Commit 77744cc9 authored by bitplane's avatar bitplane

added setResizeAble to osx device as it's not in the device stub


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@857 dfc29bdd-3216-0410-991c-e03cc46cb475
parent 3ace21dc
// Copyright (C) 2005 Etienne Petitjean // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in Irrlicht.h #ifndef __C_IRR_DEVICE_MACOSX_H_INCLUDED__ #define __C_IRR_DEVICE_MACOSX_H_INCLUDED__ #include "IrrCompileConfig.h" #ifdef MACOSX #include "CIrrDeviceStub.h" #include "IrrlichtDevice.h" #include "IImagePresenter.h" #include "IGUIEnvironment.h" #include "ICursorControl.h" #include <OpenGL/OpenGL.h> #include <map> namespace irr { class CIrrDeviceMacOSX : public CIrrDeviceStub, video::IImagePresenter { public: //! constructor CIrrDeviceMacOSX(video::E_DRIVER_TYPE driverType, const core::dimension2d<s32>& windowSize, u32 bits, bool fullscreen, bool sbuffer, bool vsync, bool antiAlias, IEventReceiver* receiver, const char* version); //! destructor virtual ~CIrrDeviceMacOSX(); //! runs the device. Returns false if device wants to be deleted virtual bool run(); //! Cause the device to temporarily pause execution and let other processes to run // This should bring down processor usage without major performance loss for Irrlicht virtual void yield(); //! Pause execution and let other processes to run for a specified amount of time. virtual void sleep(u32 timeMs, bool pauseTimer); //! sets the caption of the window virtual void setWindowCaption(const wchar_t* text); //! returns if window is active. if not, nothing need to be drawn virtual bool isWindowActive(); //! presents a surface in the client area virtual void present(video::IImage* surface, s32 windowId = 0, core::rect<s32>* src=0 ); //! notifies the device that it should close itself virtual void closeDevice(); void flush(); void setMouseLocation(int x,int y); void setResize(int width,int height); void setCursorVisible(bool visible); private: //! create the driver void createDriver(video::E_DRIVER_TYPE driverType, const core::dimension2d<s32>& windowSize, u32 bits, bool fullscreen, bool stencilbuffer, bool vsync, bool antiAlias); //! Implementation of the macos x cursor control class CCursorControl : public gui::ICursorControl { public: CCursorControl(const core::dimension2d<s32>& wsize, CIrrDeviceMacOSX *device) : WindowSize(wsize), IsVisible(true), InvWindowSize(0.0f, 0.0f), _device(device), UseReferenceRect(false) { CursorPos.X = CursorPos.Y = 0; if (WindowSize.Width!=0) InvWindowSize.Width = 1.0f / WindowSize.Width; if (WindowSize.Height!=0) InvWindowSize.Height = 1.0f / WindowSize.Height; } //! Changes the visible state of the mouse cursor. virtual void setVisible(bool visible) { IsVisible = visible; _device->setCursorVisible(visible); } //! Returns if the cursor is currently visible. virtual bool isVisible() { return IsVisible; } //! Sets the new position of the cursor. virtual void setPosition(const core::position2d<f32> &pos) { setPosition(pos.X, pos.Y); } //! Sets the new position of the cursor. virtual void setPosition(f32 x, f32 y) { setPosition((s32)(x*WindowSize.Width), (s32)(y*WindowSize.Height)); } //! Sets the new position of the cursor. virtual void setPosition(const core::position2d<s32> &pos) { if (CursorPos.X != pos.X || CursorPos.Y != pos.Y) setPosition(pos.X, pos.Y); } //! Sets the new position of the cursor. virtual void setPosition(s32 x, s32 y) { if (UseReferenceRect) { _device->setMouseLocation(ReferenceRect.UpperLeftCorner.X + x, ReferenceRect.UpperLeftCorner.Y + y); } else { _device->setMouseLocation(x,y); } } //! Returns the current position of the mouse cursor. virtual core::position2d<s32> getPosition() { return CursorPos; } //! Returns the current position of the mouse cursor. virtual core::position2d<f32> getRelativePosition() { if (!UseReferenceRect)
{
return core::position2d<f32>(CursorPos.X * InvWindowSize.Width,
CursorPos.Y * InvWindowSize.Height);
}
return core::position2d<f32>(CursorPos.X / (f32)ReferenceRect.getWidth(),
CursorPos.Y / (f32)ReferenceRect.getHeight()); } //! Sets an absolute reference rect for calculating the cursor position.
virtual void setReferenceRect(core::rect<s32>* rect=0)
{
if (rect)
{
ReferenceRect = *rect;
UseReferenceRect = true;
// prevent division through zero and uneven sizes
if (!ReferenceRect.getHeight() || ReferenceRect.getHeight()%2)
ReferenceRect.LowerRightCorner.Y += 1;
if (!ReferenceRect.getWidth() || ReferenceRect.getWidth()%2)
ReferenceRect.LowerRightCorner.X += 1;
}
else
UseReferenceRect = false;
} //! Updates the internal cursor position void updateInternalCursorPosition(int x,int y) { CursorPos.X = x; CursorPos.Y = y; } private: core::position2d<s32> CursorPos; core::dimension2d<s32> WindowSize; core::dimension2d<float> InvWindowSize; CIrrDeviceMacOSX *_device; bool IsVisible; bool UseReferenceRect; core::rect<s32> ReferenceRect; }; bool createWindow(const irr::core::dimension2d<irr::s32>& windowSize, irr::u32 bits, bool fullscreen, bool vsync, bool stencilBuffer); void initKeycodes(); void storeMouseLocation(); void postMouseEvent(void *event,irr::SEvent &ievent); void postKeyEvent(void *event,irr::SEvent &ievent,bool pressed); video::E_DRIVER_TYPE DriverType; bool stencilbuffer; void *_window; CGLContextObj _cglcontext; void *_oglcontext; int _width; int _height; std::map<int,int> _keycodes; int _screenWidth; int _screenHeight; bool _active; }; } // end namespace irr #endif // MACOSX #endif // __C_IRR_DEVICE_MACOSX_H_INCLUDED__
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// Copyright (C) 2005 Etienne Petitjean // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in Irrlicht.h #ifndef __C_IRR_DEVICE_MACOSX_H_INCLUDED__ #define __C_IRR_DEVICE_MACOSX_H_INCLUDED__ #include "IrrCompileConfig.h" #ifdef MACOSX #include "CIrrDeviceStub.h" #include "IrrlichtDevice.h" #include "IImagePresenter.h" #include "IGUIEnvironment.h" #include "ICursorControl.h" #include <OpenGL/OpenGL.h> #include <map> namespace irr { class CIrrDeviceMacOSX : public CIrrDeviceStub, video::IImagePresenter { public: //! constructor CIrrDeviceMacOSX(video::E_DRIVER_TYPE driverType, const core::dimension2d<s32>& windowSize, u32 bits, bool fullscreen, bool sbuffer, bool vsync, bool antiAlias, IEventReceiver* receiver, const char* version); //! destructor virtual ~CIrrDeviceMacOSX(); //! runs the device. Returns false if device wants to be deleted virtual bool run(); //! Cause the device to temporarily pause execution and let other processes to run // This should bring down processor usage without major performance loss for Irrlicht virtual void yield(); //! Pause execution and let other processes to run for a specified amount of time. virtual void sleep(u32 timeMs, bool pauseTimer); //! sets the caption of the window virtual void setWindowCaption(const wchar_t* text); //! returns if window is active. if not, nothing need to be drawn virtual bool isWindowActive(); //! presents a surface in the client area virtual void present(video::IImage* surface, s32 windowId = 0, core::rect<s32>* src=0 ); //! notifies the device that it should close itself virtual void closeDevice(); //! Sets if the window should be resizeable in windowed mode.
