes/particles
Compile=1
CompileCpp=1
Link=1
......@@ -2280,8 +2280,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit226]
FileName=COctTreeSceneNode.cpp
Folder=scene_impl
FileName=CParticleBoxEmitter.h
Folder=scene_impl/nodes/particles
Compile=1
CompileCpp=1
Link=1
......@@ -2290,8 +2290,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit227]
FileName=COctTreeSceneNode.h
Folder=scene_impl
FileName=CParticleFadeOutAffector.cpp
Folder=scene_impl/nodes/particles
Compile=1
CompileCpp=1
Link=1
......@@ -2300,8 +2300,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit228]
FileName=COctTreeTriangleSelector.cpp
Folder=scene_impl
FileName=CParticleFadeOutAffector.h
Folder=scene_impl/nodes/particles
Compile=1
CompileCpp=1
Link=1
......@@ -2310,8 +2310,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit229]
FileName=COctTreeTriangleSelector.h
Folder=scene_impl
FileName=CParticleGravityAffector.cpp
Folder=scene_impl/nodes/particles
Compile=1
CompileCpp=1
Link=1
......@@ -2320,8 +2320,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit230]
FileName=CParticleBoxEmitter.cpp
Folder=scene_impl
FileName=CParticleGravityAffector.h
Folder=scene_impl/nodes/particles
Compile=1
CompileCpp=1
Link=1
......@@ -2330,8 +2330,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit231]
FileName=CParticleBoxEmitter.h
Folder=scene_impl
FileName=CParticlePointEmitter.cpp
Folder=scene_impl/nodes/particles
Compile=1
CompileCpp=1
Link=1
......@@ -2340,8 +2340,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit232]
FileName=CParticleFadeOutAffector.cpp
Folder=scene_impl
FileName=CParticlePointEmitter.h
Folder=scene_impl/nodes/particles
Compile=1
CompileCpp=1
Link=1
......@@ -2350,8 +2350,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit233]
FileName=CParticleFadeOutAffector.h
Folder=scene_impl
FileName=CParticleSystemSceneNode.cpp
Folder=scene_impl/nodes/particles
Compile=1
CompileCpp=1
Link=1
......@@ -2360,8 +2360,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit234]
FileName=CParticleGravityAffector.cpp
Folder=scene_impl
FileName=CParticleSystemSceneNode.h
Folder=scene_impl/nodes/particles
Compile=1
CompileCpp=1
Link=1
......@@ -2370,8 +2370,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit235]
FileName=CParticleGravityAffector.h
Folder=scene_impl
FileName=CQ3LevelMesh.cpp
Folder=scene_impl/mesh
Compile=1
CompileCpp=1
Link=1
......@@ -2380,8 +2380,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit236]
FileName=CParticlePointEmitter.cpp
Folder=scene_impl
FileName=CQ3LevelMesh.h
Folder=scene_impl/mesh
Compile=1
CompileCpp=1
Link=1
......@@ -2390,8 +2390,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit237]
FileName=CParticlePointEmitter.h
Folder=scene_impl
FileName=CSceneCollisionManager.cpp
Folder=scene_impl/collision
Compile=1
CompileCpp=1
Link=1
......@@ -2400,8 +2400,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit238]
FileName=CParticleSystemSceneNode.cpp
Folder=scene_impl
FileName=CSceneCollisionManager.h
Folder=scene_impl/collision
Compile=1
CompileCpp=1
Link=1
......@@ -2410,7 +2410,7 @@ OverrideBuildCmd=0
BuildCmd=
[Unit239]
FileName=CParticleSystemSceneNode.h
FileName=CSceneManager.cpp
Folder=scene_impl
Compile=1
CompileCpp=1
......@@ -2420,7 +2420,7 @@ OverrideBuildCmd=0
BuildCmd=
[Unit240]
FileName=CQ3LevelMesh.cpp
FileName=CSceneManager.h
Folder=scene_impl
Compile=1
CompileCpp=1
......@@ -2430,8 +2430,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit241]
FileName=CQ3LevelMesh.h
Folder=scene_impl
FileName=CSceneNodeAnimatorCollisionResponse.cpp
Folder=scene_impl/animators
Compile=1
CompileCpp=1
Link=1
......@@ -2440,8 +2440,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit242]
FileName=CSceneCollisionManager.cpp
Folder=scene_impl
FileName=CSceneNodeAnimatorCollisionResponse.h
Folder=scene_impl/animators
Compile=1
CompileCpp=1
Link=1
......@@ -2450,8 +2450,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit243]
FileName=CSceneCollisionManager.h
Folder=scene_impl
FileName=CSceneNodeAnimatorDelete.cpp
Folder=scene_impl/animators
Compile=1
CompileCpp=1
Link=1
......@@ -2460,8 +2460,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit244]
FileName=CSceneManager.cpp
Folder=scene_impl
FileName=CSceneNodeAnimatorDelete.h
Folder=scene_impl/animators
Compile=1
CompileCpp=1
Link=1
......@@ -2470,8 +2470,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit245]
FileName=CSceneManager.h
Folder=scene_impl
FileName=CSceneNodeAnimatorFlyCircle.cpp
Folder=scene_impl/animators
Compile=1
CompileCpp=1
Link=1
......@@ -2480,8 +2480,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit246]
FileName=CSceneNodeAnimatorCollisionResponse.cpp
Folder=scene_impl
FileName=CSceneNodeAnimatorFlyCircle.h
Folder=scene_impl/animators
Compile=1
CompileCpp=1
Link=1
......@@ -2490,8 +2490,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit247]
FileName=CSceneNodeAnimatorCollisionResponse.h
Folder=scene_impl
FileName=CSceneNodeAnimatorFlyStraight.cpp
Folder=scene_impl/animators
Compile=1
CompileCpp=1
Link=1
......@@ -2500,8 +2500,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit248]
FileName=CSceneNodeAnimatorDelete.cpp
Folder=scene_impl
FileName=CSceneNodeAnimatorFlyStraight.h
Folder=scene_impl/animators
Compile=1
CompileCpp=1
Link=1
......@@ -2510,8 +2510,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit249]
FileName=CSceneNodeAnimatorDelete.h
Folder=scene_impl
FileName=CSceneNodeAnimatorFollowSpline.cpp
Folder=scene_impl/animators
Compile=1
CompileCpp=1
Link=1
......@@ -2520,8 +2520,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit250]
FileName=CSceneNodeAnimatorFlyCircle.cpp
Folder=scene_impl
FileName=CSceneNodeAnimatorFollowSpline.h
Folder=scene_impl/animators
Compile=1
CompileCpp=1
Link=1
......@@ -2530,8 +2530,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit251]
FileName=CSceneNodeAnimatorFlyCircle.h
Folder=scene_impl
FileName=CSceneNodeAnimatorRotation.cpp
Folder=scene_impl/animators
Compile=1
CompileCpp=1
Link=1
......@@ -2540,8 +2540,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit252]
FileName=CSceneNodeAnimatorFlyStraight.cpp
Folder=scene_impl
FileName=CSceneNodeAnimatorRotation.h
Folder=scene_impl/animators
Compile=1
CompileCpp=1
Link=1
......@@ -2550,8 +2550,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit253]
FileName=CSceneNodeAnimatorFlyStraight.h
Folder=scene_impl
FileName=CSceneNodeAnimatorTexture.cpp
Folder=scene_impl/animators
Compile=1
CompileCpp=1
Link=1
......@@ -2560,8 +2560,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit254]
FileName=CSceneNodeAnimatorFollowSpline.cpp
Folder=scene_impl
FileName=CSceneNodeAnimatorTexture.h
Folder=scene_impl/animators
Compile=1
CompileCpp=1
Link=1
......@@ -2570,8 +2570,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit255]
FileName=CSceneNodeAnimatorFollowSpline.h
Folder=scene_impl
FileName=CShadowVolumeSceneNode.cpp
Folder=scene_impl/nodes
Compile=1
CompileCpp=1
Link=1
......@@ -2580,8 +2580,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit256]
FileName=CSceneNodeAnimatorRotation.cpp
Folder=scene_impl
FileName=CShadowVolumeSceneNode.h
Folder=scene_impl/nodes
Compile=1
CompileCpp=1
Link=1
......@@ -2590,8 +2590,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit257]
FileName=CSceneNodeAnimatorRotation.h
Folder=scene_impl
FileName=CSkyBoxSceneNode.cpp
Folder=scene_impl/nodes
Compile=1
CompileCpp=1
Link=1
......@@ -2600,8 +2600,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit258]
FileName=CSceneNodeAnimatorTexture.cpp
Folder=scene_impl
FileName=CSkyBoxSceneNode.h
Folder=scene_impl/nodes
Compile=1
CompileCpp=1
Link=1
......@@ -2610,8 +2610,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit259]
FileName=CSceneNodeAnimatorTexture.h
Folder=scene_impl
FileName=COBJMeshFileLoader.cpp
Folder=scene_impl/mesh/loaders
Compile=1
