Commit 74e456a1 authored by bitplane's avatar bitplane

Added generic console device. Only works with software drivers.

 todo: user input from console. clean up when the task is killed. present() ASCII output would be nice! :-D

Added new files to projects

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2234 dfc29bdd-3216-0410-991c-e03cc46cb475
parent 20657b83
Changes in 1.6
- Added generic console device. You can now use Irrlicht to create and manipuate graphics on a shell where no graphics hardware
or windowing system is available. To enable it uncomment #define _IRR_USE_CONSOLE_DEVICE_ in IrrCompileConfig.h
Changes in 1.6 TA Changes in 1.6 TA
- implemented isALoadableFileFormat ( File *file ) for the Archive Loader - implemented isALoadableFileFormat ( File *file ) for the Archive Loader
Changes in 1.6 TA Changes in 1.6 TA
......
...@@ -19,6 +19,7 @@ ...@@ -19,6 +19,7 @@
//! _IRR_OSX_PLATFORM_ for Apple systems running OSX //! _IRR_OSX_PLATFORM_ for Apple systems running OSX
//! _IRR_POSIX_API_ for Posix compatible systems //! _IRR_POSIX_API_ for Posix compatible systems
//! _IRR_USE_SDL_DEVICE_ for platform independent SDL framework //! _IRR_USE_SDL_DEVICE_ for platform independent SDL framework
//! _IRR_USE_CONSOLE_DEVICE_ for no windowing system, like for running as a service
//! _IRR_USE_WINDOWS_DEVICE_ for Windows API based device //! _IRR_USE_WINDOWS_DEVICE_ for Windows API based device
//! _IRR_USE_WINDOWS_CE_DEVICE_ for Windows CE API based device //! _IRR_USE_WINDOWS_CE_DEVICE_ for Windows CE API based device
//! _IRR_USE_LINUX_DEVICE_ for X11 based device //! _IRR_USE_LINUX_DEVICE_ for X11 based device
...@@ -27,7 +28,11 @@ ...@@ -27,7 +28,11 @@
//! DEVICE is the windowing system used, several PLATFORMs support more than one DEVICE //! DEVICE is the windowing system used, several PLATFORMs support more than one DEVICE
//! Moreover, the DEVICE defined here is not directly related to the Irrlicht devices created in the app (but may depend on each other). //! Moreover, the DEVICE defined here is not directly related to the Irrlicht devices created in the app (but may depend on each other).
//#define _IRR_USE_SDL_DEVICE_ 1 //! Uncomment this line to compile with the SDL device instead of platform specific devices
//#define _IRR_USE_SDL_DEVICE_
//! Uncomment this line to compile as a console application with no windowing system. Hardware drivers will be disabled.
//#define _IRR_USE_CONSOLE_DEVICE_
//! WIN32 for Windows32 //! WIN32 for Windows32
//! WIN64 for Windows64 //! WIN64 for Windows64
...@@ -35,7 +40,7 @@ ...@@ -35,7 +40,7 @@
#if defined(_WIN32) || defined(_WIN64) || defined(WIN32) || defined(WIN64) || defined(_WIN32_WCE) #if defined(_WIN32) || defined(_WIN64) || defined(WIN32) || defined(WIN64) || defined(_WIN32_WCE)