virtual void setResizeAble(bool resize); void flush(); void setMouseLocation(int x,int y); void setResize(int width,int height); void setCursorVisible(bool visible); private: //! create the driver void createDriver(video::E_DRIVER_TYPE driverType, const core::dimension2d<s32>& windowSize, u32 bits, bool fullscreen, bool stencilbuffer, bool vsync, bool antiAlias); //! Implementation of the macos x cursor control class CCursorControl : public gui::ICursorControl { public: CCursorControl(const core::dimension2d<s32>& wsize, CIrrDeviceMacOSX *device) : WindowSize(wsize), IsVisible(true), InvWindowSize(0.0f, 0.0f), _device(device), UseReferenceRect(false) { CursorPos.X = CursorPos.Y = 0; if (WindowSize.Width!=0) InvWindowSize.Width = 1.0f / WindowSize.Width; if (WindowSize.Height!=0) InvWindowSize.Height = 1.0f / WindowSize.Height; } //! Changes the visible state of the mouse cursor. virtual void setVisible(bool visible) { IsVisible = visible; _device->setCursorVisible(visible); } //! Returns if the cursor is currently visible. virtual bool isVisible() { return IsVisible; } //! Sets the new position of the cursor. virtual void setPosition(const core::position2d<f32> &pos) { setPosition(pos.X, pos.Y); } //! Sets the new position of the cursor. virtual void setPosition(f32 x, f32 y) { setPosition((s32)(x*WindowSize.Width), (s32)(y*WindowSize.Height)); } //! Sets the new position of the cursor. virtual void setPosition(const core::position2d<s32> &pos) { if (CursorPos.X != pos.X || CursorPos.Y != pos.Y) setPosition(pos.X, pos.Y); } //! Sets the new position of the cursor. virtual void setPosition(s32 x, s32 y) { if (UseReferenceRect) { _device->setMouseLocation(ReferenceRect.UpperLeftCorner.X + x, ReferenceRect.UpperLeftCorner.Y + y); } else { _device->setMouseLocation(x,y); } } //! Returns the current position of the mouse cursor. virtual core::position2d<s32> getPosition() { return CursorPos; } //! Returns the current position of the mouse cursor. virtual core::position2d<f32> getRelativePosition() { if (!UseReferenceRect) { return core::position2d<f32>(CursorPos.X * InvWindowSize.Width, CursorPos.Y * InvWindowSize.Height); } return core::position2d<f32>(CursorPos.X / (f32)ReferenceRect.getWidth(), CursorPos.Y / (f32)ReferenceRect.getHeight()); } //! Sets an absolute reference rect for calculating the cursor position. virtual void setReferenceRect(core::rect<s32>* rect=0) { if (rect) { ReferenceRect = *rect; UseReferenceRect = true; // prevent division through zero and uneven sizes if (!ReferenceRect.getHeight() || ReferenceRect.getHeight()%2) ReferenceRect.LowerRightCorner.Y += 1; if (!ReferenceRect.getWidth() || ReferenceRect.getWidth()%2) ReferenceRect.LowerRightCorner.X += 1; } else UseReferenceRect = false; } //! Updates the internal cursor position void updateInternalCursorPosition(int x,int y) { CursorPos.X = x; CursorPos.Y = y; } private: core::position2d<s32> CursorPos; core::dimension2d<s32> WindowSize; core::dimension2d<float> InvWindowSize; CIrrDeviceMacOSX *_device; bool IsVisible; bool UseReferenceRect; core::rect<s32> ReferenceRect; }; bool createWindow(const irr::core::dimension2d<irr::s32>& windowSize, irr::u32 bits, bool fullscreen, bool vsync, bool stencilBuffer); void initKeycodes(); void storeMouseLocation(); void postMouseEvent(void *event,irr::SEvent &ievent); void postKeyEvent(void *event,irr::SEvent &ievent,bool pressed); video::E_DRIVER_TYPE DriverType; bool stencilbuffer; void *_window; CGLContextObj _cglcontext; void *_oglcontext; int _width; int _height; std::map<int,int> _keycodes; int _screenWidth; int _screenHeight; bool _active; }; } // end namespace irr #endif // MACOSX #endif // __C_IRR_DEVICE_MACOSX_H_INCLUDED__
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......