CompileCpp=1
Link=1
......@@ -2620,8 +2620,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit260]
FileName=CShadowVolumeSceneNode.cpp
Folder=scene_impl
FileName=COBJMeshFileLoader.h
Folder=scene_impl/mesh/loaders
Compile=1
CompileCpp=1
Link=1
......@@ -2630,8 +2630,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit261]
FileName=CShadowVolumeSceneNode.h
Folder=scene_impl
FileName=CTerrainSceneNode.cpp
Folder=scene_impl/nodes
Compile=1
CompileCpp=1
Link=1
......@@ -2640,8 +2640,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit262]
FileName=CSkyBoxSceneNode.cpp
Folder=scene_impl
FileName=CTerrainSceneNode.h
Folder=scene_impl/nodes
Compile=1
CompileCpp=1
Link=1
......@@ -2650,8 +2650,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit263]
FileName=CSkyBoxSceneNode.h
Folder=scene_impl
FileName=CTerrainTriangleSelector.cpp
Folder=scene_impl/collision
Compile=1
CompileCpp=1
Link=1
......@@ -2660,8 +2660,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit264]
FileName=COBJMeshFileLoader.cpp
Folder=scene_impl
FileName=CTerrainTriangleSelector.h
Folder=scene_impl/collision
Compile=1
CompileCpp=1
Link=1
......@@ -2670,8 +2670,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit265]
FileName=COBJMeshFileLoader.h
Folder=scene_impl
FileName=CTextSceneNode.cpp
Folder=scene_impl/nodes
Compile=1
CompileCpp=1
Link=1
......@@ -2680,8 +2680,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit266]
FileName=CTerrainSceneNode.cpp
Folder=scene_impl
FileName=CTextSceneNode.h
Folder=scene_impl/nodes
Compile=1
CompileCpp=1
Link=1
......@@ -2690,8 +2690,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit267]
FileName=CTerrainSceneNode.h
Folder=scene_impl
FileName=CTriangleBBSelector.cpp
Folder=scene_impl/collision
Compile=1
CompileCpp=1
Link=1
......@@ -2700,8 +2700,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit268]
FileName=CTerrainTriangleSelector.cpp
Folder=scene_impl
FileName=CTriangleBBSelector.h
Folder=scene_impl/collision
Compile=1
CompileCpp=1
Link=1
......@@ -2710,8 +2710,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit269]
FileName=CTerrainTriangleSelector.h
Folder=scene_impl
FileName=CTriangleSelector.cpp
Folder=scene_impl/collision
Compile=1
CompileCpp=1
Link=1
......@@ -2720,8 +2720,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit270]
FileName=CTextSceneNode.cpp
Folder=scene_impl
FileName=CTriangleSelector.h
Folder=scene_impl/collision
Compile=1
CompileCpp=1
Link=1
......@@ -2730,8 +2730,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit271]
FileName=CTextSceneNode.h
Folder=scene_impl
FileName=CWaterSurfaceSceneNode.cpp
Folder=scene_impl/nodes
Compile=1
CompileCpp=1
Link=1
......@@ -2740,8 +2740,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit272]
FileName=CTriangleBBSelector.cpp
Folder=scene_impl
FileName=CWaterSurfaceSceneNode.h
Folder=scene_impl/nodes
Compile=1
CompileCpp=1
Link=1
......@@ -2750,8 +2750,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit273]
FileName=CTriangleBBSelector.h
Folder=scene_impl
FileName=..\..\include\SExposedVideoData.h
Folder=include/video
Compile=1
CompileCpp=1
Link=1
......@@ -2760,8 +2760,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit274]
FileName=CTriangleSelector.cpp
Folder=scene_impl
FileName=..\..\include\SKeyMap.h
Folder=include
Compile=1
CompileCpp=1
Link=1
......@@ -2770,8 +2770,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit275]
FileName=CTriangleSelector.h
Folder=scene_impl
FileName=..\..\include\SMeshBufferTangents.h
Folder=include/video
Compile=1
CompileCpp=1
Link=1
......@@ -2780,8 +2780,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit276]
FileName=CWaterSurfaceSceneNode.cpp
Folder=scene_impl
FileName=..\..\include\SParticle.h
Folder=include/scene
Compile=1
CompileCpp=1
Link=1
......@@ -2790,8 +2790,8 @@ OverrideBuildCmd=0
BuildCmd=
[Unit277]
FileName=CWaterSurfaceSceneNode.h
Folder=scene_impl
FileName=CXMeshFileLoader.cpp
Folder=scene_impl/mesh/loaders
Compile=1
CompileCpp=1
Link=1
......@@ -2800,9 +2800,9 @@ OverrideBuildCmd=0
BuildCmd=
[Unit278]
FileName=..\..\include\SExposedVideoData.h
FileName=CXMeshFileLoader.h
CompileCpp=1
Folder=include/video
Folder=scene_impl/mesh/loaders
Compile=1
Link=1
Priority=1000
......@@ -2810,9 +2810,9 @@ OverrideBuildCmd=0
BuildCmd=
[Unit279]
FileName=..\..\include\SKeyMap.h
FileName=OctTree.h
CompileCpp=1
Folder=include
Folder=scene_impl/mesh
Compile=1
Link=1
Priority=1000
......@@ -2820,76 +2820,26 @@ OverrideBuildCmd=0
BuildCmd=
[Unit280]
FileName=..\..\include\SMeshBufferTangents.h
CompileCpp=1
Folder=include/video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit281]
FileName=..\..\include\SParticle.h
CompileCpp=1
Folder=include/scene
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit282]
FileName=CXMeshFileLoader.cpp
Folder=scene_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit283]
FileName=CXMeshFileLoader.h
Folder=scene_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit284]
FileName=OctTree.h
Folder=scene_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit285]
FileName=CFileList.cpp
CompileCpp=1
Folder=io_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit286]
[Unit281]
FileName=CFileList.h
CompileCpp=1
Folder=io_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit287]
[Unit282]
FileName=CFileSystem.cpp
Folder=io_impl
Compile=1
......@@ -2899,7 +2849,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit288]
[Unit283]
FileName=CFileSystem.h
Folder=io_impl
Compile=1
......@@ -2909,7 +2859,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit289]
[Unit284]
FileName=CLimitReadFile.cpp
Folder=io_impl
Compile=1
......@@ -2919,7 +2869,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit290]
[Unit285]
FileName=CLimitReadFile.h
Folder=io_impl
Compile=1
......@@ -2929,7 +2879,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit291]
[Unit286]
FileName=CMemoryReadFile.cpp
Folder=io_impl
Compile=1
......@@ -2939,7 +2889,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit292]
[Unit287]
FileName=CMemoryReadFile.h
Folder=io_impl
Compile=1
......@@ -2949,7 +2899,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit293]
[Unit288]
FileName=CReadFile.cpp
Folder=io_impl
Compile=1
......@@ -2959,7 +2909,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit294]
[Unit289]
FileName=CReadFile.h
Folder=io_impl
Compile=1
......@@ -2969,7 +2919,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit295]
[Unit290]
FileName=CWriteFile.cpp
Folder=io_impl
Compile=1
......@@ -2979,7 +2929,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit296]
[Unit291]
FileName=CWriteFile.h
Folder=io_impl
Compile=1
......@@ -2989,7 +2939,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit297]
[Unit292]
FileName=CXMLReader.cpp
Folder=io_impl
Compile=1
......@@ -2999,7 +2949,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit298]
[Unit293]
FileName=CXMLReader.h
Folder=io_impl
Compile=1
......@@ -3009,7 +2959,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit299]
[Unit294]
FileName=CXMLWriter.cpp
Folder=io_impl
Compile=1
......@@ -3019,7 +2969,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit300]
[Unit295]
FileName=CXMLWriter.h
Folder=io_impl
Compile=1
......@@ -3029,7 +2979,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit301]
[Unit296]
FileName=CZipReader.cpp
Folder=io_impl
Compile=1
......@@ -3039,7 +2989,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit302]
[Unit297]
FileName=CZipReader.h
Folder=io_impl
Compile=1
......@@ -3049,7 +2999,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit303]
[Unit298]
FileName=irrXML.cpp
Folder=io_impl
Compile=1
......@@ -3059,7 +3009,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit304]
[Unit299]
FileName=zlib\adler32.c
Folder=other_impl/extern/zlib
Compile=1
......@@ -3069,7 +3019,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit305]