#define _IRR_WINDOWS_ #define _IRR_WINDOWS_
#define _IRR_WINDOWS_API_ #define _IRR_WINDOWS_API_
#ifndef _IRR_USE_SDL_DEVICE_ #if !defined(_IRR_USE_SDL_DEVICE_) && !defined(_IRR_USE_CONSOLE_DEVICE_)
#define _IRR_USE_WINDOWS_DEVICE_ #define _IRR_USE_WINDOWS_DEVICE_
#endif #endif
#endif #endif
...@@ -57,7 +62,7 @@ ...@@ -57,7 +62,7 @@
#define MACOSX // legacy support #define MACOSX // legacy support
#endif #endif
#define _IRR_OSX_PLATFORM_ #define _IRR_OSX_PLATFORM_
#if !defined(_IRR_USE_LINUX_DEVICE_) // for X11 windowing declare this #if !defined(_IRR_USE_LINUX_DEVICE_) && !defined(_IRR_USE_CONSOLE_DEVICE_)
#define _IRR_USE_OSX_DEVICE_ #define _IRR_USE_OSX_DEVICE_
#endif #endif
#endif #endif
...@@ -71,7 +76,7 @@ ...@@ -71,7 +76,7 @@
#endif #endif
#define _IRR_POSIX_API_ #define _IRR_POSIX_API_
#ifndef _IRR_USE_SDL_DEVICE_ #if !defined(_IRR_USE_SDL_DEVICE_) && !defined(_IRR_USE_CONSOLE_DEVICE_)
#define _IRR_USE_LINUX_DEVICE_ #define _IRR_USE_LINUX_DEVICE_
#endif #endif
#endif #endif
...@@ -90,7 +95,7 @@ to the compiler settings: -DIRR_COMPILE_WITH_DX9_DEV_PACK ...@@ -90,7 +95,7 @@ to the compiler settings: -DIRR_COMPILE_WITH_DX9_DEV_PACK
and this to the linker settings: -ld3dx9 -ld3dx8 **/ and this to the linker settings: -ld3dx9 -ld3dx8 **/
#if defined(_IRR_WINDOWS_API_) && (!defined(__GNUC__) || defined(IRR_COMPILE_WITH_DX9_DEV_PACK)) #if defined(_IRR_WINDOWS_API_) && (!defined(__GNUC__) || defined(IRR_COMPILE_WITH_DX9_DEV_PACK))
#define _IRR_COMPILE_WITH_DIRECT3D_8_ //#define _IRR_COMPILE_WITH_DIRECT3D_8_
#define _IRR_COMPILE_WITH_DIRECT3D_9_ #define _IRR_COMPILE_WITH_DIRECT3D_9_
#endif #endif
...@@ -413,5 +418,13 @@ precision will be lower but speed higher. currently X86 only ...@@ -413,5 +418,13 @@ precision will be lower but speed higher. currently X86 only
#undef _IRR_COMPILE_WITH_JOYSTICK_EVENTS_ #undef _IRR_COMPILE_WITH_JOYSTICK_EVENTS_
#endif #endif
//! Remove joystick support and hardware drivers when compiling as a service
#if defined(_IRR_USE_CONSOLE_DEVICE_)
#undef _IRR_COMPILE_WITH_JOYSTICK_EVENTS_
#undef _IRR_COMPILE_WITH_OPENGL_
#undef _IRR_COMPILE_WITH_DIRECT3D_8_
#undef _IRR_COMPILE_WITH_DIRECT3D_9_
#endif
#endif // __IRR_COMPILE_CONFIG_H_INCLUDED__ #endif // __IRR_COMPILE_CONFIG_H_INCLUDED__
// Copyright (C) 2009 Gaz Davidson
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#include "CIrrDeviceConsole.h"
#ifdef _IRR_USE_CONSOLE_DEVICE_
#include "os.h"
#ifdef _IRR_WINDOWS_API_
#define WIN32_LEAN_AND_MEAN
#if !defined(_IRR_XBOX_PLATFORM_)
#include <windows.h>
#endif
#else
#include <time.h>
#endif
namespace irr
{
//! constructor
CIrrDeviceConsole::CIrrDeviceConsole(const SIrrlichtCreationParameters& params)
: CIrrDeviceStub(params), IsDeviceRunning(true)
{
switch (params.DriverType)
{
case video::EDT_SOFTWARE:
#ifdef _IRR_COMPILE_WITH_SOFTWARE_
VideoDriver = video::createSoftwareDriver(CreationParams.WindowSize, CreationParams.Fullscreen, FileSystem, this);
#else
os::Printer::log("Software driver was not compiled in.", ELL_ERROR);
#endif
break;
case video::EDT_BURNINGSVIDEO:
#ifdef _IRR_COMPILE_WITH_BURNINGSVIDEO_
VideoDriver = video::createSoftwareDriver2(CreationParams.WindowSize, CreationParams.Fullscreen, FileSystem, this);
#else
os::Printer::log("Burning's Video driver was not compiled in.", ELL_ERROR);
#endif
break;
case video::EDT_DIRECT3D8:
case video::EDT_DIRECT3D9:
case video::EDT_OPENGL:
os::Printer::log("The console device cannot use hardware drivers", ELL_ERROR);
break;
default:
break;
}
if (VideoDriver)
createGUIAndScene();
}
//! destructor
CIrrDeviceConsole::~CIrrDeviceConsole()
{
// GUI and scene are dropped in the stub
}
//! runs the device. Returns false if device wants to be deleted
bool CIrrDeviceConsole::run()
{
// increment timer
os::Timer::tick();
// todo: process keyboard input with cin/getch and catch kill signals
return IsDeviceRunning;
}
//! Cause the device to temporarily pause execution and let other processes to run
// This should bring down processor usage without major performance loss for Irrlicht
void CIrrDeviceConsole::yield()
{
#ifdef _IRR_WINDOWS_API_
Sleep(1);
#else
struct timespec ts = {0,0};
nanosleep(&ts, NULL);
#endif
}
//! Pause execution and let other processes to run for a specified amount of time.
void CIrrDeviceConsole::sleep(u32 timeMs, bool pauseTimer)
{
const bool wasStopped = Timer ? Timer->isStopped() : true;
#ifdef _IRR_WINDOWS_API_
Sleep(timeMs);
#else
struct timespec ts;
ts.tv_sec = (time_t) (timeMs / 1000);
ts.tv_nsec = (long) (timeMs % 1000) * 1000000;
if (pauseTimer && !wasStopped)
Timer->stop();
nanosleep(&ts, NULL);
#endif
if (pauseTimer && !wasStopped)
Timer->start();
}
//! sets the caption of the window
void CIrrDeviceConsole::setWindowCaption(const wchar_t* text)
{
// do nothing - there is no caption
}
//! returns if window is active. if not, nothing need to be drawn
bool CIrrDeviceConsole::isWindowActive() const
{
// there is no window, but we always assume it is active
return true;
}
//! returns if window has focus
bool CIrrDeviceConsole::isWindowFocused() const
{
// no way to tell, so we always assume it is
return true;
}
//! returns if window is minimized
bool CIrrDeviceConsole::isWindowMinimized() const
{
return false;
}
//! presents a surface in the client area
//! returns false on failure
bool CIrrDeviceConsole::present(video::IImage* surface, void* windowId, core::rect<s32>* src)
{
// always fails!
return false;
}
//! notifies the device that it should close itself
void CIrrDeviceConsole::closeDevice()
{
//
}
//! Sets if the window should be resizeable in windowed mode.