// Copyright (C) 2005 Etienne Petitjean // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in Irrlicht.h #ifdef MACOSX #import <Cocoa/Cocoa.h> #import <OpenGL/gl.h> #include "CIrrDeviceMacOSX.h" #include "IEventReceiver.h" #include "irrList.h" #include "os.h" #include "CTimer.h" #include "irrString.h" #include "Keycodes.h" #include <stdio.h> #include <sys/utsname.h> #include "COSOperator.h" #include "irrlicht.h" #import <wchar.h> #import <time.h> #import "AppDelegate.h" namespace irr { namespace video { IVideoDriver* createOpenGLDriver(const core::dimension2d<s32>& screenSize, CIrrDeviceMacOSX *device, bool fullscreen, bool stencilBuffer, io::IFileSystem* io, bool vsync, bool antiAlias); } } // end namespace irr static bool firstLaunch = true; namespace irr { //! constructor CIrrDeviceMacOSX::CIrrDeviceMacOSX(video::E_DRIVER_TYPE driverType, const core::dimension2d<s32>& windowSize, u32 bits, bool fullscreen, bool sbuffer, bool vsync, bool antiAlias, IEventReceiver* receiver, const char* version) : CIrrDeviceStub(version, receiver), DriverType(driverType), stencilbuffer(sbuffer) { struct utsname name; NSString *path; #ifdef _DEBUG setDebugName("CIrrDeviceMacOSX"); #endif if (firstLaunch) { firstLaunch = false; [[NSAutoreleasePool alloc] init]; [NSApplication sharedApplication]; [NSApp setDelegate:[[[AppDelegate alloc] initWithDevice:this] autorelease]]; [NSBundle loadNibNamed:@"MainMenu" owner:[NSApp delegate]]; [NSApp finishLaunching]; path = [[[NSBundle mainBundle] bundlePath] stringByDeletingLastPathComponent]; chdir([path cString]); } _window = NULL; _active = true; _oglcontext = NULL; _cglcontext = NULL; uname(&name); Operator = new COSOperator(name.version); os::Printer::log(name.version,ELL_INFORMATION); initKeycodes(); if (driverType != video::EDT_NULL) createWindow(windowSize,bits,fullscreen,vsync,stencilbuffer); CursorControl = new CCursorControl(windowSize, this); createDriver(driverType,windowSize,bits,fullscreen,stencilbuffer,vsync,antiAlias); createGUIAndScene(); } CIrrDeviceMacOSX::~CIrrDeviceMacOSX() { closeDevice(); } void CIrrDeviceMacOSX::closeDevice() { if (_window != NULL) { [_window setIsVisible:FALSE]; if (_oglcontext != NULL) { [_oglcontext clearDrawable]; [_oglcontext release]; _oglcontext = NULL; } [_window setReleasedWhenClosed:TRUE]; [_window release]; _window = NULL; } else { if (_cglcontext != NULL) { CGLSetCurrentContext(NULL); CGLClearDrawable(_cglcontext); CGLDestroyContext(_cglcontext); } } _active = FALSE; _cglcontext = NULL; } bool CIrrDeviceMacOSX::createWindow(const irr::core::dimension2d<irr::s32>& windowSize, irr::u32 bits, bool fullscreen, bool vsync, bool stencilBuffer) { int index; CGDisplayErr error; bool result; NSOpenGLPixelFormat *format; CGDirectDisplayID display; CGLPixelFormatObj pixelFormat; CGRect displayRect; CGLPixelFormatAttribute fullattribs[32]; NSOpenGLPixelFormatAttribute windowattribs[32]; CFDictionaryRef displaymode,olddisplaymode; long numPixelFormats,newSwapInterval; result = false; display = CGMainDisplayID(); _screenWidth = (int) CGDisplayPixelsWide(display); _screenHeight = (int) CGDisplayPixelsHigh(display); if (!fullscreen) { _window = [[NSWindow alloc] initWithContentRect:NSMakeRect(0,0,windowSize.Width,windowSize.Height) styleMask:NSTitledWindowMask+NSClosableWindowMask+NSResizableWindowMask backing:NSBackingStoreBuffered defer:FALSE]; if (_window != NULL) { index = 0; windowattribs[index++] = NSOpenGLPFANoRecovery; windowattribs[index++] = NSOpenGLPFADoubleBuffer; windowattribs[index++] = NSOpenGLPFAAccelerated; windowattribs[index++] = NSOpenGLPFADepthSize; windowattribs[index++] = (NSOpenGLPixelFormatAttribute)16; windowattribs[index++] = NSOpenGLPFAColorSize; windowattribs[index++] = (NSOpenGLPixelFormatAttribute)bits; if (stencilBuffer) { windowattribs[index++] = NSOpenGLPFAStencilSize; windowattribs[index++] = (NSOpenGLPixelFormatAttribute)1; } windowattribs[index++] = (NSOpenGLPixelFormatAttribute)NULL; format = [[NSOpenGLPixelFormat alloc] initWithAttributes:windowattribs]; if (format != NULL) { _oglcontext = [[NSOpenGLContext alloc] initWithFormat:format shareContext:NULL]; [format release]; } if (_oglcontext != NULL) { [_window center]; [_window setDelegate:[NSApp delegate]]; [_oglcontext setView:[_window contentView]]; [_window setAcceptsMouseMovedEvents:TRUE]; [_window setIsVisible:TRUE]; [_window makeKeyAndOrderFront:nil]; _cglcontext = (CGLContextObj) [_oglcontext CGLContextObj]; _width = windowSize.Width; _height = windowSize.Height; result = true; } } } else { displaymode = CGDisplayBestModeForParameters(display,bits,windowSize.Width,windowSize.Height,NULL); if (displaymode != NULL) { olddisplaymode = CGDisplayCurrentMode(display); error = CGCaptureAllDisplays(); if (error == CGDisplayNoErr) { error = CGDisplaySwitchToMode(display,displaymode); if (error == CGDisplayNoErr) { pixelFormat = NULL; numPixelFormats = 0; index = 