[Unit300]
FileName=zlib\compress.c
Folder=other_impl/extern/zlib
Compile=1
......@@ -3079,7 +3029,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit306]
[Unit301]
FileName=zlib\crc32.c
Folder=other_impl/extern/zlib
Compile=1
......@@ -3089,7 +3039,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit307]
[Unit302]
FileName=zlib\crc32.h
Folder=other_impl/extern/zlib
Compile=1
......@@ -3099,7 +3049,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit308]
[Unit303]
FileName=zlib\deflate.c
Folder=other_impl/extern/zlib
Compile=1
......@@ -3109,7 +3059,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit309]
[Unit304]
FileName=zlib\deflate.h
Folder=other_impl/extern/zlib
Compile=1
......@@ -3119,7 +3069,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit310]
[Unit305]
FileName=zlib\inffast.c
Folder=other_impl/extern/zlib
Compile=1
......@@ -3129,7 +3079,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit311]
[Unit306]
FileName=zlib\inffast.h
Folder=other_impl/extern/zlib
Compile=1
......@@ -3139,7 +3089,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit312]
[Unit307]
FileName=zlib\inflate.c
Folder=other_impl/extern/zlib
Compile=1
......@@ -3149,7 +3099,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit313]
[Unit308]
FileName=zlib\inftrees.c
Folder=other_impl/extern/zlib
Compile=1
......@@ -3159,7 +3109,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit314]
[Unit309]
FileName=zlib\inftrees.h
Folder=other_impl/extern/zlib
Compile=1
......@@ -3169,7 +3119,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit315]
[Unit310]
FileName=zlib\trees.c
Folder=other_impl/extern/zlib
Compile=1
......@@ -3179,7 +3129,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit316]
[Unit311]
FileName=zlib\trees.h
Folder=other_impl/extern/zlib
Compile=1
......@@ -3189,7 +3139,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit317]
[Unit312]
FileName=zlib\uncompr.c
Folder=other_impl/extern/zlib
Compile=1
......@@ -3199,7 +3149,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit318]
[Unit313]
FileName=zlib\zconf.h
Folder=other_impl/extern/zlib
Compile=1
......@@ -3209,7 +3159,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit319]
[Unit314]
FileName=zlib\zlib.h
Folder=other_impl/extern/zlib
Compile=1
......@@ -3219,7 +3169,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit320]
[Unit315]
FileName=zlib\zutil.c
Folder=other_impl/extern/zlib
Compile=1
......@@ -3229,7 +3179,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit321]
[Unit316]
FileName=zlib\zutil.h
Folder=other_impl/extern/zlib
Compile=1
......@@ -3239,7 +3189,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit322]
[Unit317]
FileName=jpeglib\cderror.h
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3249,7 +3199,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit323]
[Unit318]
FileName=jpeglib\cdjpeg.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3259,7 +3209,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit324]
[Unit319]
FileName=jpeglib\cdjpeg.h
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3269,7 +3219,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit325]
[Unit320]
FileName=jpeglib\jcapimin.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3279,7 +3229,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit326]
[Unit321]
FileName=jpeglib\jcapistd.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3289,7 +3239,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit327]
[Unit322]
FileName=jpeglib\jccoefct.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3299,7 +3249,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit328]
[Unit323]
FileName=jpeglib\jccolor.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3309,7 +3259,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit329]
[Unit324]
FileName=jpeglib\jcdctmgr.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3319,7 +3269,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit330]
[Unit325]
FileName=jpeglib\jchuff.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3329,7 +3279,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit331]
[Unit326]
FileName=jpeglib\jchuff.h
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3339,7 +3289,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit332]
[Unit327]
FileName=jpeglib\jcinit.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3349,7 +3299,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit333]
[Unit328]
FileName=jpeglib\jcmainct.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3359,7 +3309,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit334]
[Unit329]
FileName=jpeglib\jcmarker.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3369,7 +3319,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit335]
[Unit330]
FileName=jpeglib\jcmaster.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3379,7 +3329,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit336]
[Unit331]
FileName=jpeglib\jcomapi.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3389,7 +3339,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit337]
[Unit332]
FileName=jpeglib\jconfig.h
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3399,7 +3349,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit338]
[Unit333]
FileName=jpeglib\jcparam.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3409,7 +3359,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit339]
[Unit334]
FileName=jpeglib\jcphuff.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3419,7 +3369,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit340]
[Unit335]
FileName=jpeglib\jcprepct.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3429,7 +3379,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit341]
[Unit336]
FileName=jpeglib\jcsample.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3439,7 +3389,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit342]
[Unit337]
FileName=jpeglib\jctrans.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3449,7 +3399,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit343]
[Unit338]
FileName=jpeglib\jdapimin.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3459,7 +3409,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit344]
[Unit339]
FileName=jpeglib\jdapistd.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3469,7 +3419,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit345]
[Unit340]
FileName=jpeglib\jdatadst.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3479,7 +3429,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit346]
[Unit341]
FileName=jpeglib\jdatasrc.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3489,7 +3439,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit347]
[Unit342]
FileName=jpeglib\jdcoefct.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3499,7 +3449,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit348]
[Unit343]
FileName=jpeglib\jdcolor.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3509,7 +3459,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit349]
[Unit344]
FileName=jpeglib\jdct.h
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3519,7 +3469,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit350]
[Unit345]
FileName=jpeglib\jddctmgr.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3529,7 +3479,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit351]
[Unit346]
FileName=jpeglib\jdhuff.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3539,7 +3489,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit352]
[Unit347]
FileName=jpeglib\jdhuff.h
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3549,7 +3499,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit353]
[Unit348]
FileName=jpeglib\jdinput.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3559,7 +3509,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit354]