void CIrrDeviceConsole::setResizeAble(bool resize)
{
// do nothing
}
extern "C" IRRLICHT_API IrrlichtDevice* IRRCALLCONV createDeviceEx(
const SIrrlichtCreationParameters& parameters)
{
CIrrDeviceConsole* dev = new CIrrDeviceConsole(parameters);
if (dev && !dev->getVideoDriver() && parameters.DriverType != video::EDT_NULL)
{
dev->closeDevice(); // close device
dev->run(); // consume quit message
dev->drop();
dev = 0;
}
return dev;
}
} // end namespace irr
#endif // _IRR_USE_CONSOLE_DEVICE_
// Copyright (C) 2009 Gaz Davidson
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_IRR_DEVICE_CONSOLE_H_INCLUDED__
#define __C_IRR_DEVICE_CONSOLE_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_USE_CONSOLE_DEVICE_
#include "SIrrCreationParameters.h"
#include "CIrrDeviceStub.h"
#include "IImagePresenter.h"
namespace irr
{
class CIrrDeviceConsole : public CIrrDeviceStub, video::IImagePresenter
{
public:
//! constructor
CIrrDeviceConsole(const SIrrlichtCreationParameters& params);
//! destructor
virtual ~CIrrDeviceConsole();
//! runs the device. Returns false if device wants to be deleted
virtual bool run();
//! Cause the device to temporarily pause execution and let other processes to run
// This should bring down processor usage without major performance loss for Irrlicht
virtual void yield();
//! Pause execution and let other processes to run for a specified amount of time.
virtual void sleep(u32 timeMs, bool pauseTimer);
//! sets the caption of the window
virtual void setWindowCaption(const wchar_t* text);
//! returns if window is active. if not, nothing need to be drawn
virtual bool isWindowActive() const;
//! returns if window has focus
virtual bool isWindowFocused() const;
//! returns if window is minimized
virtual bool isWindowMinimized() const;
//! presents a surface in the client area
virtual bool present(video::IImage* surface, void* windowId=0, core::rect<s32>* src=0);
//! notifies the device that it should close itself
virtual void closeDevice();
//! Sets if the window should be resizeable in windowed mode.
virtual void setResizeAble(bool resize=false);
private:
bool IsDeviceRunning;
};
} // end namespace irr
#endif // _IRR_USE_CONSOLE_DEVICE_
#endif // __C_IRR_DEVICE_CONSOLE_H_INCLUDED__
...@@ -521,7 +521,6 @@ bool CIrrDeviceWin32::run() ...@@ -521,7 +521,6 @@ bool CIrrDeviceWin32::run()
void CIrrDeviceWin32::yield() void CIrrDeviceWin32::yield()
{ {
Sleep(1); Sleep(1);
} }
//! Pause execution and let other processes to run for a specified amount of time. //! Pause execution and let other processes to run for a specified amount of time.
......
...@@ -444,6 +444,8 @@ ...@@ -444,6 +444,8 @@
<Unit filename="CGUIFont.h" /> <Unit filename="CGUIFont.h" />
<Unit filename="CGUIImage.cpp" /> <Unit filename="CGUIImage.cpp" />
<Unit filename="CGUIImage.h" /> <Unit filename="CGUIImage.h" />
<Unit filename="CGUIImageList.cpp" />
<Unit filename="CGUIImageList.h" />
<Unit filename="CGUIInOutFader.cpp" /> <Unit filename="CGUIInOutFader.cpp" />
<Unit filename="CGUIInOutFader.h" /> <Unit filename="CGUIInOutFader.h" />
<Unit filename="CGUIListBox.cpp" /> <Unit filename="CGUIListBox.cpp" />
...@@ -472,6 +474,8 @@ ...@@ -472,6 +474,8 @@
<Unit filename="CGUITable.h" /> <Unit filename="CGUITable.h" />
<Unit filename="CGUIToolBar.cpp" /> <Unit filename="CGUIToolBar.cpp" />
<Unit filename="CGUIToolBar.h" /> <Unit filename="CGUIToolBar.h" />
<Unit filename="CGUITreeView.cpp" />
<Unit filename="CGUITreeView.h" />
<Unit filename="CGUIWindow.cpp" /> <Unit filename="CGUIWindow.cpp" />
<Unit filename="CGUIWindow.h" /> <Unit filename="CGUIWindow.h" />
<Unit filename="CGeometryCreator.cpp" /> <Unit filename="CGeometryCreator.cpp" />
...@@ -508,6 +512,8 @@ ...@@ -508,6 +512,8 @@
<Unit filename="CImageWriterPSD.h" /> <Unit filename="CImageWriterPSD.h" />
<Unit filename="CImageWriterTGA.cpp" /> <Unit filename="CImageWriterTGA.cpp" />
<Unit filename="CImageWriterTGA.h" /> <Unit filename="CImageWriterTGA.h" />
<Unit filename="CIrrDeviceConsole.cpp" />
<Unit filename="CIrrDeviceConsole.h" />
<Unit filename="CIrrDeviceLinux.cpp" /> <Unit filename="CIrrDeviceLinux.cpp" />
<Unit filename="CIrrDeviceLinux.h" /> <Unit filename="CIrrDeviceLinux.h" />
<Unit filename="CIrrDeviceStub.cpp" /> <Unit filename="CIrrDeviceStub.cpp" />
......