0; fullattribs[index++] = kCGLPFAFullScreen; fullattribs[index++] = kCGLPFADisplayMask; fullattribs[index++] = (CGLPixelFormatAttribute)CGDisplayIDToOpenGLDisplayMask(display); fullattribs[index++] = kCGLPFADoubleBuffer; fullattribs[index++] = kCGLPFAAccelerated; fullattribs[index++] = kCGLPFADepthSize; fullattribs[index++] = (CGLPixelFormatAttribute)16; fullattribs[index++] = kCGLPFAColorSize; fullattribs[index++] = (CGLPixelFormatAttribute)bits; if (stencilBuffer) { fullattribs[index++] = kCGLPFAStencilSize; fullattribs[index++] = (CGLPixelFormatAttribute)1; } fullattribs[index++] = (CGLPixelFormatAttribute)NULL; CGLChoosePixelFormat(fullattribs,&pixelFormat,&numPixelFormats); if (pixelFormat != NULL) { CGLCreateContext(pixelFormat,NULL,&_cglcontext); CGLDestroyPixelFormat(pixelFormat); } if (_cglcontext != NULL) { CGLSetFullScreen(_cglcontext); displayRect = CGDisplayBounds(display); _width = (int)displayRect.size.width; _height = (int)displayRect.size.height; result = true; } } } } } if (result) { CGLSetCurrentContext(_cglcontext); newSwapInterval = (vsync) ? 1 : 0; CGLSetParameter(_cglcontext,kCGLCPSwapInterval,&newSwapInterval); glViewport(0,0,_width,_height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); } return (result); } void CIrrDeviceMacOSX::setResize(int width,int height) { _width = width; _height = height; [_oglcontext update]; getVideoDriver()->OnResize(core::dimension2d<s32>(width, height)); } void CIrrDeviceMacOSX::createDriver(video::E_DRIVER_TYPE driverType,const core::dimension2d<s32>& windowSize,u32 bits,bool fullscreen,bool stencilbuffer, bool vsync, bool antiAlias) { switch (driverType) { case video::EDT_SOFTWARE: #ifdef _IRR_COMPILE_WITH_SOFTWARE_ VideoDriver = video::createSoftwareDriver(windowSize, fullscreen, FileSystem, this); #else os::Printer::log("No Software driver support compiled in.", ELL_ERROR); #endif break; case video::EDT_BURNINGSVIDEO: #ifdef _IRR_COMPILE_WITH_BURNINGSVIDEO_ VideoDriver = video::createSoftwareDriver2(windowSize, fullscreen, FileSystem, this); #else os::Printer::log("Burning's video driver was not compiled in.", ELL_ERROR); #endif break; case video::EDT_OPENGL: #ifdef _IRR_COMPILE_WITH_OPENGL_ VideoDriver = video::createOpenGLDriver(windowSize, this, fullscreen, stencilbuffer, FileSystem, vsync, antiAlias); #else os::Printer::log("No OpenGL support compiled in.", ELL_ERROR); #endif break;
case video::EDT_DIRECT3D8:
case video::EDT_DIRECT3D9:
os::Printer::log("This driver is not available in OSX. Try OpenGL or Software renderer.", ELL_ERROR);
break; case video::EDT_NULL: VideoDriver = video::createNullDriver(FileSystem, windowSize); break; default: os::Printer::log("Unable to create video driver of unknown type.", ELL_ERROR); break; }} void CIrrDeviceMacOSX::flush(){ if (_cglcontext != NULL) { glFinish(); CGLFlushDrawable(_cglcontext); }} bool CIrrDeviceMacOSX::run(){ NSEvent *event; irr::SEvent ievent; os::Timer::tick(); storeMouseLocation(); event = [NSApp nextEventMatchingMask:NSAnyEventMask untilDate:nil inMode:NSDefaultRunLoopMode dequeue:YES]; if (event != nil) { bzero(&ievent,sizeof(ievent)); switch([event type]) { case NSKeyDown: postKeyEvent(event,ievent,true); break; case NSKeyUp: postKeyEvent(event,ievent,false); break; case NSLeftMouseDown: ievent.EventType = irr::EET_MOUSE_INPUT_EVENT; ievent.MouseInput.Event = irr::EMIE_LMOUSE_PRESSED_DOWN; postMouseEvent(event,ievent); break; case NSLeftMouseUp: ievent.EventType = irr::EET_MOUSE_INPUT_EVENT; ievent.MouseInput.Event = irr::EMIE_LMOUSE_LEFT_UP; postMouseEvent(event,ievent); break; case NSMouseMoved: case NSLeftMouseDragged: case NSRightMouseDragged: ievent.EventType = irr::EET_MOUSE_INPUT_EVENT; ievent.MouseInput.Event = irr::EMIE_MOUSE_MOVED; postMouseEvent(event,ievent); break; case NSRightMouseDown: ievent.EventType = irr::EET_MOUSE_INPUT_EVENT; ievent.MouseInput.Event = irr::EMIE_RMOUSE_PRESSED_DOWN; postMouseEvent(event,ievent); break; case NSRightMouseUp: ievent.EventType = irr::EET_MOUSE_INPUT_EVENT; ievent.MouseInput.Event = irr::EMIE_RMOUSE_LEFT_UP; postMouseEvent(event,ievent); break; case NSScrollWheel: ievent.EventType = irr::EET_MOUSE_INPUT_EVENT; ievent.MouseInput.Event = irr::EMIE_MOUSE_WHEEL; ievent.MouseInput.Wheel = [event deltaY]; if (ievent.MouseInput.Wheel < 1.0f) ievent.MouseInput.Wheel *= 10.0f; else ievent.MouseInput.Wheel *= 5.0f; postMouseEvent(event,ievent); break; default: [NSApp sendEvent:event]; break; } } return (![[NSApp delegate] isQuit] && _active);} //! Pause the current process for the minimum time allowed only to allow other processes to execute void CIrrDeviceMacOSX::yield() { // TODO: Does this work or maybe is there a better way? struct timespec ts = {0,0}; nanosleep(&ts, NULL); } //! Pause execution and let other processes to run for a specified amount of time. void CIrrDeviceMacOSX::sleep(u32 timeMs, bool pauseTimer=false) { // TODO: Does this work or maybe is there a better way? bool wasStopped = Timer ? Timer->isStopped() : true; struct timespec ts; ts.tv_sec = (time_t) (timeMs / 1000); ts.tv_nsec = (long) (timeMs % 1000) * 1000000; if (pauseTimer && !wasStopped) Timer->stop(); nanosleep(&ts, NULL); if (pauseTimer && !wasStopped) Timer->start(); } void CIrrDeviceMacOSX::present(video::IImage* image, s32 windowId, core::rect<s32>* src ) { } void