[Unit349]
FileName=jpeglib\jdmainct.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3569,7 +3519,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit355]
[Unit350]
FileName=jpeglib\jdmarker.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3579,7 +3529,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit356]
[Unit351]
FileName=jpeglib\jdmaster.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3589,7 +3539,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit357]
[Unit352]
FileName=jpeglib\jdmerge.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3599,7 +3549,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit358]
[Unit353]
FileName=jpeglib\jdphuff.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3609,7 +3559,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit359]
[Unit354]
FileName=jpeglib\jdpostct.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3619,7 +3569,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit360]
[Unit355]
FileName=jpeglib\jdsample.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3629,7 +3579,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit361]
[Unit356]
FileName=jpeglib\jdtrans.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3639,7 +3589,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit362]
[Unit357]
FileName=jpeglib\jerror.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3649,7 +3599,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit363]
[Unit358]
FileName=jpeglib\jerror.h
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3659,7 +3609,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit364]
[Unit359]
FileName=jpeglib\jfdctflt.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3669,7 +3619,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit365]
[Unit360]
FileName=jpeglib\jfdctfst.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3679,7 +3629,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit366]
[Unit361]
FileName=jpeglib\jfdctint.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3689,7 +3639,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit367]
[Unit362]
FileName=jpeglib\jidctflt.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3699,7 +3649,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit368]
[Unit363]
FileName=jpeglib\jidctfst.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3709,7 +3659,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit369]
[Unit364]
FileName=jpeglib\jidctint.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3719,7 +3669,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit370]
[Unit365]
FileName=jpeglib\jidctred.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3729,7 +3679,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit371]
[Unit366]
FileName=jpeglib\jinclude.h
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3739,7 +3689,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit372]
[Unit367]
FileName=jpeglib\jmemmgr.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3749,7 +3699,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit373]
[Unit368]
FileName=jpeglib\jmemnobs.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3759,7 +3709,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit374]
[Unit369]
FileName=jpeglib\jmemsys.h
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3769,7 +3719,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit375]
[Unit370]
FileName=jpeglib\jmorecfg.h
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3779,7 +3729,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit376]
[Unit371]
FileName=jpeglib\jpegint.h
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3789,7 +3739,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit377]
[Unit372]
FileName=jpeglib\jpeglib.h
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3799,7 +3749,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit378]
[Unit373]
FileName=jpeglib\jquant1.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3809,7 +3759,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit379]
[Unit374]
FileName=jpeglib\jquant2.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3819,7 +3769,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit380]
[Unit375]
FileName=jpeglib\jutils.c
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3829,7 +3779,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit381]
[Unit376]
FileName=jpeglib\jversion.h
Folder=other_impl/extern/jpeglib
Compile=1
......@@ -3839,67 +3789,67 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit382]
[Unit377]
FileName=CMD3MeshFileLoader.h
CompileCpp=1
Folder=scene_impl
Folder=scene_impl/mesh/loaders
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit383]
[Unit378]
FileName=CMD3MeshFileLoader.cpp
CompileCpp=1
Folder=scene_impl
Folder=scene_impl/mesh/loaders
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit384]
[Unit379]
FileName=CAnimatedMeshMD3.h
CompileCpp=1
Folder=scene_impl
Folder=scene_impl/mesh/loaders
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit385]
[Unit380]
FileName=CAnimatedMeshMD3.cpp
CompileCpp=1
Folder=scene_impl
Folder=scene_impl/mesh/loaders
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit386]
[Unit381]
FileName=CGUISpriteBank.h
CompileCpp=1
Folder=scene_impl
Folder=gui_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit387]
[Unit382]
FileName=CGUISpriteBank.cpp
CompileCpp=1
Folder=scene_impl
Folder=gui_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit388]
[Unit383]
FileName=..\..\include\IGUIFontBitmap.h
CompileCpp=1
Folder=include/gui
......@@ -3909,7 +3859,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit389]
[Unit384]
FileName=..\..\include\IGUISpriteBank.h
CompileCpp=1
Folder=include/gui
......@@ -3919,17 +3869,17 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit390]
[Unit385]
FileName=COpenGLExtensionHandler.cpp
CompileCpp=1
Folder=video_impl/OpenGL
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit391]
[Unit386]
FileName=CGUISpinBox.h
CompileCpp=1
Folder=gui_impl
......@@ -3939,7 +3889,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit392]
[Unit387]
FileName=CGUISpinBox.cpp
CompileCpp=1
Folder=gui_impl
......@@ -3949,7 +3899,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit393]
[Unit388]
FileName=..\..\include\IGUISpinBox.h
CompileCpp=1
Folder=include/gui
......@@ -3959,7 +3909,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit394]
[Unit389]
FileName=..\..\include\SViewFrustum.h
CompileCpp=1
Folder=include/scene
......@@ -3969,67 +3919,67 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit395]
[Unit390]
FileName=..\..\include\triangle3d.h
CompileCpp=1
Folder=include/core
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit396]
[Unit391]
FileName=libpng\png.c
CompileCpp=0
Folder=other_impl/extern/libpng
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit397]
[Unit392]
FileName=libpng\png.h
CompileCpp=1
Folder=other_impl/extern/libpng
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit398]
[Unit393]
FileName=libpng\pngconf.h
CompileCpp=1
Folder=other_impl/extern/libpng
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit399]
[Unit394]
FileName=libpng\pngerror.c
CompileCpp=0
Folder=other_impl/extern/libpng
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit400]
[Unit395]
FileName=libpng\pngget.c
CompileCpp=0
Folder=other_impl/extern/libpng
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit401]
[Unit396]
FileName=libpng\pngmem.c
Folder=other_impl/extern/libpng
Compile=1
......@@ -4039,7 +3989,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit402]
[Unit397]
FileName=libpng\pngpread.c
Folder=other_impl/extern/libpng
Compile=1
......@@ -4049,7 +3999,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit403]
[Unit398]
FileName=libpng\pngread.c
Folder=other_impl/extern/libpng
Compile=1