...@@ -9,7 +9,7 @@ CppCompiler=-D__GNUWIN32__ -W -DWIN32 -DNDEBUG -D_WINDOWS -D_MBCS -D_USRDLL -DIR ...@@ -9,7 +9,7 @@ CppCompiler=-D__GNUWIN32__ -W -DWIN32 -DNDEBUG -D_WINDOWS -D_MBCS -D_USRDLL -DIR
Includes=..\..\include;zlib Includes=..\..\include;zlib
Linker=-lkernel32 -luser32 -lgdi32 -lwinspool -lcomdlg32 -ladvapi32 -lshell32 -lole32 -loleaut32 -luuid -lwinmm -lopengl32_@@_ Linker=-lkernel32 -luser32 -lgdi32 -lwinspool -lcomdlg32 -ladvapi32 -lshell32 -lole32 -loleaut32 -luuid -lwinmm -lopengl32_@@_
Libs= Libs=
UnitCount=607 UnitCount=613
Folders=doc,gui_impl,include,include/core,include/gui,include/io,include/scene,include/video,io_impl,other_impl,other_impl/extern,other_impl/extern/jpeglib,other_impl/extern/libpng,other_impl/extern/zlib,scene_impl,scene_impl/animators,scene_impl/collision,scene_impl/mesh,scene_impl/mesh/loaders,scene_impl/mesh/writers,scene_impl/nodes,scene_impl/nodes/particles,video_impl,"video_impl/Burning Video",video_impl/DirectX8,video_impl/DirectX9,video_impl/Null,video_impl/OpenGL,video_impl/Software Folders=doc,gui_impl,include,include/core,include/gui,include/io,include/scene,include/video,io_impl,other_impl,other_impl/extern,other_impl/extern/jpeglib,other_impl/extern/libpng,other_impl/extern/zlib,scene_impl,scene_impl/animators,scene_impl/collision,scene_impl/mesh,scene_impl/mesh/loaders,scene_impl/mesh/writers,scene_impl/nodes,scene_impl/nodes/particles,video_impl,"video_impl/Burning Video",video_impl/DirectX8,video_impl/DirectX9,video_impl/Null,video_impl/OpenGL,video_impl/Software
ObjFiles= ObjFiles=
PrivateResource= PrivateResource=
...@@ -6117,3 +6117,63 @@ Priority=1000 ...@@ -6117,3 +6117,63 @@ Priority=1000
OverrideBuildCmd=0 OverrideBuildCmd=0
BuildCmd= BuildCmd=
[Unit608]
FileName=CGUIImageList.cpp
CompileCpp=1
Folder=gui_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit609]
FileName=CGUIImageList.h
CompileCpp=1
Folder=gui_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit610]
FileName=CGUITreeView.cpp
CompileCpp=1
Folder=gui_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit611]
FileName=CGUITreeView.h
CompileCpp=1
Folder=gui_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit612]
FileName=CIrrDeviceConsole.cpp
CompileCpp=1
Folder=other_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit613]
FileName=CIrrDeviceConsole.h
CompileCpp=1
Folder=other_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
...@@ -1999,6 +1999,14 @@ ...@@ -1999,6 +1999,14 @@
</Filter> </Filter>
<Filter <Filter
Name="irr impl"> Name="irr impl">
<File
RelativePath="CIrrDeviceConsole.cpp"
>
</File>
<File
RelativePath="CIrrDeviceConsole.h"
>
</File>
<File <File
RelativePath="CIrrDeviceLinux.cpp"> RelativePath="CIrrDeviceLinux.cpp">
</File> </File>
......