CIrrDeviceMacOSX::setWindowCaption(const wchar_t* text) { size_t size; char title[1024]; if (_window != NULL) { size = wcstombs(title,text,1024); if (size == 1024) title[1023] = 0; [_window setTitle:[NSString stringWithCString:title length:size]]; } } bool CIrrDeviceMacOSX::isWindowActive() { return (_active); } void CIrrDeviceMacOSX::postKeyEvent(void *event,irr::SEvent &ievent,bool pressed) { NSString *str; std::map<int,int>::const_iterator iter; unsigned int result,c,mkey,mchar; const unsigned char *cStr; BOOL skipCommand; str = [event characters]; if (str != nil && [str length] > 0) { mkey = mchar = 0; skipCommand = false; c = [str characterAtIndex:0]; iter = _keycodes.find(c); if (iter != _keycodes.end()) mkey = (*iter).second; else { cStr = (unsigned char *)[str cStringUsingEncoding:NSWindowsCP1252StringEncoding]; if (cStr != NULL && strlen((char*)cStr) > 0) { mchar = cStr[0]; mkey = toupper(mchar); if ([event modifierFlags] & NSCommandKeyMask) { if (mkey == 'C' || mkey == 'V' || mkey == 'X') { mchar = 0; skipCommand = true; } } } } ievent.EventType = irr::EET_KEY_INPUT_EVENT; ievent.KeyInput.Key = (irr::EKEY_CODE)mkey; ievent.KeyInput.PressedDown = pressed; ievent.KeyInput.Shift = ([event modifierFlags] & NSShiftKeyMask) != 0; ievent.KeyInput.Control = ([event modifierFlags] & NSControlKeyMask) != 0; ievent.KeyInput.Char = (irr::EKEY_CODE)mchar; if (skipCommand) ievent.KeyInput.Control = true; else if ([event modifierFlags] & NSCommandKeyMask) [NSApp sendEvent:(NSEvent *)event]; postEventFromUser(ievent); } } void CIrrDeviceMacOSX::postMouseEvent(void *event,irr::SEvent &ievent) { BOOL post = true; if (_window != NULL) { ievent.MouseInput.X = (int)[event locationInWindow].x; ievent.MouseInput.Y = _height - (int)[event locationInWindow].y; if (ievent.MouseInput.Y < 0) post = false; } else { ievent.MouseInput.X = (int)[NSEvent mouseLocation].x; ievent.MouseInput.Y = _height - (int)[NSEvent mouseLocation].y; } if (post) postEventFromUser(ievent); [NSApp sendEvent:(NSEvent *)event]; } void CIrrDeviceMacOSX::storeMouseLocation() { NSPoint p; int x,y; p = [NSEvent mouseLocation]; if (_window != NULL) { p = [_window convertScreenToBase:p]; x = (int)p.x; y = _height - (int)p.y; } else { x = (int)p.x; y = _screenHeight - (int)p.y; } ((CCursorControl *)CursorControl)->updateInternalCursorPosition(x,y); } void CIrrDeviceMacOSX::setMouseLocation(int x,int y) { NSPoint p; CGPoint c; if (_window != NULL) { p.x = (float) x; p.y = (float) (_height - y); p = [_window convertBaseToScreen:p]; p.y = _screenHeight - p.y; } else { p.x = (float) x; p.y = (float) (_height - y); } c.x = p.x; c.y = p.y; CGSetLocalEventsSuppressionInterval(0); CGWarpMouseCursorPosition(c); } void CIrrDeviceMacOSX::setCursorVisible(bool visible) { CGDirectDisplayID display; display = CGMainDisplayID(); if (visible) CGDisplayShowCursor(display); else CGDisplayHideCursor(display); } void CIrrDeviceMacOSX::initKeycodes() { _keycodes[NSUpArrowFunctionKey] = irr::KEY_UP; _keycodes[NSDownArrowFunctionKey] = irr::KEY_DOWN; _keycodes[NSLeftArrowFunctionKey] = irr::KEY_LEFT; _keycodes[NSRightArrowFunctionKey] = irr::KEY_RIGHT; _keycodes[NSF1FunctionKey] = irr::KEY_F1; _keycodes[NSF2FunctionKey] = irr::KEY_F2; _keycodes[NSF3FunctionKey] = irr::KEY_F3; _keycodes[NSF4FunctionKey] = irr::KEY_F4; _keycodes[NSF5FunctionKey] = irr::KEY_F5; _keycodes[NSF6FunctionKey] = irr::KEY_F6; _keycodes[NSF7FunctionKey] = irr::KEY_F7; _keycodes[NSF8FunctionKey] = irr::KEY_F8; _keycodes[NSF9FunctionKey] = irr::KEY_F9; _keycodes[NSF10FunctionKey] = irr::KEY_F10; _keycodes[NSF11FunctionKey] = irr::KEY_F11; _keycodes[NSF12FunctionKey] = irr::KEY_F12; _keycodes[NSF13FunctionKey] = irr::KEY_F13; _keycodes[NSF14FunctionKey] = irr::KEY_F14; _keycodes[NSF15FunctionKey] = irr::KEY_F15; _keycodes[NSF16FunctionKey] = irr::KEY_F16; _keycodes[NSHomeFunctionKey] = irr::KEY_HOME; _keycodes[NSEndFunctionKey] = irr::KEY_END; _keycodes[NSInsertFunctionKey] = irr::KEY_INSERT; _keycodes[NSDeleteFunctionKey] = irr::KEY_DELETE; _keycodes[NSHelpFunctionKey] = irr::KEY_HELP; _keycodes[NSSelectFunctionKey] = irr::KEY_SELECT; _keycodes[NSPrintFunctionKey] = irr::KEY_PRINT; _keycodes[NSExecuteFunctionKey] = irr::KEY_EXECUT; _keycodes[NSPrintScreenFunctionKey] = irr::KEY_SNAPSHOT; _keycodes[NSPauseFunctionKey] = irr::KEY_PAUSE; _keycodes[NSScrollLockFunctionKey] = irr::KEY_SCROLL; _keycodes[0x7F] = irr::KEY_BACK; _keycodes[0x09] = irr::KEY_TAB; _keycodes[0x0D] = irr::KEY_RETURN; _keycodes[0x03] = irr::KEY_RETURN; _keycodes[0x1B] = irr::KEY_ESCAPE; } IRRLICHT_API IrrlichtDevice* IRRCALLCONV createDeviceEx(const SIrrlichtCreationParameters& param) { CIrrDeviceMacOSX* dev = new CIrrDeviceMacOSX( param.DriverType, param.WindowSize, param.Bits, param.Fullscreen, param.Stencilbuffer, param.Vsync, param.AntiAlias, param.EventReceiver, param.SDK_version_do_not_use); if (dev && !dev->getVideoDriver() && param.DriverType != video::EDT_NULL) { dev->drop(); dev = 0; } return dev; } } #endif