......@@ -4059,7 +4009,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit404]
[Unit399]
FileName=libpng\pngrio.c
Folder=other_impl/extern/libpng
Compile=1
......@@ -4069,7 +4019,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit405]
[Unit400]
FileName=libpng\pngrtran.c
Folder=other_impl/extern/libpng
Compile=1
......@@ -4079,7 +4029,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit406]
[Unit401]
FileName=libpng\pngrutil.c
Folder=other_impl/extern/libpng
Compile=1
......@@ -4089,7 +4039,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit407]
[Unit402]
FileName=libpng\pngset.c
Folder=other_impl/extern/libpng
Compile=1
......@@ -4099,7 +4049,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit408]
[Unit403]
FileName=libpng\pngtrans.c
Folder=other_impl/extern/libpng
Compile=1
......@@ -4109,7 +4059,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit409]
[Unit404]
FileName=libpng\pngwio.c
Folder=other_impl/extern/libpng
Compile=1
......@@ -4119,7 +4069,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit410]
[Unit405]
FileName=libpng\pngwrite.c
Folder=other_impl/extern/libpng
Compile=1
......@@ -4129,7 +4079,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit411]
[Unit406]
FileName=libpng\pngwtran.c
Folder=other_impl/extern/libpng
Compile=1
......@@ -4139,7 +4089,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit412]
[Unit407]
FileName=libpng\pngwutil.c
Folder=other_impl/extern/libpng
Compile=1
......@@ -4149,7 +4099,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit413]
[Unit408]
FileName=CIrrDeviceLinux.cpp
Folder=other_impl
Compile=1
......@@ -4159,7 +4109,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit414]
[Unit409]
FileName=CIrrDeviceLinux.h
Folder=other_impl
Compile=1
......@@ -4169,7 +4119,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit415]
[Unit410]
FileName=CIrrDeviceStub.cpp
Folder=other_impl
Compile=1
......@@ -4179,7 +4129,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit416]
[Unit411]
FileName=CIrrDeviceStub.h
Folder=other_impl
Compile=1
......@@ -4189,7 +4139,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit417]
[Unit412]
FileName=CIrrDeviceWin32.cpp
Folder=other_impl
Compile=1
......@@ -4199,7 +4149,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit418]
[Unit413]
FileName=CIrrDeviceWin32.h
Folder=other_impl
Compile=1
......@@ -4209,7 +4159,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit419]
[Unit414]
FileName=CLogger.cpp
Folder=other_impl
Compile=1
......@@ -4219,7 +4169,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit420]
[Unit415]
FileName=CLogger.h
Folder=other_impl
Compile=1
......@@ -4229,7 +4179,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit421]
[Unit416]
FileName=COSOperator.cpp
Folder=other_impl
Compile=1
......@@ -4239,7 +4189,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit422]
[Unit417]
FileName=COSOperator.h
Folder=other_impl
Compile=1
......@@ -4249,7 +4199,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit423]
[Unit418]
FileName=CTimer.h
Folder=other_impl
Compile=1
......@@ -4259,7 +4209,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit424]
[Unit419]
FileName=IImagePresenter.h
Folder=other_impl
Compile=1
......@@ -4269,7 +4219,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit425]
[Unit420]
FileName=Irrlicht.cpp
Folder=other_impl
Compile=1
......@@ -4279,7 +4229,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit426]
[Unit421]
FileName=os.cpp
Folder=other_impl
Compile=1
......@@ -4289,7 +4239,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit427]
[Unit422]
FileName=os.h
Folder=other_impl
Compile=1
......@@ -4299,7 +4249,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit428]
[Unit423]
FileName=..\..\include\IrrCompileConfig.h
Folder=include
Compile=1
......@@ -4309,9 +4259,9 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit429]
[Unit424]
FileName=CMeshCache.h
Folder=scene_impl
Folder=scene_impl/mesh
Compile=1
CompileCpp=1
Link=1
......@@ -4319,9 +4269,9 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit430]
[Unit425]
FileName=CMeshCache.cpp
Folder=scene_impl
Folder=scene_impl/mesh
Compile=1
CompileCpp=1
Link=1
......@@ -4329,7 +4279,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit431]
[Unit426]
FileName=COpenGLSLMaterialRenderer.h
Folder=video_impl/OpenGL
Compile=1
......@@ -4339,7 +4289,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit432]
[Unit427]
FileName=COpenGLSLMaterialRenderer.cpp
Folder=video_impl/OpenGL
Compile=1
......@@ -4349,7 +4299,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit433]
[Unit428]
FileName=CSoftwareTexture2.h
Folder=video_impl/Burning Video
Compile=1
......@@ -4359,7 +4309,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit434]
[Unit429]
FileName=S4DVertex.h
Folder=video_impl/Burning Video
Compile=1
......@@ -4369,7 +4319,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit435]
[Unit430]
FileName=SoftwareDriver2_compile_config.h
Folder=video_impl/Burning Video
Compile=1
......@@ -4379,75 +4329,75 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[VersionInfo]
Major=0
Minor=1
Release=1
Build=1
LanguageID=1033
CharsetID=1252
CompanyName=
FileVersion=0.1
FileDescription=Developed using the Dev-C++ IDE
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=Irrlicht.dll
ProductName=Irrlicht
ProductVersion=0.1
AutoIncBuildNr=0
[Unit436]
[Unit431]
FileName=CSoftwareDriver2.h
CompileCpp=1
Folder=video_impl/Burning Video
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit437]
[Unit432]
FileName=CTRTextureGouraudNoZ2.cpp
CompileCpp=1
Folder=video_impl/Burning Video
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit438]
[Unit433]
FileName=CTRTextureLightMap2_M2.cpp
CompileCpp=1
Folder=video_impl/Burning Video
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit439]
[Unit434]
FileName=CTRTextureLightMap2_M4.cpp
CompileCpp=1
Folder=video_impl/Burning Video
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit440]
[Unit435]
FileName=CTRTextureLightMap2_M1.cpp
CompileCpp=1
Folder=video_impl/Burning Video
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit441]
[VersionInfo]
Major=0
Minor=1
Release=1
Build=1
LanguageID=1033
CharsetID=1252
CompanyName=
FileVersion=0.1
FileDescription=Developed using the Dev-C++ IDE
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=Irrlicht.dll
ProductName=Irrlicht
ProductVersion=0.1
AutoIncBuildNr=0
[Unit436]
FileName=SoftwareDriver2_helper.h
CompileCpp=1
Folder=video_impl/Burning Video
......@@ -4457,7 +4407,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit442]
[Unit437]
FileName=CSoftwareDriver2.cpp
CompileCpp=1
Folder=video_impl/Burning Video
......@@ -4467,7 +4417,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit443]
[Unit438]
FileName=CSoftwareTexture2.cpp
CompileCpp=1
Folder=video_impl/Burning Video
......@@ -4477,7 +4427,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit444]
[Unit439]
FileName=CTRTextureGouraud2.cpp
CompileCpp=1
Folder=video_impl/Burning Video
......@@ -4487,67 +4437,67 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit445]
[Unit440]
FileName=COgreMeshFileLoader.h
CompileCpp=1
Folder=scene_impl
Folder=scene_impl/mesh/loaders
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit446]
[Unit441]
FileName=COgreMeshFileLoader.cpp
CompileCpp=1
Folder=scene_impl
Folder=scene_impl/mesh/loaders
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit447]
[Unit442]
FileName=CDefaultSceneNodeFactory.h
CompileCpp=1
Folder=scene_impl
Folder=scene_impl/nodes
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit448]
[Unit443]
FileName=CDefaultSceneNodeAnimatorFactory.cpp
CompileCpp=1
Folder=scene_impl
Folder=scene_impl/animators
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit449]
[Unit444]
FileName=CDefaultSceneNodeAnimatorFactory.h
CompileCpp=1
Folder=scene_impl
Folder=scene_impl/animators