...@@ -2774,6 +2774,14 @@ ...@@ -2774,6 +2774,14 @@
<Filter <Filter
Name="irr impl" Name="irr impl"
> >
<File
RelativePath=".\CIrrDeviceConsole.cpp"
>
</File>
<File
RelativePath=".\CIrrDeviceConsole.h"
>
</File>
<File <File
RelativePath="CIrrDeviceLinux.cpp" RelativePath="CIrrDeviceLinux.cpp"
> >
......
...@@ -2766,6 +2766,14 @@ ...@@ -2766,6 +2766,14 @@
<Filter <Filter
Name="irr impl" Name="irr impl"
> >
<File
RelativePath=".\CIrrDeviceConsole.cpp"
>
</File>
<File
RelativePath=".\CIrrDeviceConsole.h"
>
</File>
<File <File
RelativePath="CIrrDeviceLinux.cpp" RelativePath="CIrrDeviceLinux.cpp"
> >
......
...@@ -2413,6 +2413,14 @@ ...@@ -2413,6 +2413,14 @@
<Filter <Filter
Name="irr impl" Name="irr impl"
> >
<File
RelativePath="CIrrDeviceConsole.cpp"
>
</File>
<File
RelativePath="CIrrDeviceConsole.h"
>
</File>
<File <File
RelativePath="CIrrDeviceLinux.cpp" RelativePath="CIrrDeviceLinux.cpp"
> >
......
...@@ -942,6 +942,14 @@ ...@@ -942,6 +942,14 @@
<File <File
RelativePath=".\CGeometryCreator.h"> RelativePath=".\CGeometryCreator.h">
</File> </File>
<File
RelativePath=".\CIrrDeviceConsole.cpp"
>
</File>
<File
RelativePath=".\CIrrDeviceConsole.h"
>
</File>
<File <File
RelativePath=".\CIrrDeviceLinux.cpp"> RelativePath=".\CIrrDeviceLinux.cpp">
</File> </File>
......
...@@ -34,7 +34,7 @@ IRRIMAGEOBJ = CColorConverter.o CImage.o CImageLoaderBMP.o CImageLoaderJPG.o CIm ...@@ -34,7 +34,7 @@ IRRIMAGEOBJ = CColorConverter.o CImage.o CImageLoaderBMP.o CImageLoaderJPG.o CIm
IRRVIDEOOBJ = CVideoModeList.o CFPSCounter.o $(IRRDRVROBJ) $(IRRIMAGEOBJ) IRRVIDEOOBJ = CVideoModeList.o CFPSCounter.o $(IRRDRVROBJ) $(IRRIMAGEOBJ)
IRRSWRENDEROBJ = CSoftwareDriver.o CSoftwareTexture.o CTRFlat.o CTRFlatWire.o CTRGouraud.o CTRGouraudWire.o CTRTextureFlat.o CTRTextureFlatWire.o CTRTextureGouraud.o CTRTextureGouraudAdd.o CTRTextureGouraudNoZ.o CTRTextureGouraudWire.o CZBuffer.o CTRTextureGouraudVertexAlpha2.o CTRTextureGouraudNoZ2.o CTRTextureLightMap2_M2.o CTRTextureLightMap2_M4.o CTRTextureLightMap2_M1.o CSoftwareDriver2.o CSoftwareTexture2.o CTRTextureGouraud2.o CTRGouraud2.o CTRGouraudAlpha2.o CTRGouraudAlphaNoZ2.o CTRTextureDetailMap2.o CTRTextureGouraudAdd2.o CTRTextureGouraudAddNoZ2.o CTRTextureWire2.o CTRTextureLightMap2_Add.o CTRTextureLightMapGouraud2_M4.o