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// Copyright (C) 2005 Etienne Petitjean // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in Irrlicht.h #ifdef MACOSX #import <Cocoa/Cocoa.h> #import <OpenGL/gl.h> #include "CIrrDeviceMacOSX.h" #include "IEventReceiver.h" #include "irrList.h" #include "os.h" #include "CTimer.h" #include "irrString.h" #include "Keycodes.h" #include <stdio.h> #include <sys/utsname.h> #include "COSOperator.h" #include "irrlicht.h" #import <wchar.h> #import <time.h> #import "AppDelegate.h" namespace irr { namespace video { IVideoDriver* createOpenGLDriver(const core::dimension2d<s32>& screenSize, CIrrDeviceMacOSX *device, bool fullscreen, bool stencilBuffer, io::IFileSystem* io, bool vsync, bool antiAlias); } } // end namespace irr static bool firstLaunch = true; namespace irr { //! constructor CIrrDeviceMacOSX::CIrrDeviceMacOSX(video::E_DRIVER_TYPE driverType, const core::dimension2d<s32>& windowSize, u32 bits, bool fullscreen, bool sbuffer, bool vsync, bool antiAlias, IEventReceiver* receiver, const char* version) : CIrrDeviceStub(version, receiver), DriverType(driverType), stencilbuffer(sbuffer) { struct utsname name; NSString *path; #ifdef _DEBUG setDebugName("CIrrDeviceMacOSX"); #endif if (firstLaunch) { firstLaunch = false; [[NSAutoreleasePool alloc] init]; [NSApplication sharedApplication]; [NSApp setDelegate:[[[AppDelegate alloc] initWithDevice:this] autorelease]]; [NSBundle loadNibNamed:@"MainMenu" owner:[NSApp delegate]]; [NSApp finishLaunching]; path = [[[NSBundle mainBundle] bundlePath] stringByDeletingLastPathComponent]; chdir([path cString]); } _window = NULL; _active = true; _oglcontext = NULL; _cglcontext = NULL; uname(&name); Operator = new COSOperator(name.version); os::Printer::log(name.version,ELL_INFORMATION); initKeycodes(); if (driverType != video::EDT_NULL) createWindow(windowSize,bits,fullscreen,vsync,stencilbuffer); CursorControl = new CCursorControl(windowSize, this); createDriver(driverType,windowSize,bits,fullscreen,stencilbuffer,vsync,antiAlias); createGUIAndScene(); } CIrrDeviceMacOSX::~CIrrDeviceMacOSX() { closeDevice(); } void CIrrDeviceMacOSX::closeDevice() { if (_window != NULL) { [_window setIsVisible:FALSE]; if (_oglcontext != NULL) { [_oglcontext clearDrawable]; [_oglcontext release]; _oglcontext = NULL; } [_window setReleasedWhenClosed:TRUE]; [_window release]; _window = NULL; } else { if (_cglcontext != NULL) { CGLSetCurrentContext(NULL); CGLClearDrawable(_cglcontext); CGLDestroyContext(_cglcontext); } } _active = FALSE; _cglcontext = NULL; } bool CIrrDeviceMacOSX::createWindow(const irr::core::dimension2d<irr::s32>& windowSize, irr::u32 bits, bool fullscreen, bool vsync, bool stencilBuffer) { int index; CGDisplayErr error; bool result; NSOpenGLPixelFormat *format; CGDirectDisplayID display; CGLPixelFormatObj pixelFormat; CGRect displayRect; CGLPixelFormatAttribute fullattribs[32]; NSOpenGLPixelFormatAttribute windowattribs[32]; CFDictionaryRef displaymode,olddisplaymode; long numPixelFormats,newSwapInterval; result = false; display = CGMainDisplayID(); _screenWidth = (int) CGDisplayPixelsWide(display); _screenHeight = (int) CGDisplayPixelsHigh(display); if (!fullscreen) { _window = [[NSWindow alloc] initWithContentRect:NSMakeRect(0,0,windowSize.Width,windowSize.Height) styleMask:NSTitledWindowMask+NSClosableWindowMask+NSResizableWindowMask backing:NSBackingStoreBuffered defer:FALSE]; if (_window != NULL) { index = 0; windowattribs[index++] = NSOpenGLPFANoRecovery; windowattribs[index++] = NSOpenGLPFADoubleBuffer; windowattribs[index++] = NSOpenGLPFAAccelerated; windowattribs[index++] = NSOpenGLPFADepthSize; windowattribs[index++] = (NSOpenGLPixelFormatAttribute)16; windowattribs[index++] = NSOpenGLPFAColorSize; windowattribs[index++] = (NSOpenGLPixelFormatAttribute)bits; if (stencilBuffer) { windowattribs[index++] = NSOpenGLPFAStencilSize; windowattribs[index++] = (NSOpenGLPixelFormatAttribute)1; } windowattribs[index++] = (NSOpenGLPixelFormatAttribute)NULL; format = [[NSOpenGLPixelFormat alloc] initWithAttributes:windowattribs]; if (format != NULL) { _oglcontext = [[NSOpenGLContext alloc] initWithFormat:format shareContext:NULL]; [format release]; } if (_oglcontext != NULL) { [_window center]; [_window setDelegate:[NSApp delegate]]; [_oglcontext setView:[_window contentView]]; [_window setAcceptsMouseMovedEvents:TRUE]; [_window setIsVisible:TRUE]; [_window makeKeyAndOrderFront:nil]; _cglcontext = (CGLContextObj) [_oglcontext CGLContextObj]; _width = windowSize.Width; _height = windowSize.Height; result = true; } } } else { displaymode = CGDisplayBestModeForParameters(display,bits,windowSize.Width,windowSize.Height,NULL); if (displaymode != NULL) { olddisplaymode = CGDisplayCurrentMode(display); error = CGCaptureAllDisplays(); if (error == CGDisplayNoErr) { error = CGDisplaySwitchToMode(display,displaymode); if (error == CGDisplayNoErr) { pixelFormat = NULL; numPixelFormats = 0; index = 0; fullattribs[index++] = kCGLPFAFullScreen; fullattribs[index++] = kCGLPFADisplayMask; fullattribs[index++] = (CGLPixelFormatAttribute)CGDisplayIDToOpenGLDisplayMask(display); fullattribs[index++] = kCGLPFADoubleBuffer; fullattribs[index++] = kCGLPFAAccelerated; fullattribs[index++] = kCGLPFADepthSize; fullattribs[index++] = (CGLPixelFormatAttribute)16; fullattribs[index++] = kCGLPFAColorSize; fullattribs[index++] = (CGLPixelFormatAttribute)bits; if (stencilBuffer) { fullattribs[index++] = kCGLPFAStencilSize; fullattribs[index++] = (CGLPixelFormatAttribute)1; } fullattribs[index++] = (CGLPixelFormatAttribute)NULL; CGLChoosePixelFormat(fullattribs,&pixelFormat,&numPixelFormats); if (pixelFormat != NULL) { CGLCreateContext(pixelFormat,NULL,&_cglcontext); CGLDestroyPixelFormat(pixelFormat); } if (_cglcontext != NULL) { CGLSetFullScreen(_cglcontext); displayRect = CGDisplayBounds(display); _width = (int)displayRect.size.width; _height = (int)displayRect.size.height; result = true; } } } } } if (result) { CGLSetCurrentContext(_cglcontext); newSwapInterval = (vsync) ? 1 : 0; CGLSetParameter(_cglcontext,kCGLCPSwapInterval,&newSwapInterval); glViewport(0,0,_width,_height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); } return (result); } void CIrrDeviceMacOSX::setResize(int width,int height) { _width = width; _height = height; [_oglcontext update]; getVideoDriver()->OnResize(core::dimension2d<s32>(width, height)); } void CIrrDeviceMacOSX::createDriver(video::E_DRIVER_TYPE driverType,const core::dimension2d<s32>& windowSize,u32 bits,bool fullscreen,bool stencilbuffer, bool vsync, bool antiAlias) { switch (driverType) { case video::EDT_SOFTWARE: #ifdef _IRR_COMPILE_WITH_SOFTWARE_ VideoDriver = video::createSoftwareDriver(windowSize, fullscreen, FileSystem, this); #else os::Printer::log("No Software driver support compiled in.", ELL_ERROR); #endif break; case video::EDT_BURNINGSVIDEO: #ifdef _IRR_COMPILE_WITH_BURNINGSVIDEO_ VideoDriver = video::createSoftwareDriver2(windowSize, fullscreen, FileSystem, this); #else os::Printer::log("Burning's video driver was not compiled in.", ELL_ERROR); #endif break; case video::EDT_OPENGL: #ifdef _IRR_COMPILE_WITH_OPENGL_ VideoDriver = video::createOpenGLDriver(windowSize, this, fullscreen, stencilbuffer, FileSystem, vsync, antiAlias); #else os::Printer::log("No OpenGL support compiled in.", ELL_ERROR); #endif break; case video::EDT_DIRECT3D8: case video::EDT_DIRECT3D9: os::Printer::log("This driver is not available in OSX. Try OpenGL or Software renderer.", ELL_ERROR); break; case video::EDT_NULL: VideoDriver = video::createNullDriver(FileSystem, windowSize); break; default: os::Printer::log("Unable to create video driver of unknown type.", ELL_ERROR); break; } } void CIrrDeviceMacOSX::flush() { if (_cglcontext != NULL) { glFinish(); CGLFlushDrawable(_cglcontext); } } bool CIrrDeviceMacOSX::run() { NSEvent *event; irr::SEvent ievent; os::Timer::tick(); storeMouseLocation(); event = [NSApp nextEventMatchingMask:NSAnyEventMask untilDate:nil inMode:NSDefaultRunLoopMode dequeue:YES]; if (event != nil) { bzero(&ievent,sizeof(ievent)); switch([event type]) { case NSKeyDown: postKeyEvent(event,ievent,true); break; case NSKeyUp: postKeyEvent(event,ievent,false); break; case NSLeftMouseDown: ievent.EventType = irr::EET_MOUSE_INPUT_EVENT; ievent.MouseInput.Event = irr::EMIE_LMOUSE_PRESSED_DOWN; postMouseEvent(event,ievent); break; case NSLeftMouseUp: ievent.EventType = irr::EET_MOUSE_INPUT_EVENT; ievent.MouseInput.Event = irr::EMIE_LMOUSE_LEFT_UP; postMouseEvent(event,ievent); break; case NSMouseMoved: case NSLeftMouseDragged: case NSRightMouseDragged: ievent.EventType = irr::EET_MOUSE_INPUT_EVENT; ievent.MouseInput.Event = irr::EMIE_MOUSE_MOVED; postMouseEvent(event,ievent); break; case NSRightMouseDown: ievent.EventType = irr::EET_MOUSE_INPUT_EVENT; ievent.MouseInput.Event = irr::EMIE_RMOUSE_PRESSED_DOWN; postMouseEvent(event,ievent); break; case NSRightMouseUp: ievent.EventType = irr::EET_MOUSE_INPUT_EVENT; ievent.MouseInput.Event = irr::EMIE_RMOUSE_LEFT_UP; postMouseEvent(event,ievent); break; case NSScrollWheel: ievent.EventType = irr::EET_MOUSE_INPUT_EVENT; ievent.MouseInput.Event = irr::EMIE_MOUSE_WHEEL; ievent.MouseInput.Wheel = [event deltaY]; if (ievent.MouseInput.Wheel < 1.0f) ievent.MouseInput.Wheel *= 10.0f; else ievent.MouseInput.Wheel *= 5.0f; postMouseEvent(event,ievent); break; default: [NSApp sendEvent:event]; break; } } return (![[NSApp delegate] isQuit] && _active); } //! Pause the current process for the minimum time allowed only to allow other processes to execute void CIrrDeviceMacOSX::yield() { // TODO: Does this work or maybe is there a better way? struct timespec ts = {0,0}; nanosleep(&ts, NULL); } //! Pause execution and let other processes to run for a specified amount of time. void CIrrDeviceMacOSX::sleep(u32 timeMs, bool pauseTimer=false) { // TODO: Does this work or maybe is there a better way? bool wasStopped = Timer ? Timer->isStopped() : true; struct timespec ts; ts.tv_sec = (time_t) (timeMs / 1000); ts.tv_nsec = (long) (timeMs % 1000) * 1000000; if (pauseTimer && !wasStopped) Timer->stop(); nanosleep(&ts, NULL); if (pauseTimer && !wasStopped) Timer->start(); } void CIrrDeviceMacOSX::present(video::IImage* image, s32 windowId, core::rect<s32>* src ) { } void CIrrDeviceMacOSX::setWindowCaption(const wchar_t* text) { size_t