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit450]
[Unit445]
FileName=CDefaultSceneNodeFactory.cpp
CompileCpp=1
Folder=scene_impl
Folder=scene_impl/nodes
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit451]
[Unit446]
FileName=CAttributes.h
CompileCpp=1
Folder=io_impl
......@@ -4557,7 +4507,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit452]
[Unit447]
FileName=CAttributeImpl.h
CompileCpp=1
Folder=io_impl
......@@ -4567,7 +4517,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit453]
[Unit448]
FileName=CAttributes.cpp
CompileCpp=1
Folder=io_impl
......@@ -4577,27 +4527,27 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit454]
[Unit449]
FileName=CCubeSceneNode.h
CompileCpp=1
Folder=scene_impl
Folder=scene_impl/nodes
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit455]
[Unit450]
FileName=CCubeSceneNode.cpp
CompileCpp=1
Folder=scene_impl
Folder=scene_impl/nodes
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit456]
[Unit451]
FileName=CTRTextureGouraudAddNoZ2.cpp
CompileCpp=1
Folder=video_impl/Burning Video
......@@ -4607,7 +4557,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit457]
[Unit452]
FileName=CTRTextureGouraudAdd2.cpp
CompileCpp=1
Folder=video_impl/Burning Video
......@@ -4617,7 +4567,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit458]
[Unit453]
FileName=CTRGouraud2.cpp
CompileCpp=1
Folder=video_impl/Burning Video
......@@ -4627,7 +4577,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit459]
[Unit454]
FileName=CTRGouraudAlpha2.cpp
CompileCpp=1
Folder=video_impl/Burning Video
......@@ -4637,7 +4587,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit460]
[Unit455]
FileName=CTRGouraudAlphaNoZ2.cpp
CompileCpp=1
Folder=video_impl/Burning Video
......@@ -4647,7 +4597,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit461]
[Unit456]
FileName=CTRTextureDetailMap2.cpp
CompileCpp=1
Folder=video_impl/Burning Video
......@@ -4657,7 +4607,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit462]
[Unit457]
FileName=CTRTextureLightMap2_Add.cpp
CompileCpp=1
Folder=video_impl/Burning Video
......@@ -4667,7 +4617,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit463]
[Unit458]
FileName=CTRTextureWire2.cpp
CompileCpp=1
Folder=video_impl/Burning Video
......@@ -4677,7 +4627,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit464]
[Unit459]
FileName=CTRTextureGouraudVertexAlpha2.cpp
CompileCpp=1
Folder=video_impl/Burning Video
......@@ -4687,7 +4637,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit465]
[Unit460]
FileName=..\..\changes.txt
CompileCpp=1
Folder=doc
......@@ -4697,7 +4647,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit466]
[Unit461]
FileName=..\..\readme.txt
CompileCpp=1
Folder=doc
......@@ -4707,27 +4657,27 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit467]
[Unit462]
FileName=CSphereSceneNode.cpp
CompileCpp=1
Folder=scene_impl
Folder=scene_impl/nodes
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit468]
[Unit463]
FileName=CSphereSceneNode.h
CompileCpp=1
Folder=scene_impl
Folder=scene_impl/nodes
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit469]
[Unit464]
FileName=CPakReader.h
CompileCpp=1
Folder=io_impl
......@@ -4737,7 +4687,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit470]
[Unit465]
FileName=CPakReader.cpp
CompileCpp=1
Folder=io_impl
......@@ -4747,47 +4697,27 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit471]
FileName=CAnimatedMeshB3d.h
Folder=scene_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
CompileCpp=1
[Unit472]
FileName=CAnimatedMeshB3d.cpp
Folder=scene_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
CompileCpp=1
[Unit473]
[Unit466]
FileName=CSkyDomeSceneNode.h
CompileCpp=1
Folder=scene_impl
Folder=scene_impl/nodes
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit474]
[Unit467]
FileName=CSkyDomeSceneNode.cpp
CompileCpp=1
Folder=scene_impl
Folder=scene_impl/nodes
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit475]
[Unit468]
FileName=CImageWriterTGA.h
CompileCpp=1
Folder=video_impl/Null
......@@ -4797,7 +4727,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit476]
[Unit469]
FileName=CImageWriterBMP.cpp
CompileCpp=1
Folder=video_impl/Null
......@@ -4807,7 +4737,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit477]
[Unit470]
FileName=CImageWriterBMP.h
CompileCpp=1
Folder=video_impl/Null
......@@ -4817,27 +4747,27 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit478]
[Unit471]
FileName=CImageWriterJPG.cpp
CompileCpp=1
Folder=video_impl/Null
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
CompileCpp=1
[Unit479]
[Unit472]
FileName=CImageWriterJPG.h
CompileCpp=1
Folder=video_impl/Null
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
CompileCpp=1
[Unit480]
[Unit473]
FileName=CImageWriterPCX.cpp
CompileCpp=1
Folder=video_impl/Null
......@@ -4847,7 +4777,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit481]
[Unit474]
FileName=CImageWriterPCX.h
CompileCpp=1
Folder=video_impl/Null
......@@ -4857,7 +4787,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit482]
[Unit475]
FileName=CImageWriterPNG.cpp
CompileCpp=1
Folder=video_impl/Null
......@@ -4867,7 +4797,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit483]
[Unit476]
FileName=CImageWriterPNG.h
CompileCpp=1
Folder=video_impl/Null
......@@ -4877,7 +4807,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit484]
[Unit477]
FileName=CImageWriterPPM.cpp
CompileCpp=1
Folder=video_impl/Null
......@@ -4887,7 +4817,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit485]
[Unit478]
FileName=CImageWriterPPM.h
CompileCpp=1
Folder=video_impl/Null
......@@ -4897,7 +4827,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit486]
[Unit479]
FileName=CImageWriterPSD.cpp
CompileCpp=1
Folder=video_impl/Null
......@@ -4907,7 +4837,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit487]
[Unit480]
FileName=CImageWriterPSD.h
CompileCpp=1
Folder=video_impl/Null
......@@ -4917,7 +4847,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit488]
[Unit481]
FileName=CImageWriterTGA.cpp
CompileCpp=1
Folder=video_impl/Null
......@@ -4927,7 +4857,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit489]
[Unit482]
FileName=CTRTextureLightMapGouraud2_M4.cpp
CompileCpp=1
Folder=video_impl/Burning Video
......@@ -4937,7 +4867,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit490]
[Unit483]
FileName=CGUIColorSelectDialog.cpp
CompileCpp=1
Folder=gui_impl
......@@ -4947,7 +4877,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit491]
[Unit484]
FileName=IBurningShader.h
CompileCpp=1
Folder=video_impl/Burning Video
......@@ -4957,7 +4887,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit492]
[Unit485]
FileName=IBurningShader.cpp
CompileCpp=1
Folder=video_impl/Burning Video
......@@ -4967,7 +4897,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit493]
[Unit486]
FileName=IDepthBuffer.h
CompileCpp=1
Folder=video_impl/Burning Video
......@@ -4977,7 +4907,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit494]
[Unit487]
FileName=CDepthBuffer.h
CompileCpp=1
Folder=video_impl/Burning Video
......@@ -4987,7 +4917,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit495]
[Unit488]
FileName=CDepthBuffer.cpp
CompileCpp=1
Folder=video_impl/Burning Video
......@@ -4997,27 +4927,27 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit496]
[Unit489]
FileName=CQuake3ShaderSceneNode.h
CompileCpp=1
Folder=scene_impl
Folder=scene_impl/nodes
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit497]
[Unit490]
FileName=CQuake3ShaderSceneNode.cpp
Folder=scene_impl
Compile=1
CompileCpp=1
Folder=scene_impl/nodes
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit498]
[Unit491]
FileName=..\..\include\fast_atof.h
CompileCpp=1
Folder=include
......@@ -5027,7 +4957,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit499]
[Unit492]