IBurningShader.o CTRTextureBlend.o CTRTextureGouraudAlpha.o CTRTextureGouraudAlphaNoZ.o CDepthBuffer.o CBurningShader_Raster_Reference.o IRRSWRENDEROBJ = CSoftwareDriver.o CSoftwareTexture.o CTRFlat.o CTRFlatWire.o CTRGouraud.o CTRGouraudWire.o CTRTextureFlat.o CTRTextureFlatWire.o CTRTextureGouraud.o CTRTextureGouraudAdd.o CTRTextureGouraudNoZ.o CTRTextureGouraudWire.o CZBuffer.o CTRTextureGouraudVertexAlpha2.o CTRTextureGouraudNoZ2.o CTRTextureLightMap2_M2.o CTRTextureLightMap2_M4.o CTRTextureLightMap2_M1.o CSoftwareDriver2.o CSoftwareTexture2.o CTRTextureGouraud2.o CTRGouraud2.o CTRGouraudAlpha2.o CTRGouraudAlphaNoZ2.o CTRTextureDetailMap2.o CTRTextureGouraudAdd2.o CTRTextureGouraudAddNoZ2.o CTRTextureWire2.o CTRTextureLightMap2_Add.o CTRTextureLightMapGouraud2_M4.o IBurningShader.o CTRTextureBlend.o CTRTextureGouraudAlpha.o CTRTextureGouraudAlphaNoZ.o CDepthBuffer.o CBurningShader_Raster_Reference.o
IRRIOOBJ = CFileList.o CFileSystem.o CLimitReadFile.o CMemoryFile.o CReadFile.o CWriteFile.o CXMLReader.o CXMLWriter.o CZipReader.o CPakReader.o irrXML.o CAttributes.o IRRIOOBJ = CFileList.o CFileSystem.o CLimitReadFile.o CMemoryFile.o CReadFile.o CWriteFile.o CXMLReader.o CXMLWriter.o CZipReader.o CPakReader.o irrXML.o CAttributes.o
IRROTHEROBJ = CIrrDeviceSDL.o CIrrDeviceLinux.o CIrrDeviceStub.o CIrrDeviceWin32.o CLogger.o COSOperator.o Irrlicht.o os.o IRROTHEROBJ = CIrrDeviceSDL.o CIrrDeviceLinux.o CIrrDeviceConsole.o CIrrDeviceStub.o CIrrDeviceWin32.o CLogger.o COSOperator.o Irrlicht.o os.o
IRRGUIOBJ = CGUIButton.o CGUICheckBox.o CGUIComboBox.o CGUIContextMenu.o CGUIEditBox.o CGUIEnvironment.o CGUIFileOpenDialog.o CGUIFont.o CGUIImage.o CGUIInOutFader.o CGUIListBox.o CGUIMenu.o CGUIMeshViewer.o CGUIMessageBox.o CGUIModalScreen.o CGUIScrollBar.o CGUISpinBox.o CGUISkin.o CGUIStaticText.o CGUITabControl.o CGUITable.o CGUIToolBar.o CGUIWindow.o CGUIColorSelectDialog.o CDefaultGUIElementFactory.o CGUISpriteBank.o CGUIImageList.o CGUITreeView.o IRRGUIOBJ = CGUIButton.o CGUICheckBox.o CGUIComboBox.o CGUIContextMenu.o CGUIEditBox.o CGUIEnvironment.o CGUIFileOpenDialog.o CGUIFont.o CGUIImage.o CGUIInOutFader.o CGUIListBox.o CGUIMenu.o CGUIMeshViewer.o CGUIMessageBox.o CGUIModalScreen.o CGUIScrollBar.o CGUISpinBox.o CGUISkin.o CGUIStaticText.o CGUITabControl.o CGUITable.o CGUIToolBar.o CGUIWindow.o CGUIColorSelectDialog.o CDefaultGUIElementFactory.o CGUISpriteBank.o CGUIImageList.o CGUITreeView.o