size; char title[1024]; if (_window != NULL) { size = wcstombs(title,text,1024); if (size == 1024) title[1023] = 0; [_window setTitle:[NSString stringWithCString:title length:size]]; } } bool CIrrDeviceMacOSX::isWindowActive() { return (_active); } void CIrrDeviceMacOSX::postKeyEvent(void *event,irr::SEvent &ievent,bool pressed) { NSString *str; std::map<int,int>::const_iterator iter; unsigned int result,c,mkey,mchar; const unsigned char *cStr; BOOL skipCommand; str = [event characters]; if (str != nil && [str length] > 0) { mkey = mchar = 0; skipCommand = false; c = [str characterAtIndex:0]; iter = _keycodes.find(c); if (iter != _keycodes.end()) mkey = (*iter).second; else { cStr = (unsigned char *)[str cStringUsingEncoding:NSWindowsCP1252StringEncoding]; if (cStr != NULL && strlen((char*)cStr) > 0) { mchar = cStr[0]; mkey = toupper(mchar); if ([event modifierFlags] & NSCommandKeyMask) { if (mkey == 'C' || mkey == 'V' || mkey == 'X') { mchar = 0; skipCommand = true; } } } } ievent.EventType = irr::EET_KEY_INPUT_EVENT; ievent.KeyInput.Key = (irr::EKEY_CODE)mkey; ievent.KeyInput.PressedDown = pressed; ievent.KeyInput.Shift = ([event modifierFlags] & NSShiftKeyMask) != 0; ievent.KeyInput.Control = ([event modifierFlags] & NSControlKeyMask) != 0; ievent.KeyInput.Char = (irr::EKEY_CODE)mchar; if (skipCommand) ievent.KeyInput.Control = true; else if ([event modifierFlags] & NSCommandKeyMask) [NSApp sendEvent:(NSEvent *)event]; postEventFromUser(ievent); } } void CIrrDeviceMacOSX::postMouseEvent(void *event,irr::SEvent &ievent) { BOOL post = true; if (_window != NULL) { ievent.MouseInput.X = (int)[event locationInWindow].x; ievent.MouseInput.Y = _height - (int)[event locationInWindow].y; if (ievent.MouseInput.Y < 0) post = false; } else { ievent.MouseInput.X = (int)[NSEvent mouseLocation].x; ievent.MouseInput.Y = _height - (int)[NSEvent mouseLocation].y; } if (post) postEventFromUser(ievent); [NSApp sendEvent:(NSEvent *)event]; } void CIrrDeviceMacOSX::storeMouseLocation() { NSPoint p; int x,y; p = [NSEvent mouseLocation]; if (_window != NULL) { p = [_window convertScreenToBase:p]; x = (int)p.x; y = _height - (int)p.y; } else { x = (int)p.x; y = _screenHeight - (int)p.y; } ((CCursorControl *)CursorControl)->updateInternalCursorPosition(x,y); } void CIrrDeviceMacOSX::setMouseLocation(int x,int y) { NSPoint p; CGPoint c; if (_window != NULL) { p.x = (float) x; p.y = (float) (_height - y); p = [_window convertBaseToScreen:p]; p.y = _screenHeight - p.y; } else { p.x = (float) x; p.y = (float) (_height - y); } c.x = p.x; c.y = p.y; CGSetLocalEventsSuppressionInterval(0); CGWarpMouseCursorPosition(c); } void CIrrDeviceMacOSX::setCursorVisible(bool visible) { CGDirectDisplayID display; display = CGMainDisplayID(); if (visible) CGDisplayShowCursor(display); else CGDisplayHideCursor(display); } void CIrrDeviceMacOSX::initKeycodes() { _keycodes[NSUpArrowFunctionKey] = irr::KEY_UP; _keycodes[NSDownArrowFunctionKey] = irr::KEY_DOWN; _keycodes[NSLeftArrowFunctionKey] = irr::KEY_LEFT; _keycodes[NSRightArrowFunctionKey] = irr::KEY_RIGHT; _keycodes[NSF1FunctionKey] = irr::KEY_F1; _keycodes[NSF2FunctionKey] = irr::KEY_F2; _keycodes[NSF3FunctionKey] = irr::KEY_F3; _keycodes[NSF4FunctionKey] = irr::KEY_F4; _keycodes[NSF5FunctionKey] = irr::KEY_F5; _keycodes[NSF6FunctionKey] = irr::KEY_F6; _keycodes[NSF7FunctionKey] = irr::KEY_F7; _keycodes[NSF8FunctionKey] = irr::KEY_F8; _keycodes[NSF9FunctionKey] = irr::KEY_F9; _keycodes[NSF10FunctionKey] = irr::KEY_F10; _keycodes[NSF11FunctionKey] = irr::KEY_F11; _keycodes[NSF12FunctionKey] = irr::KEY_F12; _keycodes[NSF13FunctionKey] = irr::KEY_F13; _keycodes[NSF14FunctionKey] = irr::KEY_F14; _keycodes[NSF15FunctionKey] = irr::KEY_F15; _keycodes[NSF16FunctionKey] = irr::KEY_F16; _keycodes[NSHomeFunctionKey] = irr::KEY_HOME; _keycodes[NSEndFunctionKey] = irr::KEY_END; _keycodes[NSInsertFunctionKey] = irr::KEY_INSERT; _keycodes[NSDeleteFunctionKey] = irr::KEY_DELETE; _keycodes[NSHelpFunctionKey] = irr::KEY_HELP; _keycodes[NSSelectFunctionKey] = irr::KEY_SELECT; _keycodes[NSPrintFunctionKey] = irr::KEY_PRINT; _keycodes[NSExecuteFunctionKey] = irr::KEY_EXECUT; _keycodes[NSPrintScreenFunctionKey] = irr::KEY_SNAPSHOT; _keycodes[NSPauseFunctionKey] = irr::KEY_PAUSE; _keycodes[NSScrollLockFunctionKey] = irr::KEY_SCROLL; _keycodes[0x7F] = irr::KEY_BACK; _keycodes[0x09] = irr::KEY_TAB; _keycodes[0x0D] = irr::KEY_RETURN; _keycodes[0x03] = irr::KEY_RETURN; _keycodes[0x1B] = irr::KEY_ESCAPE; } //! Sets if the window should be resizeable in windowed mode.
void CIrrDeviceMacOSX::setResizeAble(bool resize)
{
// todo: implement resize
} IRRLICHT_API IrrlichtDevice* IRRCALLCONV createDeviceEx(const SIrrlichtCreationParameters& param){ CIrrDeviceMacOSX* dev = new CIrrDeviceMacOSX( param.DriverType, param.WindowSize, param.Bits, param.Fullscreen, param.Stencilbuffer, param.Vsync, param.AntiAlias, param.EventReceiver, param.SDK_version_do_not_use); if (dev && !dev->getVideoDriver() && param.DriverType != video::EDT_NULL) { dev->drop(); dev = 0; } return dev;} } #endif
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