FileName=CTRTextureBlend.cpp
CompileCpp=1
Folder=video_impl/Burning Video
......@@ -5037,7 +4967,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit500]
[Unit493]
FileName=CTRTextureGouraudAlpha.cpp
CompileCpp=1
Folder=video_impl/Burning Video
......@@ -5047,7 +4977,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit501]
[Unit494]
FileName=CTRTextureGouraudAlphaNoZ.cpp
CompileCpp=1
Folder=video_impl/Burning Video
......@@ -5057,7 +4987,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit502]
[Unit495]
FileName=CDefaultGUIElementFactory.cpp
CompileCpp=1
Folder=gui_impl
......@@ -5067,7 +4997,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit503]
[Unit496]
FileName=CDefaultGUIElementFactory.h
CompileCpp=1
Folder=gui_impl
......@@ -5077,17 +5007,17 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit504]
[Unit497]
FileName=CGUIColorSelectDialog.h
CompileCpp=1
Folder=gui_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit505]
[Unit498]
FileName=CSoftware2MaterialRenderer.h
CompileCpp=1
Folder=video_impl/Burning Video
......@@ -5097,7 +5027,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit506]
[Unit499]
FileName=CXMLReaderImpl.h
CompileCpp=1
Folder=io_impl
......@@ -5107,7 +5037,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit507]
[Unit500]
FileName=ITriangleRenderer.h
CompileCpp=1
Folder=video_impl/Software
......@@ -5117,7 +5047,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit508]
[Unit501]
FileName=..\..\include\EGUIElementTypes.h
CompileCpp=1
Folder=include/gui
......@@ -5127,7 +5057,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit509]
[Unit502]
FileName=..\..\include\ESceneNodeAnimatorTypes.h
CompileCpp=1
Folder=include/scene
......@@ -5137,7 +5067,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit510]
[Unit503]
FileName=..\..\include\ESceneNodeTypes.h
CompileCpp=1
Folder=include/scene
......@@ -5147,7 +5077,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit511]
[Unit504]
FileName=..\..\include\ETerrainElements.h
CompileCpp=1
Folder=include/scene
......@@ -5157,17 +5087,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit512]
FileName=..\..\include\IAnimatedMeshB3d.h
CompileCpp=1
Folder=include/scene
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit513]
[Unit505]
FileName=..\..\include\IAnimatedMeshMD2.h
CompileCpp=1
Folder=include/scene
......@@ -5177,27 +5097,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit514]
FileName=..\..\include\IAnimatedMeshMS3D.h
CompileCpp=1
Folder=include/scene
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit515]
FileName=..\..\include\IAnimatedMeshX.h
CompileCpp=1
Folder=include/scene
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit516]
[Unit506]
FileName=..\..\include\IAttributeExchangingObject.h
CompileCpp=1
Folder=include/io
......@@ -5207,7 +5107,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit517]
[Unit507]
FileName=..\..\include\IAttributes.h
CompileCpp=1
Folder=include/io
......@@ -5217,7 +5117,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit518]
[Unit508]
FileName=..\..\include\IDummyTransformationSceneNode.h
CompileCpp=1
Folder=include/scene
......@@ -5227,7 +5127,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit519]
[Unit509]
FileName=..\..\include\IGPUProgrammingServices.h
CompileCpp=1
Folder=include/video
......@@ -5237,7 +5137,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit520]
[Unit510]
FileName=..\..\include\IGUIColorSelectDialog.h
CompileCpp=1
Folder=include/gui
......@@ -5247,7 +5147,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit521]
[Unit511]
FileName=..\..\include\IGUIComboBox.h
CompileCpp=1
Folder=include/gui
......@@ -5257,7 +5157,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit522]
[Unit512]
FileName=..\..\include\IGUIContextMenu.h
CompileCpp=1
Folder=include/gui
......@@ -5267,7 +5167,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit523]
[Unit513]
FileName=..\..\include\IGUIEditBox.h
CompileCpp=1
Folder=include/gui
......@@ -5277,7 +5177,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit524]
[Unit514]
FileName=..\..\include\IGUIElementFactory.h
CompileCpp=1
Folder=include/gui
......@@ -5287,7 +5187,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit525]
[Unit515]
FileName=..\..\include\IGUIInOutFader.h
CompileCpp=1
Folder=include/gui
......@@ -5297,7 +5197,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit526]
[Unit516]
FileName=..\..\include\IGUIStaticText.h
CompileCpp=1
Folder=include/gui
......@@ -5307,7 +5207,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit527]
[Unit517]
FileName=..\..\include\IGUITabControl.h
CompileCpp=1
Folder=include/gui
......@@ -5317,7 +5217,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit528]
[Unit518]
FileName=..\..\include\IGUIToolbar.h
CompileCpp=1
Folder=include/gui
......@@ -5327,7 +5227,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit529]
[Unit519]
FileName=..\..\include\IImage.h
CompileCpp=1
Folder=include/video
......@@ -5337,7 +5237,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit530]
[Unit520]
FileName=..\..\include\IImageLoader.h
CompileCpp=1
Folder=include/video
......@@ -5347,7 +5247,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit531]
[Unit521]
FileName=..\..\include\IImageWriter.h
CompileCpp=1
Folder=include/video
......@@ -5357,7 +5257,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit532]
[Unit522]
FileName=..\..\include\ILogger.h
CompileCpp=1
Folder=include/io
......@@ -5367,7 +5267,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit533]
[Unit523]
FileName=..\..\include\IMaterialRenderer.h
CompileCpp=1
Folder=include/video
......@@ -5377,7 +5277,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit534]
[Unit524]
FileName=..\..\include\IMaterialRendererServices.h
CompileCpp=1
Folder=include/video
......@@ -5387,7 +5287,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit535]
[Unit525]
FileName=..\..\include\IMeshCache.h
CompileCpp=1
Folder=include/scene
......@@ -5397,7 +5297,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit536]
[Unit526]
FileName=..\..\include\IMeshLoader.h
CompileCpp=1
Folder=include/io
......@@ -5407,7 +5307,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit537]
[Unit527]
FileName=..\..\include\IMeshManipulator.h
CompileCpp=1
Folder=include/scene
......@@ -5417,7 +5317,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit538]
[Unit528]
FileName=..\..\include\IMeshSceneNode.h
CompileCpp=1
Folder=include/scene
......@@ -5427,7 +5327,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit539]
[Unit529]
FileName=..\..\include\IMetaTriangleSelector.h
CompileCpp=1
Folder=include/scene
......@@ -5437,7 +5337,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit540]
[Unit530]
FileName=..\..\include\IOSOperator.h
CompileCpp=1
Folder=include/io
......@@ -5447,7 +5347,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit541]
[Unit531]
FileName=..\..\include\IParticleAffector.h
CompileCpp=1
Folder=include/scene
......@@ -5457,7 +5357,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit542]
[Unit532]
FileName=..\..\include\IParticleEmitter.h
CompileCpp=1
Folder=include/scene
......@@ -5467,7 +5367,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit543]
[Unit533]
FileName=..\..\include\IParticleSystemSceneNode.h
CompileCpp=1
Folder=include/scene
......@@ -5477,7 +5377,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit544]
[Unit534]
FileName=..\..\include\IQ3Shader.h
CompileCpp=1
Folder=include/scene
......@@ -5487,7 +5387,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit545]
[Unit535]
FileName=..\..\include\irrAllocator.h
CompileCpp=1
Folder=include/core
......@@ -5497,7 +5397,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit546]
[Unit536]
FileName=..\..\include\irrMap.h
CompileCpp=1
Folder=include/core
......@@ -5507,7 +5407,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit547]