ZLIBOBJ = zlib/adler32.o zlib/compress.o zlib/crc32.o zlib/deflate.o zlib/inffast.o zlib/inflate.o zlib/inftrees.o zlib/trees.o zlib/uncompr.o zlib/zutil.o ZLIBOBJ = zlib/adler32.o zlib/compress.o zlib/crc32.o zlib/deflate.o zlib/inffast.o zlib/inflate.o zlib/inftrees.o zlib/trees.o zlib/uncompr.o zlib/zutil.o
JPEGLIBOBJ = jpeglib/jcapimin.o jpeglib/jcapistd.o jpeglib/jccoefct.o jpeglib/jccolor.o jpeglib/jcdctmgr.o jpeglib/jchuff.o jpeglib/jcinit.o jpeglib/jcmainct.o jpeglib/jcmarker.o jpeglib/jcmaster.o jpeglib/jcomapi.o jpeglib/jcparam.o jpeglib/jcphuff.o jpeglib/jcprepct.o jpeglib/jcsample.o jpeglib/jctrans.o jpeglib/jdapimin.o jpeglib/jdapistd.o jpeglib/jdatadst.o jpeglib/jdatasrc.o jpeglib/jdcoefct.o jpeglib/jdcolor.o jpeglib/jddctmgr.o jpeglib/jdhuff.o jpeglib/jdinput.o jpeglib/jdmainct.o jpeglib/jdmarker.o jpeglib/jdmaster.o jpeglib/jdmerge.o jpeglib/jdphuff.o jpeglib/jdpostct.o jpeglib/jdsample.o jpeglib/jdtrans.o jpeglib/jerror.o jpeglib/jfdctflt.o jpeglib/jfdctfst.o jpeglib/jfdctint.o jpeglib/jidctflt.o jpeglib/jidctfst.o jpeglib/jidctint.o jpeglib/jidctred.o jpeglib/jmemmgr.o jpeglib/jmemnobs.o jpeglib/jquant1.o jpeglib/jquant2.o jpeglib/jutils.o JPEGLIBOBJ = jpeglib/jcapimin.o jpeglib/jcapistd.o jpeglib/jccoefct.o jpeglib/jccolor.o jpeglib/jcdctmgr.o jpeglib/jchuff.o jpeglib/jcinit.o jpeglib/jcmainct.o jpeglib/jcmarker.o jpeglib/jcmaster.o jpeglib/jcomapi.o jpeglib/jcparam.o jpeglib/jcphuff.o jpeglib/jcprepct.o jpeglib/jcsample.o jpeglib/jctrans.o jpeglib/jdapimin.o jpeglib/jdapistd.o jpeglib/jdatadst.o jpeglib/jdatasrc.o jpeglib/jdcoefct.o jpeglib/jdcolor.o jpeglib/jddctmgr.o jpeglib/jdhuff.o jpeglib/jdinput.o jpeglib/jdmainct.o jpeglib/jdmarker.o jpeglib/jdmaster.o jpeglib/jdmerge.o jpeglib/jdphuff.o jpeglib/jdpostct.o jpeglib/jdsample.o jpeglib/jdtrans.o jpeglib/jerror.o jpeglib/jfdctflt.o jpeglib/jfdctfst.o jpeglib/jfdctint.o jpeglib/jidctflt.o jpeglib/jidctfst.o jpeglib/jidctint.o jpeglib/jidctred.o jpeglib/jmemmgr.o jpeglib/jmemnobs.o jpeglib/jquant1.o jpeglib/jquant2.o jpeglib/jutils.o
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