[Unit537]
FileName=..\..\include\irrXML.h
CompileCpp=1
Folder=include/io
......@@ -5517,7 +5417,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit548]
[Unit538]
FileName=..\..\include\ISceneCollisionManager.h
CompileCpp=1
Folder=include/scene
......@@ -5527,7 +5427,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit549]
[Unit539]
FileName=..\..\include\ISceneNodeAnimatorCollisionResponse.h
CompileCpp=1
Folder=include/scene
......@@ -5537,7 +5437,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit550]
[Unit540]
FileName=..\..\include\ISceneNodeAnimatorFactory.h
CompileCpp=1
Folder=include/scene
......@@ -5547,7 +5447,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit551]
[Unit541]
FileName=..\..\include\ISceneNodeFactory.h
CompileCpp=1
Folder=include/scene
......@@ -5557,7 +5457,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit552]
[Unit542]
FileName=..\..\include\ISceneUserDataSerializer.h
CompileCpp=1
Folder=include/scene
......@@ -5567,7 +5467,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit553]
[Unit543]
FileName=..\..\include\IShaderConstantSetCallBack.h
CompileCpp=1
Folder=include/video
......@@ -5577,7 +5477,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit554]
[Unit544]
FileName=..\..\include\IShadowVolumeSceneNode.h
CompileCpp=1
Folder=include/video
......@@ -5587,7 +5487,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit555]
[Unit545]
FileName=..\..\include\ITerrainSceneNode.h
CompileCpp=1
Folder=include/scene
......@@ -5597,7 +5497,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit556]
[Unit546]
FileName=..\..\include\ITextSceneNode.h
CompileCpp=1
Folder=include/scene
......@@ -5607,7 +5507,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit557]
[Unit547]
FileName=..\..\include\ITimer.h
CompileCpp=1
Folder=include
......@@ -5617,7 +5517,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit558]
[Unit548]
FileName=..\..\include\ITriangleSelector.h
CompileCpp=1
Folder=include/scene
......@@ -5627,7 +5527,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit559]
[Unit549]
FileName=..\..\include\IVideoModeList.h
CompileCpp=1
Folder=include/video
......@@ -5637,7 +5537,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit560]
[Unit550]
FileName=..\..\include\IWriteFile.h
CompileCpp=1
Folder=include/io
......@@ -5647,7 +5547,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit561]
[Unit551]
FileName=..\..\include\IXMLReader.h
CompileCpp=1
Folder=include/io
......@@ -5657,7 +5557,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit562]
[Unit552]
FileName=..\..\include\IXMLWriter.h
CompileCpp=1
Folder=include/io
......@@ -5667,7 +5567,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit563]
[Unit553]
FileName=..\..\include\quaternion.h
CompileCpp=1
Folder=include/core
......@@ -5677,7 +5577,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit564]
[Unit554]
FileName=..\..\include\SAnimatedMesh.h
CompileCpp=1
Folder=include/scene
......@@ -5687,7 +5587,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit565]
[Unit555]
FileName=..\..\include\SceneParameters.h
CompileCpp=1
Folder=include/scene
......@@ -5697,3 +5597,333 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit556]
FileName=..\..\include\IReferenceCounted.h
CompileCpp=1
Folder=include
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit557]
FileName=CParticleAnimatedMeshSceneNodeEmitter.h
CompileCpp=1
Folder=scene_impl/nodes/particles
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit558]
FileName=CParticleAnimatedMeshSceneNodeEmitter.cpp
CompileCpp=1
Folder=scene_impl/nodes/particles
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit559]
FileName=CParticleSphereEmitter.h
CompileCpp=1
Folder=scene_impl/nodes/particles
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit560]
FileName=CParticleAttractionAffector.cpp
CompileCpp=1
Folder=scene_impl/nodes/particles
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit561]
FileName=CParticleAttractionAffector.h
CompileCpp=1
Folder=scene_impl/nodes/particles
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit562]
FileName=CParticleCylinderEmitter.cpp
CompileCpp=1
Folder=scene_impl/nodes/particles
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit563]
FileName=CParticleCylinderEmitter.h
CompileCpp=1
Folder=scene_impl/nodes/particles
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit564]
FileName=CParticleMeshEmitter.cpp
CompileCpp=1
Folder=scene_impl/nodes/particles
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit565]
FileName=CParticleMeshEmitter.h
CompileCpp=1
Folder=scene_impl/nodes/particles
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit566]
FileName=CParticleRingEmitter.cpp
CompileCpp=1
Folder=scene_impl/nodes/particles
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit567]
FileName=CParticleRingEmitter.h
CompileCpp=1
Folder=scene_impl/nodes/particles
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit568]
FileName=CParticleRotationAffector.cpp
CompileCpp=1
Folder=scene_impl/nodes/particles
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit569]
FileName=CParticleRotationAffector.h
CompileCpp=1
Folder=scene_impl/nodes/particles
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit570]
FileName=CParticleSphereEmitter.cpp
CompileCpp=1
Folder=scene_impl/nodes/particles
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit571]
FileName=CIrrMeshWriter.h
CompileCpp=1
Folder=scene_impl/mesh/writers
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit572]
FileName=CIrrMeshWriter.cpp
CompileCpp=1
Folder=scene_impl/mesh/writers
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit573]
FileName=CColladaMeshWriter.h
CompileCpp=1
Folder=scene_impl/mesh/writers
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit574]
FileName=CColladaMeshWriter.cpp
CompileCpp=1
Folder=scene_impl/mesh/writers
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit575]
FileName=CIrrMeshFileLoader.h
CompileCpp=1
Folder=scene_impl/mesh/loaders
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit576]
FileName=CIrrMeshFileLoader.cpp
CompileCpp=1
Folder=scene_impl/mesh/loaders
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit577]
FileName=CBSPMeshFileLoader.h
CompileCpp=1
Folder=scene_impl/mesh/loaders
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit578]
FileName=CBSPMeshFileLoader.cpp
CompileCpp=1
Folder=scene_impl/mesh/loaders
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit579]
FileName=CMD2MeshFileLoader.h
CompileCpp=1
Folder=scene_impl/mesh/loaders
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit580]
FileName=CMD2MeshFileLoader.cpp
CompileCpp=1
Folder=scene_impl/mesh/loaders
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit581]
FileName=CMS3DMeshFileLoader.h
CompileCpp=1
Folder=scene_impl/mesh/loaders
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit582]
FileName=CMS3DMeshFileLoader.cpp
CompileCpp=1
Folder=scene_impl/mesh/loaders
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit583]
FileName=CB3DMeshFileLoader.h
CompileCpp=1
Folder=scene_impl/mesh/loaders
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit584]
FileName=CB3DMeshFileLoader.cpp
CompileCpp=1
Folder=scene_impl/mesh/loaders
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit585]
FileName=CSkinnedMesh.h
CompileCpp=1
Folder=scene_impl/mesh
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit586]
FileName=CSkinnedMesh.cpp
CompileCpp=1
Folder=scene_impl/mesh
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit587]
FileName=CBoneSceneNode.h
CompileCpp=1
Folder=scene_impl/nodes
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit588]
FileName=CBoneSceneNode.cpp
CompileCpp=1
Folder=scene_impl/nodes
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
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